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My problem with Malice is the Picture.
Its from when Sue Storm became Malice due to Psyco Man. But the card seems to represent Malice from Mr Sinisters team. They should have used that great cover shot of Storm and Dazzler when Malice was the focus of the issue (sorry cant remember the # of the comic, its packed away atm)
Kind of an odd slip up for 'Mutants' and Monsters
Mine Fuhrer...I can WALK!
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Once again a superb job! I would have one question though. Can I play both Monster Hunter and Inside Information on a character with monster keyword and gain +3 attack value and +1 damage value against monsters?
#063 LE Ilkimys
Team: Minions of Doom
Range: 8 ///
Points: 129
When your opponent is playing Warbound it's very possible for them to make an attack action and not place a token on the figure which attacked. That is, if I remember correctly.
So, it'll be an issue that is entirely possible in the future!
"Come on Hulk! Where's the old boasting? The battle cries? Why aren't you bellowing about how you're 'the strongest one there is'? Could it be because... you know it's not true?"
"No. Because it's just too obvious."
-Juggernaut to Hulk
No mention of the event dials? I know there optional, and your opponent has to agree tu use it, but they can have a HUGE impact on the game if theg get played. I had Civil War and Deep shadows at the prerelease. Picking ati reg worked great since they got perma-stealth.
Regarding Takedown, it is actually possible for the Wrecker to make an attack without getting a token for it thanks to his Special Power
It may be corner-case, but it's there!
And yep, the Malice BFC is indeed supposed to represent Malice of the Marauders, NOT Susan! Vision even told Wizkids that when they asked about card art, so how they messed that one up is beyond my understanding...
Regards
Melkhor
From the ashes of Paragon City... it rises!
Now I have a quesition for Amadeus Cho. It says he can use outwit when he's given a power action.... Now how the heck can you give him a power action? You can give him a move, close combat, or ranged combat action (I forget if he has range) but none of thoes are power actions. So how does THAT work?
Or am I being an idiot and forgeting that a power action is a move, or combat action? I think there diffrent but it's been so long sence i've read that rule
Now I have a quesition for Amadeus Cho. It says he can use outwit when he's given a power action.... Now how the heck can you give him a power action? You can give him a move, close combat, or ranged combat action (I forget if he has range) but none of thoes are power actions. So how does THAT work?
Or am I being an idiot and forgeting that a power action is a move, or combat action? I think there diffrent but it's been so long sence i've read that rule
You can give someone a power action just so they take a power action.
Sure you can use Cho's outwit 2 turns in a row, when you push him he can make somebody drop a tombstone or fall down from soaring
You're good. But I'm magic!
Quote
The problem is that a lot of new players come from the "race generation" they want to define their worth by the "skill" they posses in playing a game of toy soldiers.
Just a question ... i see that Protected and other cards are not in review ...
Does it means that are special cards and you cannot find them in the booster ?
I mean ... if 'Protected' is going to be a price ( sort of LE card ), it seems that we're giving a very big advantage at who is lucky/good enough to earn the card ... towards all the other ..
( protected is the most effective card in all the game, i think ) ...
( i know it's a little off topic, but i think that is about cards ... )
I believe nbperp did rule that first-turn immunity still applies for Malice. I could be wrong, but I think I saw that at the other forums.
That would be an upsetting ruling if true.
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Four Points Gaming Club: South
WWE National Qualifier Finals, June 2008, all four members of Four Points Gaming Club make the Top 8!
Wow, Takedown just made Scarlet Spider even better! He meets the prerequisites for it on every click but one! Armor Wars Spider-Man can use it on every click for two! I love this card for helping out some of my favorite pieces.
Terrify's -1 can be avoided by putting it on a Duo figure. Much like Homing Device's -1 to damage can be avoided by putting it on a Giant. A Duo doesn't have the fist attack symbol, it has the duo attack symbol, so you can't modify what you can't have!
And Devil Dino can use it on ALL his clicks but one, and as a 2x base Giant, he'll be adjacent to ALOT of figures!
Contrary to popular belief, I do know what I'm doing