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Can someone explain the rule to me where it says if you go first, then a Cuckoo can raise their defense?? I've been playing the Cuckoos a lot recently and have never heard that their defense can be increased. And why can only the player who goes first do it?
The Cuckoo's special power "Hive Mind" allows one to modify a combat value until the end of the *round*, not the end of the turn. The person going first (who goes first in every round) can increase their Cuckoos' defense and have that increase in defense still be in effect during their opponent's turn. The other player cannot.
Thank you for the praise everybody! I would like to say that the child in the green lantern costume is potentially one of the cutest things I've ever seen. Someone we know, or just a found picture from the internet?
Quote
Originally quoted by: Soxolas
"Friendship is not about what you were physically there for, It's about what you were mentally there for"
Really cool although for moment I was going what Wizkids moved Crisis up a whole month so it wont compete with Nightmares then I realized it would be another Crit Hit (which when you think about might be better as they dont dissapoint)
NO SANTA LEFT BEHIND
Not Just Another Empty Political Slogan
Great job on the Hero's dials. But I am curious as to How Danger became a Super Rare. I thought that she was a Rare. Did Heroclix change that or is it just a miss print.
Great job on the Hero's dials. But I am curious as to How Danger became a Super Rare. I thought that she was a Rare. Did Heroclix change that or is it just a miss print.
yea, thats what i was thinking. pretty sure its a rare still though.