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So I'm putting Fearsome Five pretty high on my list. I like Jinx & Mammoth, looking forward to see how Shimmer is. Mad Thinker would be an amazing PSImon sub, I would just need a good sub for Techno. Any kind of perplexing supporting guy would work, preferably a flier.
Someone I could put contingency plan on would be great.
Then I could pick up a Hive and be in business.
Manager Fantasy League Season 7: LEGION
Manager Fantasy League Season 4: Sinister Six
Manager Fantasy League Season 2 Champions: 60's Avengers
Get Azrael, the villainous Batman Ally, maybe some Hydra or a mystic, since Shimmer/Jinx/Mammoth are wildcards. Be fun, get some villains in there, Johnny Quick definitely if no one goes CSA (which I figure is 50/50. Too many terrible team members, redundant TA, and very pricey to actually make a team with).
Manager Fantasy League Season 7: LEGION
Manager Fantasy League Season 4: Sinister Six
Manager Fantasy League Season 2 Champions: 60's Avengers
Oh, and here's a reference list for what Danger's ability neutralizes
* The +2 damage modifier provided by Close Combat Expert
* The +2 damage modifier provided by Ranged Combat Expert
* The +2 defense modifier provided by Combat Reflexes
* The +2 defense modifier provided by Energy Shield/Deflection
* Any Perplexed value that would be above the original printed value
* Any defense bonus applied from occupying hindering terrain
* Any Enhancement damage
* Any Shield TA damage boosts
* Any PD/Hydra attack value boost
* Haymaker damage
* Any damage dealt from objects used with Super Strength
* Any feat bonuses (ICWO, Contingency Plan)
* Any Special Power modifiers that affect a figures combat values (Maestro's GAMMA-SATURATED power would not allow the +2 attack bonus but still let him use Quake and Super Strength)
Manager Fantasy League Season 7: LEGION
Manager Fantasy League Season 4: Sinister Six
Manager Fantasy League Season 2 Champions: 60's Avengers
1) Brood picks up Arcade, flies to J-18, places Arcade I-18
Free) Arcade detonates the I-17 LO. 1 damage to Storm, Wolverine, Quicksilver, Arcade, Brood. Brood's toughness ignores the one damage. Arcade masterminds one damage to brood, which again reflects off of the toughness (I'm not 100% on that, if the 2 '1 damages' are dealt simultaneously or one and then the other, so we'll find that out later, doesn't affect this turn)
2) Danger moves to F-17
Free) Arcade outwits Wolverine's BCF
Manager Fantasy League Season 7: LEGION
Manager Fantasy League Season 4: Sinister Six
Manager Fantasy League Season 2 Champions: 60's Avengers
1) Danger blasts Quicksilver, 10 on a 17. 2+1=3, miss
2) Magneto to breakaway=6. Running shots to M-18 (danger L-17) and blasts Professor "We can all live in peace" X, 12 on an 16. 4+4=8, Professor is hit for 5 with knockback to R-18, plus one more damage. 6 total.
Free) Arcade outwits Wolverine's regen
3) Quicksilver moves to S-10
Manager Fantasy League Season 7: LEGION
Manager Fantasy League Season 4: Sinister Six
Manager Fantasy League Season 2 Champions: 60's Avengers