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"GNATS! YOU ARE ALL GNATS! COME TO ME! COME TO ME LIKE A MOTH TO A FLAME!!!!" yelled Terrax as he flew forward, creating a swirling dust cloud around him and firing at a fountain in a showery display of power.
1. Terrax RS to R9 and shooting the HO in M16.
The New Warriors:
R Nova (7/7) - H7 @ w/HO
R Cloak* (5/5) - G15 @
LE Tandy Bowen (5/5) - H8
R Spider-Man** (5/5) - G16 @
* Passenger - 5
** Vault - 3
Terrax still has a portion of the Power Cosmic, reflected in his feats.
His control is currently unstable.
As a result at the beginning of each of the New Warriors' turns Melkhor will roll 1d6. On a 1-3 Fortitude will be active. On a 4-6 Repulsor Shield will be active instead.
Manager of the Heroclix Fantasy League's Legion of Super Heroes
Roll for Terrax' Power Cosmic is: 4 Terrax has Repulsor Shield
Watching the awesome power radiating off Terrax up close like this causes the Warriors to freeze in their tracks. Could they possibly have bitten off more than they can could chew here?
1) "Cloak! He's too powerful, we'll have to combine our forces to defeat him!" Dagger calls out to her partner, running to F16
Everyone else clears
The New Warriors:
R Nova (7/7) - H7 w/HO
R Cloak* (5/5) - G15
LE Tandy Bowen (5/5) - F16 @
R Spider-Man** (5/5) - G16
* Passenger - 5
** Vault - 3
Terrax still has a portion of the Power Cosmic, reflected in his feats.
His control is currently unstable.
As a result at the beginning of each of the New Warriors' turns Melkhor will roll 1d6. On a 1-3 Fortitude will be active. On a 4-6 Repulsor Shield will be active instead.
Regards
Melkhor
From the ashes of Paragon City... it rises!
"I shall rest and wait for you to come to me, impudent bugs," said Terrax
Clear
The New Warriors:
R Nova (7/7) - H7 w/HO
R Cloak* (5/5) - G15
LE Tandy Bowen (5/5) - F16 @
R Spider-Man** (5/5) - G16
* Passenger - 5
** Vault - 3
Total: 197 points
vs
TERRAX!
U Terrax (CM) (11/11) - R9
Fortitude/Repulsor Shield 25
Total: 197
HO: R12, Nova
LO: J9, I6, J16
Rubble: M16
Map: Marvel 3.
Special Rules:
Terrax still has a portion of the Power Cosmic, reflected in his feats.
His control is currently unstable.
As a result at the beginning of each of the New Warriors' turns Melkhor will roll 1d6. On a 1-3 Fortitude will be active. On a 4-6 Repulsor Shield will be active instead.
Manager of the Heroclix Fantasy League's Legion of Super Heroes
Roll for Terrax' Power Cosmic, roll is: 3, Fortitude comes online
1) "Prepare yourself for judgment Terrax!" Cloak wraps himself around the dazzling light of Dagger and both of them vanish, only to reappear right before the deposed Herald. Cloak uses Passenger to bring Dagger along for the ride, teleporting to Q9, placing Dagger in P10. He takes a click from Passenger.
2) "Hey wait up! I'm supposed to be the one who rush in foolishly!" Nova grins, blasting after the two young heroes. Nova flies to P11
Dagger clears, Spidey feels left behind and Cloak is really hoping for a good super-senses roll
The New Warriors:
R Nova (7/7) - P11 w/HO @
R Cloak* (4/5) - Q9 @
LE Tandy Bowen (5/5) - P10
R Spider-Man** (5/5) - G16
* Passenger - 5
** Vault - 3
Total: 197 points
vs
TERRAX!
U Terrax (CM) (11/11) - R9
Fortitude/Repulsor Shield 25
Total: 197
HO: R12, Nova
LO: J9, I6, J16
Rubble: M16
Map: Marvel 3.
Special Rules:
Terrax still has a portion of the Power Cosmic, reflected in his feats.
His control is currently unstable.
As a result at the beginning of each of the New Warriors' turns Melkhor will roll 1d6. On a 1-3 Fortitude will be active. On a 4-6 Repulsor Shield will be active instead.
Regards
Melkhor
From the ashes of Paragon City... it rises!
Terrax still has a portion of the Power Cosmic, reflected in his feats.
His control is currently unstable.
As a result at the beginning of each of the New Warriors' turns Melkhor will roll 1d6. On a 1-3 Fortitude will be active. On a 4-6 Repulsor Shield will be active instead.
Manager of the Heroclix Fantasy League's Legion of Super Heroes
Roll for Terrax' Power Cosmic, roll is: 1, Fortitude stays on
free) Tendrils of pure darkness seep from the infinite abyss within Cloak, hungrily snatching at Terrax, clinging and clutching to the frame of the creature once known as Tyrus. But the mad would-be despot merely brush them aside with all the effort of a man squashing a gnat. Cloak tries to poison Terrax, to no effect.
1) "Why does everyone always try to ditch me? Did I skip a laundry day or something?" Spidey muses to himself, swinging across the park to close in on the action. As he zips by it he snatches up a bench with a trailing web-line. Spider-Man leaps to O16, grabbing the LO from J16 on the way.
2) "If you will not succumb to the Darkness of Cloak, then let my Light open your eyes to the folly of your actions!" Dagger shouts, darting around her struggling partner to get a clear shot. Dagger makes a running shot to R12, unleashing a mighty psychic blast towards Terrax. 9 atk. vs 17 (+1 from terrain) def. Needs a 9. Roll is: (6,2) for an 8 and just barely a miss!
The blades of pure light streak towards Terrax like miniature comets, but the massive cloud of dust whipped up by Terrax' prefered mode of transportation disturbs Dagger's aim, causing her blast to miss the Tamer by the merest fraction of an inch!
Nova clears and readies himself to charge into the fray while Cloak studies his seemingly invincible foe, looking for any opening that might present itself.
The New Warriors:
R Nova (7/7) - P11 w/HO
R Cloak* (4/5) - Q9
LE Tandy Bowen (5/5) - S12 @
R Spider-Man** (5/5) - O16 w/LO @
* Passenger - 5
** Vault - 3
Terrax still has a portion of the Power Cosmic, reflected in his feats.
His control is currently unstable.
As a result at the beginning of each of the New Warriors' turns Melkhor will roll 1d6. On a 1-3 Fortitude will be active. On a 4-6 Repulsor Shield will be active instead.
Ooh, Sooo close! Damn that hindering terrain. A 3 point psychic blast straight through that Impervious was just what the doctor had ordered...
Regards
Melkhor
From the ashes of Paragon City... it rises!
"Why do you insects even try. There is no hope. NO ONE CAN STAND AGAINST THE MIGHT OF TERRAX!!!" shouted Terrax. "I do not need to over exert myself with the likes of any of you."
clear
The New Warriors:
R Nova (7/7) - P11 w/HO
R Cloak* (4/5) - Q9
LE Tandy Bowen (5/5) - S12 @
R Spider-Man** (5/5) - O16 w/LO @
* Passenger - 5
** Vault - 3
Total: 197 points
vs
TERRAX!
U Terrax (CM) (11/11) - R9
Fortitude/Repulsor Shield 25
Total: 197
HO: R12, Nova
LO: J9, I6, Spider-Man
Rubble: M16
Map: Marvel 3.
Special Rules:
Terrax still has a portion of the Power Cosmic, reflected in his feats.
His control is currently unstable.
As a result at the beginning of each of the New Warriors' turns Melkhor will roll 1d6. On a 1-3 Fortitude will be active. On a 4-6 Repulsor Shield will be active instead.
Manager of the Heroclix Fantasy League's Legion of Super Heroes
Roll for Terrax' Power Cosmic, roll is: 2, Fortitude stays, and Cloak curses silently!
free) Cloak still struggles in vain to pull Terrax into his abyss, but to no avail. The Tamer is as immobile as the bedrock itself!
1) "Alright Bozo, time to knock off a chip of YOUR old block!" Nova barrels in at top speed, charging straight for Terrax. Nova charges to R8. 9 atk. vs 17 def. Needs an 8. Roll is: (6,5) for an 11 and a hit! Terrax' impervious roll is: 5! With the sound of two locomotives crashing together in an anvil factory Nova slams into Terrax, who doesn't budge even an inch! A stunned silence falls over the Warriors as they stare in disbelief at their seemingly invincible foe...
"DAMN! What does it take to hurt you?" Nova gasps in shock, his head still spinning from the massive impact
2) Knowing that his chances against Terrax are virtually none, Cloak still strikes out at the monstrous foe, hoping against hope that he might be able to latch on to something vulnerable. Cloak punches Terrax, needing a critical hit to damage him thanks to Fortitude. Roll is: (4,2) for a 6 and a miss.
Dagger and Spidey both clear
The New Warriors:
R Nova (7/7) - R8 @
R Cloak* (4/5) - Q9 @
LE Tandy Bowen (5/5) - S12
R Spider-Man** (5/5) - O16 w/LO
* Passenger - 5
** Vault - 3
Total: 197 points
vs
TERRAX!
U Terrax (CM) (11/11) - R9
Fortitude/Repulsor Shield 25
Total: 197
HO: R12, Nova
LO: J9, I6, Spider-Man
Rubble: M16
Map: Marvel 3.
Special Rules:
Terrax still has a portion of the Power Cosmic, reflected in his feats.
His control is currently unstable.
As a result at the beginning of each of the New Warriors' turns Melkhor will roll 1d6. On a 1-3 Fortitude will be active. On a 4-6 Repulsor Shield will be active instead.
Regards
Melkhor
From the ashes of Paragon City... it rises!
Oh I totally forgot Fortitude works against exploit as well. Keep forgetting about that. Only thought it was outwit...
Terrax Turn 5
"Enough! I tire of this. I have more pressing matters to attend to with that blasted Richards!" said Terrax as he swung at Nova. Terrax's mighty fist slams into Nova's chest, but Nova recovers and stands firm. Terrax, slightly taken aback and grins evilly. "Perhaps some of you are not AS insignificant."
1. Terrax will take a mighty stone swing at Nova. AV 12 vs DV 17. Roll is a 2, 5. That's a hit for 2 clicks after Toughness.
The New Warriors:
R Nova (5/7) - R8 @
R Cloak* (4/5) - Q9 @
LE Tandy Bowen (5/5) - S12
R Spider-Man** (5/5) - O16 w/LO
* Passenger - 5
** Vault - 3
Terrax still has a portion of the Power Cosmic, reflected in his feats.
His control is currently unstable.
As a result at the beginning of each of the New Warriors' turns Melkhor will roll 1d6. On a 1-3 Fortitude will be active. On a 4-6 Repulsor Shield will be active instead.
Manager of the Heroclix Fantasy League's Legion of Super Heroes
Roll for Terrax' Power Cosmic, roll is: 1 Fortitude is still on.
1) "Make way! Hot stuff! Coming through!" Spidey shouts, swinging into action as he recklessly hurls himself into the chaotic melee surrounding Terrax. Spider-Man leaps to S10
2) "You may be stronger than anything we have ever faced before, but Light conquers anything eventually!" Dagger gasps as she pours everything she has into another massive blast of light. Dagger psychic blasts Terrax. 9 atk. vs 17 (+1 from terrain) def. Needs a 9. Roll is: (3,1) for a 4 and a total miss.
Nova and Cloak both clear
The New Warriors:
R Nova (5/7) - R8
R Cloak* (4/5) - Q9
LE Tandy Bowen (5/5) - S12 @
R Spider-Man** (5/5) - S10 @ w/LO
* Passenger - 5
** Vault - 3
Terrax still has a portion of the Power Cosmic, reflected in his feats.
His control is currently unstable.
As a result at the beginning of each of the New Warriors' turns Melkhor will roll 1d6. On a 1-3 Fortitude will be active. On a 4-6 Repulsor Shield will be active instead.
Regards
Melkhor
From the ashes of Paragon City... it rises!
You know, I wouldn't mind if you transferred your rolls in my Legion game onto here.
Terrax Turn 6
clear
The New Warriors:
R Nova (5/7) - R8
R Cloak* (4/5) - Q9
LE Tandy Bowen (5/5) - S12 @
R Spider-Man** (5/5) - S10 @ w/LO
* Passenger - 5
** Vault - 3
Total: 197 points
vs
TERRAX!
U Terrax (CM) (11/11) - R9
Fortitude/Repulsor Shield 25
Total: 197
HO: R12
LO: J9, I6, Spider-Man
Rubble: M16
Map: Marvel 3.
Special Rules:
Terrax still has a portion of the Power Cosmic, reflected in his feats.
His control is currently unstable.
As a result at the beginning of each of the New Warriors' turns Melkhor will roll 1d6. On a 1-3 Fortitude will be active. On a 4-6 Repulsor Shield will be active instead.
Manager of the Heroclix Fantasy League's Legion of Super Heroes
Don't I know it! I think we would both be very pleased by that solution
New Warriors: Turn 7
Roll for Terrax' Power Cosmic, roll is: 4 Repulsor Shield goes up.
1) "Hey big guy!" Spidey yells as he swings directly towards the blind-sided Terrax "Just got the word from Coach, he wants to BENCH you!" Pulling in his trailing web-line Spidey smashes the wooden bench over the head of the Master of all things Earth and Stone with all of his speed and proportional strength behind it. 9 atk. vs 17 def. Needs an 8. Roll is: (3,5) for an 8 and a hit! Terrax' Impervious is 5! Once again Terrax shakes off the massive impact with but a shrug of his shoulders! Spidey takes 1 from the push and the LO is destroyed.
2) Taking advantage of the momentary distraction caused by Spidey's amazing bushwhack. Cloak hurls himself at the madman trying once again to draw him into the Abyss within him. 8 atk. vs 17 def. Needs a 9. Roll is: (3,6) for a 9 and a hit! Terrax takes 2 penetrating damage!
Billowing folds of Cloak's cloak wraps itself around the arms of Terrax, slowly but surely pulling the former Herald inside him! Before he can even utter a cry of outrage the cloak wraps itself tight around the form of Tyrone...
For a second, a deathly silence descends on the battlefield. It is finally broken by the tentative voice of Nova. "Did... did we just win?"...
The New Warriors:
R Nova (5/7) - R8
[2] R Cloak* (4/5) - Q9 @
LE Tandy Bowen (5/5) - S12
R Spider-Man** (4/5) - S10 @@
* Passenger - 5
** Vault - 3
Total: 197 points
vs
TERRAX!
U Terrax (CM) (9/11) - R9
Fortitude/Repulsor Shield 25
Total: 197
HO: R12
LO: J9, I6
Rubble: M16
Map: Marvel 3.
Special Rules:
Terrax still has a portion of the Power Cosmic, reflected in his feats.
His control is currently unstable.
As a result at the beginning of each of the New Warriors' turns Melkhor will roll 1d6. On a 1-3 Fortitude will be active. On a 4-6 Repulsor Shield will be active instead.
Regards
Melkhor
From the ashes of Paragon City... it rises!
Terrax still has a portion of the Power Cosmic, reflected in his feats.
His control is currently unstable.
As a result at the beginning of each of the New Warriors' turns Melkhor will roll 1d6. On a 1-3 Fortitude will be active. On a 4-6 Repulsor Shield will be active instead.
Manager of the Heroclix Fantasy League's Legion of Super Heroes
Roll for Terrax' Power Cosmic, roll is: 1 Fortitude is on again
1) "I...can't...hold...him!" Cloak gasps, as a brilliant blast of Cosmic Energy lights the Darkness within him, illuminating Terrax as he blasts free of confinement. "It's not over yet monster!" Dagger shouts, hurling another illuminated barrage at him. 9 atk. vs 17 (+1 from terrain) def. Needs a 9. Roll is: (3,4) for a 7 and a miss! The blast goes wide as Terrax tears free of Cloak's grasp, and is harmlessly absorbed into Cloak instead.
2) "Why..won't...you...FALL!" Nova shouts, hurling himself against Terrax with all of his desperation-fueled strength. Need a critical hit to damage him, roll is: (6,3) for a 9 (D'OH!) and a hit which is deflected harmlessly by Terrax' rocky hide.
The New Warriors:
R Nova (5/7) - R8 @
[2] R Cloak* (4/5) - Q9
LE Tandy Bowen (5/5) - S12 @
R Spider-Man** (4/5) - S10
* Passenger - 5
** Vault - 3
Terrax still has a portion of the Power Cosmic, reflected in his feats.
His control is currently unstable.
As a result at the beginning of each of the New Warriors' turns Melkhor will roll 1d6. On a 1-3 Fortitude will be active. On a 4-6 Repulsor Shield will be active instead.
Regards
Melkhor
From the ashes of Paragon City... it rises!