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Kyle running shot to K5 attacking Pip 8on16 roll is 5,2 for the miss
Manhunter pushes to punch Pip 7on16 roll is 3,2 for the miss
Sinestro breakaway for a running shot roll is 2 he stays
Turn 5A:
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Leadership succeeds
1. Drax tries to punch the Shadow Demon. 10 on 17, he gets 4,2 for the miss. Ouch time.
2. Moloid 8 shuffles up to Q13.
3. Mole Man tries to Incap Sinestro. 9 on 17, he gets 6,1 for the miss. poo.
4. Pip pushes to punch the Manhunter next to him. 8 on 14, he gets 1,4. I've missed every attack by 1...
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Infinity Watch:
Shadow Demon vs Drax using BCF 9on17 roll is 2,4 for the miss
Manhunter 1.4 vs Moliod B 5on13 roll is 3,3 for the miss
sorry I would have attacked Moleman but 5on16 doesn't look promising especially when now including this turn (and my breakaway) I missed 8 rolls :disappoin
Don't worry about it. That whole 'please attack Mole Man' thing only applys to non-generics.
Your dice have been sucking hard, though.
Turn 6A:
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Leadership roll succeeds.
1. Moondragon uses TK on Manhunter 1.4. 10 on 13, she gets 2,6 for success and moves him to Q12.
2. Moloid A attacks the Manhunter. 6 on 13, he gets 2,5 for the hit and 1 damage. 1SA Moloids!!!!, 1AST Moondragon
3. Moloid 8 pushes to attack Manhunter. 6 on 12, he gets 3,1 for the miss.
4. Drax pushes to attack the Shadow Demon. 10 on 17, he gets 2,2 for the miss. What's the deal with this game?
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Infinity Watch:
Turn 6B
1. Shadow Demon will push to phase to J14
2. Sinestro will roll for breakaway roll is 3 missed, he stays
3. Kyle will attack Moleman 8on16 roll is 3,1 for yet another miss
With all these misses, don't worry about attacking Mole Man. Just get whatever stats you can.
Turn 7A:
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Leadership succeeds.
1. Moloid A pushes to attack Manhunter 1.4. 6 on 12, he gets 4,2 for the hit and KO. 1SA/1KO for Moloid.
2. Pip attacks the Manhunter. 8 on 14, he gets 1,4 for the miss.
3. Mole Man tries to Incap Sinestro. 9 on 17, he gets 2,1 for the miss.
4. Moloid C moves to J15.
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Infinity Watch:
Turn 8A:
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Leadership fails
1. Drax slugs Sinestro. 10 on 17, he gets 5,3 for the hit and 2 damage after toughness. 1SA to Drax
2. Moloid B moves to T10.
3. Moondragon tries to Mind Control the Shadow Demon. 10 on 17, she gets 6,2 for success and supersenses is a 2. Shadow Demon flies to T11. 1SA to Moondragon.
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Infinity Watch:
1. Sinestro attacks Moloid B 8on13 roll is 2,2 Missed!!!
2. Shadow Demon vs Drax using EW 9on17 roll is 6,2 hey a real hit thanks for the help 1SA
3. Kyle RS to L6 attacking Moleman 8on16 roll is 3,6 hits 1SA,... Moleman dishes Damage via MM to ???
Manhunter clears
my dice are heating up watch out
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Infinity Watch:
Mole Man MM'ed to Moloid 8. Poor Moley. Kyle gets 1 SA/1 KO and the moloids get 1DFD.
Turn 9A:
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Leadership is a 4. Success!
1. Pip attacks the Manhunter. 8 on 14, he gets 1,1 and punches himself in the chops.
2. Mole Man attacks Shadow Demon. 9 on 17, he gets 1,1 for the self-punch in the mouth routine. nice.
3. Drax pushes to slug Sinestro again. 9 on 16, he gets 4,3 for the hit and 3 damage to Sinestro. 1SA to Drax.
4. Moloid B pushes to hit Sinestro. 6 on 15, he gets 3,1 for the miss.
Mole Man will MM to Moloid A.
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Infinity Watch:
ummm yeah sorry I forgot to update the map so the old tokens where on there
but I'm about to hook you up,... maybe.
Turn 9B:
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1. Shadow Demon pushes to phase to R11 (now he has poison) you can dish it off and collect on the MM correct?
2. Manhunter attacks Pip 6vs16 roll is 5,1 for the battle of the century,...
3. Sinestro will attack Moloid 8on12 roll is,............... 1,2
It's all good. BTW. Sinestro is on click 2, but he didn't push because of Willpower.
Turn 9B:
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1. Moloid 9 moves to S13.
2. Moloid C moves to L9.
3. Moondragon shoots at Shadow Demon. 10 on 16, she gets 5,3 but the supersenses roll is a 6.
Mole Man will MM to Moloid A first. In fact, I'll just do the poison now. Moloid A goes down and Shadow Demon gets 1KO, MOloids get 1DFD. Now I will MM to Moloid 9.
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Infinity Watch:
1. Kyle RS to O6 attacking the Moloid at L9 8vs13 roll is 3,1 for the miss
2. Manhunter pushes to attack same Moloid roll is 6,6 hits for two and the KO
Mole Man will MM to Moloid A first. In fact, I'll just do the poison now. Moloid A goes down and Shadow Demon gets 1KO, MOloids get 1DFD. Now I will MM to Moloid 9.
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Infinity Watch:
Turn 11A:
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1. Moondragon attacks Shadow Demon. 10 on 16, she gets 5,3 and supersenses is a 1. 2 damage to Shadow Demon and 1SA to Moondragon.
2. Mole Man attacks Shadow Demon. 8 on 15, he gets 4,5 for the hit and supersenses is a 2. 1SA, 1KO for Mole Man.
3. Drax attacks Sinestro. 8 on 15, he gets 6,1 for the hit and KO. 1SA, 1KO for Drax.
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Infinity Watch: