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I'll be on later tonight to do my setup. Gotta do Christmas Tree stuff with the fam. Hey, just to make sure before I set up: this is an indoor map, right?
Wha?? Not setting up now??? Who needs to decorate a tree! Bah!
That's cool, take your time, take your time.
And yes, this map is an indoor map.
Manager of the Heroclix Fantasy League's Legion of Super Heroes
1) E Havok 38 pts (6/6) O2
2) R Polaris 50 pts (5/5) P2
3) R Quicksilver (AV) 49 pts (6/6) N2
4) E Multiple Man 32 pts (4/4) J1
5) R Multiple Man 17 pts (4/4) K2
6) R Multiple Man 17 pts (4/4) J2
7) R Multiple Man 17 pts (4/4) I2
8) R Multiple Man 17 pts (4/4) T2
9) R Mystique 34 pts (5/5) O1
A) R Mandroid 28 pts (4/4) Q2
Total - 299 pts
vs.
Hood's Crime Syndicate:
1) E Wizard (6/6) 74 S-23
2) E Hydro Man (6/6) 57 R-23
3) V Black Tom Cassidy (5/5) 55 T-23
4) V (IC) Bullseye (6/6) 43 Q-23
5) R Madame Masque* (4/4) 32 O-23
* w/ Contingency Plan 12
6) R Typhoid Mary (5/5) 16 N-23
7) R Con Artist (3/3) 11 P-23
Total: 300
(free) Mystique perplexes up Multiple Man 8 (MM8)'s movement to 9
2. MM8 moves to V11
(free) Mystique moves to P8
3. Multiple Man E (MME) moves to M6
(free) Quicksilver moves to Q7
X-Factor (home)
1) E Havok 38 pts (6/6) O2
2) R Polaris 50 pts (5/5) P2
3) R Quicksilver (AV) 49 pts (6/6) Q7 @
4) E Multiple Man 32 pts (4/4) M6 @
5) R Multiple Man 17 pts (4/4) K2
6) R Multiple Man 17 pts (4/4) J2
7) R Multiple Man 17 pts (4/4) I2
8) R Multiple Man 17 pts (4/4) V11 @
9) R Mystique 34 pts (5/5) P8 @
A) R Mandroid 28 pts (4/4) Q8 @
Total - 299 pts
vs.
Hood's Crime Syndicate:
1) E Wizard (6/6) 74 S-23
2) E Hydro Man (6/6) 57 R-23
3) V Black Tom Cassidy (5/5) 55 T-23
4) V (IC) Bullseye (6/6) 43 Q-23
5) R Madame Masque* (4/4) 32 O-23
* w/ Contingency Plan 12
6) R Typhoid Mary (5/5) 16 N-23
7) R Con Artist (3/3) 11 P-23
Total: 300
I have a feeling with this map and this bfc, this is gonna be a fun one. Good luck to you, sir!
CS Turn 1B
free) Wiz perp BTCs Speed to 8
free TA) BTC to L-21
1) Bullseye runs to N-21, looking for something to fling.
2) Hooker joins her boytoy, running to M-22
free) CP Token
Standing Orders until otherwise mentioned:
1) Hydroman will always use Defend to share his defense with anyone adjacent to him.
2) Madame Masque will always Mastermind to Typhoid Mary. If TM is dead or not next to MM, she may Mastermind instead to the Hooker, but please ask me before proceeding if that is the case. Thank you.
X-Factor (home)
1) E Havok 38 pts (6/6) O2
2) R Polaris 50 pts (5/5) P2
3) R Quicksilver (AV) 49 pts (6/6) Q7 @
4) E Multiple Man 32 pts (4/4) M6 @
5) R Multiple Man 17 pts (4/4) K2
6) R Multiple Man 17 pts (4/4) J2
7) R Multiple Man 17 pts (4/4) I2
8) R Multiple Man 17 pts (4/4) V11 @
9) R Mystique 34 pts (5/5) P8 @
A) R Mandroid 28 pts (4/4) Q8 @
Total - 299 pts
vs.
Hood's Crime Syndicate:
1) E Wizard (6/6) 74 S-23 [Borrowing 17 def]
2) E Hydro Man (6/6) 57 R-23
3) V Black Tom Cassidy (5/5) 55 L-21 @
4) V (IC) Bullseye (6/6) 43 N-21 @
5) R Madame Masque* (4/4) 32 O-23
* w/ Contingency Plan 12 @
6) R Typhoid Mary (5/5) 16 N-23
7) R Con Artist (3/3) 11 M-22 @
Total: 300
It's definitely gonna get down and dirty. Good luck to you too!
Turn 2A
(free) MME will perplex up MM7's movement to 9
1. MM7 will move to H11
2. MM6 will move to H10
3. Lorna will fly to O11
(free) Mystique will perplex up Alex's movement to 9
(free) Alex will fly to P11
X-Factor (home)
1) E Havok 38 pts (6/6) P11 @
2) R Polaris 50 pts (5/5) O11 @
3) R Quicksilver (AV) 49 pts (6/6) Q7
4) E Multiple Man 32 pts (4/4) M6
5) R Multiple Man 17 pts (4/4) K2
6) R Multiple Man 17 pts (4/4) H10 @
7) R Multiple Man 17 pts (4/4) H11 @
8) R Multiple Man 17 pts (4/4) V11
9) R Mystique 34 pts (5/5) P8
A) R Mandroid 28 pts (4/4) Q8
Total - 299 pts
vs.
Hood's Crime Syndicate:
1) E Wizard (6/6) 74 S-23 [Borrowing 17 def]
2) E Hydro Man (6/6) 57 R-23
3) V Black Tom Cassidy (5/5) 55 L-21 @
4) V (IC) Bullseye (6/6) 43 N-21 @
5) R Madame Masque* (4/4) 32 O-23
* w/ Contingency Plan 12 @
6) R Typhoid Mary (5/5) 16 N-23
7) R Con Artist (3/3) 11 M-22 @
Total: 300
2) Hydro charges to M-21 to bust the wall btw L-20/L-21
free) BTC OWs Willpower on Multiple Man #7
free) CP Token
X-Factor (home)
1) E Havok 38 pts (6/6) P11 @
2) R Polaris 50 pts (5/5) O11 @
3) R Quicksilver (AV) 49 pts (6/6) Q7
4) E Multiple Man 32 pts (4/4) M6
5) R Multiple Man 17 pts (4/4) K2
6) R Multiple Man 17 pts (4/4) H10 @
7) R Multiple Man 17 pts (4/4) H11 @ [WP OWed]
8) R Multiple Man 17 pts (4/4) V11
9) R Mystique 34 pts (5/5) P8
A) R Mandroid 28 pts (4/4) Q8
Total - 299 pts
vs.
Hood's Crime Syndicate:
1) E Wizard (6/6) 74 S-23
2) E Hydro Man (6/6) 57 M-21 @
3) V Black Tom Cassidy (5/5) 55 L-21 [Borrowing 17 def]
4) V (IC) Bullseye (6/6) 43 N-21 [Borrowing 17 def]
5) R Madame Masque* (4/4) 32 O-23
* w/ Contingency Plan 12 @@
6) R Typhoid Mary (5/5) 16 N-23
7) R Con Artist (2/3) 11 M-24 @@
Total: 300
(free) Mystique will perplex up MM8's movement to 9
3. MM8 will move to M20
(free) Pietro will move to K14
X-Factor (home)
1) E Havok 38 pts (6/6) P11
2) R Polaris 50 pts (5/5) O11
3) R Quicksilver (AV) 49 pts (6/6) K14 @
4) E Multiple Man 32 pts (4/4) M6
5) R Multiple Man 17 pts (4/4) G11 @
6) R Multiple Man 17 pts (4/4) H10
7) R Multiple Man 17 pts (4/4) H11 [WP OWed]
8) R Multiple Man 17 pts (4/4) M20 @
9) R Mystique 34 pts (5/5) O9 @
A) R Mandroid 28 pts (4/4) Q8 @
Total - 299 pts
vs.
Hood's Crime Syndicate:
1) E Wizard (6/6) 74 S-23
2) E Hydro Man (6/6) 57 M-21 @
3) V Black Tom Cassidy (5/5) 55 L-21 [Borrowing 17 def]
4) V (IC) Bullseye (6/6) 43 N-21 [Borrowing 17 def]
5) R Madame Masque* (4/4) 32 O-23
* w/ Contingency Plan 12 @@
6) R Typhoid Mary (5/5) 16 N-23
7) R Con Artist (2/3) 11 M-24 @@
Total: 300
I may have the upper hand (slightly) right now, but eventually the horde of MMs will break through, and that will not be good for me.
Also, MM # 7 didn't have enough movement to get to I-20, but right before you moved him, you moved the MM #4 into perplex position, so I assumed you plexed #7s speed before he moved.
CS Turn 4B
free) Madame Masque poisons #8 for the first KO of the match.
1) Madame Masque pushes to run to J-21
free) BTC turns off Stealth so the Hooker can plex his dmg to 3.
2) BTC busts the wall by QuickSilver
free) BTC OWs SSS on Quicksilver, earning a DFD
f/3) Wiz perps his DV to 17 and then flies to N-18
1) E Havok 38 pts (6/6) N14 @
2) R Polaris 50 pts (5/5) M14 @
3) R Quicksilver (AV) 49 pts (6/6) K14 (hindering) [SSS OWed]
4) E Multiple Man 32 pts (4/4) M12 @
5) R Multiple Man 17 pts (4/4) G11
6) R Multiple Man 17 pts (4/4) H10
7) R Multiple Man 17 pts (4/4) I20 @
8) R Multiple Man 17 pts (0/4) KOKOKO
9) R Mystique 34 pts (5/5) O9
A) R Mandroid 28 pts (4/4) Q8
Total - 299 pts
vs.
Hood's Crime Syndicate:
1) E Wizard (6/6) 74 N-18 [DV +1] @
2) E Hydro Man (6/6) 57 M-21
3) V Black Tom Cassidy (5/5) 55 L-21 [Borrowing 17 def] (hindering/stealth) @
4) V (IC) Bullseye (6/6) 43 N-21 [Borrowing 17 def]
5) R Madame Masque* (3/4) 32 J-21 @@
* w/ Contingency Plan 12 @
6) R Typhoid Mary (5/5) 16 K-21
7) R Con Artist (2/3) 11 M-24
Total: 300
Wizard: 1 AST
Black Tom Cassidy: 1 DFD
Bullseye: 1 SA
Madame Masque: 1 KO
Con Artist: 1 AST
Oh yeah, I meant to perplex up MM7's movement. Thanks for letting it go. Darn! Didn't think you'd push Madame Masque...hmm, yeah I'm definitely gonna gets the ugly.
Turn 5A
(free) MME will perplex up MM5's movement to 9
(free) Mystique moves to L12
(free) Quicksilver will move to L14
(free) Mystique will perplex up MM7's damage to 3
1. MM7 will take a swing at Masque. AV9 vs DV 13. Roll is a 5, 2 for the hit for 3 clicks. I'm assuming you're gonna mastermind that to Typhoid. She takes 3 clicks. 1 SA to MM7, 1 AST to Mystique. Yay some stats!
2. MM5 moves to L20
3. MM6 moves to L16
X-factor
1) E Havok 38 pts (6/6) N14
2) R Polaris 50 pts (5/5) M14
3) R Quicksilver (AV) 49 pts (6/6) L14 @ [SSS OWed]
4) E Multiple Man 32 pts (4/4) M12
5) R Multiple Man 17 pts (4/4) L20 @
6) R Multiple Man 17 pts (4/4) L16 @
7) R Multiple Man 17 pts (4/4) I20 @@ [1 SA]
8) R Multiple Man 17 pts (0/4) KOKOKO
9) R Mystique 34 pts (5/5) L12 @ [1 AST]
A) R Mandroid 28 pts (4/4) Q8
Total - 299 pts
vs.
Hood's Crime Syndicate:
1) E Wizard (6/6) 74 N-18 [DV +1] @
2) E Hydro Man (6/6) 57 M-21
3) V Black Tom Cassidy (5/5) 55 L-21 [Borrowing 17 def] (hindering/stealth) @
4) V (IC) Bullseye (6/6) 43 N-21 [Borrowing 17 def]
5) R Madame Masque* (3/4) 32 J-21 @@
* w/ Contingency Plan 12 @
6) R Typhoid Mary (2/5) 16 K-21
7) R Con Artist (2/3) 11 M-24
Total: 300
Wizard: 1 AST
Black Tom Cassidy: 1 DFD
Bullseye: 1 SA
Madame Masque: 1 KO
Con Artist: 1 AST
Mystique didn't have LOF to #7 until after Quicksilver moved. You also didn't mention in the dice roll email that you had plexed #7s damage. I'll assume you moved QS first, but please in the future put uses of plex in the die rolls, k?
Mystique didn't have LOF to #7 until after Quicksilver moved. You also didn't mention in the dice roll email that you had plexed #7s damage. I'll assume you moved QS first, but please in the future put uses of plex in the die rolls, k?
Yeah everything you said is what I meant to do. Sorry for all the mistakes. I'm trying to feed my kids and make sure they eat while in the middle of my post. Sorry about that! And I'll post all the perplexes in the email too. I usually note it if I'm gonna do it to the attack, but I can do it for damage as well.
Manager of the Heroclix Fantasy League's Legion of Super Heroes
Yeah everything you said is what I meant to do. Sorry for all the mistakes. I'm trying to feed my kids and make sure they eat while in the middle of my post. Sorry about that! And I'll post all the perplexes in the email too. I usually note it if I'm gonna do it to the attack, but I can do it for damage as well.
No worries. Thats why I sometimes take 2 hours to finish posting up a move. I'll start it, and then have to run after the kids or do dinner time or whatever. Then run back and finish later.
Hey, I'm looking over the PAC, and I wanted to make sure I check on something before I take my turn. Telekinesis specifies that you must have LOF to the TARGET for all forms of usage. For moving a friendly character it specifies that the TKer must have LOF to where the fig will be moved (as well as to where the fig starts out). For moving an enemy fig with TK, it just says move them just so long as they aren't more than 8 squares from the TKer, with no mention of the TKer having to have LOF to the destination square.
Does that mean if I have LOF to an enemy and my roll succeeds, I can move them wherever I wish within 8 squares, even with no LOF? Or is that just a mistake in the PAC?