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Skullduggery + Lunge is nasty it's even meaner on Green Scar because it allows him to move his speed plus 2 squares and attack. If you perplex up speed we're talkin a gaudy 10 or 11 movement and 5 five damage + heavy object. Skullduggery gives him the possibility of giving the target an action token as well.
Skullduggery + Lunge is nasty it's even meaner on Green Scar because it allows him to move his speed plus 2 squares and attack. If you perplex up speed we're talkin a gaudy 10 or 11 movement and 5 five damage + heavy object. Skullduggery gives him the possibility of giving the target an action token as well.
That is nasty, and I thought using Lunge with the characters i.e. Batman chase and AA Robin, that had both Leap/Climb and Charge in the same slot was nasty.
Skullduggery + Lunge is nasty it's even meaner on Green Scar because it allows him to move his speed plus 2 squares and attack. If you perplex up speed we're talkin a gaudy 10 or 11 movement and 5 five damage + heavy object. Skullduggery gives him the possibility of giving the target an action token as well.
Great combo! Remember, Green Scar would still have to break away if adjacent to an opposing character.
Here is how I think it works with hercules or elektra.
Charge 4, lunge 2 for a threat range of 6 squares, make a Close combat attack during flurry, then lunge 2 more and attack a diferent figure for the flurry 2nd attack
Let me tell you, those 2 with that feat are broken
Heroclix Fantasy League - Spiderman and his amazing friends - Season 1 marvel division regular season division winner Heralds of Galactus- Season 3 Marvel pennant runners up
Season 4 X-Men (Morrison Era)
Here is how I think it works with hercules or elektra.
Charge 4, lunge 2 for a threat range of 6 squares, make a Close combat attack during flurry, then lunge 2 more and attack a diferent figure for the flurry 2nd attack
Let me tell you, those 2 with that feat are broken
That is how it works, but I'm not seeing how it is broken.
It is a broken feat. But that seems to be the direction Heroclix has taken. Take SI Spider-man, Ms. Marvel and Gamora for instance, and look at the development of the power-level of the game. The good thing is that both Lunge, Spider-man and Ms. Marvel have the 'common' rarity.
does a figure equipped with Lunge NEED to be adjacent to an enemy fig in order to use the feat? it does say "can" break away automatically....
was curious, then i could see the even greater value of the card. Stardust could now basically "charge" 2 squares.
Ominous 8: Dr. Doom, Mysterio, M.O.D.O.K., Swarm, the Wizard, the Klaw, dire wraiths, Riptide.
its also a lot of fun with rip it up, especially on figs with super strength and flurry. i was using it with herc and having a lot of fun
I would rule that this would not be legal.
"RIP IT UP
Cost: 20
Prerequisite: Super Strength
Before a target character begins a move as part of a move,
power, or free action, give it a light object token from outside
of the game."
It is unclear is the movement of Lunge is considered to be a part of the action.
See my thoughts in THIS THREAD for why I say that.
so if you had hss you would (a) move full movement,lunge 2 , and attack? Or do you (b) just add 2 movement? (my guess is the first.
Neither. You'd move any amount up to your speed value, then lunge 2, then attack, then you can use whatever of your speed value you have left. In a lot of cases it will end up being similar to just adding 2 to your movement, but not if, say, your target is one square away from you or already adjacent to you at the start of the HSS action.