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I used him with hal jordan (DC75th SR) and SR DC75th barry allen and ZOOM and made a police theme and put him next to hal jordan and he would do 10 damage in two turns. :p (hal is indomitable)
insane. the most underrated support in modern. every tournament I've won I've played at least 1 out of my 4. with wild cards on your team even better. this piece is so much better than 27 points if played right. now people at my shop try to kill him first if they can, which also usually costs them the game either way. sharp shooters all day. really i can't stress how good this guy is he has single-handedly won me sooo many games.
This is truly fantastic piece. I found my nitch as a generic junkie playing these overpowered baddies. The only thing that makes them better are playing them with coordination so they always have +3 attack+3 damage. In an eight+ person magabattle vs a colossal piece I have killed specter 2 and galactus once. fore those I run units of 3 with monster-hunter and a few suppressive fires. These guys cripple big baddies. Anything that does not energy explode has trouble. Pulsewavers have trouble breaking away from the cuffs. The only thing that they have trouble with is hypersonic pieces. A wonderful assistant to help these guys is Unique Commissioner Gordon with scatter, experienced DEO agents for longer games, and roy harper and/or roy harper Jr. for mobility. These guy really tick off your opponents when played in bulk. Darksied can only kill so many cops before the PD takes him down.
This is truly fantastic piece. I found my nitch as a generic junkie playing these overpowered baddies. The only thing that makes them better are playing them with coordination so they always have +3 attack+3 damage. In an eight+ person magabattle vs a colossal piece I have killed specter 2 and galactus once. fore those I run units of 3 with monster-hunter and a few suppressive fires. These guys cripple big baddies. Anything that does not energy explode has trouble. Pulsewavers have trouble breaking away from the cuffs. The only thing that they have trouble with is hypersonic pieces. A wonderful assistant to help these guys is Unique Commissioner Gordon with scatter, experienced DEO agents for longer games, and roy harper and/or roy harper Jr. for mobility. These guy really tick off your opponents when played in bulk. Darksied can only kill so many cops before the PD takes him down.
I still treat him as a generic. I think he is was overpowered but the police need it. I think that he works great with coordination and have taken down several colossal figures with a police team abusing suppressive fire and monster hunter. This guy MAKES the police team. Does his dial fit a "generic" cop, no, but he is still a great equalizer. Beside, even with the squad car, PD still has trouble with mobile pieces such as every superman ever, and even worse luck with stealth.
We can do this the easy way or the hard way...Oh I love the hard way
These guys become ridiculous with the GCPD ATA. The ATA adds much wanted mobility to reposition your formation. Allowing you to take on those pesky/brutal Hypersonic pieces.