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Thanks, Melk. Been a hectic 24 hours or so, and this prolly would have fallen off my radar all weekend. I'll have a turn up a little later today, though, so we can keep on fightin'!
1) "You clowns want to dance?" Warbird grins as the mystic beat of Calypso's drum seduces her soul. "Fine with me!" Warbird picks up Calypso and makes a running shot to J10, gunning for Marrow. She places Calypso in J11. 10 atk. vs 16 def. Needs a 6. Roll is: (2,4) for a 6 and just barely a hit! Super-senses for Marrow is: 5 and she dodges the blast!
2) "You'll die slowly for daring to impersonate me surfacer!" Marrow hisses through clenched teeth, sneaking to K11
Mole Man clears and Daredevil stands ready to guard him with his life (should Moley be damaged he'll mastermind it along to Daredevil)!
Should Calypso somehow manage to see a successful attack she will PC it
Marc lined up and delivered a killer haymaker to the Mole Man. Somehow, the trained fighter failed to account for his foe's diminuitive height, and Daredevil found himself on the receiving end instead. "Sorry, 'devil. Didn't mean it."
4A)
1) MK Marc tries to pop the Mole! 9 vs 16. A roll of 9 sends 2 damage flying onto Daredevil. DD's stealth disappears!
2) Magick teleports way downtown to G18
3) MK Spector moves up to support his pal Marc at L12. He, too, is stealthy.
Nebula will MM to Marrow if she is somehow damaged.
free) "The enemy is upon us, attack!" Squeeks the Mole Man. Moley rolls for leadership, roll is: 1, no dice.
free) "Underestimating the Mole Man will be the last mistake you ever made!" The diminuitive denizen of the deep shouts, drawing attention to himself. Mole Man turns off stealth.
1) Mole Man spins his battlestaff around and swings at Moon Knight. 9 atk. vs 16 def. Needs a 7. Roll is: (5,4) for a 9 and a solid hit! Marc takes 3.
2) "Someone's trying to get behind us!" Daredevil suddenly spins around as his enhanced senses notice the teleporting Magik and he leaps to confront her. Daredevil leaps to H18
3) "A fractured mind needs direction, and that I will gladly grant you!" Calypso focuses her dark powers on Moon Knight who feels waves of seductive darkness wash over his soul as the Yoruba drum beats its' sinister rhytm. Calypso tries to Mind Control Moon Knight. 8 atk. vs 14 (+1 from terrain) def. Needs a 7. Roll is: (3,1) for a 4 and a total miss. She'll try to fix that with her magics, beating the drum even harder! Second roll is: (2,6) for an 8 and a hit!
Under his mask, Marc's eyes glaze over and his body starts moving to the beat of the Drum, totally outside his control. Moon Knight dances to P11
Carol and Marrow both clear and Calypso will PC the first successful attack she might see
Moon Knight, perhaps struck by psychic backlash from his mysterious twin, stumbles as he strikes at Marrow. His flailing nunchuks look impressive, but are completely futile.
Seeing the Moon Knights' collective bumbling, Nebula moves to the front lines. "Fools! Must I do everything myself?"
Crusher shoulders past Nebula, carrying the wine fridge from the dining room. "Hey, lady, I ain't no fool. Now stand back and lemme work!"
5A)
1) Spector takes his shot at Marrow. 9 vs 15. A sad, sad roll of 3 misses! Willpower absorbs the push.
2) Nebula advances to O-11
3) Crusher moves to L11, grabbing the HO in L10 as he goes.
Nebula will glady sacrifice Marc via Mastermind if she takes damage.
1) "Pathetic surfacer, THIS is how you fight!" Marrow stabs at Spector with a pair of bone daggers. 8 atk. vs 16 def. Needs an 8. Roll is: (2,2) for a 4 and a complete miss.
2) Shaking her head at Marrow's Incompetance Warbird grabs the young Morlock by teh scruff of her neck and flies away to H13 from where she hurls her HO at Magik! Marrow is dropped in I14. 10 atk. vs 15 (+2 from deflection) def. Needs a 7. Roll is: (1,1) for a 2 and a critical miss! Calypso beats her drum furiously to prevent that disaster! Second roll is: (5,4) for a 9 and a hit! (much better!) Magik takes 3 and the HO is destroyed!
For a brief moment it looks like Carol is about to drop the mailbox she is hefting on her own head but guided by the spirits of the Yoruba Drum she manages to avoid hurting herself and knocks Magik to the ground with a well-placed, vicious throw instead!
3) "Such a simple mind, surely you will be much happier dancing to the beat of my drum!" Calypso flashes Creel a sinister smile as she focuses her mystical powers on him, making his world spin. Calypso pushes to Mind Control Creel. 8 atk. vs 14 (+1 from terrain) def. Needs a 7. Roll is: (2,3) for a 5 and a miss!
Maybe Creel isn't actually as stupid as he looks! He certainly manages to shake off Calypso's seductive influence, standing his ground before the Voodoo Witch!
free) "But I am right here child!" Mole Man smiles as he brazenly steps out of cover. Mole Man turns off Stealth
1) "I fear though, that you will regret your decision to call me out!" Mole Man swings his battlestaff at Marrow. 9 atk. vs 16 def. Needs a 7. Roll is: (3,5) for an 8 and a hit! Super-senses for Marrow is: 6 and she ducks it AGAIN!
2) "That was pathetic, even for a surface brat!" Marrow turns off her stealth and throws a jagged bone at Magik! 8 atk. vs 13 (+2 from deflection +1 from terrain) def. Needs an 8. Roll is: (6,3) for a 9 and a hit! Magik takes 3 and is KO'ed! Marrow takes 1 from the push.
Marrow's bonedagger catches Magik in the shoulder, going in so deep that the tip protrudes from the other side! The young girl screams in pain and quickly passes out.
3) Daredevil spares the wounded girl a single look before the beat of the drum draws him back into the action. Daredevil leaps to J15
Calypso will PC the first successful attack she might see and Mole Man will mastermind any damage to his faithful lackey, Daredevil!
1) Crusher hefts the wine fridge, looking square at Calypso. "Lady, that drum is startin' to give me a headache. Knock it off, will ya?" Crusher throws his HO at Calypso! 9 AV vs (13+1) 14 DV. Roll is a 5, hitting! Calypso will PC it in self defense! Her PC comes up a crit hit, and Calypso is down! Seeing Crusher's intent, Calypso beat furiously on the yoruba drum, but it only served to enrage the Absorbing Man, who sent his wrecking ball hurtling after the wine fridge! When the dust cleared, Calypso was nowhere to be seen, knocked clear out of the fight!
2) Seeing the opening, Spector rushes forward to engage Carol, throwing the patio table up as a barrier between him and her. Spector moves to H12, where he is stealthed.
3) "You foiled my plans once, Warbird! No more!" Nebula will RCE Warbird. 10 vs (16+1) 17. The roll is a 3, and Nebula's blast is off target as she fires too quickly at her intended target.
1) "Back off clown, you're way out of your league here and I haven't got the time to waste!" Carol rolls to break for a running shot. Roll is: 1 (and why am I not surprised...) She's not going anywhere.
Everyone else clears and Mole Man will Mastermind any damage to Daredevil
8A) - I removed the "stealth" tag from your R Marrow, as her previous push has taken her off of the power.
1) With only the slightest grimace, Marrow snapped off a wicked razor of bone. "Now, little man, let's see what you've got. Marrow will attack the Mole Man with blades! 10 vs 16. Marrow rolls a 3, and the Mole Man's battle-staff parries the slash. "You fight like a surfacer!" the leader of the Moloids sneers.
2) "Leaving so soon?" Moon Knight fires a high tensile grappling cable at Warbird's ankles. Spector will try to incapacitate Warbird. 9 vs 16. A roll of 9 hits, and Warbird gets a token and a click of pushing damage, as Carol crashes to the ground. It takes her a moment to snap the cables around her ankle, but Moon Knight has bought the time he was looking for. Spector takes no push due to WP.
If needed somehow, Nebula will MM damage onto Marc.
Argh, I'd completely forgotten that Moon Knight had incapacitate...
Calypso's Coven: Turn 8
1) "You are out of your depths child!" Mole Man chides. "You may be a hunter of some repute in your tunnel-world, but beneath the Earth, the Mole Man rules supreme!" Mole Man swings his staff at Marrow again. 9 atk. vs 16 def. Needs a 7. Roll is: (6,6) for a 12 and a critical hit! Super-senses for Marrow is: 6 (OH COME ON!!!!)
2) Daredevil spies Nebula lining up for another shot and leap into action. Daredevil leaps to N11
3) "Your time will come imposter!" Marrow snarls, sneaking to L13