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hey man, thanks for waiting and letting me post a turn. also thanks to uni for the sub. feel free to get a sub any time the rest of the game without pm'ing me if i go more than a day without a turn. i would hate to be the reason you dont have a chance to get points.
3A
1) Tom puts barrier in H-16, I-16, J-17, J-18
2) Archangel moves to I-18 and carries Tom to I-17
3) Polaris moves to H-17 and carries Red to G-17
4) Sunfire moves to H-18 and carries Spidey to G-18
clear
--------------------------------------------- General instructions for wild cards: Attacking:
Unless stated otherwise, when attacking, wild cards will always copy the Guardians of the Globe TA Defending:
Whenever possible, when defending, the wild cards will always borrow Kabuki's stealth.
---------------------------------------------
The BPRD Hell Patrol (home)
1) V Ben Daimio* 65 pts (6/6) T6 (stealth)
* Contingency Plan 12 pts @@
Protected 8 pts
2) E Invincible 109 pts (8/8) S5 w/ HO
3) LE Positron** 82 pts (8/8) T5 (stealth and sharing his 17 Defend with everyone)
** Nanobots 10 pts
4) E Lobster Johnson 53 pts (6/6) O1
5) R Johnny Alpha 41 pts (5/5) S6 (stealth)
6) R Scarab 20 pts (5/5) P6 (stealth)
Total - 400 pts
vs
Horsemen of Apocalypse (visitor)
1) E Omega Red* 124 pts (8/8) G-17
* Shellhead 10 pts, Armor Piercing 10 pts, Protected 8 pts
2) V Black Tom Cassidy 55 pts (5/5) I-17@
3) R Polaris 50 pts (5/5) H-17@
4) R Archangel 37 pts (5/5) I-18@
5) E Sunfire** 61 pts (5/5) H-18@
** Inside Information 4 pts
6) LE Spider-Man (SN) 40 pts (6/6) G-18
At the beginning of each player's turn, that player must roll a d6. On a result of 1, feats assigned to characters controlled by that player are ignored until the beginning of the next player's turn.
Jeremiah 29:11
Heroclix Fantasy League Season 11 - X-Men: The Jean Grey School
Restaurant Exhaust Hood Cleaning
Birmingham, Alabama www.sentinelcleaninginc.com I BUILT IT![SIGPIC][/SIGPIC]
No prob, Lee! Nothing can stand in the way of a well deserved vacations! I believe you'll do every effort to get this game going, so we'll se how it develops.
Oh, Archangel was not adjacent to Tom, so he couldn't carry him. It really doesn't matter, cause any of the other fliers could carry their passengers to the squares you've put them on. Just to let you know!
The Paranormal Chronicles Present
The BPRD Hell Patrol: The Dead(less) Horsemen!
Chapter 3b)
Start of turn: BFC rolls a 3 so nothing happens
Free) Leadership fails with a 2
Free) Ben uses 2 CP tokens to increase Invincible's Speed
1) Johnny TK's Invincible to K11
2) Invincible uses HSS to G16 and smashes HO in Polaris' head, 10 vs 15, speed +2 w/ CP tokens. 2, 4 = 6 for 5 damage and the KO
Invincible finishes his movement in H12. HO removed from the game.
1 SA, 1 KO to Invincible
1 AST to Johnny
3) Positron flies to N4 and drops Ben in M4
CP token
--------------------------------------------- General instructions for wild cards: Attacking:
Unless stated otherwise, when attacking, wild cards will always copy the Guardians of the Globe TA Defending:
Whenever possible, when defending, the wild cards will always borrow Kabuki's stealth.
---------------------------------------------
The BPRD Hell Patrol (home)
1) V Ben Daimio* 65 pts (6/6) M4
* Contingency Plan 12 pts @
Protected 8 pts
2) E Invincible 109 pts (8/8) H12 @ 1 SA, 1 KO
3) LE Positron** 82 pts (8/8) N4 (sharing his 17 Defend with everyone he can)
** Nanobots 10 pts
4) E Lobster Johnson 53 pts (6/6) O1
5) R Johnny Alpha 41 pts (5/5) S6 @ (stealth) 1 AST
6) R Scarab 20 pts (5/5) P6 (stealth)
Total - 400 pts
vs
Horsemen of Apocalypse (visitor)
1) E Omega Red* 124 pts (8/8) G-17
* Shellhead 10 pts, Armor Piercing 10 pts, Protected 8 pts
2) V Black Tom Cassidy 55 pts (5/5) I-17@
3) R Polaris 50 pts KOKOKO
4) R Archangel 37 pts (5/5) I-18@
5) E Sunfire** 61 pts (5/5) H-18@
** Inside Information 4 pts
6) LE Spider-Man (SN) 40 pts (6/6) G-18
At the beginning of each player's turn, that player must roll a d6. On a result of 1, feats assigned to characters controlled by that player are ignored until the beginning of the next player's turn.
1) Archangel (push) moves to C-16 and carries Tom to B-15
free) Tom outwits HSS on invincible man (mistake)
2) Sunfire (push) RS to C-15 and attacks invincible man (carrying Red to C-14); 9v17; 5+3; hits for 1 damage after INV (didn't think i could hit that 8, oh well)
3) Spiderman moves to G-13
clear
--------------------------------------------- General instructions for wild cards: Attacking:
Unless stated otherwise, when attacking, wild cards will always copy the Guardians of the Globe TA Defending:
Whenever possible, when defending, the wild cards will always borrow Kabuki's stealth.
---------------------------------------------
The BPRD Hell Patrol (home)
1) V Ben Daimio* 65 pts (6/6) M4
* Contingency Plan 12 pts @
Protected 8 pts
2) E Invincible 109 pts (7/8) H12 @ 1 SA, 1 KO
3) LE Positron** 82 pts (8/8) N4 (sharing his 17 Defend with everyone he can)
** Nanobots 10 pts
4) E Lobster Johnson 53 pts (6/6) O1
5) R Johnny Alpha 41 pts (5/5) S6 @ (stealth) 1 AST
6) R Scarab 20 pts (5/5) P6 (stealth)
Total - 400 pts
vs
Horsemen of Apocalypse (visitor)
1) E Omega Red* 124 pts (8/8) C-14
* Shellhead 10 pts, Armor Piercing 10 pts, Protected 8 pts
2) V Black Tom Cassidy 55 pts (5/5) B-15
3) R Polaris 50 pts KOKOKO
4) R Archangel 37 pts (4/5) C-16@@
5) E Sunfire** 61 pts (4/5) C-15@@
** Inside Information 4 pts
6) LE Spider-Man (SN) 40 pts (6/6) G-13@
At the beginning of each player's turn, that player must roll a d6. On a result of 1, feats assigned to characters controlled by that player are ignored until the beginning of the next player's turn.
Jeremiah 29:11
Heroclix Fantasy League Season 11 - X-Men: The Jean Grey School
Restaurant Exhaust Hood Cleaning
Birmingham, Alabama www.sentinelcleaninginc.com I BUILT IT![SIGPIC][/SIGPIC]
ah, you are correct. Red will move to G-14 on his own.
protected will be very situational. depending on who does the damage and how much, who is still available to attack that turn, etc.
sorry if that seems picky, obviously burn it for a crit hit. if you hit omega red, just post a reply saying who hit him and for how much and who hasnt had an action that turn. it will come to my blackberry and i should be able to reply with a simple "protected" or "damage" even if i'm not at my computer.
is that ok?
Jeremiah 29:11
Heroclix Fantasy League Season 11 - X-Men: The Jean Grey School
Restaurant Exhaust Hood Cleaning
Birmingham, Alabama www.sentinelcleaninginc.com I BUILT IT![SIGPIC][/SIGPIC]
Lee, I'm sorry to mention this now, but I didn't look at the map before... This will cause an halt in our game again...
If Sunfire shoots Invincible from C15, the shot goes through hindering at D-15, which makes the attack miss - 9 vs 17 +1, you'd need a 9 and you rolled an 8.
Wanna reposition him or keep the roll?
As for Protected, I'm perfectly fine with your orders.
Lee, I'm sorry to mention this now, but I didn't look at the map before... This will cause an halt in our game again...
If Sunfire shoots Invincible from C15, the shot goes through hindering at D-15, which makes the attack miss - 9 vs 17 +1, you'd need a 9 and you rolled an 8.
Wanna reposition him or keep the roll?
As for Protected, I'm perfectly fine with your orders.
meant to put him in D15.
wow, just came off one of my best strategy games ever vs. ultimate thor, and now came seem to follow basic rules. jst gotta get through this game with nothing terrible happening and i cant seem to get through a turn. ha, thanks for hangin in there.
Jeremiah 29:11
Heroclix Fantasy League Season 11 - X-Men: The Jean Grey School
Restaurant Exhaust Hood Cleaning
Birmingham, Alabama www.sentinelcleaninginc.com I BUILT IT![SIGPIC][/SIGPIC]
D15 it is, my friend! I corrected both Sunfire and Red's positioning and tokens on the recap and on the map.
----------------------------------------------------- The Paranormal Chronicles Present
The BPRD Hell Patrol: The Dead(less) Horsemen!
Chapter 4b)
Start of turn: BFC rolls a 3 so nothing happens
Free) Leadership succeeds with a 4
1) Lobster moves to H5 and Outwits Spider-Man's Super Senses
Free) Ben uses 1 CP to increase his own attack
2) Ben Running Shots to I7 and shoots Spider-Man, 10 +1 (CP token) vs 17 +1 (hindering), Super Senses Outwitted. 3, 3 = 6 misses.
3) Scarab to O3
Others clear
CP token
--------------------------------------------- General instructions for wild cards: Attacking:
Unless stated otherwise, when attacking, wild cards will always copy the Guardians of the Globe TA Defending:
Whenever possible, when defending, the wild cards will always borrow Kabuki's stealth.
---------------------------------------------
The BPRD Hell Patrol (home)
1) V Ben Daimio* 65 pts (6/6) I7 @
* Contingency Plan 12 pts @
Protected 8 pts
2) E Invincible 109 pts (7/8) H12 1 SA, 1 KO
3) LE Positron** 82 pts (8/8) N4 (sharing his 17 Defend with everyone he can)
** Nanobots 10 pts
4) E Lobster Johnson 53 pts (6/6) H5 @
5) R Johnny Alpha 41 pts (5/5) S6 (stealth) 1 AST
6) R Scarab 20 pts (5/5) O3 @
Total - 400 pts
vs
Horsemen of Apocalypse (visitor)
1) E Omega Red* 124 pts (8/8) G-14 @
* Shellhead 10 pts, Armor Piercing 10 pts, Protected 8 pts
2) V Black Tom Cassidy 55 pts (5/5) B-15
3) R Polaris 50 pts KOKOKO
4) R Archangel 37 pts (4/5) C-16@@
5) E Sunfire** 61 pts (4/5) D-15@@
** Inside Information 4 pts
6) LE Spider-Man (SN) 40 pts (6/6) G-13@
At the beginning of each player's turn, that player must roll a d6. On a result of 1, feats assigned to characters controlled by that player are ignored until the beginning of the next player's turn.
3) Red (push) charges to G-13 and attacks Invincible Man for base damage; 11v16; 5+2; hits for 3 damage.
clear
*just realized i forgot my roll, but didnt use any feats so we should be good.
--------------------------------------------- General instructions for wild cards: Attacking:
Unless stated otherwise, when attacking, wild cards will always copy the Guardians of the Globe TA Defending:
Whenever possible, when defending, the wild cards will always borrow Kabuki's stealth.
---------------------------------------------
The BPRD Hell Patrol (home)
1) V Ben Daimio* 65 pts (6/6) I7 @
* Contingency Plan 12 pts @
Protected 8 pts
2) E Invincible 109 pts (4/8) H12 1 SA, 1 KO
3) LE Positron** 82 pts (8/8) N4 (sharing his 17 Defend with everyone he can)
** Nanobots 10 pts
4) E Lobster Johnson 53 pts (6/6) H5 @
5) R Johnny Alpha 41 pts (5/5) S6 (stealth) 1 AST
6) R Scarab 20 pts (5/5) O3 @
Total - 400 pts
vs
Horsemen of Apocalypse (visitor)
1) E Omega Red* 124 pts (7/8) G-13 @@ (shellhead) [1 SA]
* Shellhead 10 pts, Armor Piercing 10 pts, Protected 8 pts
2) V Black Tom Cassidy 55 pts (5/5) B-15@ [1 AST]
3) R Polaris 50 pts KOKOKO
4) R Archangel 37 pts (4/5) C-16
5) E Sunfire** 61 pts (4/5) D-15 [1 SA]
** Inside Information 4 pts
6) LE Spider-Man (SN) 40 pts (6/6) G-6@
At the beginning of each player's turn, that player must roll a d6. On a result of 1, feats assigned to characters controlled by that player are ignored until the beginning of the next player's turn.
Jeremiah 29:11
Heroclix Fantasy League Season 11 - X-Men: The Jean Grey School
Restaurant Exhaust Hood Cleaning
Birmingham, Alabama www.sentinelcleaninginc.com I BUILT IT![SIGPIC][/SIGPIC]
The first square (and the only one) Tom can see is G12. But if he puts a barrier there, Omega Red cannot charge from G13, because he wouldn't be adjacent to Invincible, because of the wall.