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V Judge Dredd H4
U Judge Anderson G4
U Judge Death I5 (stealth)
V Judge Hershey @ H11
V Johnny Alpha H5 (stealth)
V Stix H7 (stealth)
V Torquemada H3
V Nemesis E12
V Judge Fire G3
Bullseye will rs to R10 targeting Hershey. Needs 6, gets 7. SS is 4. A pair to her.
Shocker to U18.
Dr. Octopus (SI) W21
Shocker V @ U18
Dr. Spectrum R @ W19
Beetle V Q12
Lester @ R10
Mysterio V S15
Venom Q11
Stilt Man W20
Vulture (IC) X20
Calypso V V14
Hydro Man E P12
Dredd RS to J3, double targets Lester and Venom. AV11 on DV16 and DV17 +1 to each. Gets 6. Rerolls for Nemesis. Gets 8 (4+4). I'll do the 2 to Venom.
Judge Fire RS now to L4 to attack Lester. AV9 on DV16 +1. Gets 5.
Johnny TKs Anderson to L10.
Anderson Perpexes her Damage up to 3 and targets LEster. AV9 on DV16. Gets 9. 3 to him.
Stix to L8
Torquemada to N7
Not a bad showing for the Indy folks yet again, but it's still early.
V Judge Dredd @ J3
U Judge Anderson @ L10
U Judge Death @ M8 (stealth)
V Judge Hershey H11 (2!)
V Johnny Alpha @ H5 (stealth)
V Stix @ L8 (stealth)
V Torquemada @ N7
V Nemesis @ I5
V Judge Fire @ L4
"I don't take orders from you!" Judge Dredd said. "But it is time to take the fight to them. I don't know what kind of thing you are," he said to Venom, "but I don't like the looks of you." His bullets caused Venom to hiss in pain, but didn't appear to really hurt him that much.
"Their sharpshooter," Hershey suggested.
"I've got him," Judge Fire said, unleashing a blast of flames at Bullseye.
"No you don't either," Bullseye said, deftly avoiding his attack.
"You won't be so lucky against my psi-blasts," Judge Anderson said.
"Gah!" Bullseye gasped as a stabbing pain shot through his skull. "I'll kill you slowly for that, woman," he promised.
"No. Death is my province," the revenant-like Judge Death said. "It is I who decides who will die and how."
Ugh. Can't imagine having to play the 2000AD guys again.
Mysterio to R13, outwitting Dredd's esd.
Beetle charges to P7 attacking Dredd. Needs 6, rolls 7. Rerolls 9 for Nemesis. 3 to him.
Cal to U8.
Venom to R11, stealthed.
Ock to V13, outwitting Torque's wp.
Dr. Octopus (SI) @ V13
Shocker V U18
Dr. Spectrum R W19
Beetle V @ P7
Lester (3) R10
Mysterio V @ R13 (stealthed)
Venom (2) @ R11
Stilt Man W20
Vulture V (IC) X20
Calypso V V14
Hydro Man E P12
V Judge Dredd J3
U Judge Anderson L10
U Judge Death M8 (stealth)
V Judge Hershey @ N11 (2!)
V Johnny Alpha H5 (stealth)
V Stix L8 (stealth)
V Torquemada N7
V Nemesis I5
V Judge Fire L4
Buillseye will rs to T10, out of Nemesis' range to force a reroll but within Cal's. Needs 6 + 1, rolls 3. Rerolls 10. 2 to him.
Spectrum tks Shocker to W10.
Shocker will rs to W6 attacking Torquemada. Needs 6, rolls 5. Dang, rolls aren't agreeing enough with me for this turn.
Dr. Octopus (SI) V13
Shocker V @ W6
Dr. Spectrum R @ W19
Beetle V P7
Lester (3) @ T10
Mysterio V R13 (stealthed)
Venom (2) R11
Stilt Man W20
Vulture V (IC) X20
Calypso V V14
Hydro Man E P12
Shocker should be in V6 if he's going to be in range to make that attack. Also, while you don't have Venom marked as Stealthed, I assume that was your intent.
Okay. Torquemada in Charge. Gets 2. No extra actions for me.
Judge Death to O7
Anderson Perplexes Torquemada's Damage to 4.
Torquemada starts with an attack on Bullseye. AV10 on DV15. Rolls 4. Rerolls for Nemesis and gets a 12. For Calypso and gets 3.
Hate to pick on the Beetle of all people, but he's about the only one in range for me.
Stix will start the assault. AV10 on DV17 +1. Gets 6.
Anderson, AV9 on Beetle. Gets 9. That's a hit for 2 with Psychic Blast, so 2 to him.
Judge Fire on Beetle, AV8 on DV15. Gets 9. Rerolls for Beetle's shiny new PC and gets 6.
Johnny TKs Dredd to N2.
Dredd double targets Beetle and Shocker, AV9 on DV15 and DV16. Rolls an 8. I'll give the damage to Shocker for 1 after Toughness.
V Judge Dredd @ N2 (3!)
U Judge Anderson @ L10
U Judge Death @ O7 (stealth)
V Judge Hershey N11 (2!)
V Johnny Alpha @ H5 (stealth)
V Stix @ L8 (stealth)
V Torquemada @ N7
V Nemesis I5
V Judge Fire @ L4 (2!)
Dr. Octopus (SI) V13
Shocker V (1) V6
Dr. Spectrum R W19
Beetle V (2) @ U11
Lester (3) T10
Mysterio V R13 (stealthed)
Venom (2) R11 (stealthed)
Stilt Man W20
Vulture V (IC) X20
Calypso V V14
Hydro Man E P12
Let me add a move. Venom to incap Torque. Needs 6 + 1, rolls 12. Seen a lot of those lately. A token and click to Torquemada.
Dr. Octopus (SI) V13
Shocker V (1) V6
Dr. Spectrum R W19
Beetle V (2) @ U11
Lester (3) T10
Mysterio V R13 (stealthed)
Venom (2) @ R11 (stealthed)
Stilt Man W20
Vulture V (IC) X20
Calypso V V14
Hydro Man E P12
2 clicks to Torquemada, in fact. Incap reduces your damage to 0, but the crit hit brings itb ack up to 1 again. Not that I'm trying to help you beat 2000AD or anything. Just being fair.
Now then, to push or not to push? Mmm, probably not. No shots I can make worth pushing for.
Hershey to T9
Anderson Perplexes Bullseye's AV to 8
V Judge Dredd N2 (3!)
U Judge Anderson L10
U Judge Death O7 (stealth)
V Judge Hershey @ T9 (2!)
V Johnny Alpha H5 (stealth)
V Stix L8 (stealth)
V Torquemada N7 (2!)
V Nemesis I5
V Judge Fire L4 (2!)
Bullseye rolls to break away: 4. He'll rs to V7 attacking Torquemada. Needs 6 + 1, rolls 4. Cal rerolls 9. 2 to Torque.
Mysterio on Hershey. He'll outwit her ss first. Needs 4, rolls 2. Ew. Beetle rerolls 7. 2 to her.
Ock on Hershey. Needs 3, rolls 3. She's out.
Shocker on Torque. Needs 4, rolls 11. He's out.
Dr. Octopus (SI) @ V13
Shocker V (1) @ V6
Dr. Spectrum R W19
Beetle V (2) U11
Lester (3) @ V7
Mysterio V @ R13 (stealthed)
Venom (2) R11 (stealthed)
Stilt Man W20
Vulture V (IC) X20
Calypso V V14
Hydro Man E P12
Okay, now this is how I expected a 2000AD game to go. A few good hits on my part, sure, but mainly a rout.
Judge Death to Q7
Stix to O7
Anderson Perplexes Dredd's Damage to 3
Dredd double targets Bullseye and Calypso, AV9 on DV14 and DV15 +1. Gets 10. Rerolls for Calypso and gets 11. Rerolls for Beetle. Gets 8. I'll give 2 to Bullseye and 1 to Calypso.
Nemesis to N7
ANderson to N8
Johnny TKs Fire to P5
Fire on Lester and Calypso. AV8 on DV15 +2 +1 and DV13 +1. Gets 12. Oh yeah. I'll do 2 to Lester for the KO and 1 more to Calypso.
V Judge Dredd @ N2 (3!)
U Judge Anderson @ N8
U Judge Death @ Q7 (stealth)
V Johnny Alpha @ H5 (stealth)
V Stix @ O7 (stealth)
V Nemesis @ N7
V Judge Fire @ P5 (2!)