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Not to slow things down again, but I need some map clarification. You have Cap at F8 and Wrecker at G8 on the map and the recap, but Wrecker has the Heavy Object in your recap, but that's with Cap in F8 on the map. Are your Cap and Wrecker reversed (I'd hate to whack Cap if you meant Wrecker to be there)?
1) Magneto Running shots to E16 vs. Scourge (Shape Change fails, Magneto Hits and Scourge is KOed). Drops GR in F15
2) Scourge moves to E15
A terrorist, two psychopaths, a Spirit of Vengeance and a divorcée walk into a bar...
1) U Magneto E16@
2) V Hellcat D16
3) E Scourge E15 @
4) E Sidewinder M11
5) E Ghost Rider (7/8) F15
Team Ultimate Thunderbolts
1) R Cap A 72 (7/7) F8
2) E Wrecker 119 (9/9) G8W/Ho
3) R Scourge 14 KOed!!
4) E Doc Ock 52 (6/6) H8
5) R Cyclops 43 (5/5) H7
Hmm lets see Thought my scourge had stealth and then forgot Fliers ignore hindering inside yeah going great right now
Well it was all on this turn and as Maxwell Smart would say misse dit by that much
Dr Ock moves up to Ow GR Impervious
cyclops Rs 9vs16+1 and I roll a 7 which would hit but that chuck on hindering drat drat
A terrorist, two psychopaths, a Spirit of Vengeance and a divorcée walk into a bar...
1) U Magneto E16@
2) V Hellcat D16
3) E Scourge E15 @
4) E Sidewinder M11
5) E Ghost Rider (7/8) F15
Team Ultimate Thunderbolts
1) R Cap A 72 (7/7) F8
2) E Wrecker 119 (9/9) G8W/Ho
3) R Scourge 14 KOed!!
4) E Doc Ock 52 (6/6) @
5) R Cyclops 43 (5/5) E9@
1) Scourge Pushes to shoot Cyclops (1+4=5) hits for two
2) Magneto pushes to RS to E17 (drops Scourge in F17) vs. Cyclops. Hits for the KO!
3) Ghost Rider Leaps to E16
A terrorist, two psychopaths, a Spirit of Vengeance and a divorcée walk into a bar...
1) U Magneto E16 (6/7)@@
2) V Hellcat D16
3) E Scourge E15 (2/3)@@
4) E Sidewinder M11
5) E Ghost Rider (4/8) E16 @
Team Ultimate Thunderbolts
1) R Cap A 72 (7/7) F8
2) E Wrecker 119 (9/9) G8W/Ho
3) R Scourge 14 KOed!!
4) E Doc Ock 52 (6/6) @
5) R Cyclops 43 KOed!
Well I already basically lost so why not go Ball's out Cap and Wreker run forward to push the assault
"Hey say Cap you real name wouldnt happen to be Custer now would it"
A terrorist, two psychopaths, a Spirit of Vengeance and a divorcée walk into a bar...
1) U Magneto E16 (6/7)@@
2) V Hellcat D16
3) E Scourge E15 (2/3)@@
4) E Sidewinder M11
5) E Ghost Rider (4/8) E16 @
Team Ultimate Thunderbolts
1) R Cap A 72 (7/7) E19@
2) E Wrecker 119 (9/9) D18W/Ho@
3) R Scourge 14 KOed!!
4) E Doc Ock 52 (6/6)
5) R Cyclops 43 KOed!
1) Hellcat CCe vs. Cap (1+6=7) hits for 4.
2) Ghost Rider pushes to Incap Cap (3+6=9) hots for the token and push damage.
A terrorist, two psychopaths, a Spirit of Vengeance and a divorcée walk into a bar...
1) U Magneto E16 (6/7)
2) V Hellcat D16@
3) E Scourge E15 (2/3)
4) E Sidewinder M11
5) E Ghost Rider (3/8) E16 @@
Team Ultimate Thunderbolts
1) R Cap A 72 (2/7) E19@@
2) E Wrecker 119 (9/9) D18W/Ho@
3) R Scourge 14 KOed!!
4) E Doc Ock 52 (6/6)
5) R Cyclops 43 KOed!
The time just ran out anyway. Thanks for the great game! You were in a tight spot with Magneto's long range and RS. Dice didn't help either. Good luck next round!