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(Free Action: Weapon Omega will perlplex up Emma Frost's Attack.)
1) Emma Frost will psychic blast Gamora. Attack is an 11 to a 19, needs an 8 or better. Roll: 2+6=8, hit. Gamora takes 3 clix. Emma Frost gets a SA and Weapon Omega gets a AST.
(Free Action: Emma Frost will perplex up Weapon Omega's Attack.)
2) Weapon Omega will push to charge Gamora and swing on her with HO, moving to H16 to make the attack. Attack is a 9 to a 17, needs an 8 or better. Roll: 4+1=5, miss. Weapon Omega takes one click for pushing.
3) Cloak will move to J17.
Clear
Guardians of the Galaxy (home)
1) U Adam Warlock (CM) (61)^ (8/8) B11
2) U Quasar 122* (7/8) D10@@
3) U Gamora (73) (4/7) I16@
4) LE Captain Mar-Vell (28) (3/5) D11
^ Contingency Plan 12 @@
*Inside Information 4
Quasar: 1AST
Gamora: 1KO
vs.
Dark X-Men
1) V Emma Frost 107 pts (7/7) G19@ SA[1], AST[1]
2) R Weapon Omega (Meggan) 53 pts (4/5) H16@@ AST[2]
3) R Dagger 53 pts (5/5) H19 SA[1]
4) R Cloak 47 pts (5/5) J17@
5) R Mystique 34 pts (KO) AST[1]
294 pts
HOs: F4, P5, Weapon Omega
LOs: D13, H16, I17
BFC: EARTHQUAKE (Mutant Mayhem #002)
At the beginning of each player's turn, that player rolls two six-sided dice. If the combined result is 2-3, remove this Earthquake from the game: Characters without the wing speed symbol are each dealt 3 damage.
L13 - Force Field Generator (IO) --This object allows an adjacent character to use Barrier as if the character had a range value of 0. If this object is destroyed, any barrier terrain markers placed using Barrier granted by this object are removed from the game.
Wait, I thought we pretended you never said anything? We'll just go with the 3 damage as a compromise, that way Mystique blocks LOF! :D
Turn 3A:
EARTHQUAKE!!!: 6,6=12 ....Insert profanity for the wasted Critical Hit.
Leadership: 4
1) Gamora willpowers to attack Cloak, 9vs16. 2,6=8. Super senses:5
2) Captain Mar-Vell will attack Cloak(16) and Meggan(16+1), using CP tokens for AV+2, 9vs16,17. 1,6=7 hitting Cloak. Super senses: 6
3) Warlock moves to C-10
+1 Token for CP
Guardians of the Galaxy (home)
1) U Adam Warlock (CM) (61)^ (8/8) C10A
2) U Quasar 122* (7/8) D10
3) U Gamora (73) (4/7) I16@A
4) LE Captain Mar-Vell (28) (3/5) D11A
^ Contingency Plan 12 @
*Inside Information 4
Quasar: 1AST
Gamora: 1KO
vs.
Dark X-Men
1) V Emma Frost 107 pts (7/7) G19@ SA[1], AST[1]
2) R Weapon Omega (Meggan) 53 pts (4/5) H16@@ AST[2]
3) R Dagger 53 pts (5/5) H19 SA[1]
4) R Cloak 47 pts (5/5) J17@
5) R Mystique 34 pts (KO) AST[1]
294 pts
HOs: F4, P5, Weapon Omega
LOs: D13, H16, I17
BFC: EARTHQUAKE (Mutant Mayhem #002)
At the beginning of each player's turn, that player rolls two six-sided dice. If the combined result is 2-3, remove this Earthquake from the game: Characters without the wing speed symbol are each dealt 3 damage.
L13 - Force Field Generator (IO) --This object allows an adjacent character to use Barrier as if the character had a range value of 0. If this object is destroyed, any barrier terrain markers placed using Barrier granted by this object are removed from the game.
Sand Pit (Construction Site)
Maplink:503 Service Temporarily Unavailable
Maybe all those good rolls for both of us broke HCUtils??
Leadership Roll: 4, Additon action granted (Not that I can actually use it)
Gamora takes 1 click of Poison Damage.
(Free Action: Emma Frost will perplex up her own attack.)
1) Emma Frost will push to take a shot at Gamora. Attack is an 11 to a 18, needs a 7 or better. Roll: 2+6=8, hit. Gamora takes 3 clix and is KOed. Emma Frost gets a SA, KO, and a click for pushing.
2) Dagger will Running Shot to H15, taking a shot on Captain Mar-Vell. Attack is a 9 to a 13, needs a 4 or better. Roll: 6+4=10, hit. Captain Mar-Vell takes 2 clix and Dagger gets a SA.
Clear
Guardians of the Galaxy (home)
1) U Adam Warlock (CM) (61)^ (8/8) C10@
2) U Quasar 122* (7/8) D10
3) U Gamora (73) KOed
4) LE Captain Mar-Vell (28) (1/5) D11@
^ Contingency Plan 12 @
*Inside Information 4
Quasar: 1AST
Gamora: 1KO
vs.
Dark X-Men
1) V Emma Frost 107 pts (6/7) G19@@ SA[2], KO[1], AST[1]
2) R Weapon Omega (Meggan) 53 pts (4/5) H16 AST[2]
3) R Dagger 53 pts (5/5) H15@ SA[2]
4) R Cloak 47 pts (5/5) J17
5) R Mystique 34 pts (KO) AST[1]
294 pts
HOs: F4, P5
LOs: D13, H16, I17
BFC: EARTHQUAKE (Mutant Mayhem #002)
At the beginning of each player's turn, that player rolls two six-sided dice. If the combined result is 2-3, remove this Earthquake from the game: Characters without the wing speed symbol are each dealt 3 damage.
L13 - Force Field Generator (IO) --This object allows an adjacent character to use Barrier as if the character had a range value of 0. If this object is destroyed, any barrier terrain markers placed using Barrier granted by this object are removed from the game.
Out of curiousity, any idea on what the green line bordering J/K4 thru J/K9 is? I thought it was possibly blocking but wasn't sure due to how much of it is on the map.
Turn 4a:
Quake: 6 (4,2) Safe for now X-Men...
Leadership: 6
1) Quasar flies to L-8, carrying Warlock and dropping him at K-8
CP Token+1
Guardians of the Galaxy (home)
1) U Adam Warlock (CM) (61)^ (8/8) K8@
2) U Quasar 122* (7/8) L8
3) U Gamora (73) KOed
4) LE Captain Mar-Vell (28) (1/5) D11@
^ Contingency Plan 12 @@
*Inside Information 4
Quasar: 1AST
Gamora: 1KO, 1SA
vs.
Dark X-Men
1) V Emma Frost 107 pts (6/7) G19@@ SA[2], KO[1], AST[1]
2) R Weapon Omega (Meggan) 53 pts (4/5) H16 AST[2]
3) R Dagger 53 pts (5/5) H15@ SA[2]
4) R Cloak 47 pts (5/5) J17
5) R Mystique 34 pts (KO) AST[1]
294 pts
HOs: F4, P5
LOs: D13, H16, I17
BFC: EARTHQUAKE (Mutant Mayhem #002)
At the beginning of each player's turn, that player rolls two six-sided dice. If the combined result is 2-3, remove this Earthquake from the game: Characters without the wing speed symbol are each dealt 3 damage.
L13 - Force Field Generator (IO) --This object allows an adjacent character to use Barrier as if the character had a range value of 0. If this object is destroyed, any barrier terrain markers placed using Barrier granted by this object are removed from the game.
Out of curiousity, any idea on what the green line bordering J/K4 thru J/K9 is? I thought it was possibly blocking but wasn't sure due to how much of it is on the map.
That line and the "squiggly" lines throughout the map are fencing. Basically, they act as hindering terrain for movement. However, those rules were only available in the FAQ, so they're not commonly known. Consider the fences clear terrain for this game.
1) Weapon Omega will fly to F20, picking up the LO, and carrying Dagger to E20.
2) Cloak will phase/teleport to C11.
Clear
Guardians of the Galaxy (home)
1) U Adam Warlock (CM) (61)^ (8/8) K8@
2) U Quasar 122* (7/8) L8
3) U Gamora (73) KOed
4) LE Captain Mar-Vell (28) (1/5) D11@
^ Contingency Plan 12 @@
*Inside Information 4
Quasar: 1AST
Gamora: 1KO, 1SA
vs.
Dark X-Men
1) V Emma Frost 107 pts (6/7) G19 SA[2], KO[1], AST[1]
2) R Weapon Omega (Meggan) 53 pts (4/5) F20@ AST[2] (Carrying LO)
3) R Dagger 53 pts (5/5) E20 SA[2]
4) R Cloak 47 pts (5/5) C11@
5) R Mystique 34 pts (KO) AST[1]
294 pts
HOs: F4, P5
LOs: D13, Weapon Omega, I17
BFC: EARTHQUAKE (Mutant Mayhem #002)
At the beginning of each player's turn, that player rolls two six-sided dice. If the combined result is 2-3, remove this Earthquake from the game: Characters without the wing speed symbol are each dealt 3 damage.
L13 - Force Field Generator (IO) --This object allows an adjacent character to use Barrier as if the character had a range value of 0. If this object is destroyed, any barrier terrain markers placed using Barrier granted by this object are removed from the game.
1) Let's start this turn off with a bang. Marv on Cloak. I need to roll a 36... Err, 11. Rolled a 6 (5,1 I believe). Soooo close!
End of turn, +1CP token.... I was really hoping for the earthquake roll this turn!
Guardians of the Galaxy (home)
1) U Adam Warlock (CM) (61)^ (8/8) K8@
2) U Quasar 122* (7/8) L8
3) U Gamora (73) KOed
4) LE Captain Mar-Vell (28) (1/5) D11@
^ Contingency Plan 12 @@@
*Inside Information 4
Quasar: 1AST
Gamora: 1KO, 1SA
vs.
Dark X-Men
1) V Emma Frost 107 pts (6/7) G19 SA[2], KO[1], AST[1]
2) R Weapon Omega (Meggan) 53 pts (4/5) F20@ AST[2] (Carrying LO)
3) R Dagger 53 pts (5/5) E20 SA[2]
4) R Cloak 47 pts (5/5) C11@
5) R Mystique 34 pts (KO) AST[1]
294 pts
HOs: F4, P5
LOs: D13, Weapon Omega, I17
BFC: EARTHQUAKE (Mutant Mayhem #002)
At the beginning of each player's turn, that player rolls two six-sided dice. If the combined result is 2-3, remove this Earthquake from the game: Characters without the wing speed symbol are each dealt 3 damage.
L13 - Force Field Generator (IO) --This object allows an adjacent character to use Barrier as if the character had a range value of 0. If this object is destroyed, any barrier terrain markers placed using Barrier granted by this object are removed from the game.
(Well that makes one of us, because I am hoping the earthquake never happens )
DX Turn 5(b)
Earthquake Roll: 1+5=6, No quake
Captain Mar-Vell takes one click and dies from Cloak's Posion, granting him a KO.
Clear
Guardians of the Galaxy (home)
1) U Adam Warlock (CM) (61)^ (8/8) K8
2) U Quasar 122* (7/8) L8
3) U Gamora (73) KOed
4) LE Captain Mar-Vell (28) KOed
^ Contingency Plan 12 @@@
*Inside Information 4
Quasar: 1AST
Gamora: 1KO, 1SA
vs.
Dark X-Men
1) V Emma Frost 107 pts (6/7) G19 SA[2], KO[1], AST[1]
2) R Weapon Omega (Meggan) 53 pts (4/5) F20 AST[2] (Carrying LO)
3) R Dagger 53 pts (5/5) E20 SA[2]
4) R Cloak 47 pts (5/5) C11 KO[1]
5) R Mystique 34 pts (KO) AST[1]
294 pts
HOs: F4, P5
LOs: D13, Weapon Omega, I17
BFC: EARTHQUAKE (Mutant Mayhem #002)
At the beginning of each player's turn, that player rolls two six-sided dice. If the combined result is 2-3, remove this Earthquake from the game: Characters without the wing speed symbol are each dealt 3 damage.
L13 - Force Field Generator (IO) --This object allows an adjacent character to use Barrier as if the character had a range value of 0. If this object is destroyed, any barrier terrain markers placed using Barrier granted by this object are removed from the game.
Similar to what I just did in my SBL game, I can't access the roll generator, or any other one due to my work's firewall. I'll post the moves, and edit them in later (around 8am pacific). If you don't wanna wait that long, feel free to do the rolls for me, I've got no issue with that.
Earthquake Roll: 8 (3,5)
1) Quasar TKs Warlock to O-15.
2) Warlock attacking Emma, using all 3 CP tokens for a Damage value of 6. Go big or go home, right? 10vs17. 3,5=8 for the hit, and 4 damage to Emma after Invulnerability. 1SA to Warlock, 1AST to Quasar
3) CP token +1
Guardians of the Galaxy (home)
1) U Adam Warlock (CM) (61)^ (8/8) O15@
2) U Quasar 122* (7/8) L8@
3) U Gamora (73) KOed
4) LE Captain Mar-Vell (28) KOed
^ Contingency Plan 12 @
*Inside Information 4
Quasar: 2AST
Gamora: 1KO, 1SA
Warlock: 1SA
vs.
Dark X-Men
1) V Emma Frost 107 pts (2/7) G19 SA[2], KO[1], AST[1]
2) R Weapon Omega (Meggan) 53 pts (4/5) F20 AST[2] (Carrying LO)
3) R Dagger 53 pts (5/5) E20 SA[2]
4) R Cloak 47 pts (5/5) C11 KO[1]
5) R Mystique 34 pts (KO) AST[1]
294 pts
HOs: F4, P5
LOs: D13, Weapon Omega, I17
BFC: EARTHQUAKE (Mutant Mayhem #002)
At the beginning of each player's turn, that player rolls two six-sided dice. If the combined result is 2-3, remove this Earthquake from the game: Characters without the wing speed symbol are each dealt 3 damage.
L13 - Force Field Generator (IO) --This object allows an adjacent character to use Barrier as if the character had a range value of 0. If this object is destroyed, any barrier terrain markers placed using Barrier granted by this object are removed from the game.
Hate to but in but I must toss the red flag
CP can NOT be used for damage
The character modifies the friendly character's speed, attack, or range value by +1 for each token removed
So yeah no Damage of 6 nor can he have his defense altered
NO SANTA LEFT BEHIND
Not Just Another Empty Political Slogan
Hate to but in but I must toss the red flag
CP can NOT be used for damage
The character modifies the friendly character's speed, attack, or range value by +1 for each token removed
So yeah no Damage of 6 nor can he have his defense altered
Ah, no worries, I thought attack, range, and damage. Guess it makes it 1 click to Emma. Thanks for pointing out that one for me.