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Well, possibly my best chance in heck of winning this game. It's not a bad chance....
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1) Spectrum RCE on Ms Marvel. Skrull roll is a 3. 9 vs 17 for 4. Roll is a 3. Darn. My dice really like you in our other game, and they're showing it here, too!
It almost seems pointless to try to set anything else up.
Squadron Supreme (home)
1) U Power Princess 107 (9/9) G-20 (with HO)
2) E Dr Spectrum 77 (7/7) H-20 @ [TK Outwitted]
3) R Nighthawk 28 (5/5) H-19 (with HO)
4) Whizzer (E Meanstreak)+ 71 (7/7) I-20
+Armor Piercing 10
293
vs.
Skrulls
1) V Ms Marvel 168 pts (9/9) N12 @ w/ HO
w/ Ambush 5 pts
1 DFD
2) V Super Apes: Peoter 50 pts (6/6) N11 @
3) R SN Kree Warrior 22 pts (4/4) I8
4) E Doombot 5953 40 pts (4/4) I7
5) R Hand Ninja 14 pts (4/4) G6
HO: (Princess), (nighthawk), Ms Marvel
LO: K24, B15, B16
BFC: BLOOD CURSE (B.P.R.D. #001)
For each character that KOs or eliminates one or more opposing characters during a turn, roll a d6 at the end of the turn. On a result of 1-3, that character is dealt 1 damage.
J10 - Dynamostat (HO) -- This object is considered to be blocking terrain for movement and line of fire purposes.
It's not like there's any point in trying to stay from a TK'ed ms marvel but what the heck...
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1) Spec carry Nighthawk. Spec in A-15, Nighthawk in B-16
2) Princess carry Whizzer. Princess in A-16, Whizzer in B-15
Squadron Supreme (home)
1) U Power Princess 107 (9/9) A-16 (with HO)
2) E Dr Spectrum 77 (7/7) A-15 [TK Outwitted]
3) R Nighthawk 28 (5/5) B-16 (with HO)
4) Whizzer (E Meanstreak)+ 71 (7/7) B-15
+Armor Piercing 10
293
vs.
Skrulls
1) V Ms Marvel 168 pts (9/9) N12 @ w/ HO
w/ Ambush 5 pts
1 DFD
2) V Super Apes: Peoter 50 pts (6/6) N11 @
3) R SN Kree Warrior 22 pts (4/4) I8
4) E Doombot 5953 40 pts (4/4) I7
5) R Hand Ninja 14 pts (4/4) G6
HO: (Princess), (nighthawk), Ms Marvel
LO: K24, B15, B16
BFC: BLOOD CURSE (B.P.R.D. #001)
For each character that KOs or eliminates one or more opposing characters during a turn, roll a d6 at the end of the turn. On a result of 1-3, that character is dealt 1 damage.
J10 - Dynamostat (HO) -- This object is considered to be blocking terrain for movement and line of fire purposes.
I have updated your recap, giving the action tokens to your 3 figures. And by the way, no need to rush things here. We have plenty of time, my friend!
----------------------- Secret Invasion Part III: A whole Squadron isn't enough to scare us!
The S. S. S. Enterprise Diary Log, entry 3b)
1) Peoter pushes to TK Ms. Marvel to J7
Free) Ms Marvel Outwits Spectrum's ES/D
2) Hand Ninja moves to J6
Free) Kree Warrior uses SHIELD free action to increase Marvel's range
Free) Doombot and Hand Ninja copy Hydra TA (they both have LOF to Dr. Spectrum)
Free) Doombot activates Enhancement
3) Ms. Marvel shoots Dr. Spectrum (after beeing TK'ed to J7), 10 +2 (Hydra TA) vs 17, ES/D Outwitted, Damage +1 w/ Enhancement, Range +1 w/ SHIELD. 3, 2 = 5 for 5 damage (pfff... this was way TOO close...)
1 AST to Doombot, Peoter, Hand Ninja and Kree Warrior (Jackpot! )
1 SA to Ms. Marvel
No push due to Indomitable
As always, wild cards will use Skrulls TA, if attacked
----------------------------------------
Squadron Supreme (home)
1) U Power Princess 107 (9/9) A-16 @ (with HO)
2) E Dr Spectrum 77 (2/7) A-15 @
3) R Nighthawk 28 (5/5) B-16 @ (with HO)
4) Whizzer (E Meanstreak)+ 71 (7/7) B-15
+Armor Piercing 10
293
vs.
Skrulls
1) V Ms Marvel 168 pts (9/9) J7 @@ w/ HO
w/ Ambush 5 pts 1 SA, 1 DFD
2) V Super Apes: Peoter 50 pts (5/6) N11 @@ 1 AST
3) R SN Kree Warrior 22 pts (4/4) I8 1 AST
4) E Doombot 5953 40 pts (4/4) I7 1 AST
5) R Hand Ninja 14 pts (4/4) J6 @ 1 AST
HO: (Princess), (nighthawk), Ms Marvel
LO: K24, B15, B16
BFC: BLOOD CURSE (B.P.R.D. #001)
For each character that KOs or eliminates one or more opposing characters during a turn, roll a d6 at the end of the turn. On a result of 1-3, that character is dealt 1 damage.
J10 - Dynamostat (HO) -- This object is considered to be blocking terrain for movement and line of fire purposes.
Again this thing??? My HCOnline draws a perfect LOF from J7. Are you sure?
Absolutely. If you learn nothing else from destroying my teams in multiple leagues, you'll learn Line of Fire
Think about it - draw a straight line from any diagonal squares. If you move *any* amount from the straight diagonal, you *must* cross the squares next to those squares.
Absolutely. If you learn nothing else from destroying my teams in multiple leagues, you'll learn Line of Fire
Think about it - draw a straight line from any diagonal squares. If you move *any* amount from the straight diagonal, you *must* cross the squares next to those squares.
Too bad, my friend! That would've been a great move. Getting stats on all my figures on one attack doesn't happen often.
I'll have to redo my whole turn, cause everything I did was based on my third action.