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si106 R Doombot 3095
Team: Minions of Doom
Range: 6
Points: 30
Keywords: Armor, Robot
7
8
16
2
6
8
16
2
6
7
15
1
5
7
14
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
si107 E Doombot 5953
Team: Minions of Doom
Range: 8
Points: 40
Keywords: Armor, Robot
8
9
16
2
7
8
15
1
6
8
15
1
6
7
14
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Damage) Self-Destruct Mechanism: Doombot 5953 can use Pulse Wave. Immediately after a use of Pulse Wave by Doombot 5953 resolves, deal Doombot 5953 1 unavoidable damage.
ct030 V Doombot
Team: Minions of Doom
Range: 6
Points: 38
Keywords: Robot, Armor, Ruler
1) Havok (1) to C-19
2) Cuckoo-2 to D-19
3) Polaris-3 to L19
4) Tessa-4 to G-20
Fee move) Magnto-6 to G-19
Free ) Mystique perplex down Scu (1) damage to 0
F) Avalanche-8 to B-19
F) Pyro-9 to H-20
F) Quicksilver to G-19
BC:SABOTAGE give token to SCU (2)
X-men and Brotherhood
1) 44 44 mm039 V Havok C-19 @
2) 40 40 R M&M Cuckoo #4 (Phoebe) (4/5) D-19@ (-1 CLICK kOED LAST ROUND.)
3) 50 50 MM31 R Polaris L19@
4) 39 39 39 Sn 31 R Tessa /Sage G-20 @
5) 52 AW52 R Quicksilver G-19 @
6) 103 103 ic129 V Magneto G-19@
7) 42 43 xp029 E Mystique E26
8) 32 32 ct033 V Avalanche E27 @
9) 42 42 ic093 V Pyro H-20@ @
10) 119 FF064 Juggernaut* (Captured at G10)
*w/Unstoppable 5pts
Doom's Guards
1) 16 HT004 Metropolis SCU H19 (Scu damage to 0)
2) 18 HT005 Metropolis SCU H16 @
3) 21 HT006 Metropolis SCU A18
4) 9 CJ013 R Lex Corp Security M15
5) 14 CJ014 E Lex Corp Security O20
6) 20 CJ015 V Lex Corp Security K19
7) 14 UN010 R Science Police G12
8) 19 UN011 E Science Police B10
9) 21 UN012 V Science Police F5
A) 16 UN013 R Kobra Fanatic I8
B) 18 UN014 E Kobra Fanatic I5
C) 24 UN015 V Kobra Fanatic P8
Actions:
1) Guard number 3 attempts breakaway: Rolls a 2 and fails
2) Guard number 1 attempts Breakaway: Rolls a 5 and succeeds. Moves to I17
3) Guard number 2 pushes and moves to H18. Then takes a click
Story:
Bob, Henry and Mike were all minding their own business patrolling the grounds and talking about the upcoming ball game. When suddenly they were attacked by the inmates.
Mike was confronted by Avalanche, he tried to run from him, but even without his powers he was still a big man and stopped Mike. Mike yelled to Henry and Bob, "Get to the Alarm, the muties have come to deactivate it!".
Bob heard the warnings and before he could move had his arms incased in some type of webbing, with no other options and seeing a Woman, flanked by Magneto and Pyro. Bob dodge and rolled away from them and into the spiral door way, narrowly escaping them
Henry saw the commotion and saw Bob run for the alarm. At first he paused hesitating, but then his training took over and he moved to cover Bob's retreat. He yelled "Get to the alarm Bob, I will hold them off for now!"
1) Havok (1) to C-19
2) Cuckoo-2 to D-19
3) Polaris-3 to L19
4) Tessa-4 to G-20
Fee move) Magnto-6 to G-19
Free ) Mystique perplex down Scu (1) damage to 0
F) Avalanche-8 to B-19
F) Pyro-9 to H-20
F) Quicksilver to G-19
BC:SABOTAGE give token to SCU (2)
X-men and Brotherhood
1) 44 44 mm039 V Havok C-19 @
2) 40 40 R M&M Cuckoo #4 (Phoebe) (4/5) D-19@ (-1 CLICK kOED LAST ROUND.)
3) 50 50 MM31 R Polaris L19@
4) 39 39 39 Sn 31 R Tessa /Sage G-20 @
5) 52 AW52 R Quicksilver G-19 @
6) 103 103 ic129 V Magneto G-19@
7) 42 43 xp029 E Mystique E26
8) 32 32 ct033 V Avalanche E27 @
9) 42 42 ic093 V Pyro H-20@ @
10) 119 FF064 Juggernaut* (Captured at G10)
*w/Unstoppable 5pts
Doom's Guards
1) 16 HT004 Metropolis SCU (4,4) (BOB) I17 @ (Scu damage to 0)
2) 18 HT005 Metropolis SCU (4,5) (Henry) H16 @@
3) 21 HT006 Metropolis SCU (5,5) (Mike) A18 @
4) 9 CJ013 R Lex Corp Security M15
5) 14 CJ014 E Lex Corp Security O20
6) 20 CJ015 V Lex Corp Security K19
7) 14 UN010 R Science Police G12
8) 19 UN011 E Science Police B10
9) 21 UN012 V Science Police F5
A) 16 UN013 R Kobra Fanatic I8
B) 18 UN014 E Kobra Fanatic I5
C) 24 UN015 V Kobra Fanatic P8
Question: I assume in order for a guard to act another active guard must be in the room at the start of the turn, correct?
Actions:
1) John V Lex Corp Security guard moves to N20 manning Laser Turret.
2) Sam E Lex Corp Secutity guard moves to O14.
Story:
John the security guard was watching the monitors from his desk. Suddenly, Bob dove through the doors with his hands bound screaming "Muties are attack us get to the Alarm!" John, turned and ran to the Laser turrent, then yelled to sam, "Get to the Alarm and let everyone else knows what going on!
Sam quickly ran from the room into the next room, heading for the Alarm and yelling "The Muties are coming, the Muties are coming!"
X-men and Brotherhood
1) 44 44 mm039 V Havok C-19
2) 40 40 R M&M Cuckoo #4 (Phoebe) (4/5) D-19@ (-1 CLICK kOED LAST ROUND.)
3) 50 50 MM31 R Polaris L19
4) 39 39 39 Sn 31 R Tessa /Sage G-20
5) 52 AW52 R Quicksilver G-19 @
[6] 6) 103 103 ic129 V Magneto (7/8) G-19 @@
7) 42 43 xp029 E Mystique H18 @
8) 32 32 ct033 V Avalanche E27
9) 42 42 ic093 V Pyro H-20
10) 119 FF064 Juggernaut* (Captured at G10)
*w/Unstoppable 5pts
Doom's Guards
1) 16 HT004 Metropolis SCU (4,4) (Bob) I17
3) 21 HT006 Metropolis SCU (5,5) (Mike) A18
4) 9 CJ013 R Lex Corp Security M15
5) 14 CJ014 E Lex Corp Security (Sam) (5,5) O14 @
6) 20 CJ015 V Lex Corp Security (John)(5,5) N20 @
7) 14 UN010 R Science Police G12
8) 19 UN011 E Science Police B10
9) 21 UN012 V Science Police F5
A) 16 UN013 R Kobra Fanatic I8
B) 18 UN014 E Kobra Fanatic I5
C) 24 UN015 V Kobra Fanatic P8
1) Havok (1) to E-16
2) Cuckoo-2 to D-16
3) Polaris-3 to G-16
4) Tessa-4 to H-16
Free) Magnto-6 clears
Free ) Mystique perplex down Scu (1) damage to 0
F) Breakaway roll 5 Avalanche-8 to C-16
F) Pyro-9 to H-17
F) Quicksilver-5 to F-16
X-men
[ ] 1) 44 mm039 V Havok E-16 @
[ ] 2) 40 R M&M Cuckoo #4 (Phoebe) (4/5) D-16@
[ ] 3) 50 MM31 R Polaris G-16 @
[ ] 4) 39 Sn 31 R Tessa /Sage H-16 @
[ ] 5) 52 AW52 R Quicksilver G-19 @
Guest Brotherhood
[6] 6) 103 ic129 V Magneto (7/8) G-19
[ ]7) 43 xp029 E Mystique H18
[ ] 8) 32 ct033 V Avalanche C-16 @
[ ] 9) 42 ic093 V Pyro H-17 @
[ ] 10) 119 FF064 Juggernaut* (Captured at G10)
*w/Unstoppable 5pts
Doom's Guards
1) 16 HT004 Metropolis SCU (4,4) (Bob) I17 (Damage perplex to 0)
3) 21 HT006 Metropolis SCU (5,5) (Mike) A18
4) 9 CJ013 R Lex Corp Security M15
5) 14 CJ014 E Lex Corp Security (Sam) (5,5) O14 @
6) 20 CJ015 V Lex Corp Security (John)(5,5) N20 @
7) 14 UN010 R Science Police G12
8) 19 UN011 E Science Police B10
9) 21 UN012 V Science Police F5
A) 16 UN013 R Kobra Fanatic I8
B) 18 UN014 E Kobra Fanatic I5
C) 24 UN015 V Kobra Fanatic P8
Question: I assume I only get 2 actions per turn correct? My team is 214 pts.
1) Mike uses energy explosion on Polaris, Quicksilver, Sage, Pyro. Att 7 Rolls a (4,3)=7. Misses everyone.
2) Bob attempt breakaway rolls a 3 and fails.
3) Calvin moves to M12
Story:
Mike saw the muties run away from him. He thought to himself "Your not getting away that easily." He grabbed a frag grenade and lobbed it toward Polaris and the rest of the muties.
The grenade was woefully off target, and landed in the small pool, sending water flying everywhere, and killing a few fish, but no other damage otherwise. Bob attempted to struggle free of net wrapping around him, but failed. Calvin saw Sam run in the room screaming about Muties, and yelled to "I will alert everyone else you get the alarm"
1) Havok (1) to E-16
2) Cuckoo-2 to D-16
3) Polaris-3 to G-16
4) Tessa-4 to H-16
Free) Magnto-6 clears
Free ) Mystique perplex down Scu (1) damage to 0
F) Breakaway roll 5 Avalanche-8 to C-16
F) Pyro-9 to H-17
F) Quicksilver-5 to F-16
X-men
[ ] 1) 44 mm039 V Havok E-16 @
[ ] 2) 40 R M&M Cuckoo #4 (Phoebe) (4/5) D-16@
[ ] 3) 50 MM31 R Polaris G-16 @
[ ] 4) 39 Sn 31 R Tessa /Sage H-16 @
[ ] 5) 52 AW52 R Quicksilver G-19 @
Guest Brotherhood
[6] 6) 103 ic129 V Magneto (7/8) G-19
[ ]7) 43 xp029 E Mystique H18
[ ] 8) 32 ct033 V Avalanche C-16 @
[ ] 9) 42 ic093 V Pyro H-17 @
[ ] 10) 119 FF064 Juggernaut* (Captured at G10)
*w/Unstoppable 5pts
Doom's Guards
1) 16 HT004 Metropolis SCU (4,4) (Bob) I17 (Damage perplex to 0) @
3) 21 HT006 Metropolis SCU (5,5) (Mike) A18 @
4) 9 CJ013 R Lex Corp Security (4,4) (Calvin) M12 @
5) 14 CJ014 E Lex Corp Security (5,5) (Sam) O14
6) 20 CJ015 V Lex Corp Security (5,5) (John) N20
7) 14 UN010 R Science Police G12
8) 19 UN011 E Science Police B10
9) 21 UN012 V Science Police F5
A) 16 UN013 R Kobra Fanatic I8
B) 18 UN014 E Kobra Fanatic I5
C) 24 UN015 V Kobra Fanatic P8