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If they are doing that, then it is being played incorrectly. It has been ruled this way since it was released.
Player's Guide:
OK I couldn't find that in the Players Guide, thanks for pointing it out. That is a back assward ruling if I may say. Every other game effect (that I can think off) that requires adjacency, requires it at the time of the Attack, not when the action is given. SHIELD, PD, HYDRA, Enhancement etc. Another inconsistent ruling.
If that's the case, then I can see how you'd rule that you check for the token at the beginning of the action, but I still would think that if any game effect that occurs in the meanwhile would assign an action token to the figure being give the Warbound token, that they would they not meet the requirements of the card. Again, every game effect that I can think of, that has 2 *phases* (for lack of a better term) acts like this. Flurry, Knockdown, Hold The Line, Guns Blazing, Fusillade, HSS etc. You perform the first *phase* of the action, then 'check' to see if you still meet the pre-requisites to be able to complete the 2nd *phase* of the action. If a game effect would cause you to not be able to complete the 2nd *phase* (most notably, loss of a certain power due to Mystics/Critical Miss Damage), then you cannot perform the 2nd *phase* of the action.
Anyway, thanks for the responses
Trade to Canada. We're friendly, and we love Beavers..........
OK I couldn't find that in the Players Guide, thanks for pointing it out. That is a back assward ruling if I may say. Every other game effect (that I can think off) that requires adjacency, requires it at the time of the Attack, not when the action is given. SHIELD, PD, HYDRA, Enhancement etc. Another inconsistent ruling.
There's nothing at all inconsistent about it.
It's all right there on the card.
"When a target friendly character assigned this feat is given an action,..."
You are given the action before you do anything else. That's when all of the conditions are checked.
The other effects you list work the way that they do because of how they are worded.
Everything listed specifies the timing. It just happens that the specified timing of Warbound is different than the other things you list.
OK I couldn't find that in the Players Guide, thanks for pointing it out. That is a back assward ruling if I may say. Every other game effect (that I can think off) that requires adjacency, requires it at the time of the Attack, not when the action is given. SHIELD, PD, HYDRA, Enhancement etc. Another inconsistent ruling.
If you mean it is inconsistent because it does not behave the same way other mechanic do, that's fine. But you could make the same kind of complaint about HSS and Move/Attack. They do the same thing, but not consistently. Fact is, both powers are worded such to point out their differences.
The same thing is true with Warbound. It does something with adjacency but it says very clearly when that adjacency is required and what other conditions must be met at that time to determine who gets the token. As I pointed out earlier, it would have been very easy for the card to be worded to work the same way. For whatever reason, that's not how it is worded. But there is no "ruling" here, there is only the wording of the mechanics. (I take "ruling" to mean an interpretation being applied to a mechanic as opposed to how a mechanic is worded)
It's all right there on the card.
"When a target friendly character assigned this feat is given an action,..."
You are given the action before you do anything else. That's when all of the conditions are checked.
The other effects you list work the way that they do because of how they are worded.
Everything listed specifies the timing. It just happens that the specified timing of Warbound is different than the other things you list.
But it is not consistent with the way any other powers, abilities, mechanics etc. work in the game. Unless I am missing something? (it's quite possible) Action tokens are not applied at the beginning of any action, and even Warbound does not override that. If that were the case, then this scenario would be wrong:
Figure A targets figure B (who is a Mystic) with a successful attack. To do this, figure A *pushed*. Figure A takes the Mystics feedback immediatley (as in the case of a theme team re-roll token ) and then applies the 2nd token for the action. If after taking the Mystics feedback Damage, figure A is now showing Willpower in it's Defense slot (or a SP that say grants Power Cosmic) figure A does not now take push Damage.
So my *contention* is that this is inconsistent with the way any other power, ability or mechanic in the game works. All others (again, unless I've missed something) require adjacency at the time the Attack is made, not when you start the action. If this were not the case, then you could Running Shot away from a figure with the PD TA, and still get the bonus. And since there was an errata issued (and a ruling produced to clarify that errata somewhere along the way), I am saying that is is an inconsistent ruling. (With the way the rest of the mechanics in the game function)
Quote : Originally Posted by nbperp
If you mean it is inconsistent because it does not behave the same way other mechanic do, that's fine. But you could make the same kind of complaint about HSS and Move/Attack. They do the same thing, but not consistently. Fact is, both powers are worded such to point out their differences.
The same thing is true with Warbound. It does something with adjacency but it says very clearly when that adjacency is required and what other conditions must be met at that time to determine who gets the token. As I pointed out earlier, it would have been very easy for the card to be worded to work the same way. For whatever reason, that's not how it is worded. But there is no "ruling" here, there is only the wording of the mechanics. (I take "ruling" to mean an interpretation being applied to a mechanic as opposed to how a mechanic is worded)
Yes, that is what I am saying
Warbound obviously doesn't say it clearly, or else the listing in the players guide would not be needed to clear it up
Anyway, I am not going to argue that that is the way it works, it's all good, just that (as with so many other things in this game) more clear and concise wording needs to be applied. Yeah, I know, shocking :speechles but wouldn't it have just been easier to say that it works like (pretty much) all of the other mechanics in the game, and that as long as at the end of the action the 2 figures were adjacent, then the token could be passed off? (Assuming of course that all the other conditions were met.) I am just trying (failing) to wrap my head around why it was ruled to work the exact opposite? Yes, yes, yes because of the wording..........
Also, I am still curious as to how you (in a general sense all of us I guess) are able to get around the 'no action token' stipulation, if a token is applied by the use of theme team re-roll? Since this card came out long after the advent of theme team PC, I'd *assume* that GD took that into account when they made that stipulation, and that is one of the main reasons that it is actually on the card, to prevent that type of *abuse* since the card is already powerful enough as is? Pure speculation of course.
Trade to Canada. We're friendly, and we love Beavers..........
I see that this thread has been quiet for a couple days, but just so I am clear (after getting defeated by this very feat card tonight) that:
Adjacency for this feat to be used is at the BEGINNING of the action. Seeing the notes above, using it to pass the token off at end of a running shot or charge is unacceptable? This is the clarification from player's guide, not an interpretation?
Second note, playing tonight against an opponent whose mystic Dr Doom was warbound to his ally HoT Enchantress, who was not adjacent when the action is announced. Dr Doom starts out his action with a token from previous turn. He then makes a running shot and ends his action adjacent to Enchantress. At this time my opponent announces that he's transferring Doom's token to Enchantress, and is also clearing. So after starting out with one token on Doom, he gets his action but this resulted in only one token remaining after the action.
So really two issues: the adjacency at the end of the move, and the interpretation as to clearing and issuing a Warbound token on the same character on the same action. Did I get played?
I see that this thread has been quiet for a couple days, but just so I am clear (after getting defeated by this very feat card tonight) that:
Adjacency for this feat to be used is at the BEGINNING of the action. Seeing the notes above, using it to pass the token off at end of a running shot or charge is unacceptable? This is the clarification from player's guide, not an interpretation?
Adjacency is only required at the beginning of the action. That's it. If you leave adjacency, the token still gets applied to the Warbound character.
Quote
Second note, playing tonight against an opponent whose mystic Dr Doom was warbound to his ally HoT Enchantress, who was not adjacent when the action is announced. Dr Doom starts out his action with a token from previous turn. He then makes a running shot and ends his action adjacent to Enchantress. At this time my opponent announces that he's transferring Doom's token to Enchantress, and is also clearing. So after starting out with one token on Doom, he gets his action but this resulted in only one token remaining after the action.
Firstly, no. Doom was not adjacent to Enchantress when he was given the action, therefore, she cannot get the token.
As for clearing, the character who clears could not have been assigned an action token this turn. The character could be given an action but, if they are not assigned a token, then they would clear. For example:
Doom has a token. Doom is adjacent to Enchantress. Doom is given an action and uses Warbound so that the token goes to Enchantress. Assuming nothing else happens that turn, Doom would clear his token while Enchantress would not.
So really two issues: the adjacency at the end of the move, and the interpretation as to clearing and issuing a Warbound token on the same character on the same action. Did I get played?[/quote]
So really two issues: the adjacency at the end of the move, and the interpretation as to clearing and issuing a Warbound token on the same character on the same action. Did I get played?
If this helps at all, here is an excerpt from the FF rulebook:
Once you have resolved all of your actions for your turn and placed
the appropriate action tokens, remove action tokens from characters on
your force that did not receive action tokens that turn. Then it is the next player’s turn.