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Also why were on this why don't all giants have the Trait super strength unless earthbound for some reason. And Giants with Super Strength already on their dail should be able to carry two items
That would be a simple but needed fix
Actually, I agree with this, except that it might make Giants borken. Wizkids could adjust the point value on future giants to account for this adjusted ability, but older giants might then be undercosted.
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On the whole, human beings want to be good — but not too good, and not quite all the time. - George Orwell
Not sure I understand why you think so, help me out.
Close combat does state you need adjacency, so even if flurry doesn't, it does state during a close combat attack, correct?
It benefits characters that can use Flurry and Leap/Climb (like SI Spider-Man) : since Flurry recquired adjacency, you couldn't use it to attack a character on a different elevation (by using the second part of L/C).
With the BN PAC, you can.
Actually, I agree with this, except that it might make Giants borken. Wizkids could adjust the point value on future giants to account for this adjusted ability, but older giants might then be undercosted.
Not many giants are worth their cost imho, this just helps correct that somewhat.
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Not sure I understand why you think so, help me out.
Close combat does state you need adjacency, so even if flurry doesn't, it does state during a close combat attack, correct?
Under the current rulebook & pac (and there are not of figure this applies too) powers like flurry & quake require adjacency to activate. SI Spidey is on of those few figures that have Leap/Climb AND Flurry on the same click. Leap/Climb currently state that "When you give this character a close combat action, it can target a character regardless of the targets elevation"
The key was that you could TARGET them via leap/climb....but you weren't ADJACENT so a power like Flurry couldn't kick in (RA's and RD's are welcome to kick in if I have this wrong)
In the new PAC, as Drunky pointed out in a different thread, the adjacency requirement has been removed from the PAC.
So I'm thinking (unless the Rulebook....that we haven't seen...has a disclaimer) that SI Spidey would now be able to Flurry against an opponent that's on elevated terrain.
The key was that you could TARGET them via leap/climb....but you weren't ADJACENT so a power like Flurry couldn't kick in (RA's and RD's are welcome to kick in if I have this wrong)
In the new PAC, as Drunky pointed out in a different thread, the adjacency requirement has been removed from the PAC.
So I'm thinking (unless the Rulebook....that we haven't seen...has a disclaimer) that SI Spidey would now be able to Flurry against an opponent that's on elevated terrain.
You are correct in you description. What's interesting is that the wording has been that way for a long time and it wasn't until a few months ago that it was noticed.
Now it says characters upto 2 spaces away count as adjacent for close combat attacks. So other powers, like CCE, flurry, and SP Powers that count as close combat attacks can now be used, correct?
That's pretty sweet, but it's been that way since Fantastic Four starter rulebook.
Not true. It says must be adjacent for CCE and Fluffy, but the Giant Power stated you could use a close combat attack from 2 inches away. Notice it didn't say they counted as Adjacent. Now it does, so in FF4 rule book you couldn't use CCE or Flurry if you were a gaint at 2 inches away, but now you can.
Not true. It says must be adjacent for CCE and Fluffy, but the Giant Power stated you could use a close combat attack from 2 inches away. Notice it didn't say they counted as Adjacent. Now it does, so in FF4 rule book you couldn't use CCE or Flurry if you were a gaint at 2 inches away, but now you can.