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( ah... that's square H19, to which Hal Green Lantern flew for his Running Shot to destroy the wall... )
- Field Commander/V Hydra Officer has Leadership > roll: 2 FAIL.
- Field Commander/V Hydra Officer moves to (the cover of the object in) R9.
- Circle Captain/Dum Dum Dugan [Skrull] moves ( halved) to O21.
- Circle Captain/Dum Dum Dugan [Skrull] uses Outwit to counter Green Lantern's Will (Green Lantern's special power).
( let's see what Skrull/Black Circle-tech can do against the power rings... )
The Green Lantern Corps:
1) Hal Jordan (V Cr Green Lantern) - 157 H19 @
2) LE Jennifer-Lynn Hayden - 74 I14
-And-
3) Katma Tui (B:A Batgirl) - 30 J9
4) John Stewart (E Arwyn) - 37 I10 @
5) G'nort (V Con Artist) - 16 (3/4) H9
6) Fatality (R Mantis) - 35 L3 @
Vs.
The Flagship:
1) Amon Sur (V Ic The Joker) P18 (Stealth)
2) Circle Captain (V Dum Dum Dugan [Skrull]) O21 @
3) Circle Lieutenant (E Jarvis) Q18
-And-
The Black Circle:
4) Field Commander (V Hydra Officer) R9 @
5) Commando "Xava" (R Hydra Footsoldier) P10
6) Commando "Yella" (R Hydra Footsoldier) Q10
7) Commando "Zodo" (R Hydra Footsoldier) R6
8) Sniper "Agatha" (E SHIELD Sniper) P6 (Stealth)
9) Sniper "Bertha" (E SHIELD Sniper) S5 (Stealth)
--> The game is split into two halves, and the dividing line is along squares 12-13. The ground team fights the Black Circle in the northern section of the map while Hal and Jade battle Amon Sur in the southern section. No figure may cross the boundaries separating the sections of the map.
--> Amon Sur is protected by mysterious tech devices which absorb and deflect the energy of a Green Lantern’s power ring, though it is slightly less effective against the Starheart.
Amon Sur is not affected by the following powers: RCE, TK, Energy Explosion, Pulse Wave or Perplex. If Jennifer-Lynn Hayden attempts to use one of these powers against him, roll 1d6. On a roll of 5-6, the power is successful.
--> The Skrull TA, Stealth, Shape Change, and Outwit powers on any member of the Black Circle represents the ability of their tech to counter GL power rings. So if a target can’t be attacked because of a roll of the Skrull TA or Shape Change, it’s because their tech disrupted and ignored the power ring. Ditto Stealth or Outwit.
Ok I am a bit confused. On the map you have the Sniper in R6 and the Commando in P6. But in the recap they are reversed. Is it 2 snipers covering a Commando or a Commando and Sniper covering a Sniper?
Makes a big difference as I have something I can shoot, or I don't. Also My dice have been hot, do you want to use an electronic roller? Just PM me an email. I don't mind, kind of hate it when I am looking at a 6 when I need a 7 and thinking I could just reroll that....
"Nature has placed nothing so high, that valour cannot overcome it."
Alexander of Macedon
I apologize: i goofed AND i failed to update the map... the Sniper is more forward, using the Stealth to block Lines of Fire... this should be correct now...
--> The game is split into two halves, and the dividing line is along squares 12-13. The ground team fights the Black Circle in the northern section of the map while Hal and Jade battle Amon Sur in the southern section. No figure may cross the boundaries separating the sections of the map.
--> Amon Sur is protected by mysterious tech devices which absorb and deflect the energy of a Green Lantern’s power ring, though it is slightly less effective against the Starheart.
Amon Sur is not affected by the following powers: RCE, TK, Energy Explosion, Pulse Wave or Perplex. If Jennifer-Lynn Hayden attempts to use one of these powers against him, roll 1d6. On a roll of 5-6, the power is successful.
--> The Skrull TA, Stealth, Shape Change, and Outwit powers on any member of the Black Circle represents the ability of their tech to counter GL power rings. So if a target can’t be attacked because of a roll of the Skrull TA or Shape Change, it’s because their tech disrupted and ignored the power ring. Ditto Stealth or Outwit.[/quote]
"Nature has placed nothing so high, that valour cannot overcome it."
Alexander of Macedon
- Hydra Commando "Yella"/R Hydra Footsoldier (in Q10) attacks Katma Tui/Batgirl > 8 vs 17 +1 (Perplex) > roll: 3+5=8 MISS.
- Sniper "Bertha"/E SHIELD Sniper (in S5) moves ( halved) to P4 (where she is again in Stealth).
- (free) Circle Captain/Dum Dum Dugan [Skrull] uses Outwit to counter Green Lantern's Lantern 2814 (Green Lantern's special power).
- Circle Lieutenant/Jarvis moves ( halved) to M19.
The Green Lantern Corps:
1) Hal Jordan (V Cr Green Lantern) - 157 H19
2) LE Jennifer Lynn-Hayden - 74 L19 @
-And-
3) Katma Tui (B:A Batgirl) - 30 R10 @
4) John Stewart (E Arwyn) - 37 I10
5) G'nort (V Con Artist) - 16 (3/4) H9
6) Fatality (R Mantis) - 35 L3
Vs.
The Flagship:
1) Amon Sur (V Ic The Joker) P18 (Stealth)
2) Circle Captain (V Dum Dum Dugan [Skrull]) O21
3) Circle Lieutenant (E Jarvis) M19 @
-And-
The Black Circle:
4) Field Commander (V Hydra Officer) R9
5) Commando "Xava" (R Hydra Footsoldier) P10
6) Commando "Yella" (R Hydra Footsoldier) Q10 @
7) Commando "Zodo" (R Hydra Footsoldier) R6
8) Sniper "Agatha" (E SHIELD Sniper) P6 (Stealth)
9) Sniper "Bertha" (E SHIELD Sniper) P4 (Stealth) @
--> The game is split into two halves, and the dividing line is along squares 12-13. The ground team fights the Black Circle in the northern section of the map while Hal and Jade battle Amon Sur in the southern section. No figure may cross the boundaries separating the sections of the map.
--> Amon Sur is protected by mysterious tech devices which absorb and deflect the energy of a Green Lantern’s power ring, though it is slightly less effective against the Starheart.
Amon Sur is not affected by the following powers: RCE, TK, Energy Explosion, Pulse Wave or Perplex. If Jennifer-Lynn Hayden attempts to use one of these powers against him, roll 1d6. On a roll of 5-6, the power is successful.
--> The Skrull TA, Stealth, Shape Change, and Outwit powers on any member of the Black Circle represents the ability of their tech to counter GL power rings. So if a target can’t be attacked because of a roll of the Skrull TA or Shape Change, it’s because their tech disrupted and ignored the power ring. Ditto Stealth or Outwit.
Sorry for the huge delay. House is now in decent shape, should be able to roll with some turns.
Turn 5a:
Free) Hal will Perplex Jennifer's Damage to 3.
1) Jennifer tries to attack Circle Lieutenant. Skrull Roll 4. She attacks. 15 - 9 = need 6. Rolled 4,6=10 hit. He takes 3 clicks. Jennifer takes 1 for the push.
2) Hal will shoot at Circle Captain Skrull Roll 5 (that's a fail right?). 16 + 1 Hindering - 10 = need 7. Rolled 1,5=6 miss dang it.
Top side
1) Katma will Push (Willpower) and smack the Field Commander. 16 - 9 = need 7. Rolled 6,6=12! Critical Hit! (Where was that on the other side where it would have done more good! Oh well take them when you can get them! ) He takes 2 + 1 Critical Hit = 3 clicks and is knocked back to R7.
Dang there went her cover too.
Free) G'Nort will up Fatality's Def. to 17.
2) Fatality moves to Q5 (Leap/Climb).
3) John will RS to L10 and attempt to shoot Commando "Zodo". 15 + 1 Hindering - 9 = need 7. Rolled 5,2=7 hit. Zodo takes 2 clicks.
The Green Lantern Corps:
1) Hal Jordan (V Cr Green Lantern) - 157 H19 @
2) [3] LE Jennifer Lynn-Hayden - 74 L19 (6/7) @@
-And-
3) [3] Katma Tui (B:A Batgirl) - 30 R10 @@
4) [2] John Stewart (E Arwyn) - 37 L10 @
5) G'nort (V Con Artist) - 16 (3/4) H9
6) Fatality (R Mantis) - 35 Q5
Vs.
The Flagship:
1) Amon Sur (V Ic The Joker) P18 (Stealth)
2) Circle Captain (V Dum Dum Dugan [Skrull]) O21
3) Circle Lieutenant (E Jarvis) (2/5) M19 @
-And-
The Black Circle:
4) Field Commander (V Hydra Officer) (2/5) R7
5) Commando "Xava" (R Hydra Footsoldier) P10
6) Commando "Yella" (R Hydra Footsoldier) Q10 @
7) Commando "Zodo" (R Hydra Footsoldier) (2/4) R6
8) Sniper "Agatha" (E SHIELD Sniper) P6 (Stealth)
9) Sniper "Bertha" (E SHIELD Sniper) P4 (Stealth) @
--> The game is split into two halves, and the dividing line is along squares 12-13. The ground team fights the Black Circle in the northern section of the map while Hal and Jade battle Amon Sur in the southern section. No figure may cross the boundaries separating the sections of the map.
--> Amon Sur is protected by mysterious tech devices which absorb and deflect the energy of a Green Lantern’s power ring, though it is slightly less effective against the Starheart.
Amon Sur is not affected by the following powers: RCE, TK, Energy Explosion, Pulse Wave or Perplex. If Jennifer-Lynn Hayden attempts to use one of these powers against him, roll 1d6. On a roll of 5-6, the power is successful.
--> The Skrull TA, Stealth, Shape Change, and Outwit powers on any member of the Black Circle represents the ability of their tech to counter GL power rings. So if a target can’t be attacked because of a roll of the Skrull TA or Shape Change, it’s because their tech disrupted and ignored the power ring. Ditto Stealth or Outwit.
"Nature has placed nothing so high, that valour cannot overcome it."
Alexander of Macedon
"Jenny! Their Tech works like yellow! Remember your training!"
"Stop sounding like yoda! I got it." So saying she ripped up a chunk of decking material from under the feet of the Lieutenant in front of her and tried to wrap his feet up in it. She managed to do substantial damage to his leg armor but he continued to come on strong at her.
Hal blasted at the ceiling above his opponent trying to bring it down on him, but the Circle Captain deftly dodged behind a convenient console and avoided the falling debris.
Katma Tui leaped into the fray with an abandon that left even Fatality stunned. She came to crouching landing next to the Goon who had the most fancy stuff on his collar. "You look like you are in charge. Kiyap!" With that she did a leaping side kick to officer's forehead. The stunned officer fell back and into another soldier.
G'Nort looked at Fatality. "I didn't know she could be like that. She looked like a more intense version of you."
With an inarticulate cry of fury Fatality rushed out of her position. She dodged and leaped as the soldiers opened fire on her. With a slide that would have done a major league baseball player proud she slid under their fire and popped up in the middle of them. "Prepare to die!"
"G'Nort looked at John. What did I say?" But John was already breaking cover and trying to lay down suppression fire to give Fatality a chance to close. He then spotted a soldier who stood up to face Fatality. John coldly shot him from the soldiers blind side. The soldier staggered but didn't go down.
"Nature has placed nothing so high, that valour cannot overcome it."
Alexander of Macedon
( i know Lanterns' rings are amazing things, but you have John Stewart/Arwyn making his ranged combat attack from the midst of blocking terrain in L10... i can post this turn without knowing his exact location, fortunately... )
Amon Sur and his gang turn 5b
- Circle Lieutenant/Jarvis uses Outwit to counter Jade's Toughness; and he pushes (with Willpower) to attack her > 8 vs 16 > roll: 2+6=8 HIT. Jade takes 1 damage.
- Circle Captain/Dum Dum Dugan uses Outwit to counter Hal's Lantern's Will ( Special Power); and he attacks Hal > 9 vs 17 > roll: 4+1=5 MISS.
- Sniper 'Agatha' (in P6) attacks Fatality/Mantis > 9 vs 16 +1 (Perplex) > roll: 3+4=7 MISS.
- Commando 'Zodo' (in R6) attacks Fatality/Mantis > 8 vs 16 +1 (Perplex) > roll: 3+6=9 HIT. Fatality/Mantis takes 2 damage.
The Green Lantern Corps:
1) Hal Jordan (V Cr Green Lantern) - 157 H19 @
2) [3] LE Jennifer Lynn-Hayden - 74 L19 (5/7) @@
-And-
3) [3] Katma Tui (B:A Batgirl) - R10 @@
4) [2] John Stewart (E Arwyn) - L10 @
5) G'nort (V Con Artist) - (3/4) H9
6) Fatality (R Mantis) - (4/6) Q5
Vs.
The Flagship:
1) Amon Sur (V Ic The Joker) P18 (Stealth)
2) Circle Captain (V Dum Dum Dugan [Skrull]) O21 @
3) Circle Lieutenant (E Jarvis) (2/5) M19 @@
-And-
The Black Circle:
4) Field Commander (V Hydra Officer) (2/5) R7
5) Commando "Xava" (R Hydra Footsoldier) P10
6) Commando "Yella" (R Hydra Footsoldier) Q10
7) Commando "Zodo" (R Hydra Footsoldier) (2/4) R6 @
8) Sniper "Agatha" (E SHIELD Sniper) P6 (Stealth) @
9) Sniper "Bertha" (E SHIELD Sniper) P4 (Stealth)
--> The game is split into two halves, and the dividing line is along squares 12-13. The ground team fights the Black Circle in the northern section of the map while Hal and Jade battle Amon Sur in the southern section. No figure may cross the boundaries separating the sections of the map.
--> Amon Sur is protected by mysterious tech devices which absorb and deflect the energy of a Green Lantern’s power ring, though it is slightly less effective against the Starheart.
Amon Sur is not affected by the following powers: RCE, TK, Energy Explosion, Pulse Wave or Perplex. If Jennifer-Lynn Hayden attempts to use one of these powers against him, roll 1d6. On a roll of 5-6, the power is successful.
--> The Skrull TA, Stealth, Shape Change, and Outwit powers on any member of the Black Circle represents the ability of their tech to counter GL power rings. So if a target can’t be attacked because of a roll of the Skrull TA or Shape Change, it’s because their tech disrupted and ignored the power ring. Ditto Stealth or Outwit.
OPs! Thought it was hindering. Put him in L11 instead,
Everybody wants a piece of me lately.
Turn 6a:
Free) Hal Perplexes his damage to 4.
1) Hal Pushes and shoot at Circle Captain Skrull Roll 5 (again errie!). 16 + 1 Hindering - 10 = need 7. Rolls 4,5=9 hit! Circle Captain takes 4 - 1 toughness = 3 clicks. He lost his Outwit so Hal regains his Lanterns Will and takes no damage from the push.
2) G'Nort moves to K7 and Perplexes up Fatalities Def to 15.
3) John will Push (willpower) to try to finish off the Field Commander. 14 + 1 Hindering - 9 = need 6. Rolled 5,2=7 hit! The Field Commander takes 2 clicks and is Koed.
The rest clear.
The Green Lantern Corps:
1) [3] Hal Jordan (V Cr Green Lantern) - 157 H19 @
2) [3] LE Jennifer Lynn-Hayden - 74 L19 (5/7)
-And-
3) [3] Katma Tui (B:A Batgirl) - R10
4) [2+2+2ko] John Stewart (E Arwyn) - L11 @@
5) G'nort (V Con Artist) - (3/4) K7 @
6) Fatality (R Mantis) - (4/6) Q5
Vs.
The Flagship:
1) Amon Sur (V Ic The Joker) P18 (Stealth)
2) Circle Captain (V Dum Dum Dugan [Skrull]) (2/5) O21 @
3) Circle Lieutenant (E Jarvis) (2/5) M19 @@
-And-
The Black Circle:
4) Field Commander (V Hydra Officer) (0/5) Koed
5) Commando "Xava" (R Hydra Footsoldier) P10
6) Commando "Yella" (R Hydra Footsoldier) Q10
7) Commando "Zodo" (R Hydra Footsoldier) (2/4) R6 @
8) Sniper "Agatha" (E SHIELD Sniper) P6 (Stealth) @
9) Sniper "Bertha" (E SHIELD Sniper) P4 (Stealth)
--> The game is split into two halves, and the dividing line is along squares 12-13. The ground team fights the Black Circle in the northern section of the map while Hal and Jade battle Amon Sur in the southern section. No figure may cross the boundaries separating the sections of the map.
--> Amon Sur is protected by mysterious tech devices which absorb and deflect the energy of a Green Lantern’s power ring, though it is slightly less effective against the Starheart.
Amon Sur is not affected by the following powers: RCE, TK, Energy Explosion, Pulse Wave or Perplex. If Jennifer-Lynn Hayden attempts to use one of these powers against him, roll 1d6. On a roll of 5-6, the power is successful.
--> The Skrull TA, Stealth, Shape Change, and Outwit powers on any member of the Black Circle represents the ability of their tech to counter GL power rings. So if a target can’t be attacked because of a roll of the Skrull TA or Shape Change, it’s because their tech disrupted and ignored the power ring. Ditto Stealth or Outwit.[/quote]
"Nature has placed nothing so high, that valour cannot overcome it."
Alexander of Macedon
Just to let you know, ALC - I'm gonna be capping this one soon. Get as much in this weekend as you can, but I'll be posting the ending Saturday at the latest.
--> The game is split into two halves, and the dividing line is along squares 12-13. The ground team fights the Black Circle in the northern section of the map while Hal and Jade battle Amon Sur in the southern section. No figure may cross the boundaries separating the sections of the map.
--> Amon Sur is protected by mysterious tech devices which absorb and deflect the energy of a Green Lantern’s power ring, though it is slightly less effective against the Starheart.
Amon Sur is not affected by the following powers: RCE, TK, Energy Explosion, Pulse Wave, or Perplex. If Jennifer-Lynn Hayden attempts to use one of these powers against him, roll 1d6. On a roll of 5-6, the power is successful.
--> The Skrull TA, Stealth, Shape Change, and Outwit powers on any member of the Black Circle represents the ability of their tech to counter GL power rings. So if a target can’t be attacked because of a roll of the Skrull TA or Shape Change, it’s because their tech disrupted and ignored the power ring. Ditto Stealth or Outwit.
7a:
1) Jennifer will finish off the Circle Lieutenant. Skrull roll 4. And attacks 14 - 8 = need 6. Rolled 6,3=9 hit. He takes 2 and is Koed.
2) Katma Tui will attack Commando "Yella" 15 - 9 = need 6. Rolled 4,6=10 hit. Yella takes 2 clicks.
What the hey. Lets gamble with these good rolls.
Free) G'Nort will Perplex Fatality's damage to 3.
3) Fatality will attack Sniper "Bertha". 15 - 9 = need 6. Rolled 5,5=10 cool! She takes 2 + 1 = 3 clicks and is kicked back to M9. Does he hit the blocking terrian? Or would that have to be 4 squares of knock back? I will assume not but will check after posting.
The Green Lantern Corps:
1) [3] Hal Jordan (V Cr Green Lantern) - 157 H19
2) [3+2+2ko] LE Jennifer Lynn-Hayden - 74 L19 (5/7) @
-And-
3) [3+2] Katma Tui (B:A Batgirl) - R10 @
4) [6] John Stewart (E Arwyn) - L11
5) G'nort (V Con Artist) - (3/4) K7
6) [1/4] Fatality (R Mantis) - (4/6) Q5 @
Vs.
The Flagship:
1) Amon Sur (V Ic The Joker) L20 @
2) Circle Captain (V Dum Dum Dugan [Skrull]) (2/5) O21
3) Circle Lieutenant (E Jarvis) (0/5) Koed
-And-
The Black Circle:
4) Field Commander (V Hydra Officer) Koed
5) Commando "Xava" (R Hydra Footsoldier) P10
6) Commando "Yella" (R Hydra Footsoldier) (2/4) Q10 @
7) Commando "Zodo" (R Hydra Footsoldier) (2/4) R6
8) Sniper "Agatha" (E SHIELD Sniper) P6 (Stealth)
9) Sniper "Bertha" (E SHIELD Sniper) (1/4) M9 @
--> The game is split into two halves, and the dividing line is along squares 12-13. The ground team fights the Black Circle in the northern section of the map while Hal and Jade battle Amon Sur in the southern section. No figure may cross the boundaries separating the sections of the map.
--> Amon Sur is protected by mysterious tech devices which absorb and deflect the energy of a Green Lantern’s power ring, though it is slightly less effective against the Starheart.
Amon Sur is not affected by the following powers: RCE, TK, Energy Explosion, Pulse Wave, or Perplex. If Jennifer-Lynn Hayden attempts to use one of these powers against him, roll 1d6. On a roll of 5-6, the power is successful.
--> The Skrull TA, Stealth, Shape Change, and Outwit powers on any member of the Black Circle represents the ability of their tech to counter GL power rings. So if a target can’t be attacked because of a roll of the Skrull TA or Shape Change, it’s because their tech disrupted and ignored the power ring. Ditto Stealth or Outwit.[/quote]
"Nature has placed nothing so high, that valour cannot overcome it."
Alexander of Macedon
Much to the surprise of Fatality when she turned to face an attacker that was about to hit her from behind a furry shape leaped on the attackers armored back distracting her. G'Nort continued to hold on like a bulldog and when the soldier raised her arms to grab him Fatality put a smashing side kick into her unprotected gut. The soldier staggered back and fell and G'Nort rolled free from becoming entangled in the arms and legs. Fatality had no time for thanks as the other two opponents were about to leap on her back ...
Katma Tui closed in on a soldier and smacked his gun to the right with a left turning kick. She then continued her spin and cresent kicked with her left foot to the side of her opponent's head. If she could just keep the other soldier behind the first until she finished him off...
Jenny concentrated on her opponent and focused on taking him out of the fight. She tried the floor again and when he looked down she brought the cieling down on top of his head. He collapsed in a heap and stopped moving. Unfortunately while she was occupied Amon Sur had come up on her.
(Dang it forgot to Perplex her Def. up with Hal. Nuts.)
Last edited by ALC Marauder; 08/15/2010 at 10:15..
Reason: Pronoun problem!
"Nature has placed nothing so high, that valour cannot overcome it."
Alexander of Macedon
( Amon Sur/Joker used Outwit to counter Hal's Perplex any way, which wouldn't have helped in any event!... also, it seems you meant that Fatality/Mantis attacked not 'Bertha' but rather 'Agatha,' which i believe i've corrected... )
Amon Sur's gang turn 7b
- (free) Amon Sur/Joker uses Outwit to counter Jennifer's/Jade's Toughness. Jennifer takes 1 damage from Poison.
- Amon Sur/Joker pushes and attacks Jennifer/Jade > 11 vs 15 > roll: 6+6=12 CRITICAL HIT! Jennifer/Jade takes 4 damage (3+1) and is KOd. Amon Sur/Joker takes 1 pushing damage.
- Circle Captain/Dum Dum Dugan moves ( halved) to L19.
- Amon Sur/Joker will use Mastermind to shunt damage to his Captain/Dum Dum.
- (free) Commando "Yella" (in Q10) uses the Hydra TA to reduce Fatality's/Mantis' -1.
- Commando "Xava" (in P10) attacks Fatality/Mantis > 8 vs 14 -1 (Hydra TA) +1 (hindering) > roll: 4+1=5 MISS.
- Sniper 'Agatha' (knocked back to M9) moves to K6.
The Green Lantern Corps:
1) [3] Hal Jordan (V Cr Green Lantern) - 157 H19
2) [3+2+2ko] LE Jennifer Lynn-Hayden - ""KO""
-And-
3) [3+2] Katma Tui (B:A Batgirl) - R10 @
4) [6] John Stewart (E Arwyn) - L11
5) G'nort (V Con Artist) - (3/4) K7
6) [1/4] Fatality (R Mantis) - (4/6) Q5 @
Vs.
The Flagship:
1) Amon Sur (V Ic The Joker) (6/7) L20 @@
2) Circle Captain (V Dum Dum Dugan [Skrull]) (2/5) L19 @
3) Circle Lieutenant (E Jarvis) Koed
-And-
The Black Circle:
4) Field Commander (V Hydra Officer) Koed
5) Commando "Xava" (R Hydra Footsoldier) P10 @
6) Commando "Yella" (R Hydra Footsoldier) (2/4) Q10
7) Commando "Zodo" (R Hydra Footsoldier) (2/4) R6
8) Sniper "Agatha" (E SHIELD Sniper) (1/4) K6 @
9) Sniper "Bertha" (E SHIELD Sniper) (4/4) P4
--> The game is split into two halves, and the dividing line is along squares 12-13. The ground team fights the Black Circle in the northern section of the map while Hal and Jade battle Amon Sur in the southern section. No figure may cross the boundaries separating the sections of the map.
--> Amon Sur is protected by mysterious tech devices which absorb and deflect the energy of a Green Lantern’s power ring, though it is slightly less effective against the Starheart.
Amon Sur is not affected by the following powers: RCE, TK, Energy Explosion, Pulse Wave, or Perplex. If Jennifer-Lynn Hayden attempts to use one of these powers against him, roll 1d6. On a roll of 5-6, the power is successful.
--> The Skrull TA, Stealth, Shape Change, and Outwit powers on any member of the Black Circle represents the ability of their tech to counter GL power rings. So if a target can’t be attacked because of a roll of the Skrull TA or Shape Change, it’s because their tech disrupted and ignored the power ring. Ditto Stealth or Outwit.
I am fairly sure the Hydra TA only works on ranged attacks by the way.
Turn8a:
1) Hal will attempt to RS to E19 and blast Circle Captain Skrull roll 5. 15 - 10 = need 5. Rolled 4,1=5 hit (barely!) He takes 3 clicks and is koed.
2) Katma Tui will push (Willpower) Commando "Yella" 13 - 9 = need 4. Rolled 2,6=8 hit. Yella takes 2 clicks and is koed.
3) G'Nort will take a swing at "Agatha". 13 - 6 = need 7. Rolled 3,5=8 hit. "Agatha" takes 1 and is Koed.
For free he will again up Fatality's Def.
4) John will Shoot Commando "Zodo". 13 + 1 Hindering - 9 = need 5. Rolled 6,3=9 (Dice are HOT!) hit. Zodo takes 2 and is koed.
The Green Lantern Corps:
1) [3+2+2ko] Hal Jordan (V Cr Green Lantern) - 157 E19 @
2) [3+2+2ko] LE Jennifer Lynn-Hayden - ""KO""
-And-
3) [5+2+2ko] Katma Tui (B:A Batgirl) - R10 @@
4) [6+2+2ko] John Stewart (E Arwyn) - L11 @
5) [1+2ko] G'nort (V Con Artist) - (3/4) K7 @
6) [1/4] Fatality (R Mantis) - (4/6) Q5
Vs.
The Flagship:
1) Amon Sur (V Ic The Joker) (6/7) L20 @@
2) Circle Captain (V Dum Dum Dugan [Skrull]) koed
3) Circle Lieutenant (E Jarvis) Koed
-And-
The Black Circle:
4) Field Commander (V Hydra Officer) Koed
5) Commando "Xava" (R Hydra Footsoldier) P10 @
6) Commando "Yella" (R Hydra Footsoldier) (2/4) Q10
7) Commando "Zodo" (R Hydra Footsoldier) (2/4) R6
8) Sniper "Agatha" (E SHIELD Sniper) (1/4) K6 @
9) Sniper "Bertha" (E SHIELD Sniper) (4/4) P4
--> The game is split into two halves, and the dividing line is along squares 12-13. The ground team fights the Black Circle in the northern section of the map while Hal and Jade battle Amon Sur in the southern section. No figure may cross the boundaries separating the sections of the map.
--> Amon Sur is protected by mysterious tech devices which absorb and deflect the energy of a Green Lantern’s power ring, though it is slightly less effective against the Starheart.
Amon Sur is not affected by the following powers: RCE, TK, Energy Explosion, Pulse Wave, or Perplex. If Jennifer-Lynn Hayden attempts to use one of these powers against him, roll 1d6. On a roll of 5-6, the power is successful.
--> The Skrull TA, Stealth, Shape Change, and Outwit powers on any member of the Black Circle represents the ability of their tech to counter GL power rings. So if a target can’t be attacked because of a roll of the Skrull TA or Shape Change, it’s because their tech disrupted and ignored the power ring. Ditto Stealth or Outwit.[/quote]
"Nature has placed nothing so high, that valour cannot overcome it."
Alexander of Macedon