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Outwit Bwahaha on Beetle and perplex down Booster's damage.
Perplex up Cold's defense with Funky
Cold tosses up a Barrier L-9, L-8, K-8, J-7
The Secret Society Of Super Villains
V Darkseid* (CR) (10/11) K-7
* w/ Fortitue
R Captain Cold (5/5) K-6@
E Matter Master (6/6) L-7
R Funky Flashman (5/5) I-5
R Captain Cavalier (5/5) I-6
Darkseid: SA [1] KO [1]
Two-Face: AST [1]
vs
JLI
1 R Green Flame 17 (5/5) F-17
2 R Icemaiden KOed!
3 V Blue Beetle 65 (6/6) J-15 Defense Up 1!
4 V Booster Gold 47 (8/8) I-15
5 Mister Miracle and Oberon 115 (7/7) N-15/O-15
6 OOTS Batman 75 (7/7) L-16
7 E Rocket Red 48 (7/7) L-17
V Darkseid* (CR) (10/11) K-7
* w/ Fortitue
R Captain Cold (5/5) K-6@
E Matter Master (6/6) L-7
R Funky Flashman (5/5) I-5
R Captain Cavalier (5/5) I-6
Darkseid: SA [1] KO [1]
Two-Face: AST [1]
vs
JLI
1 R Green Flame 17 (5/5) L-10@
2 R Icemaiden KOed!
3 V Blue Beetle 65 (6/6) H-6
4 V Booster Gold 47 (8/8) H-7@
5 Mister Miracle and Oberon 115 (7/7) M-7/N-7@ Defense up 1!
6 OOTS Batman 75 (7/7) L-16
7 E Rocket Red 48 (7/7) J-10@
Funky tries to hit Beetle. Av8 (+2) vs dv17, need a 7, roll is 5+1 for 6, still a miss.
Darkseid attack Rocket Red, Av11 vs dv16, need a 5, cutting range in half to ingnore hindering, a 3, wow! my dice are no where to be found.
Outwit super strength on booster, object falls in H-7
Matter Master tosses up a barrier
MM all damage to Captain Cavalier from Funky
The Secret Society Of Super Villains
V Darkseid* (CR) (10/11) K-7@
* w/ Fortitue
R Captain Cold (5/5) K-6
E Matter Master (6/6) L-7@
R Funky Flashman (5/5) I-5@
R Captain Cavalier (5/5) I-6@
Darkseid: SA [1] KO [1]
Two-Face: AST [1]
vs
JLI
1 R Green Flame 17 (5/5) L-10@
2 R Icemaiden KOed!
3 V Blue Beetle 65 (6/6) H-6
4 V Booster Gold 47 (8/8) H-7@
5 Mister Miracle and Oberon 115 (7/7) M-7/N-7@ Defense up 1!
6 OOTS Batman 75 (7/7) L-16
7 E Rocket Red 48 (7/7) J-10@
1: They attempt to pummel Matter Master, and are able to bypass his tricks. (2 shapechange roll), however Mister Miracle misses (1,5) 6 , as does Oberon, (1,3) 4.
Free: Blue Beetle will outwit Mastermind on Funky Flashman and perplex up his own damage.
2: Blue Beetle punches Funky in the face, rolling a, (2,2) 4 and whiffing miserably.
Free: Fire pushes to move to J-7.
The Secret Society Of Super Villains
V Darkseid* (CR) (10/11) K-7@
* w/ Fortitute
R Captain Cold (5/5) K-6
E Matter Master (6/6) L-7@
R Funky Flashman (5/5) I-5@
R Captain Cavalier (5/5) I-6@
Darkseid: SA [1] KO [1]
Two-Face: AST [1]
vs
JLI
1 R Green Flame 17 (4/5) J-7@@
2 R Icemaiden KOed!
3 V Blue Beetle 65 (6/6) H-6@
4 V Booster Gold 47 (8/8) H-7
5 Mister Miracle and Oberon 115 (7/7) M-7/N-7@@
6 OOTS Batman 75 (7/7) L-16
7 E Rocket Red 48 (7/7) J-10
Try this again. Funky on Beetle. Av8 (+2) vs dv17, need a 7, roll is 6+6 for 12, 3 clix to Beetle and he's knocked back to E-9, 1 to Funky for the push
Push Darkseid to attack Fire. Av11 vs dv15, need a 4, roll is 4+3 for 7, 5 clix and the KO, 1 to Darkseid
Outwit EE on Rocket Red
Cold tosses up a barrier
MM damage to Cavalier, will MM damage over 2 to Cold
The Secret Society Of Super Villains
V Darkseid* (CR) (9/11) K-7@@
* w/ Fortitue
R Captain Cold (5/5) K-6@
E Matter Master (6/6) L-7
R Funky Flashman (4/5) I-5@@
R Captain Cavalier (3/5) I-6
Darkseid: SA [2] KO [2]
Two-Face: AST [1]
vs
JLI
1 R Green Flame KOed!
2 R Icemaiden KOed!
3 V Blue Beetle 65 (3/6) H-6@
4 V Booster Gold 47 (7/8) H-7@@ 1 SA
5 Mister Miracle and Oberon 115 (7/7) M-7/N-7@@
6 OOTS Batman 75 (7/7) L-16
7 E Rocket Red 48 (7/7) J-10
1: Batman will OOTS to K-11, blowing up the blocking terrain at M-9.
Free: Rocket Red will fly to J-4, dropping off Batman at J-5.
Free: Batman will outwit Captain Cold's barrier.
Free: Mr. Miracle will perplex up his own defense.
The Secret Society Of Super Villains
V Darkseid* (CR) (9/11) K-7@@
* w/ Fortitue
R Captain Cold (5/5) K-6@
E Matter Master (6/6) L-7
R Funky Flashman (4/5) I-5@@
R Captain Cavalier (5/5) I-6
Darkseid: SA [2] KO [2]
Two-Face: AST [1]
vs
JLI
1 R Green Flame KOed!
2 R Icemaiden KOed!
3 V Blue Beetle 65 (3/6) H-6
4 V Booster Gold 47 (8/8) H-7
5 Mister Miracle and Oberon 115 (7/7) M-7/N-7
6 OOTS Batman 75 (7/7) J-5@
7 E Rocket Red 48 (7/7) J-4@
Cavalier tries to hit Booster. Av8 vs dv16, need an 8, roll is 6+3 for 9, 1 clix to Booster.
I'll have to say, MM depending on the attack, taking on Case per case basis, sorry to slow us down like that.
The Secret Society Of Super Villains
V Darkseid* (CR) (9/11) K-7
* w/ Fortitue
R Captain Cold (5/5) K-6
E Matter Master (6/6) K-8@
R Funky Flashman (4/5) I-5
R Captain Cavalier (5/5) I-6@
Darkseid: SA [2] KO [2]
Two-Face: AST [1]
vs
JLI
1 R Green Flame KOed!
2 R Icemaiden KOed!
3 V Blue Beetle 65 (3/6) H-6
4 V Booster Gold 47 (7/8) H-7
5 Mister Miracle and Oberon 115 (7/7) M-7/N-7
6 OOTS Batman 75 (7/7) J-5@
7 E Rocket Red 48 (7/7) J-4@
1: Booster will open things up by critically missing against Captain Cavalier.
2: Blue Beetle takes a shot at Funky, +1 def due to hindering, he rolls a (2,3) 5 for a miss.
Free: MM and Oberon will perplex up their defense.
Free MM and Oberon will move to L-7/M-7
Free: Batman outwits Capn Cold's barrier.
The Secret Society Of Super Villains
V Darkseid* (CR) (9/11) K-7
* w/ Fortitue
R Captain Cold (5/5) K-6
E Matter Master (6/6) K-8@
R Funky Flashman (4/5) I-5
R Captain Cavalier (5/5) I-6@
Darkseid: SA [2] KO [2]
Two-Face: AST [1]
vs
JLI
1 R Green Flame KOed!
2 R Icemaiden KOed!
3 V Blue Beetle 65 (3/6) H-6@
4 V Booster Gold 47 (3/8) H-7 @
5 Mister Miracle and Oberon 115 (7/7) L-7/M-7@
6 OOTS Batman 75 (7/7) J-5
7 E Rocket Red 48 (7/7) J-4
Push to try and TK Darkseid, breakaway roll is 1, so no dice there, push to Matter Master
Outwit CR on Miracle
And perplex down his defense.
Darkseid will take the first crack at him. Av10 vs dv18, need an 8, roll is 3+4 for 7, miss
Cold will try as well, needing a 10, roll a 9.
Ok, Funky will try to hit Batman. Av8 (shared from Cavalier) vs dv17, need a 9, roll is 8
3 attack all missed by 1
Same MM insructions
The Secret Society Of Super Villains
V Darkseid* (CR) (9/11) K-7@
* w/ Fortitue
R Captain Cold (5/5) K-6@
E Matter Master (5/6) K-8@@
R Funky Flashman (4/5) I-5@
R Captain Cavalier (5/5) I-6
Darkseid: SA [2] KO [2]
Two-Face: AST [1]
vs
JLI
1 R Green Flame KOed!
2 R Icemaiden KOed!
3 V Blue Beetle 65 (3/6) H-6@
4 V Booster Gold 47 (3/8) H-7 @
5 Mister Miracle and Oberon 115 (7/7) L-7/M-7@
6 OOTS Batman 75 (7/7) J-5
7 E Rocket Red 48 (7/7) J-4
Batman attacks the dastardly Captain Cold, rolling a, (2,2) 4, missing by 1.
Rocket Red needs a 6 on Funky Flashman. He rolls a (6,2) 8, for a hit and 3 clicks to someone. 1 SA to the Rocket.
Free: Batman outwits Cold's barrier.
MM and Oberon perplex up their own defense.
MM and Oberon duo attack, targetting Captain Cold. They roll a (5,5) 10 for 2 clicks, no knockback due to positioning. 2nd attack is, (6,4) another 10, for 1 more click. 2 SAs to MM and Oberon.
The Secret Society Of Super Villains
V Darkseid* (CR) (9/11) K-7@
* w/ Fortitue
R Captain Cold (2/5) K-6@
E Matter Master (5/6) K-8@@
R Funky Flashman (4/5) I-5@
R Captain Cavalier (5/5) I-6
Darkseid: SA [2] KO [2]
Two-Face: AST [1]
vs
JLI
1 R Green Flame KOed!
2 R Icemaiden KOed!
3 V Blue Beetle 65 (3/6) H-6
4 V Booster Gold 47 (3/8) H-7
5 Mister Miracle and Oberon 115 (7/7) L-7/M-7@@ 2 SA
6 OOTS Batman 75 (7/7) J-5@
7 E Rocket Red 48 (7/7) J-4@ 1 SA
Cavalier tries to hit Booster. Av8 vs dv14, need a 6, roll is 4+3 for 7, another clix after toughness
Outwit perplex on Miracle
The Secret Society Of Super Villains
V Darkseid* (CR) (9/11) K-7
* w/ Fortitue
R Captain Cold (2/5) K-6
E Matter Master (5/6) K-8
R Funky Flashman (1/5) I-5
R Captain Cavalier (5/5) I-6@
Darkseid: SA [2] KO [2]
Two-Face: AST [1]
vs
JLI
1 R Green Flame KOed!
2 R Icemaiden KOed!
3 V Blue Beetle 65 (3/6) H-6
4 V Booster Gold 47 (5/8) H-7
5 Mister Miracle and Oberon 115 (7/7) L-7/M-7@@ 2 SA
6 OOTS Batman 75 (7/7) J-5@
7 E Rocket Red 48 (7/7) J-4@ 1 SA