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I didn't know how the injury would work on a multi-target attack. I leave it to you to choose which figure got injured, the Sh'iar Warrior or Hepzibah, ok?
Sorry, couldn't access HCUtils to update the map this turn. Please use information from this post.
WCA Turn 3B:
free) Iron Man outwits Karma's Mind Control
1) She-Hulk charge to Q4 to destroy object on Q5. (What a waste of 2 good objects , but I'm forced to use the carried object on a close combat attack, right? )
free) Tigra uses 1CP on speed and moves to K13
free) Scarlet Witch flies to P8, taking She-Hulk to O7
Others clear. 1token to CP
* PC (mutant and themed) will be used on a case by case basis. Too many variables going around my mind, sorry.
WCA Setup
West Coast Avengers
1) LE Iron Man* 160 (7/8) O16 (outwits Karma's mind control)
* w/ Stunning Blow 10
[1SA]
2) R Captain America* (HoT) 72 (6/6) P17
* w/ Contigency Plan 12 : #
[1SA][1KO]
3) R She-Hulk 65 (8/8) O7@
4) R Tigra 40 (6/6) K13@ (stealth)
5) R Scarlet Witch (av) 35 (4/5) P8@
6) T Wyatt Wingfoot 6 (1/1) T15
Themed PC available: 2
Total: 400pts
versus
Starjammers
1. R Corsair 25 pts (5/5) - I14
w/ Supressive Fire 5 pts
2. R Hepzibah 19 pts (2/4) - J8
3. U Colonel Logan 70 pts (4/9) - H12
4. R Karma 43 pts (5/5) - H14 (Mind Control outwitted)
5. U Lilandra 60 pts (6/6) - G6
6. R Shi'ar Warrior 27 pts (0/5) - KOKOKO
7. E Moonstar 66 pts (6/6) - I/J13@
8. U Warlock 73 pts (7/7) - H13@
Total - 388 pts
Special LO: Telephone Booth - R5
A character occupying the same squares as this object can be dealt 1 pushing damage as a free action.
Special HO: Tombstone - OUT OF PLAY
Continual The defense value of a character carrying a Tombstone is modified by +2. After the resolution of an unsuccessful attack against a character carrying a Tombstone, remove Tombstone from the game.
HO: I6, J6
LO: J7
BFC: DISRUPTION (cancelled by the Avengers)
Characters on a themed team cannot use the Probability Control granted by a themed team if they already have an action token placed on them. When a character on a themed team uses the Probability Control granted by a themed team, place two action tokens on the character; the character does not take pushing damage from the placement of these tokens.
1. Hepzibah to K12.
2. Logan charges to J12 and attacks Tigra. 9 on 15, he gets 1,2. Suck ###.
3. Corsair RCE on Iron Man. 8 on 17, he gets 1,6.
4. Moonstar rolls to break and gets a 4. Do you want to theme prob that? (Please leave theme prob instructions for the attack if I end up making one with her as well, please.)
WCA Setup
West Coast Avengers
1) LE Iron Man* 160 (7/8) O16 (outwits Karma's mind control)
* w/ Stunning Blow 10
[1SA]
2) R Captain America* (HoT) 72 (6/6) P17
* w/ Contigency Plan 12 : #
[1SA][1KO]
3) R She-Hulk 65 (8/8) O7@
4) R Tigra 40 (6/6) K13@ (stealth)
5) R Scarlet Witch (av) 35 (4/5) P8@
6) T Wyatt Wingfoot 6 (1/1) T15
Themed PC available: 2
Total: 400pts
versus
Starjammers
1. R Corsair 25 pts (5/5) - I14 @
w/ Supressive Fire 5 pts
2. R Hepzibah 19 pts (2/4) - K12 @
3. U Colonel Logan 70 pts (4/9) - J12 @
4. R Karma 43 pts (5/5) - H14 (Mind Control outwitted)
5. U Lilandra 60 pts (6/6) - G6
6. R Shi'ar Warrior 27 pts (0/5) - KOKOKO
7. E Moonstar 66 pts (6/6) - I/J13@
8. U Warlock 73 pts (7/7) - H13@
Total - 388 pts
Special LO: Telephone Booth - R5
A character occupying the same squares as this object can be dealt 1 pushing damage as a free action.
Special HO: Tombstone - OUT OF PLAY
Continual The defense value of a character carrying a Tombstone is modified by +2. After the resolution of an unsuccessful attack against a character carrying a Tombstone, remove Tombstone from the game.
HO: I6, J6
LO: J7
BFC: DISRUPTION (cancelled by the Avengers)
Characters on a themed team cannot use the Probability Control granted by a themed team if they already have an action token placed on them. When a character on a themed team uses the Probability Control granted by a themed team, place two action tokens on the character; the character does not take pushing damage from the placement of these tokens.
I'll use Tigra's themed prob for a re-roll on Moonstart (her) breakaway. If she still succeeds, I'll use Iron Man's themed prob for another re-roll on Moonstar (her) breakaway.
If she still succeeds, I'll use Scarlet Witch's prob on Moonstar (her) successfull attack, in case she sees her.
Last edited by passaporte; 09/18/2010 at 13:33..
Reason: edited for clarity (her)
1. Hepzibah to K12.
2. Logan charges to J12 and attacks Tigra. 9 on 15, he gets 1,2. Suck ###.
3. Corsair RCE on Iron Man. 8 on 17, he gets 1,6.
4. Moonstar rolls to break and gets a 4. **UPDATE** Tigra pushes to theme prob a reroll and breakaway is a 1. The universe hates me.
Corsair uses Suppressive Fire on Iron Man.
WCA Setup
West Coast Avengers
1) LE Iron Man* 160 (7/8) O16 (outwits Karma's mind control)
* w/ Stunning Blow 10
[1SA]
2) R Captain America* (HoT) 72 (6/6) P17
* w/ Contigency Plan 12 : #
[1SA][1KO]
3) R She-Hulk 65 (8/8) O7@
4) R Tigra 40 (5/6) K13@@ (stealth)
5) R Scarlet Witch (av) 35 (4/5) P8@
6) T Wyatt Wingfoot 6 (1/1) T15
Themed PC available: 1
Total: 400pts
versus
Starjammers
1. R Corsair 25 pts (5/5) - I14 @
w/ Supressive Fire 5 pts
2. R Hepzibah 19 pts (2/4) - K12 @
3. U Colonel Logan 70 pts (4/9) - J12 @
4. R Karma 43 pts (5/5) - H14 (Mind Control outwitted)
5. U Lilandra 60 pts (6/6) - G6
6. R Shi'ar Warrior 27 pts (0/5) - KOKOKO
7. E Moonstar 66 pts (5/6) - I/J13@@
8. U Warlock 73 pts (7/7) - H13
Total - 388 pts
Special LO: Telephone Booth - R5
A character occupying the same squares as this object can be dealt 1 pushing damage as a free action.
Special HO: Tombstone - OUT OF PLAY
Continual The defense value of a character carrying a Tombstone is modified by +2. After the resolution of an unsuccessful attack against a character carrying a Tombstone, remove Tombstone from the game.
HO: I6, J6
LO: J7
BFC: DISRUPTION (cancelled by the Avengers)
Characters on a themed team cannot use the Probability Control granted by a themed team if they already have an action token placed on them. When a character on a themed team uses the Probability Control granted by a themed team, place two action tokens on the character; the character does not take pushing damage from the placement of these tokens.
1) Iron Man uses 1CP on attack and running shots with Incapacitate on Logan and Karma from O15. Suppressive roll: 3 (uff). 11 vs 17+1 and 14+1. Rolls a 5,3 hitting both. Logan and Karma get 1 action token, Logan gets 1 pushing click. All 3 dmg from stunning blow goes to Logan, putting him KO. 1SA, 1KO to Iron Man
2) Cap running shot to P15 aiming at Karma and Hepzibah. 10 vs 15 and 14 due to hindering. Rolls 4,1. All 3 dmg goes to Karma. 1SA to Cap
3) Scarlet Witch pushes to create a barrier on M14-N14-L15-N15
Others clear. 1 token to CP
* Scarlet Witch will PC any successfull attack she can see
* Themed PC won't be used, unless it's on a critical hit.
WCA Setup
West Coast Avengers
1) LE Iron Man* 160 (7/8) O15@ (outwits Warlock's defend)
* w/ Stunning Blow 10
[2SA][1KO]
2) R Captain America* (HoT) 72 (6/6) P15@
* w/ Contigency Plan 12 : #
[2SA][1KO]
3) R She-Hulk 65 (8/8) O7
4) R Tigra 40 (5/6) K13
5) R Scarlet Witch (av) 35 (3/5) P8@@
6) T Wyatt Wingfoot 6 (1/1) T15
Themed PC available: 1
Total: 400pts
versus
Starjammers
1. R Corsair 25 pts (5/5) - I14 @
w/ Supressive Fire 5 pts
2. R Hepzibah 19 pts (2/4) - K12 @
3. U Colonel Logan 70 pts (0/9) - KOKOKO
4. R Karma 43 pts (2/5) - H14@
5. U Lilandra 60 pts (6/6) - G6
6. R Shi'ar Warrior 27 pts (0/5) - KOKOKO
7. E Moonstar 66 pts (5/6) - I/J13@@
8. U Warlock 73 pts (7/7) - H13 (Defend outwitted)
Total - 388 pts
Special LO: Telephone Booth - R5
A character occupying the same squares as this object can be dealt 1 pushing damage as a free action.
Special HO: Tombstone - OUT OF PLAY
Continual The defense value of a character carrying a Tombstone is modified by +2. After the resolution of an unsuccessful attack against a character carrying a Tombstone, remove Tombstone from the game.
BFC: DISRUPTION (cancelled by the Avengers)
Characters on a themed team cannot use the Probability Control granted by a themed team if they already have an action token placed on them. When a character on a themed team uses the Probability Control granted by a themed team, place two action tokens on the character; the character does not take pushing damage from the placement of these tokens.
Look, that would be the natural way of things if we were playing in real life. You'd say he had willpower when I gave him the second action token, and I would use my remaining actions accordingly.
But it's ok, it was my mistake to overlook willpower, so it's fair I pay the price for it.
I'll repost my turn to get Logan back in the field, keeping my actions as they were.
1) Iron Man uses 1CP on attack and running shots with Incapacitate on Logan and Karma from O15. Suppressive roll: 3 (uff). 11 vs 17+1 and 14+1. Rolls a 5,3 hitting both. Logan and Karma get 1 action token, no pushing dmg to Logan due to willpower. All 3 dmg from stunning blow goes to Logan. 1SA to Iron Man
2) Cap running shot to P15 aiming at Karma and Hepzibah. 10 vs 15 and 14 due to hindering. Rolls 4,1. All 3 dmg goes to Karma. 1SA to Cap
3) Scarlet Witch pushes to create a barrier on M14-N14-L15-N15
Others clear. 1 token to CP
* Scarlet Witch will PC any successfull attack she can see
* Themed PC won't be used, unless it's on a critical hit.
WCA Setup
West Coast Avengers
1) LE Iron Man* 160 (7/8) O15@ (outwits Warlock's defend)
* w/ Stunning Blow 10
[2SA]
2) R Captain America* (HoT) 72 (6/6) P15@
* w/ Contigency Plan 12 : #
[2SA][1KO]
3) R She-Hulk 65 (8/8) O7
4) R Tigra 40 (5/6) K13
5) R Scarlet Witch (av) 35 (3/5) P8@@
6) T Wyatt Wingfoot 6 (1/1) T15
Themed PC available: 1
Total: 400pts
versus
Starjammers
1. R Corsair 25 pts (5/5) - I14 @
w/ Supressive Fire 5 pts
2. R Hepzibah 19 pts (2/4) - K12 @
3. U Colonel Logan 70 pts (1/9) - J12@@
4. R Karma 43 pts (2/5) - H14@
5. U Lilandra 60 pts (6/6) - G6
6. R Shi'ar Warrior 27 pts (0/5) - KOKOKO
7. E Moonstar 66 pts (5/6) - I/J13@@
8. U Warlock 73 pts (7/7) - H13 (Defend outwitted)
Total - 388 pts
Special LO: Telephone Booth - R5
A character occupying the same squares as this object can be dealt 1 pushing damage as a free action.
Special HO: Tombstone - OUT OF PLAY
Continual The defense value of a character carrying a Tombstone is modified by +2. After the resolution of an unsuccessful attack against a character carrying a Tombstone, remove Tombstone from the game.
BFC: DISRUPTION (cancelled by the Avengers)
Characters on a themed team cannot use the Probability Control granted by a themed team if they already have an action token placed on them. When a character on a themed team uses the Probability Control granted by a themed team, place two action tokens on the character; the character does not take pushing damage from the placement of these tokens.
Map: Battle Square
Please add Logan to the HCUtils map on J12 with two tokens on him, since I couldn't access it right now.
Edit - I think the League requires a new roll for Cap in the case, however.
If I were to repeat the turns, yes, a new roll would be required.
However, since Logan's not being KOed by Iron Man doesn't affect my following actions, the turn can stay as it was.
Some people would even say that because there were no direct dependencies, the turn must stay as it was. I disagree, but I don't want to go there.
So let's just get Logan back on the map on his last click with 2 tokens, and move on, please. Willpower saved him from being KOed.
I'm sorry for not updating HCUtils map, but can't access it from where I am now.
just wanted to throw this out there, that the dmg happens first and then the pushing from the tokens happens. it didnt matter here cause logan had WP on all 4 of his last clicks, but if he had it on all but the last one for example, he would take the 3 dmg first, and then he WOULD take the pushing dmg for the ko.