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Rocket Racoon deserves a nod. A bit on the expensive side, but he has Leap/Climb to get into position, Super Senses to protect against attacks... And thanks to the Guardian ATA none of his powers can be Outwitted.
BTW, why was E Jinx chosen above the R and V, and why was V Domino chosen above the RE?
^^^This^^^
I play Rocket alot and, more often than not, he's the lone survivor at the end of the fight. Amazing for 65 points - not expensive at all in my book.
May all your hits be crits!
On the whole, human beings want to be good — but not too good, and not quite all the time. - George Orwell
I love prob con. It is a staple if I am trying to build any team that I want to have at least a chance with. My favorites are Sandman, as mentioned, and Impossible Man, who is Impossible to kill. Great article again.
If I make you a trade offer, even if you think it's ridiculous, please at least respond with a kind and simple "Thanks but no thanks."
This is a good list, I would have personally included Rip Hunter and Immortus as well, but I can understand their absence. Also, while I would not have included him, Per Degaton has always worked better for me than you would imagine he would on paper.
I'd like Anarky alot more if you didn't take tokens off opposing figures. Rip Hunter is good, but a bit overpriced. I do like the FF Scarlet Witches. The rookie is good on the cheap. The vet makes a nice Ultimate if you expect to face a lot of Stealth.
Domino is one of my fav pieces all time. It's one of those nostalgic pieces that takes me back to when I first got into clix. Was just such an awesome prob control piece and I always used her in our home games.
I gotta go with Rip Hunter. Phasing to get him where you want and Outwit/PC combo makes him worth the points (although I hardly ever gain the benefit, Hypertime TA helps too). I played him on a Future Theme Team and he functioned just like he does in the comics; working behind the scenes to make sure his team does what it needs to.
As soon as I read the title of this article I thought Immortus was a shoe-in. The ability to use PC and nerf the PC of others is powerful. Coupled with Outwit it can be quite useful.
I was also looking to see Immortus and Rip Hunter, Once I played those two and Danger just to be irritating and make my kids re-roll dang near everything....... TOO MUCH FUN
Rip Hunter's my stable PC'er. The only team my Judge has ever refused to play against again was Immortus, Rip Hunter and a couple of Blackhawk scrubs for a 'Past' theme that will make you sick of PC in under fifty minutes, guaranteed!
I hate the SR Scarlet Witch. Not because I don't have one, but because every time I see her across the table I know I'm in for a PITA game.