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Hmm go into hindering to avoid being Ow'd and allow Skrullvell to HSS in with Ambush or Stay away and let you Ow my defense for Loki Hmm a thousand pricks or a hundred burns
Yeah almost like you had Deadpool talking but nothing he said made sense...even for DP
And you have all the hindering you need as I mean really with all that OW no Hindering necessary
Quote : Originally Posted by Krueger666
Yeah, 2 upgrades, sorry!
And that was my intention with the story post! You won't ever get inside my mind! Muahahahahaha!
Ok, we'll see about the map! Me needs hindering!!! Where is hindering????
NO SANTA LEFT BEHIND
Not Just Another Empty Political Slogan
Ah I got a roll that i thought was Leadership for you and dont worry it wont come tight I am sure you will have me Ko'd by turn 6-7. Ok taking my turn now
NO SANTA LEFT BEHIND
Not Just Another Empty Political Slogan
"Ok Maybe you dont carry around 1 million cash like everyone Krueg. How about 100K and your Bea Arthur/Betty White sex tape collection you old dog you"
"Perhaps if we kill him they will be so grateful they will just leave"
"Alas he can not die so we are stuck with him"
Loki Carries Deadpool to W17
Lyja flies to W18
Wade perps up Loki's D plus 1
Skrulls
1) Ms Marvel 168 pts (9/9) B15
+ Protected 8 pts
+ Ambush 5 pts
2) Spider-Woman 79 pts (7/7) A18
+ Ambush 5 pts
+ Vendetta 6 pts (declared on Susan Richards)
3) Super Apes: Peoter 50 pts (6/6) B16
4) R Shade 27 pts (6/6) B14
5) R Skullbuster 28 pts (5/5) B18
6) R SN Kree Warrior 22 pts (4/4) B19
Susan Richards started in W8 + 8 movement, she can't reach W18. There's no Y row, so Deadpool is in X8. Minor glitches that I won't mind, but work it out next time, if you please. Also, please copy my entire post, so we don't lose the objects and BFC information. Thank you!
Skrulls 1b)
1) Ape TKs the Vine to D20
2) Ms Marvel grabs Ape, then the Generator and flies to D20, dropping Peoter in D19
3) Spider-Woman grabs the Tombstone and moves to E15
Skrull rolls everybody and Protected on a CbC basis
Skrulls
1) Ms Marvel 168 pts (9/9) D20 @
+ Protected 8 pts
+ Ambush 5 pts
2) Spider-Woman 79 pts (7/7) E15 @
+ Ambush 5 pts
+ Vendetta 6 pts (declared on Susan Richards)
3) Super Apes: Peoter 50 pts (6/6) D19 @
4) R Shade 27 pts (6/6) B14
5) R Skullbuster 28 pts (5/5) B18
6) R SN Kree Warrior 22 pts (4/4) B19
HO Generator G15 (w/ Ms Marvel)
This object is not destroyed when used in an attack. After the Generator is used as part of an attack, the attacker places it in any square adjacent to the target after the attack resolves.
HO Tombstone G16 (w/ Spider-Woman)
Continual The defense value of a character carrying a Tombstone is modified by +2. After the resolution of an unsuccessful attack against a character carrying a Tombstone, remove Tombstone from the game.
LO Eleha'al Vine D20
Give a character occupying the same square as this object a power action. Roll a d6 and subtract 4 from the result, minimum result 1. Heal the character of damage equal to the result.
BFC: EXTRAORDINARY DAY
A roll of 11 or 12 on any attack roll is a critical hit. A roll of 2 or 3 on any attack roll is a critical miss.
(Rolls of 3 or 11 do not result in injuries)
HO Generator G15 (w/ Ms Marvel)
This object is not destroyed when used in an attack. After the Generator is used as part of an attack, the attacker places it in any square adjacent to the target after the attack resolves.
HO Tombstone G16 (w/ Spider-Woman)
Continual The defense value of a character carrying a Tombstone is modified by +2. After the resolution of an unsuccessful attack against a character carrying a Tombstone, remove Tombstone from the game.
LO Eleha'al Vine D20
Give a character occupying the same square as this object a power action. Roll a d6 and subtract 4 from the result, minimum result 1. Heal the character of damage equal to the result.
BFC: EXTRAORDINARY DAY
A roll of 11 or 12 on any attack roll is a critical hit. A roll of 2 or 3 on any attack roll is a critical miss.
(Rolls of 3 or 11 do not result in injuries)
HO Generator G15 (w/ Ms Marvel)
This object is not destroyed when used in an attack. After the Generator is used as part of an attack, the attacker places it in any square adjacent to the target after the attack resolves.
HO Tombstone G16 (w/ Spider-Woman)
Continual The defense value of a character carrying a Tombstone is modified by +2. After the resolution of an unsuccessful attack against a character carrying a Tombstone, remove Tombstone from the game.
LO Eleha'al Vine D20
Give a character occupying the same square as this object a power action. Roll a d6 and subtract 4 from the result, minimum result 1. Heal the character of damage equal to the result.
Standard Instructions
BFC: EXTRAORDINARY DAY
A roll of 11 or 12 on any attack roll is a critical hit. A roll of 2 or 3 on any attack roll is a critical miss.
(Rolls of 3 or 11 do not result in injuries) http://www.ianparmenter.com/hcutils/...&t3=x-357y-295
NO SANTA LEFT BEHIND
Not Just Another Empty Political Slogan