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Are we supposed to redo the turn? You didn't make any illegal moves or anything. You just made a move that was sub-optimal, yet legal.
If your original turn stands, the only difference is that instead of KK being KOed, he is knocked back to A-17 (from CR) and is on his last click. The map would look like this:
So why the redo? I mean, I suppose I can take a turn either way, I'm just trying to understand the rationale behind it... (Note that had both of your attacks missed I still would have posted this exact post)
Are we supposed to redo the turn? You didn't make any illegal moves or anything. You just made a move that was sub-optimal, yet legal.
If your original turn stands, the only difference is that instead of KK being KOed, he is knocked back to A-17 (from CR) and is on his last click. The map would look like this:
So why the redo? I mean, I suppose I can take a turn either way, I'm just trying to understand the rationale behind it... (Note that had both of your attacks missed I still would have posted this exact post)
Well, whatever. Choose a turn you'd like to go with.
2010, 2013 HCFL Champ, 2016 Colorado State Champion, 2nd Place Team Worlds
HCFL 2018 - United Atlantis
Well, whatever. Choose a turn you'd like to go with.
I'm not trying to be a jerk or anything, I just bring it up because the net result is the same (KK hit for 5) but in the redo you attacked from a different position that was no longer adjacent to Iron Fist (and I therefore can't retaliate).
I don't think it's fair to redo the positioning like that, so I'm going to stick with the original turn. Hope you're ok with that.
I'm not trying to be a jerk or anything, I just bring it up because the net result is the same (KK hit for 5) but in the redo you attacked from a different position that was no longer adjacent to Iron Fist (and I therefore can't retaliate).
I don't think it's fair to redo the positioning like that, so I'm going to stick with the original turn. Hope you're ok with that.
It's fine. I was in a bad mood because of some campers on Halo: Reach. Wasn't a lot of fun
2010, 2013 HCFL Champ, 2016 Colorado State Champion, 2nd Place Team Worlds
HCFL 2018 - United Atlantis
1/2) Checkmates will Perplex up Captain America's AV twice to 11.
2) Captain America will attack League Elite. AV 9+2 on 16+1 for 3+2 Enhancement damage. Needs a 6. Rolls: 11. Elite's out. 1 SA, 1 KO Cap, 2 AST Checkmate.
3) Gypsy pushes to flee. Rolls: 5. Moves to E-22. Push.
4) Plas will Transporter attack to C-18/19 on Iron Fist. AV 9-2 on DV 15, needs 8. Rolls: 10 for the KO. 1 SA, 1 KO to Plastic Man. Ends back where he started.
Free) Thinker Outwit on Citizen V's Blades.
mbauers' Bad Dudes
1) Mikron O'Jeneus 79 pts (5/5) F-15 @
2) Iron Fist 70 pts (0/7) KOed
3) Karate Kid 63 pts (1/6) A-11 @
4) Citizen V 58 pts (6/6) F-17 @
5) Man Bat Assassin* 40 pts (4/5) E-17 @
6) League Elite* 33 pts (0/5) KOed
7) Amazon of Bana Migh-dall 19 pts (4/4) A-10 @
8) Amazon of Bana Migh-dall 19 pts (4/4) C-10
* League of Assassins ATA 7 pts
Total: 395
Karate Kid 1 SA
Citizen V 1 AST
League Elite 1 AST
Iron Fist 2 SA, 1 KO