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If TKed, the figure moving must roll successfully and the tked character must break away if adjacent to unfriendly characters. TK must also have line of fire to square that the character is moved to. If unsuccessful in break away, the figure breaking away takes a token except in the case of tk, in which case the tker would take the token.
Adding to TK, if the TKer is friendly to character being moved (TKee) and the TKee is adjacent to an opposing character then the TKee must roll a break away as you said. (No other roll is required by the TKer or the TKee.) If the TKee is opposing to the TKer then the TKer must make an attack roll, but no break away roll is required by the TKee or the TKer.