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1) Animal Man charges around through Power Girls space (not a bad route to take if i do say so myself) to U-11 on Hawkie with Incap. Gets him for a token and a push.
2) Flash pushes to UWTW Midnite, getting him for 2 before finishing in V-8
Justice League Europe:
1) R Power Girl (Leg) 97 pts (8/8) T-10
2) R Mister Miracle 64 pts (6/6) W-9 (hindering)
3) R Elongated Man 47 pts KOKOKO
4) R Animal Man 46 pts (5/5) U-11 @
5) R Kid Flash (CR) 45 pts (4/5) V-8 (hindering) @@
total: 299
Animal Man: 1 SA
Kid Flash: 1 SA
vs
Peers' JSA (Modern):
1) R Green Lantern (85) W6
^ Coordination (6)
2) R. Dr. Mid-Nite (24) X6 (3/5) @
3) R Hawkman (59) V12 (6/7) @@
4) U STRIPE (111) X12 W/HO @
1: Hawkman will push to Flurry. First attack on Animal Man. 9 on 16. Needing 7. Roll is: (2,5) for a 7. 3 clicks to AM. 2nd Flurry on Power Girl. 9 on 15. Needing 6 for 2 after Toughness. Roll is: (1,5) for a 6. 2 SA for Hawkman push click.
2: GL phase to V9.
Justice League Europe:
1) R Power Girl (Leg) 97 pts (4/8) S-10 @@
2) R Mister Miracle 64 pts (6/6) V-7 (hindering)
3) R Elongated Man 47 pts KOKOKO
4) R Animal Man 46 pts (2/5) S-9 (hindering) @
5) R Kid Flash (CR) 45 pts (4/5) W-7 (hindering) @
total: 299
Power Girl: 1 SA
Mister Miracle: 1 AST
Animal Man: 1 SA
Kid Flash: 2 SA
vs
Peers' JSA (Modern):
1) R Green Lantern (85) (4/7) V9 @
^ Coordination (6)
2) R. Dr. Mid-Nite (24) X6 (1/5)
3) R Hawkman (59) V12 (5/7) R10 @@
4) U STRIPE (111) V11 W/HO
1: Hawkman will CCE on Power Girl. 7 on 14. Needs a 7 for 3 after Toughness. Roll is: (2,1) for a 3.
Ugh. I think that's pretty much gonna seal it here for the JSA. Needed to almost finish her off and let STRIPE try and focus on that nut Mr. Miracle over there.
Clear the others.
Justice League Europe:
1) R Power Girl (Leg) 97 pts (4/8) S-10 @
2) R Mister Miracle 64 pts (5/6) V-7 (hindering) @@
3) R Elongated Man 47 pts KOKOKO
4) R Animal Man 46 pts (2/5) S-9 (hindering) @
5) R Kid Flash (CR) 45 pts KOKOKO [Injured next Game]
total: 299
Power Girl: 1 SA
Mister Miracle: 2 AST, 2 SA, 1 KO
Animal Man: 2 SA
Kid Flash: 3 SA, 1 AST
vs
Peers' JSA (Modern):
1) R Green Lantern (85) (0/7) KOKOKO
^ Coordination (6)
2) R. Dr. Mid-Nite (24) X6 (1/5)
3) R Hawkman (59) V12 (1/7) R10 @
4) U STRIPE (111) V10
never underestimate this cursed teams ability to #### itself
9B
f) Plex to PGs AV +1
1) PG pushes to get a friggin stat for once! she was hurt in game 1, i sat her last game, and she comes back now, needing a 6, and gets a ####ing crit miss! If I continue to sub for this team i will not use her ever again. Dang, what a piece of garbage.
others clear
Justice League Europe:
1) R Power Girl (Leg) 97 pts (2/8) S-10 @@ [Injured next Game]
2) R Mister Miracle 64 pts (5/6) V-7 (hindering)
3) R Elongated Man 47 pts KOKOKO
4) R Animal Man 46 pts (2/5) S-9 (hindering)
5) R Kid Flash (CR) 45 pts KOKOKO [Injured next Game]
total: 299
Power Girl: 1 SA
Mister Miracle: 2 AST, 2 SA, 1 KO
Animal Man: 2 SA
Kid Flash: 3 SA, 1 AST
vs
Peers' JSA (Modern):
1) R Green Lantern (85) (0/7) KOKOKO
^ Coordination (6)
2) R. Dr. Mid-Nite (24) X6 (1/5)
3) R Hawkman (59) V12 (1/7) R10 @
4) U STRIPE (111) V10
At least it's a sub team and not your real one. I've been having to sit guys on X-Factor for a while now. Still. Wow. I hate when that happens.
1: Hawkman will push on Power Girl with Willpower. 7 on 13 now. Needing a 6 for the KO. Roll is: (4,3) for a 7. SA and KO to Hawkman.
2: STRIPE will now dual target Mr. Miracle and Animal Man. 9 on 15+1 (AM) and 17+1 (MM). Needing 9 for both or 7 for just Animal Man. Roll is: (4,6) for a 10. Miracle hits his Senses (6) and Animal Man takes 3 to the face. SA and KO for STRIPE.
3: Doc Midnite will attempt to hit Miracle. Needs a Miracle. Roll is: (4,6) for another 10, but still a miss.
Justice League Europe:
1) R Power Girl (Leg) 97 pts KOKOKO [Injured next Game]
2) R Mister Miracle 64 pts (5/6) V-7 (hindering)
3) R Elongated Man 47 pts KOKOKO
4) R Animal Man 46 pts KOKOKO
5) R Kid Flash (CR) 45 pts KOKOKO [Injured next Game]
total: 299
Power Girl: 1 SA
Mister Miracle: 2 AST, 2 SA, 1 KO
Animal Man: 2 SA
Kid Flash: 3 SA, 1 AST
vs
Peers' JSA (Modern):
1) R Green Lantern (85) (0/7) KOKOKO
^ Coordination (6)
2) R. Dr. Mid-Nite (24) X6 (1/5) @
3) R Hawkman (59) V12 (1/7) R10 @@
4) U STRIPE (111) V10 @
1) R Power Girl (Leg) 97 pts KOKOKO [Injured next Game]
2) R Mister Miracle 64 pts (5/6) S-9 (hindering) @
3) R Elongated Man 47 pts KOKOKO
4) R Animal Man 46 pts KOKOKO
5) R Kid Flash (CR) 45 pts KOKOKO [Injured next Game]
total: 299
Power Girl: 1 SA
Mister Miracle: 2 AST, 2 SA, 1 KO
Animal Man: 2 SA
Kid Flash: 3 SA, 1 AST
vs
Peers' JSA (Modern):
1) R Green Lantern (85) (0/7) KOKOKO
^ Coordination (6)
2) R. Dr. Mid-Nite (24) X6 (1/5) @
3) R Hawkman (59) V12 (1/7) R10 @@
4) U STRIPE (111) V10 @ [dmg -1]