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Uhm, Carlos, I can't say with 100% certainty just because of my inexperience but pretty sure starting area is supposed to be within one of the two purple rimmed spots (they're in opposing corners on this map).
you are right, somehow I missed the pink lines and I place like in the classic times, replacing the figs now!
1) 85 Batman R HT A21
2) 47 Robin Grayson Crisis 35+ 12 Contingency plan C21
3) 82 GL Hal Jordan (Ch'p) B21
4) 27 Aquaman R HT B22
5) 9 Wendy and Marvin D21
6) 6 Wonder Dog (Dolphin) C22
7) 30 Alfred A22
286
vs
The Legion Of Doom
Alexander Luthor of Earth-2 / The Chief - 63 pts*
w/Contingency Plan - 12 pts
R Icons Cheetah - 37 pts
R HT Gorilla Grodd - 54 pts
R LG Sinestro - 102 pts*
w/Trick Shot - 20 pts
1) 85 Batman R HT A21
2) 47 Robin Grayson Crisis 35+ 12 Contingency plan C21
3) 82 GL Hal Jordan (Ch'p) B21
4) 27 Aquaman R HT B22
5) 9 Wendy and Marvin D21
6) 6 Wonder Dog (Dolphin) C22
7) 30 Alfred A22
286
vs
The Legion Of Doom
1) Alexander Luthor of Earth-2 (5/5) 63 pts* - M-3
w/Contingency Plan - 12 pts
2) R Icons Cheetah (6/6) 37 pts - M-4
3) R HT Gorilla Grodd (7/7) 54 pts - N-3
4) R LG Sinestro (7/7) 102 pts* - N-4
w/Trick Shot - 20 pts
Total: 288 pts
*Mastermind will be on a case-by-case basis, please.
HO: B23. G-9, K-5
LO: H22, N-10, P24.
Map – carnival
BFC – CROSSWINDS
Character that can use the Flight ability cannot use the
Flight or Carry ability.
Which reminds me - I didn't think you could set up objects in your starting area...
Turn 1 redone:
1) GL move int eh same place.
2) ahhh!! ok lol, I will just put the objet in other place out of the starter in B20. Aquaman move to pick up the objet and move back to his originaly place with the objet.
Off in the shadows away from others, Sinestro stares at the hologram transmitting through his power ring. "I don't see why we continue to play this game, Luthor." snarls the Chosen One of Fear.
"Because," replies Lex on the other end, "for some reason the Justice League is reverted to a case of being...Super-Friends. Combined with the PR spin of "Just a Bunch of Harmless Kookie Gimmick Villains" this plays right into our hands. Take my old doppleganger and use it to our advantage."
Glancing back towards the red-haired Earth-2 version, Sinestro shakes his head, transforms to his blue classic outfit and sighs, "This Brainiac had better be worth it."
-----------------------
1 - Free) Alexander, not realizing who's really in charge, is still a Luthor and begins to start rallying the others, reminding them of the dangers of the high winds. "We just need to keep the Super-Friends too busy to realize the true plan." Alexander rolls for Leadership and gets a 4 - success. He converts that to a Manipulation token.
2 - Free) Alexander Perplexes Cheetah's Defense +1.
3) Cheetah sprints to G-11
4) Sinestro follows closely behind, moving to H-11.
5 - Free) Token to CP
Superfriends
1) 85 Batman R HT A21
2) 47 Robin Grayson Crisis 35+ 12 Contingency plan C21
3) 82 GL Hal Jordan (Ch'p) B21 @
4) 27 Aquaman R HT B22 @ (w/HO)
5) 9 Wendy and Marvin D21
6) 6 Wonder Dog (Dolphin) C22
7) 30 Alfred A22
286
vs
The Legion Of Doom
1) Alexander Luthor of Earth-2 (5/5) 63 pts* - M-3 (Plexing Cheetah's Defense)
w/Contingency Plan - 12 pts @
Manipulation Tokens - @
2) R Icons Cheetah (6/6) 37 pts - @ G-11 (Defense +1)
3) R HT Gorilla Grodd (7/7) 54 pts - N-3
4) R LG Sinestro (7/7) 102 pts* - @ H-11
w/Trick Shot - 20 pts
Total: 288 pts
*Mastermind will be on a case-by-case basis, please.
HO: w/Aquaman. G-9, K-5
LO: H22, N-10, P24.
Map – carnival
BFC – CROSSWINDS
Character that can use the Flight ability cannot use the
Flight or Carry ability.