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He has to trigger L/C to get this to work. Using Charge and the L/C portion to attack someone on elevated doesn't trigger L/C since he took a power action to Charge.
It's the MOVE action of L/C that allows you to take a free swing afterwards.
One would think, but it doesn't specify that
EDIT: Just thought of something funny. The rules guys don't post always if correct answer is given. If they don't the last thing said is the correct ruling. So you and i could go thru the "is not" "is to" thing and it technically changes the ruling. Hope no ones trying to play this right now
He has to trigger L/C to get this to work. Using Charge and the L/C portion to attack someone on elevated doesn't trigger L/C since he took a power action to Charge.
It's the MOVE action of L/C that allows you to take a free swing afterwards.
In this case, if I have L/C, what if I don't move at all and I am adjacent to elevated and i want to attack a figure on the edge of the elevated next to me? If I use the move action for L/C I would not be able to attack. If I use the Close combat action portion of L/C to attack said figure, i would not be able to move.
LEAP/CLIMB - Give this character a move action and move it up to itsspeed value. It automatically breaks away, may move through squares adjacent to and occupied by opposing figures, and ignores the effects of hindering terrain, elevated terrain, and outdoor blocking terrain on movement. When you give this character a close combat action, it may target a character regardless of the target’s elevation.
The fact that I currently possess L/C means I can target a character regardless of the target’s elevation when (or anytime) you give this character a close combat action.
Charge gives you a free close combat action.
If it was the MOVE action of L/C that allowed you to take a free swing afterwards, then every figure with L/C would have natural pounce
Last edited by PredatorSmurf; 05/16/2011 at 13:43..
"He's Predator Smurf! Not Happy Smurf or Gleeful Smurf or even PMSing Smurfette! He's Predator Smurf! What kind of attitude do you think he's gonna have?" -Songwriterz-
LEAP TALL BUILDINGS: Superman can use leap climb. When he uses leap climb, if he starts his movement on elevated terrain and ends on grounded terrain, he can then make a close combat attack as a free action.
If Superman charges to the base of some elevated terrain and then punches someone up top, he is not using leap until the movement portion of charge is over (he uses it during the close combat action portion of charge). Thus, when he uses leap climb in this case, he does not start on elevated terrain, so his trait does not grant him a close combat attack afterward.
LEAP TALL BUILDINGS: Superman can use leap climb. When he uses leap climb, if he starts his movement on elevated terrain and ends on grounded terrain, he can then make a close combat attack as a free action.
If Superman charges to the base of some elevated terrain and then punches someone up top, he is not using leap until the movement portion of charge is over (he uses it during the close combat action portion of charge). Thus, when he uses leap climb in this case, he does not start on elevated terrain, so his trait does not grant him a close combat attack afterward.
Superman can only benefit from LEAP TALL BUILDINGS when all the prereqs are met and he uses L/C. there is no benefit from LEAP TALL BUILDINGS when using charge.
"He's Predator Smurf! Not Happy Smurf or Gleeful Smurf or even PMSing Smurfette! He's Predator Smurf! What kind of attitude do you think he's gonna have?" -Songwriterz-
LEAP TALL BUILDINGS: Superman can use leap climb. When he uses leap climb, if he starts his movement on elevated terrain and ends on grounded terrain, he can then make a close combat attack as a free action.
even if superman does not use the bolded portion of "leap tall buildings" he can still use the benefits of the underline portion. True he CAN NOT use charge and Leap/climb at the same time but he can still utilize the close combat, different elevation, aspect of leap climb with charge,
LEAP/CLIMB Give this character a move action and move it up to its
speed value. It automatically breaks away, may move through squares adjacent
to and occupied by opposing figures, and ignores the effects of hindering terrain,
elevated terrain, and outdoor blocking terrain on movement. When you give this
character a close combat action, it may target a character regardless of the target’s
elevation.
The bolded part of the power explains the other benefit of possessing or being able to use leap/climb.
if we look at charge
CHARGE Give this character a power action; halve its speed value for the action.
Move this character up to its speed value and then it may be given a close combat
action as a free action. A character using this power ignores knock back.
Charge gives the character a free close combat action which can then be used with the close combat benefit of leap/climb.
That would be where the point comes in that you are using Leap/Climb when making a close combat attack from non-elevated to elevated and if you started the charge from elevated you technically have met all pre-req's to get the free attack at the end of that action
It would seem to infer the intent of using leap/climb to move but it does not say you have to use it to move. I think the inference is there but it leaves room for rather liberal interpretation and usage.
It would seem to infer the intent of using leap/climb to move but it does not say you have to use it to move. I think the inference is there but it leaves room for rather liberal interpretation and usage.
I disagree that the power infers that you need to move to use L/C to make the attack on the elevated target; if you had to move to use L/C to attack an elevated target, you would also need a power (such as charge) or trait that allowed you to do so.
However, I could see it being ruled that to make the close combat attack against an elevated target, you would need to use a power action to activate L/C.
That would prevent Supes from making two attacks, and jive with the power action being needed to activate L/C.
That being said, I don't think going the other direction and saying that the final sentence is a passive boost would be a bad interpretation, either.
AN #050 Superman has a trait that allows him to make a free close combat attack in certain situations if he uses Leap/Climb - what exactly qualfies as "using Leap/Climb"? For example, if Superman were using Lunge and used the second part of Leap/Climb to attack a character on a different elevation after using Lunge, would that count as "using Leap/Climb" for the trait?
(normalview) We're still considering the issue, but at the moment the way the trait reads would include any use of Leap/Climp. So as long as the other conditions in the trait are met, attacking a character on a different elevation would currently activate the trait.
In this case, if I have L/C, what if I don't move at all and I am adjacent to elevated and i want to attack a figure on the edge of the elevated next to me? If I use the move action for L/C I would not be able to attack. If I use the Close combat action portion of L/C to attack said figure, i would not be able to move.
LEAP/CLIMB - Give this character a move action and move it up to itsspeed value. It automatically breaks away, may move through squares adjacent to and occupied by opposing figures, and ignores the effects of hindering terrain, elevated terrain, and outdoor blocking terrain on movement. When you give this character a close combat action, it may target a character regardless of the target’s elevation.
The fact that I currently possess L/C means I can target a character regardless of the target’s elevation when (or anytime) you give this character a close combat action.
Charge gives you a free close combat action.
If it was the MOVE action of L/C that allowed you to take a free swing afterwards, then every figure with L/C would have natural pounce
Quote : Originally Posted by chrisdosmil
veritas610349 is correct.
Chrisdosmil is correct that veritas 610349 is correct.
Chrisdosmil is correct that veritas 610349 is correct.
Correct?
Quote : Originally Posted by veritas610349
CHARGE - Give this character a power action; halve its speed value for the action. Move this character up to its speed value and then it may be given a close combat action as a free action. A character using this power ignores knock back.
LEAP/CLIMB - Give this character a move action and move it up to its speed value. It automatically breaks away, may move through squares adjacent to and occupied by opposing figures, and ignores the effects of hindering terrain, elevated terrain, and outdoor blocking terrain on movement. When you give this character a close combat action, it may target a character regardless of the target’s elevation.
Two different actions.
Superman can use leap climb. When he uses leap climb, if he starts his movement on elevated terrain and ends on grounded terrain, he can then make a close combat attack as a free action.
This statement is read:
Use leap/climb, move from elevated terrain to grounded terrain, then close combat attack free action
leap/climb alows for a close combat action not attack. Superman allows for a free close combat attack. you can use leap/climb to attack someone on elivated from grounded after the charge but not gain a second attack from superman's power
Everything is correct on my statments except for the bolded above. Like normalview says, based on the current wording of Superman's trait you can benefit from his trait if you charge from elevated to grounded terrain due to the fact that you are still using L/C by using the passive portion of the L/C power.
I dont think it is in the traits original intent but I am not one to consider that. I lack the orange credentials.
"He's Predator Smurf! Not Happy Smurf or Gleeful Smurf or even PMSing Smurfette! He's Predator Smurf! What kind of attitude do you think he's gonna have?" -Songwriterz-