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1) Harley Perplexes Osiris' attack up 1
2) Osiris HSS attacks Molly at square G13, picking up the HO at H18...(2,5) = 7 misses by 1, HO is out of the game...Osiris will end his movement at G14.
3) Shade will move to M15.
4) Everyone else will rest.
Runaways
1) R Chase Stein* 45 pts (6/6) J-9 (hindering)
2) E Molly Hayes 43 pts (4/4) H-12 (monitor room) @
3) E Karolina Dean** 55 pts (6/6) H-8 (hindering) @
4) U Nico Minoru 84 pts (6/6) I-9 (has PC) (hindering terrain)
5) U Gertrude Yorkes & Old Lace 54 pts (6/6) J-10
* Lunge (Feat)
** Not So Special 3pts (Team Feat), Armor piercing (Feat)
Critical Strike
At the beginning of each of the first player's turns, place a strike token on this card if there are fewer than six strike tokens on this card. When a friendly character is attacking a single opposing character and the result is a critical hit, you may choose to deal damage normally, or deal damage equal to the number of strike tokens on this card and then remove all strike tokens from this card.
Free) Nico rolls for leadership. Roll is 2, fail. The Runaways have 3 actions.
1). Karolina pushes and tries to make a running shot attack using armor piercing. She flies to L-11 and targets Osiris. 10 VS 17 (no bonus due to monitor room). Need 7, roll is
3+6=9, hit. Osiris takes 1 click of damage due to Armor piercing. Karolina takes 1 click of pushing damage and earns 1 SA.
Free) Nico uses staff of one and gains Imp
2). Chase leap climbs to I-14 carrying Gert and Nico with him. They are placed as shown on the map and in the re-cap.
Clear
Done
THEME PC on a case by case basis please (including break away rolls)
Runaways
1) R Chase Stein* 45 pts (6/6) I-14 (hindering) @
2) E Molly Hayes 43 pts (4/4) H-12 (monitor room)
3) E Karolina Dean** 55 pts (5/6) L-11 @@
4) U Nico Minoru 84 pts (6/6) J-13 (has imp)
5) U Gertrude Yorkes & Old Lace 54 pts (6/6) (hindering) H-14
* Lunge (Feat)
** Not So Special 3pts (Team Feat), Armor piercing (Feat)
Critical Strike
At the beginning of each of the first player's turns, place a strike token on this card if there are fewer than six strike tokens on this card. When a friendly character is attacking a single opposing character and the result is a critical hit, you may choose to deal damage normally, or deal damage equal to the number of strike tokens on this card and then remove all strike tokens from this card.
1) Cap Boom moves to I16
2) Chesire moves to I15.
3) Harley will perplex up her own defense up 1.
4) Deathstroke will use Energy Explosion on Nico 7 on a 15 with +1 for hindering so 16...(6,3) = 9 hits, no damage to Nico but does splash damage to Chase
5) Everyone else will clear.
Runaways
1) R Chase Stein* 45 pts (6/6) I-14 (hindering) @
2) E Molly Hayes 43 pts (4/4) H-12 (monitor room)
3) E Karolina Dean** 55 pts (5/6) L-11 @@
4) U Nico Minoru 84 pts (6/6) J-13 (has imp)
5) U Gertrude Yorkes & Old Lace 54 pts (6/6) (hindering) H-14
* Lunge (Feat)
** Not So Special 3pts (Team Feat), Armor piercing (Feat)
Critical Strike
At the beginning of each of the first player's turns, place a strike token on this card if there are fewer than six strike tokens on this card. When a friendly character is attacking a single opposing character and the result is a critical hit, you may choose to deal damage normally, or deal damage equal to the number of strike tokens on this card and then remove all strike tokens from this card.
Free) Nico rolls for leadership roll is a 1, fail. The Runaways have 3 actions.
Free) Nico uses staff of one and gains Outwit.
Free) Nico Outwits Osiris Invulnerability (thanks to Molly and Monitor room).
1). Nico tries to hit Osiris with a ranged attack. 9 VS 16 (no hindering bonus and she has LOF due to Molly and monitor room). Need 7. Roll is 5+4=9, Hit. Osiris takes 2 clicks of damage and Nico earns 1 SA.
2). Gert and OL makes a duo attack targeting Osiris. Invulnerability is still outwitted. First attack 9 VS 16. Need 7. Roll is 3+2=5, miss. Free) Molly takes a token to force a re-roll. New roll for the first attack is 6+1=7, hit. Osiris is KO. Gert earns 1 SA and 1 KO, Molly 1 AST and Nico 1 AST.
Clear
Done
THEME PC ON A CASE BY CASE BASIS
Runaways
1) R Chase Stein* 45 pts (6/6) I-14 (hindering)
2) E Molly Hayes 43 pts (4/4) H-12 (monitor room) @
3) E Karolina Dean** 55 pts (5/6) L-11
4) U Nico Minoru 84 pts (6/6) J-13 (has outwit) @
5) U Gertrude Yorkes & Old Lace 54 pts (6/6) (hindering) H-14 @
* Lunge (Feat)
** Not So Special 3pts (Team Feat), Armor piercing (Feat)
Total – 299 pts
Theme: Runaways (1/2 theme PC)
Molly AST [1]
Karolina SA [2]
Nico SA [1]
Gert and OL SA [1] KO [1]
Critical Strike
At the beginning of each of the first player's turns, place a strike token on this card if there are fewer than six strike tokens on this card. When a friendly character is attacking a single opposing character and the result is a critical hit, you may choose to deal damage normally, or deal damage equal to the number of strike tokens on this card and then remove all strike tokens from this card.
Free) Nico rolls for leadership roll is a 1, fail. The Runaways have 3 actions.
Free) Nico uses staff of one and gains Outwit.
Free) Nico Outwits Osiris Invulnerability (thanks to Molly and Monitor room).
1). Nico tries to hit Osiris with a ranged attack. 9 VS 16 (no hindering bonus and she has LOF due to Molly and monitor room). Need 7. Roll is 5+4=9, Hit. Osiris takes 2 clicks of damage and Nico earns 1 SA.
2). Gert and OL makes a duo attack targeting Osiris. Invulnerability is still outwitted. First attack 9 VS 16. Need 7. Roll is 3+2=5, miss. Free) Molly takes a token to force a re-roll. New roll for the first attack is 6+1=7, hit. Osiris is KO. Gert earns 1 SA and 1 KO, Molly 1 AST and Nico 1 AST.
Clear
Done
THEME PC ON A CASE BY CASE BASIS
Runaways
1) R Chase Stein* 45 pts (6/6) I-14 (hindering)
2) E Molly Hayes 43 pts (4/4) H-12 (monitor room) @
3) E Karolina Dean** 55 pts (5/6) L-11
4) U Nico Minoru 84 pts (6/6) J-13 (has outwit) @
5) U Gertrude Yorkes & Old Lace 54 pts (6/6) (hindering) H-14 @
* Lunge (Feat)
** Not So Special 3pts (Team Feat), Armor piercing (Feat)
Total – 299 pts
Theme: Runaways (1/2 theme PC)
Molly AST [1]
Karolina SA [2]
Nico SA [1]
Gert and OL SA [1] KO [1]
Critical Strike
At the beginning of each of the first player's turns, place a strike token on this card if there are fewer than six strike tokens on this card. When a friendly character is attacking a single opposing character and the result is a critical hit, you may choose to deal damage normally, or deal damage equal to the number of strike tokens on this card and then remove all strike tokens from this card.
1). Karolina tries to break away and make a RS attack. Roll is a 5, success! Karolina flies to H-14 and targets Deathstroke. 9 VS 15 (no hindering bonus due to Molly and monitor room). Need 6. Roll is 4+3=7, hit. Deathstroke takes 2 clicks of damage and Karolina earns 1 SA.
2). Chase leapfrogs to C-14 carrying Karolina, Nico and Gert and OL with him. They are placed as shown on the map and in the re-cap.
Clear
Done
THEME PC AND REGULAR PC ON A CASE BY CASE BASIS
Runaways
1) R Chase Stein* 45 pts (6/6) H-14 (hindering) @
2) E Molly Hayes 43 pts (4/4) H-12 (monitor room)
3) E Karolina Dean** 55 pts (5/6) C-13 @
4) U Nico Minoru 84 pts (6/6) B-13 (has PC)
5) U Gertrude Yorkes & Old Lace 54 pts (6/6) (hindering) D-13
* Lunge (Feat)
** Not So Special 3pts (Team Feat), Armor piercing (Feat)
Total – 299 pts
Theme: Runaways (1/2 theme PC)
Molly AST [1]
Karolina SA [3]
Nico SA [1]
Gert and OL SA [1] KO [1]
Critical Strike
At the beginning of each of the first player's turns, place a strike token on this card if there are fewer than six strike tokens on this card. When a friendly character is attacking a single opposing character and the result is a critical hit, you may choose to deal damage normally, or deal damage equal to the number of strike tokens on this card and then remove all strike tokens from this card.
Critical Strike
At the beginning of each of the first player's turns, place a strike token on this card if there are fewer than six strike tokens on this card. When a friendly character is attacking a single opposing character and the result is a critical hit, you may choose to deal damage normally, or deal damage equal to the number of strike tokens on this card and then remove all strike tokens from this card.
Critical Strike
At the beginning of each of the first player's turns, place a strike token on this card if there are fewer than six strike tokens on this card. When a friendly character is attacking a single opposing character and the result is a critical hit, you may choose to deal damage normally, or deal damage equal to the number of strike tokens on this card and then remove all strike tokens from this card.
Critical Strike
At the beginning of each of the first player's turns, place a strike token on this card if there are fewer than six strike tokens on this card. When a friendly character is attacking a single opposing character and the result is a critical hit, you may choose to deal damage normally, or deal damage equal to the number of strike tokens on this card and then remove all strike tokens from this card.
Free). Nico rolls for leadership. Roll is a 2 fail, the Runaways have 3 actions.
1). Karolina makes a RS attack. She flies to G-16 and targets Chesire with a EE attack. 9 VS 15 (no hindering bonus thanks to Molly and monitor room). Need a 6 to hit (9 to cause splash damage on captain Bomerang). Roll is 6+2=8, hit. Chesire and Shade takes 1 click of EE damage. Karolina earns 1 SA.
2). Chase leapfrogs to I-18 carrying Nico and Gert & OL with him. They are placed as shown on the map and in the re-cap.
3). Molly runs to H-15.
Free) Nico uses staff of one and gains IMP
Clear
Done
THEME PC ON A CASE BY CASE BASIS INCLUDING BREAK AWAY ROLLS.
Runaways
1) R Chase Stein* 45 pts (6/6) I-18 @
2) E Molly Hayes 43 pts (4/4) H-15 @
3) E Karolina Dean** 55 pts (5/6) G-16 @
4) U Nico Minoru 84 pts (6/6) J-17 (has IMP)
5) U Gertrude Yorkes & Old Lace 54 pts (6/6) (hindering) I-17
* Lunge (Feat)
** Not So Special 3pts (Team Feat), Armor piercing (Feat)
Total – 299 pts
Theme: Runaways (1/2 theme PC)
Molly AST [1]
Karolina SA [4]
Nico SA [1]
Gert and OL SA [1] KO [1]
Critical Strike
At the beginning of each of the first player's turns, place a strike token on this card if there are fewer than six strike tokens on this card. When a friendly character is attacking a single opposing character and the result is a critical hit, you may choose to deal damage normally, or deal damage equal to the number of strike tokens on this card and then remove all strike tokens from this card.
1) Harley will perplex down Getrude and old Lace's defense down 1.
2) Captain Boomerang will take a swing at Getrude and Old Lace, 10 on a 14...(4,2) = 6 hits for 1 damage after toughness
3) Chesire will take a swing on Nico, 7 on a 15 (6,3) 9 hits, but deals no damage due to IMP.
Runaways
1) R Chase Stein* 45 pts (6/6) I-18 @
2) E Molly Hayes 43 pts (4/4) H-15 @
3) E Karolina Dean** 55 pts (5/6) G-16 @
4) U Nico Minoru 84 pts (6/6) J-17 (has IMP)
5) U Gertrude Yorkes & Old Lace 54 pts (5/6) (hindering) I-17
* Lunge (Feat)
** Not So Special 3pts (Team Feat), Armor piercing (Feat)
Total – 299 pts
Theme: Runaways (1/2 theme PC)
Molly AST [1]
Karolina SA [4]
Nico SA [1]
Gert and OL SA [1] KO [1]
Critical Strike
At the beginning of each of the first player's turns, place a strike token on this card if there are fewer than six strike tokens on this card. When a friendly character is attacking a single opposing character and the result is a critical hit, you may choose to deal damage normally, or deal damage equal to the number of strike tokens on this card and then remove all strike tokens from this card.
Ok, you do not have LOF to OL for the perplex. But you would still hit. I'll not PC the hit on OL. Chesire is not next to Nico, but I guess she would target Molly instead???? That would have been a miss. Let me know if I can take my turn.
I hope I’m not out of line here. I thought I’d take my turn just to keep things moving . But let me know if you have any objections. Man I got real lucky that I hit Osiris early on. HSS and flight on a map like this is a nighmare to face
Runaways Turn 8B
Free) Nico rolls for leadership roll is a success! Free) Nico removes a token from Chase. The Runaways have 4 actions.
Free) Nico uses staff of one and gains PC
1). Gert & OL tries a duo attack. First attack targets Captain Bomerang. 9 VS 16. Need 7. Roll is 2+2=4, miss. Nico will PC that attack. New roll is 4+5=9 hit. Bomerang takes 3 clicks of damage. Second duo attack targets Shade 9 VS 14. Need 5. Roll is 3+4=7, hit. Shade takes 2 clicks of damage. Gert & OL earns 2 SA and Nico 1 AST.
2). Nico tries to hit Harley with a range attack. 9 VS 15. Need 6. Roll is 6+4=10, hit. Harley takes 2 clicks of damage and Nico earns 1 SA.
3). Chase has no token due to leadership earlier. Chase Lunges to I-17 carrying Gert & OL and Nico with him. They are places as Shown on the map (H-16 & I-18) and Chase targets Shade with an CCE attack. 8 VS 13. Need 5. Roll is 4+6=10, hit. Shade takes 4 and is KO. Chase earns 1 SA and 1 KO.
4). Karolina pushes and makes a RS attack. She flies to G-17 and targets Deathstroke. 9 VS 14. Need 5. Roll is 1+3=4, miss. Karolina takes a click of damage from the push.
Theme PC on a case by case basis.
Runaways
1) R Chase Stein* 45 pts (6/6) I-17 @
2) E Molly Hayes 43 pts (4/4) H-15
3) E Karolina Dean** 55 pts (4/6) G-17 @@
4) U Nico Minoru 84 pts (6/6) J-17 (has PC) @
5) U Gertrude Yorkes & Old Lace 54 pts (5/6) (hindering) H-16 @
* Lunge (Feat)
** Not So Special 3pts (Team Feat), Armor piercing (Feat)
Total – 299 pts
Theme: Runaways (1/2 theme PC)
Molly AST [1]
Karolina SA [4]
Nico SA [2] AST [1]
Gert and OL SA [2] KO [1]
Critical Strike
At the beginning of each of the first player's turns, place a strike token on this card if there are fewer than six strike tokens on this card. When a friendly character is attacking a single opposing character and the result is a critical hit, you may choose to deal damage normally, or deal damage equal to the number of strike tokens on this card and then remove all strike tokens from this card.