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Free: Magneto attempts to command his mutant army, (1) and fails to rouse their hearts and minds to the cause.
Free: Mystique perplexes up the Damage of Quicksilver, by informing him that a big hit here could impress his father.
1: Magneto tosses his son up to L-14.
2: Quicksilver runs to M-8 with +1 damage, swinging on Mr Terrific, ending at K-10. (4,4) 8 is a hit.
I assume you are theme, did you want to use a prob here? Yes, token to Star-Spangled Kid. (6,1) 7 is still a hit, but at least with no knockback. 3 clicks to Mr. Terrific. 1 SA Quicksilver, 1 AST Magneto, 1 AST Mystique.
Brotherhood of Evil Mutants (home)
1) R Magneto 80 pts (7/7) J-20@
2) R Rogue (FF) 79 pts (6/7) N-23
3) R Blob 31 pts (6/6) N-20
4) R Pyro 27 pts (5/5) I-23
5) R Quicksilver 49 pts (6/6) K-10@
6) R Mystique 34 pts (5/5) N-21
Total – 300 pts
Magneto: 1 AST
Quicksilver: 1 SA
Mystique: 1 AST
vs
Justice Society of America (Modern) (visitor)
1) R Green Lantern (OR) 85 pts M12 @
2) R Wildcat 54 pts N12
3) R Mr. Terrific 54 pts (2/5) L7
4) R Hawkman (OR) 59 pts M13 @
5) R Star-Spangled Kid 40 pts N9 @
Total – 296 pts
HO: K-14, G-14, O4
LO: L-11, E11, M14
BFC: Darkness
Characters with a range value greater then 6 have a range value of 6 instead. Perplex may not be used to increase a range value to a number greater than 6. Powers and abilities that affect characters up to 10 squares away instead affect characters only up to 6 squares away.
1 Mr. Terrific will shoot back at Quicksilver. 7 on 16, and getting past supersenses. Needing 9. Roll is: (3,6) for a 9. Supersenses: (4). That'll stick for 2 on Quicks. SA to Terrific.
Clear the others.
Brotherhood of Evil Mutants (home)
1) R Magneto 80 pts (7/7) J-20
2) R Rogue (FF) 79 pts (6/7) N-23@@
3) R Blob 31 pts (6/6) N-20@
4) R Pyro 27 pts (5/5) I-23
5) R Quicksilver 49 pts (4/6) J-19
6) R Mystique 34 pts (5/5) N-21@
Total – 300 pts
vs
Justice Society of America (Modern) (visitor)
1) R Green Lantern (OR) 85 pts M10
2) R Wildcat 54 pts N10
3) R Mr. Terrific 54 pts (2/5) L7 @
4) R Hawkman (OR) 59 pts M9
5) R Star-Spangled Kid 40 pts N9
Total – 296 pts
HO: K-14, G-14, O4
LO: L-11, E11, M14
BFC: Darkness
Characters with a range value greater then 6 have a range value of 6 instead. Perplex may not be used to increase a range value to a number greater than 6. Powers and abilities that affect characters up to 10 squares away instead affect characters only up to 6 squares away.
2: Rogue charges to O-12, picking up the heavy, attacking Wildcat with it. (1,5) 6 misses by 1.
Free: Blob moves to J-19.
Free: Pyro moves to K-18.
Brotherhood of Evil Mutants (home)
1) R Magneto 80 pts (6/7) J-20@@
2) R Rogue (FF) 79 pts (6/7) O-12@
3) R Blob 31 pts (6/6) J-19@
4) R Pyro 27 pts (5/5) K-18@
5) R Quicksilver 49 pts (4/6) J-10
6) R Mystique 34 pts (5/5) N-21
Total – 300 pts
vs
Justice Society of America (Modern) (visitor)
1) R Green Lantern (OR) 85 pts M10
2) R Wildcat 54 pts N10
3) R Mr. Terrific 54 pts (2/5) L7 @
4) R Hawkman (OR) 59 pts M9
5) R Star-Spangled Kid 40 pts N9
Total – 296 pts
HO: K-14, G-14, O4
LO: L-11, E11, M14
BFC: Darkness
Characters with a range value greater then 6 have a range value of 6 instead. Perplex may not be used to increase a range value to a number greater than 6. Powers and abilities that affect characters up to 10 squares away instead affect characters only up to 6 squares away.
1 Alan Scott will RS to L10 and try and hit Quicksilver. 9 on 17. Needing an 8 for 3 clix. Roll is: (2,6) for an 8. Quicksilver will Theme Prob that attack. Roll is: (6,6) for a crit hit. That will deal 4 damage and KO him straightaway. SA and KO to Alan.
2 Wildcat will Flurry on Rogue. 10 on 16, needing 6 for 1 after INV. Roll is: (3,1) for a 4. Miss. 2nd Flurry 10 on 16. Roll is: (4,6) for a 10. SA to Wildcat.
3 Hawkman will charge on Pyro ending at L17. 10 on 16, needing a 6 for 2. Roll is: (3,5) for an 8. SA to Hawkman, 2 to Pyro.
Brotherhood of Evil Mutants (home)
1) R Magneto 80 pts (6/7) J-20 @@
2) R Rogue (FF) 79 pts (5/7) O-12 @
3) R Blob 31 pts (6/6) J-19 @
4) R Pyro 27 pts (3/5) K-18 @
5) R Quicksilver 49 pts KOKOKO (injured)
6) R Mystique 34 pts (5/5) N-21
Total – 300 pts
vs
Justice Society of America (Modern) (visitor)
1) R Green Lantern (OR) 85 pts (7/7) L11 @
2) R Wildcat 54 pts (7/7) N10 @
3) R Mr. Terrific 54 pts (2/5) L7
4) R Hawkman (OR) 59 pts (7/7) L17 @
5) R Star-Spangled Kid 40 pts (5/5) N9
Total – 296 pts
Mr. Terrific: SA [1]
Green Lantern: SA [1] KO [1]
Wildcat: SA [1]
Hawkman: SA [1]
HO: K-14, G-14, O4
LO: L-11, E11, M14
BFC: Darkness
Characters with a range value greater then 6 have a range value of 6 instead. Perplex may not be used to increase a range value to a number greater than 6. Powers and abilities that affect characters up to 10 squares away instead affect characters only up to 6 squares away.
Hey man. I think you have one more theme prob. Didn't know if you'd want to push Pyro to use it on his. I went ahead and left Wildcat's miss/hit flurry in there because it wasn't made illegal. I had to take Spangled's away because there was no longer a target for her, so Hawkman charged in her stead.
Free: Mags makes his leadership. (5) and clears the token off of Blob.
Free: Mystique perplexes up Blob's attack to 8.
1: Blob charges to K-18 vs Hawkman with +1 atk. (2,4) 6 is a miss. Pyro take a token to prob. (1,1) 2. Blob critically misses dealing one to himself.
2: Rogue pushes to hit Wildcat. (2,6) 8 is a hit for 2 after toughness. 1 SA Rogue.
Brotherhood of Evil Mutants (home)
1) R Magneto 80 pts (6/7) J-20
2) R Rogue (FF) 79 pts (4/7) O-12 @@
3) R Blob 31 pts (5/6) J-19 @ (injured next game)
4) R Pyro 27 pts (2/5) K-18 @@
5) R Quicksilver 49 pts KOKOKO (injured next game)
6) R Mystique 34 pts (5/5) N-21
Total – 300 pts
Magneto: 1 AST
Rogue: 1 SA
Quicksilver: 1 SA
Mystique: 1 AST
vs
Justice Society of America (Modern) (visitor)
1) R Green Lantern (OR) 85 pts (7/7) L11 @
2) R Wildcat 54 pts (5/7) N10 @
3) R Mr. Terrific 54 pts (2/5) L7
4) R Hawkman (OR) 59 pts (7/7) L17 @
5) R Star-Spangled Kid 40 pts (5/5) N9
Total – 296 pts
Mr. Terrific: SA [1]
Green Lantern: SA [1] KO [1]
Wildcat: SA [1]
Hawkman: SA [1]
HO: K-14, G-14, O4
LO: L-11, E11, M14
BFC: Darkness
Characters with a range value greater then 6 have a range value of 6 instead. Perplex may not be used to increase a range value to a number greater than 6. Powers and abilities that affect characters up to 10 squares away instead affect characters only up to 6 squares away.
1) R Magneto 80 pts (6/7) J-20
2) R Rogue (FF) 79 pts (4/7) O-12 @@
3) R Blob 31 pts (5/6) J-19 @ (injured next game)
4) R Pyro 27 pts (2/5) K-18 @@
5) R Quicksilver 49 pts KOKOKO (injured next game)
6) R Mystique 34 pts (5/5) N-21
Total – 300 pts
Magneto: 1 AST
Rogue: 1 SA
Quicksilver: 1 SA
Mystique: 1 AST
vs
Justice Society of America (Modern) (visitor)
1) R Green Lantern (OR) 85 pts (7/7) L11
2) R Wildcat 54 pts (5/7) N10
3) R Mr. Terrific 54 pts (2/5) M11 @
4) R Hawkman (OR) 59 pts (7/7) L17
5) R Star-Spangled Kid 40 pts (5/5) O11 @
Total – 296 pts
Mr. Terrific: SA [1]
Green Lantern: SA [1] KO [1]
Wildcat: SA [1]
Hawkman: SA [1]
HO: K-14, G-14, O4
LO: L-11, E11, M14
BFC: Darkness
Characters with a range value greater then 6 have a range value of 6 instead. Perplex may not be used to increase a range value to a number greater than 6. Powers and abilities that affect characters up to 10 squares away instead affect characters only up to 6 squares away.