You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
lead=4
free) Recorder perplex down Jonn's defense to 16.
1. Skrullvel HSS on Jonn from D21. 10 vs 16 for 4+2(generator)-2(invul). Shape change=1, roll=4,4=8 hit. She re-picks up the generator and ends in
E13. No push cuz of indomitable.
2. Ice Commando will Running shot pulsewave from D24. 9 vs 16+1(hinder). Roll is a 7 miss
3. Weapons Launcher will TK the HO he's standing on at Jonn. 9 vs 16+1. ShapeChang=1, attack=9 hit. Jonn takes 2 after toughness.
Entangle: Prerequisites: Plasticity Choose a character.
Opposing characters attempting to target the character with a close combat attack must roll one six-sided die before making the attack. On a result of 1 or 2, the opposing character cannot attack the character. It is not given an action token, but it cannot be given another action or make another attack that turn.
Generator: (Skrullvel)
HO: K-8, Q-9
LO: G-8, D21
BFC – De-Feated
At the beginning of each player's turn, that player must roll a d6. On a result of 1, feats assigned to characters controlled by that player are ignored until the beginning of the next player's turn.
Entangle: Prerequisites: Plasticity Choose a character.
Opposing characters attempting to target the character with a close combat attack must roll one six-sided die before making the attack. On a result of 1 or 2, the opposing character cannot attack the character. It is not given an action token, but it cannot be given another action or make another attack that turn.
Generator: (Skrullvel)
HO: K-8, Q-9
LO: G-8, D21
BFC – De-Feated
At the beginning of each player's turn, that player must roll a d6. On a result of 1, feats assigned to characters controlled by that player are ignored until the beginning of the next player's turn.
Entangle: Prerequisites: Plasticity Choose a character.
Opposing characters attempting to target the character with a close combat attack must roll one six-sided die before making the attack. On a result of 1 or 2, the opposing character cannot attack the character. It is not given an action token, but it cannot be given another action or make another attack that turn.
Generator: (Skrullvel)
HO: K-8, Q-9
LO: G-8, D21
BFC – De-Feated
At the beginning of each player's turn, that player must roll a d6. On a result of 1, feats assigned to characters controlled by that player are ignored until the beginning of the next player's turn.
Free) Jarvis pushes to move in place, KO'ing himself.
1. J'onn pushes to attack Skrullvel. No Skrull TA roll, as J'onn has Battle Fury and ignores Shape Change. Skrullvel's Entangle roll=3. 9 v 17+1 (Perplex). Roll=3,6. Hits for 3 damage, reduced to 1 by Invulnerability. J'onn gets 1 SA.
2. Justice pushes to TK the HO in K-8 at Skrullvel. Skrull TA roll=3. 8 v 17. Roll=2,3. Scarlet Witch PCs that to 5,6. Hits for 3 damage, reduced to 2 by Toughness. Justice gets 1 SA, and Scarlet Witch gets 1 AST.
Scarlet Witch will PC the first successful attack that she can see.
Entangle: Prerequisites: Plasticity Choose a character.
Opposing characters attempting to target the character with a close combat attack must roll one six-sided die before making the attack. On a result of 1 or 2, the opposing character cannot attack the character. It is not given an action token, but it cannot be given another action or make another attack that turn.
Generator: (Skrullvel)
HO: Q-9
LO: G-8, D21
BFC – De-Feated
At the beginning of each player's turn, that player must roll a d6. On a result of 1, feats assigned to characters controlled by that player are ignored until the beginning of the next player's turn.
Guess remembering that Skrulls is Shape change would help my team. Poor Jarvis
-----------------
lead=6
free) Skrullvel plex up her own attack value
1. Skrullvel HSS to L8 on Justice. 10 vs 16 for 4+2. Roll is a 6 hit and KO. She'll end in M8, generator stays in L8
free) Recorder plex up Ape's defense.
2. Ape to M-16, copy Skrulls
3. Ice Commando to E18
Avengers v3
1) E Martian Manhunter (BB) 202 pts (2/9) E-12 @@
2) Justice (R Marvel Boy (SV)) 53 pts KO'ed
3) R Scarlet Witch (AV) 35 pts (5/5) M-10
4) Jarvis (IC) 4 pts KOKOKO
Total – 294 pts
Entangle: Prerequisites: Plasticity Choose a character.
Opposing characters attempting to target the character with a close combat attack must roll one six-sided die before making the attack. On a result of 1 or 2, the opposing character cannot attack the character. It is not given an action token, but it cannot be given another action or make another attack that turn.
Generator: L8
HO: Q-9
LO: G-8, D21
BFC – De-Feated
At the beginning of each player's turn, that player must roll a d6. On a result of 1, feats assigned to characters controlled by that player are ignored until the beginning of the next player's turn.
Entangle: Prerequisites: Plasticity Choose a character.
Opposing characters attempting to target the character with a close combat attack must roll one six-sided die before making the attack. On a result of 1 or 2, the opposing character cannot attack the character. It is not given an action token, but it cannot be given another action or make another attack that turn.
Generator: L8
HO: Q-9
LO: G-8, D21
BFC – De-Feated
At the beginning of each player's turn, that player must roll a d6. On a result of 1, feats assigned to characters controlled by that player are ignored until the beginning of the next player's turn.
free) Skrullvel plex down Jonn's defense to 14.
1. Weapons Launcher push to TK the generator at Jonn. 9 vs 15 for 3-2. Shapechange=5. Attack Witch instead. Roll is a 6 miss.
Generator in L-11
free) Recorder plex up Spy's damage to 3.
2. Spy on Jonn. 8 vs 14 for 3-2. Shapechange=5. Ut-oh. Spy hangs out, ties his shoes, reads the paper, reflects on his short life.
Avengers v3
1) E Martian Manhunter (BB) 202 pts (2/9) E-12
2) Justice (R Marvel Boy (SV)) 53 pts KO'ed
3) R Scarlet Witch (AV) 35 pts (5/5) M-10 @
4) Jarvis (IC) 4 pts KOKOKO
Total – 294 pts
Martian Manhunter: 1 SA
Justice: 1 SA
Scarlet Witch: 1 SA, 1 AST
Entangle: Prerequisites: Plasticity Choose a character.
Opposing characters attempting to target the character with a close combat attack must roll one six-sided die before making the attack. On a result of 1 or 2, the opposing character cannot attack the character. It is not given an action token, but it cannot be given another action or make another attack that turn.
Generator: L-11
HO: Q-9
LO: G-8, D21
BFC – De-Feated
At the beginning of each player's turn, that player must roll a d6. On a result of 1, feats assigned to characters controlled by that player are ignored until the beginning of the next player's turn.
Entangle: Prerequisites: Plasticity Choose a character.
Opposing characters attempting to target the character with a close combat attack must roll one six-sided die before making the attack. On a result of 1 or 2, the opposing character cannot attack the character. It is not given an action token, but it cannot be given another action or make another attack that turn.
Generator: L-11
HO: Q-9
LO: G-8, D21
BFC – De-Feated
At the beginning of each player's turn, that player must roll a d6. On a result of 1, feats assigned to characters controlled by that player are ignored until the beginning of the next player's turn.
free) Skrullvel plex down Witch's defense to 15
1. Recorder to G18
free) Recorder plex down Witch's defense to 14
2. Skrullvel HSS to M9 on Witch. 9 vs 14 for 3. Roll is a 5, PC'ed to a 5 hit. AST to Recorder
Ends back in M8
3. Ice Commando to H17
Avengers v3
1) E Martian Manhunter (BB) 202 pts (2/9) E-12 @
2) Justice (R Marvel Boy (SV)) 53 pts KO'ed
3) R Scarlet Witch (AV) 35 pts (2/5) M-10
4) Jarvis (IC) 4 pts KOKOKO
Total – 294 pts
Martian Manhunter: 1 SA
Justice: 1 SA
Scarlet Witch: 1 SA, 1 AST
Entangle: Prerequisites: Plasticity Choose a character.
Opposing characters attempting to target the character with a close combat attack must roll one six-sided die before making the attack. On a result of 1 or 2, the opposing character cannot attack the character. It is not given an action token, but it cannot be given another action or make another attack that turn.
Generator: L-11
HO: Q-9
LO: G-8, D21
BFC – De-Feated
At the beginning of each player's turn, that player must roll a d6. On a result of 1, feats assigned to characters controlled by that player are ignored until the beginning of the next player's turn.
Entangle: Prerequisites: Plasticity Choose a character.
Opposing characters attempting to target the character with a close combat attack must roll one six-sided die before making the attack. On a result of 1 or 2, the opposing character cannot attack the character. It is not given an action token, but it cannot be given another action or make another attack that turn.
Generator: L-11
HO: Q-9
LO: G-8, D21
BFC – De-Feated
At the beginning of each player's turn, that player must roll a d6. On a result of 1, feats assigned to characters controlled by that player are ignored until the beginning of the next player's turn.
free) Skrullvel plex down Jonn's defense to 14.
1. Weapons Launcher push to TK the generator at Jonn. 9 vs 15 for 3-2. Shapechange=5. He just takes a token.
free) Recorder plex up Spy's damage to 3.
2. Spy on Jonn. 8 vs 14 for 3-2. Shapechange=3, attack=9 hit.
Avengers v3
1) E Martian Manhunter (BB) 202 pts (1/9) E-12
2) Justice (R Marvel Boy (SV)) 53 pts KO'ed
3) R Scarlet Witch (AV) 35 pts (2/5) M-10 @
4) Jarvis (IC) 4 pts KOKOKO
Total – 294 pts
Martian Manhunter: 1 SA
Justice: 1 SA
Scarlet Witch: 2 SA, 1 AST
Entangle: Prerequisites: Plasticity Choose a character.
Opposing characters attempting to target the character with a close combat attack must roll one six-sided die before making the attack. On a result of 1 or 2, the opposing character cannot attack the character. It is not given an action token, but it cannot be given another action or make another attack that turn.
Generator: L-11
HO: Q-9
LO: G-8, D21
BFC – De-Feated
At the beginning of each player's turn, that player must roll a d6. On a result of 1, feats assigned to characters controlled by that player are ignored until the beginning of the next player's turn.
Entangle: Prerequisites: Plasticity Choose a character.
Opposing characters attempting to target the character with a close combat attack must roll one six-sided die before making the attack. On a result of 1 or 2, the opposing character cannot attack the character. It is not given an action token, but it cannot be given another action or make another attack that turn.
Generator: L-11
HO: Q-9
LO: G-8, D21
BFC – De-Feated
At the beginning of each player's turn, that player must roll a d6. On a result of 1, feats assigned to characters controlled by that player are ignored until the beginning of the next player's turn.
Entangle: Prerequisites: Plasticity Choose a character.
Opposing characters attempting to target the character with a close combat attack must roll one six-sided die before making the attack. On a result of 1 or 2, the opposing character cannot attack the character. It is not given an action token, but it cannot be given another action or make another attack that turn.
Generator: L-11
HO: Q-9
LO: G-8, D21
BFC – De-Feated
At the beginning of each player's turn, that player must roll a d6. On a result of 1, feats assigned to characters controlled by that player are ignored until the beginning of the next player's turn.
Entangle: Prerequisites: Plasticity Choose a character.
Opposing characters attempting to target the character with a close combat attack must roll one six-sided die before making the attack. On a result of 1 or 2, the opposing character cannot attack the character. It is not given an action token, but it cannot be given another action or make another attack that turn.
Generator: L-11
HO: Q-9
LO: G-8, D21
BFC – De-Feated
At the beginning of each player's turn, that player must roll a d6. On a result of 1, feats assigned to characters controlled by that player are ignored until the beginning of the next player's turn.
Entangle: Prerequisites: Plasticity Choose a character.
Opposing characters attempting to target the character with a close combat attack must roll one six-sided die before making the attack. On a result of 1 or 2, the opposing character cannot attack the character. It is not given an action token, but it cannot be given another action or make another attack that turn.
Generator: L-11
HO: Q-9
LO: G-8, D21
BFC – De-Feated
At the beginning of each player's turn, that player must roll a d6. On a result of 1, feats assigned to characters controlled by that player are ignored until the beginning of the next player's turn.