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Geth trooper and Turian Soldier are both underpriced. Trooper has a straight dial of damage reduction (most ly invuln) for 50 pts
Compare Turian Soldier to Starlord or Victor Mancha; I'd say soldier is 140-160 pts.
Yeah, they're all really underpriced.
Also for generics, the dials should be much weaker to let the unique characters stand out more.
Humans, Salarians, Turians, and Quarians around 40 points.
Asari and Krogan around 60.
There should definitely be a chase Marauder Shields as well.
I think the over all power level of the set is too high, if these are the generics then god damn, Shepard and Wrex would be able to fist fight Thanos, and that isnt correct.
I'd make my own ME set if I didnt hate the new Dial Generator soo much.
I think the over all power level of the set is too high, if these are the generics then god damn, Shepard and Wrex would be able to fist fight Thanos, and that isnt correct.
I'd make my own ME set if I didnt hate the new Dial Generator soo much.
that is why I am asking for actual input to balance it out
Lets start with the Geth trooper. That special attack power is rediculous. There is no reason to never play 5 of them. you could running shot 7 squares at 9 range with 13 attack to do 6 pentrating damage. you can do that 3 times per turn. Geth were also never that hard to kill, maybe a 17D with toughness. no need for invuln. 6 range is good, but no psyblast. 3 damage is ok, maybe a little high, but 2 seems low. They should have a power where they are better together, but i think something like to covenant TA or or molid swarm ability would be better.
I like the krogan warrior as is, but he needs to be about 75 points. I dont know why the Humna soldier has regen, and the set overall has way to much psychich blast, especially considering there were very few weapons that were effective against all types of defense. Geth sniper should not have 12 range. Darkseid only has 11.
BIOTIC CHARGE: Give Shepard/Vanguard a power action. Move the vanguard up to their normal movement until they are adjacent to an enemy figure within line of sight, ignoring terrain and elevation. Vanguard may then make a close combat attack with a +1 modifier on damage. Until the beginning of your next turn, Vanguard has Impervious.
Also, with the new character options from ME3 multiplayer, those could go in as well.
Quote : Originally Posted by hail_eris
Little known fact - the "M" in M. Bison actually stands for "malakim2099."
I would want a whole set dedicated to the enemies and classes from Multiplayer so I could do a scenario about it!
But this is cool too, but I agree that Geth should not get Invulnerability or anything above Toughness until you get to the tougher ones like the Geth Prime or something around there.
I would want a whole set dedicated to the enemies and classes from Multiplayer so I could do a scenario about it!
But this is cool too, but I agree that Geth should not get Invulnerability or anything above Toughness until you get to the tougher ones like the Geth Prime or something around there.
Also, where's the Thresher Maw?
That's going to be a map.
Quote : Originally Posted by hail_eris
Little known fact - the "M" in M. Bison actually stands for "malakim2099."
Where's joker?? I know he's a cripple but he could be like an oracle or something. And for Captain Anderson has to have CCE And CCR he was a bad-A in the book