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I know. It's like a sick cross between his 'Almost made it to the Superbowl' Arachnos, and his 'Should have made it to the Superbowl' Thunderbolts, plus "Made it to the superbowl twice in a row Ms Skrullvell"
I'm amazed that jinx is always available. Like every season. She is insanely good for the points.
If its about the stats what'd you pick up the object for? Going to get less attacks in that way and you're clearly going to get the KOs
Turn 2
Clear and wait for Skrully death!
1) V Ms Marvel (skrull) 168 pts (9/9) E-11 (hindering/stealth) @
2) LE Ghost Widow* 54 pts (5/5) E-9 @
*w/Alias 3 pts
3) R Jinx 44 pts (5/5) J-4
4) R Avalanche 19 pts (5/5) F-10 (hindering)
5) R Con Artist 11 pts (3/3) F-9 @
total: 299 pts
versus
NovaPrime's Fellowship of the Ring:
1) E Legolas 130 pts (7/7) E17
2) E Gimli 107 pts (7/7) E16
3) R Merry 30 pts (5/5) F16
4) R Pippin 23 pts (5/5) G15 (Stealthed)
total: 290 pts
Theme—Fellowship: PC (2/2)
LO: N-12, C-11, G-15
HO: F-10, B-11, N16
BFC: Ground Zero (31)
Whenever a character makes a successful close combat attack, roll a six-sided die before damage is dealt. On a result of 5 or 6, the attack deals 1 additional damage. On a result of 1 or 2, after the attack resolves the attacking character is dealt 1 unavoidable damage.
Map Special rules (the link on hcutils has the special rules for "Bow" instead of "Below"):
S.H.I.E.L.D. Helicarrier Below Decks (S-4)
Orange squares 10,000 feet below squares. Characters can’t move into or occupy these squares. If a character’s knock back path is stopped by one of these squares, deal that character 1 additional unavoidable damage.
i didnt pick up an object. im going to this turn though.
my goal was to get her 5 KOs this match one-shotting hobbits, but that is out the window now, so i just have to get as many SAs / KOs with her as i can. and things like cheap dfds with avalanche. hehe.
i dont like having to enter a ton of junk into the dice roller, so i usually post a partial turn like this to show positioning on an attack:
2B
1) Hooker pushes to F-5
f) Plex to Jinx speed +1
brotherhood ta) Jinx phases to B-11. she then goes back to copying arachnos
2) Skrullvell goes HSS to H-14, picking up the LO under Pippin, and then goes to H-13, shooting at Pippin. 10 on 16 (brandybuck friend) for 4 dmg. Jinx has lof for pc and pippin has lof for theme pc.
im going to assume that since i only need a 6, and jinx has lof for my pc, and you only have 2 theme pcs, that you dont want to token pippin for a reroll.
if im wrong, you can feel free to do the reroll before you take your turn (and if you make it a miss, please do my reroll with jinx).
even on a miss or a crit miss, the rest of my turn is exactly the same.
brotherhood ta) Jinx phases to B-11. she then goes back to copying arachnos
2) Skrullvell goes HSS to H-14, picking up the LO under Pippin, and then goes to H-13, shooting at Pippin. 10 on 16 (brandybuck friend) for 4 dmg. Jinx has lof for pc and pippin has lof for theme pc. roll is a 10, and i assume no theme pc, as stated before. Skrullvell finishes in C-10. No push due to
3) Avalanche barriers for a DFD. D-12/E-12/F-12/E-13
you're up, sir.
1) V Ms Marvel (skrull) 168 pts (9/9) C-10 (w/LO) @@
2) LE Ghost Widow* 54 pts (5/5) E-9
*w/Alias 3 pts
3) R Jinx 44 pts (5/5) B-11 (hindering) @
4) R Avalanche 19 pts (5/5) F-10 (hindering) @
5) R Con Artist 11 pts (2/3) F-5 @@
total: 299 pts
Ms. Marvel: 1 SA
Avalanche: 1 DFD
versus
NovaPrime's Fellowship of the Ring:
1) E Legolas 130 pts (7/7) E17
2) E Gimli 107 pts (7/7) E16
3) R Merry 30 pts (5/5) F16
4) R Pippin 23 pts (1/5) G15
total: 290 pts
Theme—Fellowship: PC (2/2)
LO: N-12, C-11, G-15
HO: F-10, B-11, N16
BFC: Ground Zero (31)
Whenever a character makes a successful close combat attack, roll a six-sided die before damage is dealt. On a result of 5 or 6, the attack deals 1 additional damage. On a result of 1 or 2, after the attack resolves the attacking character is dealt 1 unavoidable damage.
Map Special rules (the link on hcutils has the special rules for "Bow" instead of "Below"):
S.H.I.E.L.D. Helicarrier Below Decks (S-4)
Orange squares 10,000 feet below squares. Characters can’t move into or occupy these squares. If a character’s knock back path is stopped by one of these squares, deal that character 1 additional unavoidable damage.
2) Merry picks up Pippin and L/Cs to C12 and Places Pippin in C11.
1) V Ms Marvel (skrull) 168 pts (9/9) C-10 (w/LO) @@
2) LE Ghost Widow* 54 pts (5/5) E-9
*w/Alias 3 pts
3) R Jinx 44 pts (5/5) B-11 (hindering) @
4) R Avalanche 19 pts (5/5) F-10 (hindering) @
5) R Con Artist 11 pts (2/3) F-5 @@
total: 299 pts
Ms. Marvel: 1 SA
Avalanche: 1 DFD
versus
NovaPrime's Fellowship of the Ring:
1) E Legolas 130 pts (7/7) E17
2) E Gimli 107 pts (7/7) E16 @
3) R Merry 30 pts (5/5) C12@
4) R Pippin 23 pts (1/5) G11@ (Stealth)
total: 290 pts
Theme—Fellowship: PC (2/2)
LO: N-12, C-11, G-15
HO: F-10, B-11, N16
BFC: Ground Zero (31)
Whenever a character makes a successful close combat attack, roll a six-sided die before damage is dealt. On a result of 5 or 6, the attack deals 1 additional damage. On a result of 1 or 2, after the attack resolves the attacking character is dealt 1 unavoidable damage.
Map Special rules (the link on hcutils has the special rules for "Bow" instead of "Below"):
S.H.I.E.L.D. Helicarrier Below Decks (S-4)
Orange squares 10,000 feet below squares. Characters can’t move into or occupy these squares. If a character’s knock back path is stopped by one of these squares, deal that character 1 additional unavoidable damage.
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Whenever a character makes a successful close combat attack, roll a six-sided die before damage is dealt. On a result of 5 or 6, the attack deals 1 additional damage. On a result of 1 or 2, after the attack resolves the attacking character is dealt 1 unavoidable damage.
Map Special rules (the link on hcutils has the special rules for "Bow" instead of "Below"):
S.H.I.E.L.D. Helicarrier Below Decks (S-4)
Orange squares 10,000 feet below squares. Characters can’t move into or occupy these squares. If a character’s knock back path is stopped by one of these squares, deal that character 1 additional unavoidable damage.
Last edited by dbauers; 01/17/2012 at 22:09..
Reason: adding in maplink