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1b) Positron will target Gorgon with lasers and fire Av 11 +1 for 2000K TA = 12 vs Gorgon Dv 17 +2 for perplex from Madam Hydra +1 for hindering = 20 Need an 8 to do 3 (reroll forced by theme PC by Hydra Officer)
Comments: Positron vs Gorgon II need an 8
Your Random Roll is: 4,6 = 10
well now Crossbones could burn out your theme PC's by using the other one....
I'll pause for your decision to PC or not otherwise Gorgon takes 3 No KB
remaining of turn pending
Live Theme or Die! (Heroclix Motto)
"got any dragons you need slain?" Oscar Gordon, Glory Road by Robert Heinlein
1c) Positron will target Gorgon with lasers and fire Av 11 +1 for 2000K TA = 12 vs Gorgon Dv 17 +2 for perplex from Madam Hydra +1 for hindering = 20 Need an 8 to do 3 (reroll forced by theme PC by Crossbones)
Comments: Positron vs Gorgon III need an 8
Your Random Roll is: 5,3 = 8
Gorgon takes 3
2. Captain Daimio will run (RS) to G18 and fire his BFG at Gorgon Av 10+1 for 2000AD = 11 vs Dv 16 +2 for perplex +1 for hindering = 19 Need an 8 to do 3
Comments: Daimio vs Gorgon need an 8
Your Random Roll is: 3,5 = 8
3 more to Gorgon.
3. Lobster will take a poke at Gorgon Av 8 +1 for 2000AD = 9 vs Dv 15 need a 6 for the KO
Comments: Lobster vs Gorgon deed a 6
Your Random Roll is: 2,6 = 8
Gorgons out.
Everyone else clears.
(Games end Feb. 19)
ManOfCopper's HYDRA! (home)
1) E Crossbones 47 (6/6) I-15@
2) V Gorgon 106 (0/7) KO!
3) R Madame Hydra 75 (6/6) I-16
4) R Silver Samurai 28 (5/5) M-15
5) R Hydra Officer 30 (4/4) K-15@
6) R HYDRA Footsoldier 14 (4/4) J-17
= Stealth
Theme PC: 0/2
Wildcards: Crossbones
The only team to be copied is Hydra, so Crossbones will be Hydra each turn
Theme PC and Mastermind Instructions: Theme PC and Mastermind will be used on a case-by-case basis.
vs.
clixhunter's B.P.R.D.
1. LE Positron 82 (8/8) H7@
2. V Captain Ben Daimio 65 (6/6) G8@ Dv 17
3. R Lobster Johnson 41 (5/5) D14@
4. R Johnny Alpha 41 (5/5) I8 Dv 17
5. R Natalia Kassle 33 (5/5) G7 Dv 17
6. R Hellbaby* 30 (7/7) I7 Dv 17
7. B B.P.R.D. Technician 5 (1/1) G6 Dv 17
*Not so Special 3
= Stealth
Wildcard declarations
Wildcards are: Positron, Capt. Ben Daimio, Lobster Johnson, Hellbaby All wildcards on your turn will be Danger Girl
*Remember Danger Girl is Just like Skrull make move's, declare attack, roll d6 and if roll 6 cannot take attack, can continue moving if able...but any change of action occurs from that point. (for HSS/Charge/RS).*
$The 2000AD Opponent for the +1 will be Hydra for the match.$
free) Madame Hydra uses her Psychedelic Presence SP to perplex up Crossbones's defense by +2.
Everyone else clears.
(Games end Feb. 19)
ManOfCopper's HYDRA! (home)
1) E Crossbones 47 (6/6) I-15 (defense perplexed up +2 by Madame Hydra)
2) V Gorgon 106 (0/7) KO!
3) R Madame Hydra 75 (6/6) I-16 (perplexing up Crossbones's defense by +2)
4) R Silver Samurai 28 (5/5) M-15
5) R Hydra Officer 30 (4/4) K-15
6) R HYDRA Footsoldier 14 (4/4) J-17
= Stealth
Theme PC: 0/2
Wildcards: Crossbones
The only team to be copied is Hydra, so Crossbones will be Hydra each turn
Mastermind Instructions: Mastermind will be used on a case-by-case basis.
vs.
clixhunter's B.P.R.D.
1. LE Positron 82 (8/8) H7@
2. V Captain Ben Daimio 65 (6/6) G8@ Dv 17
3. R Lobster Johnson 41 (5/5) D14@
4. R Johnny Alpha 41 (5/5) I8 Dv 17
5. R Natalia Kassle 33 (5/5) G7 Dv 17
6. R Hellbaby* 30 (7/7) I7 Dv 17
7. B B.P.R.D. Technician 5 (1/1) G6 Dv 17
*Not so Special 3
= Stealth
Wildcard declarations
Wildcards are: Positron, Capt. Ben Daimio, Lobster Johnson, Hellbaby All wildcards on your turn will be Danger Girl
*Remember Danger Girl is Just like Skrull make move's, declare attack, roll d6 and if roll 6 cannot take attack, can continue moving if able...but any change of action occurs from that point. (for HSS/Charge/RS).*
$The 2000AD Opponent for the +1 will be Hydra for the match.$
1. Natalia sneaks over to crouch in front of Capt Daimio at G9
2. Andrew Devon moves up beside Positron to G7
Everyone else clears.
(Games end Feb. 19)
ManOfCopper's HYDRA! (home)
1) E Crossbones 47 (6/6) I-15 (defense perplexed up +2 by Madame Hydra)
2) V Gorgon 106 (0/7) KO!
3) R Madame Hydra 75 (6/6) I-16 (perplexing up Crossbones's defense by +2)
4) R Silver Samurai 28 (5/5) M-15
5) R Hydra Officer 30 (4/4) K-15
6) R HYDRA Footsoldier 14 (4/4) J-17
= Stealth
Theme PC: 0/2
Wildcards: Crossbones
The only team to be copied is Hydra, so Crossbones will be Hydra each turn
Mastermind Instructions: Mastermind will be used on a case-by-case basis.
vs.
clixhunter's B.P.R.D.
1. LE Positron 82 (8/8) H7
2. V Captain Ben Daimio 65 (6/6) G8 Dv 17
3. R Lobster Johnson 41 (5/5) D14
4. R Johnny Alpha 41 (5/5) I8 Dv 17
5. R Natalia Kassle 33 (5/5) G9@
6. R Hellbaby* 30 (7/7) I7 Dv 17
7. B B.P.R.D. Technician 5 (1/1) G7@ Dv 17
*Not so Special 3
= Stealth
Wildcard declarations
Wildcards are: Positron, Capt. Ben Daimio, Lobster Johnson, Hellbaby All wildcards on your turn will be Danger Girl
*Remember Danger Girl is Just like Skrull make move's, declare attack, roll d6 and if roll 6 cannot take attack, can continue moving if able...but any change of action occurs from that point. (for HSS/Charge/RS).*
$The 2000AD Opponent for the +1 will be Hydra for the match.$
free) Madame Hydra uses her Psychedelic Presence SP to perplex up Crossbones's range by +2.
3) Crossbones attempts to target Positron with a ranged-combat attack (range perplexed up +2 by Madame Hydra). Danger Girl roll is a... 1. Crossbones makes a ranged-combat attack against Positron. HYDRA TA from Madame Hydra (J-15) and HYDRA Footsoldier (H-15) activates. It is a 9 against a 17+1(hindering terrain bonus)-2(HYDRA TA), requiring a roll of a 7. And the roll is... 6,4=10, which is a hit. Crossbones deals 3 clicks of damage to Positron. Crossbones gains 1 SA pt. Madame Hydra gains 1 AST pt for increasing his range.
(Games end Feb. 19)
ManOfCopper's HYDRA! (home)
1) E Crossbones 47 (6/6) I-15 @ (range perplexed up +2 by Madame Hydra)
2) V Gorgon 106 (0/7) KO!
3) R Madame Hydra 75 (6/6) J-15 @ (perplexing up Crossbones's range by +2)
4) R Silver Samurai 28 (5/5) M-15
5) R Hydra Officer 30 (4/4) K-15
6) R HYDRA Footsoldier 14 (4/4) H-15 @
= Stealth
Theme PC: 0/2
Wildcards: Crossbones
The only team to be copied is Hydra, so Crossbones will be Hydra each turn
Mastermind Instructions: Mastermind will be used on a case-by-case basis.
vs.
clixhunter's B.P.R.D.
1. LE Positron 82 (5/8) H7
2. V Captain Ben Daimio 65 (6/6) G8
3. R Lobster Johnson 41 (5/5) D14
4. R Johnny Alpha 41 (5/5) I8
5. R Natalia Kassle 33 (5/5) G9@
6. R Hellbaby* 30 (7/7) I7
7. B B.P.R.D. Technician 5 (1/1) G7@
*Not so Special 3
= Stealth
Wildcard declarations
Wildcards are: Positron, Capt. Ben Daimio, Lobster Johnson, Hellbaby All wildcards on your turn will be Danger Girl
*Remember Danger Girl is Just like Skrull make move's, declare attack, roll d6 and if roll 6 cannot take attack, can continue moving if able...but any change of action occurs from that point. (for HSS/Charge/RS).*
$The 2000AD Opponent for the +1 will be Hydra for the match.$
1. Positron will target the Hydra Footsoldier Av 9 +1 for 2000AD TA = 10 vs Dv 15 +1 for hindering = 16 need a 7 to do 2
Comments: Positron vs Footsolider need a 7
Your Random Roll is: 6,6 = 12
Thats 2+1 fo crit and KB to H18
2. Lobster Johnson will fire at the Footsoldier Av 8 +1 for 2000AD TA = 9 vs Dv 13 +1 for Hindering = 14 need a 5 to KO
Comments: Lobster vs Footsoldier need a 5
Your Random Roll is: 4,5 = 9
hit and KO
1 SA to Positron and 1 SA and 1 KO to Lobster
Clear the others.
(Games end Feb. 19)
ManOfCopper's HYDRA! (home)
1) E Crossbones 47 (6/6) I-15 @ (range perplexed up +2 by Madame Hydra)
2) V Gorgon 106 (0/7) KO!
3) R Madame Hydra 75 (6/6) J-15 @ (perplexing up Crossbones's range by +2)
4) R Silver Samurai 28 (5/5) M-15
5) R Hydra Officer 30 (4/4) K-15
6) R HYDRA Footsoldier 14 (0/4) KO!
= Stealth
Theme PC: 0/2
Wildcards: Crossbones
The only team to be copied is Hydra, so Crossbones will be Hydra each turn
Mastermind Instructions: Mastermind will be used on a case-by-case basis.
vs.
clixhunter's B.P.R.D.
1. LE Positron 82 (5/8) H7@
2. V Captain Ben Daimio 65 (6/6) G8
3. R Lobster Johnson 41 (5/5) D14@
4. R Johnny Alpha 41 (5/5) I8
5. R Natalia Kassle 33 (5/5) G9@
6. R Hellbaby* 30 (7/7) I7
7. B B.P.R.D. Technician 5 (1/1) G7@
*Not so Special 3
= Stealth
Wildcard declarations
Wildcards are: Positron, Capt. Ben Daimio, Lobster Johnson, Hellbaby All wildcards on your turn will be Danger Girl
*Remember Danger Girl is Just like Skrull make move's, declare attack, roll d6 and if roll 6 cannot take attack, can continue moving if able...but any change of action occurs from that point. (for HSS/Charge/RS).*
$The 2000AD Opponent for the +1 will be Hydra for the match.$
free) Madame Hydra uses her Psychedelic Presence SP to perplex up her defense by +2.
Everyone else clears.
(Games end Feb. 19)
ManOfCopper's HYDRA! (home)
1) E Crossbones 47 (6/6) I-15
2) V Gorgon 106 (0/7) KO!
3) R Madame Hydra 75 (6/6) J-15 (perplexing up her own defense by +2)
4) R Silver Samurai 28 (5/5) M-15
5) R Hydra Officer 30 (4/4) K-15
6) R HYDRA Footsoldier 14 (0/4) KO!
= Stealth
Theme PC: 0/2
Wildcards: Crossbones
The only team to be copied is Hydra, so Crossbones will be Hydra each turn
Mastermind Instructions: Mastermind will be used on a case-by-case basis.
vs.
clixhunter's B.P.R.D.
1. LE Positron 82 (5/8) H7@
2. V Captain Ben Daimio 65 (6/6) G8
3. R Lobster Johnson 41 (5/5) D14@
4. R Johnny Alpha 41 (5/5) I8
5. R Natalia Kassle 33 (5/5) G9@
6. R Hellbaby* 30 (7/7) I7
7. B B.P.R.D. Technician 5 (1/1) G7@
*Not so Special 3
= Stealth
Wildcard declarations
Wildcards are: Positron, Capt. Ben Daimio, Lobster Johnson, Hellbaby All wildcards on your turn will be Danger Girl
*Remember Danger Girl is Just like Skrull make move's, declare attack, roll d6 and if roll 6 cannot take attack, can continue moving if able...but any change of action occurs from that point. (for HSS/Charge/RS).*
$The 2000AD Opponent for the +1 will be Hydra for the match.$
1. Natalia Kassle snuck from one row of chairs to another to J11
2. Johnny Alpha will TK Captain Daimio to H15
3. Captain Daimio will take a swing at Crossbones Av 10+1 for 2000AD TA = 11 vs Dv 17 need a 6 to do 3-1 for toughness = 2
Comments: Captain Daimio vs Crossbones need a 6
Your Random Roll is: 3,6 = 9
2 to Crossbones.
1 SA for Captain Daimio and 1 AST for Johnny Alpha for the TK
Everyone else clears.
(Games end Feb. 19)
ManOfCopper's HYDRA! (home)
1) E Crossbones 47 (4/6) I-15
2) V Gorgon 106 (0/7) KO!
3) R Madame Hydra 75 (6/6) J-15 (perplexing up her own defense by +2)
4) R Silver Samurai 28 (5/5) M-15
5) R Hydra Officer 30 (4/4) K-15
6) R HYDRA Footsoldier 14 (0/4) KO!
= Stealth
Theme PC: 0/2
Wildcards: Crossbones
The only team to be copied is Hydra, so Crossbones will be Hydra each turn
Mastermind Instructions: Mastermind will be used on a case-by-case basis.
vs.
clixhunter's B.P.R.D.
1. LE Positron 82 (5/8) H7
2. V Captain Ben Daimio 65 (6/6) H15@
3. R Lobster Johnson 41 (5/5) D14
4. R Johnny Alpha 41 (5/5) I8@
5. R Natalia Kassle 33 (5/5) J11@
6. R Hellbaby* 30 (7/7) I7
7. B B.P.R.D. Technician 5 (1/1) G7
*Not so Special 3
= Stealth
Wildcard declarations
Wildcards are: Positron, Capt. Ben Daimio, Lobster Johnson, Hellbaby All wildcards on your turn will be Danger Girl
*Remember Danger Girl is Just like Skrull make move's, declare attack, roll d6 and if roll 6 cannot take attack, can continue moving if able...but any change of action occurs from that point. (for HSS/Charge/RS).*
$The 2000AD Opponent for the +1 will be Hydra for the match.$
Hey, CH, just wanted to let you know for future reference that 2000AD won't work on Crossbones as he possesses Minions of Doom and only "uses" the HYDRA TA, and 2000AD only works on clix possessing the chosen TA. Your roll still worked, but I just wanted to let you know in case it affects any of your decision making in the future. Turn coming up!
free) HYDRA Officer Leadership roll is a... 3, which is a failure.
1) Crossbones attempts a close-combat attack on Captain Ben Daimio. Danger Girl TA roll is a... 5. It's a 10 against a 16, requiring a roll of a 6. And the roll is... 1,3=4, which is a miss.
free) Madame Hydra uses Psychedelic Presence SP to perplex up Crossbones's defense by +2.
2) Madame Hydra runs to G-15.
3) HYDRA Officer runs to G-14.
Everyone else clears.
(Games end Feb. 19)
ManOfCopper's HYDRA! (home)
1) E Crossbones 47 (4/6) I-15 @ (defense perplexed up by +2 by Madame Hydra)
2) V Gorgon 106 (0/7) KO!
3) R Madame Hydra 75 (6/6) G-15 @ (perplexing up Crossbones's defense by +2)
4) R Silver Samurai 28 (5/5) M-15
5) R Hydra Officer 30 (4/4) G-14 @
6) R HYDRA Footsoldier 14 (0/4) KO!
= Stealth
Theme PC: 0/2
Wildcards: Crossbones
The only team to be copied is Hydra, so Crossbones will be Hydra each turn
Mastermind Instructions: Mastermind will be used on a case-by-case basis.
vs.
clixhunter's B.P.R.D.
1. LE Positron 82 (5/8) H7
2. V Captain Ben Daimio 65 (6/6) H15@
3. R Lobster Johnson 41 (5/5) D14
4. R Johnny Alpha 41 (5/5) I8@
5. R Natalia Kassle 33 (5/5) J11@
6. R Hellbaby* 30 (7/7) I7
7. B B.P.R.D. Technician 5 (1/1) G7
*Not so Special 3
= Stealth
Wildcard declarations
Wildcards are: Positron, Capt. Ben Daimio, Lobster Johnson, Hellbaby All wildcards on your turn will be Danger Girl
*Remember Danger Girl is Just like Skrull make move's, declare attack, roll d6 and if roll 6 cannot take attack, can continue moving if able...but any change of action occurs from that point. (for HSS/Charge/RS).*
$The 2000AD Opponent for the +1 will be Hydra for the match.$
2. Positron will pick up Hellbaby and fly to E15, setting Hellbaby down in F16.
3. Andrew Devon moves to D10
Everyone else clears.
(Games end Feb. 19)
ManOfCopper's HYDRA! (home)
1) E Crossbones 47 (4/6) I-15 @ (defense perplexed up by +2 by Madame Hydra)
2) V Gorgon 106 (0/7) KO!
3) R Madame Hydra 75 (6/6) G-15 @ (perplexing up Crossbones's defense by +2)
4) R Silver Samurai 28 (5/5) M-15
5) R Hydra Officer 30 (4/4) G-14 @
6) R HYDRA Footsoldier 14 (0/4) KO!
= Stealth
Theme PC: 0/2
Wildcards: Crossbones
The only team to be copied is Hydra, so Crossbones will be Hydra each turn
Mastermind Instructions: Mastermind will be used on a case-by-case basis.
vs.
clixhunter's B.P.R.D.
1. LE Positron 82 (5/8) E15@
2. V Captain Ben Daimio 65 (6/6) H15
3. R Lobster Johnson 41 (5/5) G11@
4. R Johnny Alpha 41 (5/5) I8
5. R Natalia Kassle 33 (5/5) J11
6. R Hellbaby* 30 (7/7) G16
7. B B.P.R.D. Technician 5 (1/1) D10@
*Not so Special 3
= Stealth
Wildcard declarations
Wildcards are: Positron, Capt. Ben Daimio, Lobster Johnson, Hellbaby All wildcards on your turn will be Danger Girl
*Remember Danger Girl is Just like Skrull make move's, declare attack, roll d6 and if roll 6 cannot take attack, can continue moving if able...but any change of action occurs from that point. (for HSS/Charge/RS).*
$The 2000AD Opponent for the +1 will be Hydra for the match.$