You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
BFC (35): Inferno
At the beginning of your turn, deal 1 damage to each friendly character occupying hindering terrain not generated by powers or abilities.
BFC (35): Inferno
At the beginning of your turn, deal 1 damage to each friendly character occupying hindering terrain not generated by powers or abilities.
BFC (35): Inferno
At the beginning of your turn, deal 1 damage to each friendly character occupying hindering terrain not generated by powers or abilities.
BFC (35): Inferno
At the beginning of your turn, deal 1 damage to each friendly character occupying hindering terrain not generated by powers or abilities.
Beginning of turn) Deadshot's toughness absorbs Inferno damage
Free) Black Hand Auto-Regens: roll is a 4, healing 2.
1) Dr. Polaris RS to E19, shooting at Sabretooth. 10 vs (17+HT) 18. A (4,5) 9 will hit - Super Senses is a 1 and Sabretooth takes 3 clicks. Polaris gets an SA and hides in the Open Grave.
All others clear
DarkCorsair's SSoSV
1) Dr. Polaris 111pts (7/7) E19 @ *Open Grave*
2) Black Hand* (JL) 48pts (4/6) K18
*w/Automatic Regeneration 12pts
3) V Deadshot (AN) 89pts (5/6) K17 (Stealth)
4) R Deathstroke 40pts (6/6) M20
Total: 300 pts
2 LO, 1 HO
BFC (35): Inferno
At the beginning of your turn, deal 1 damage to each friendly character occupying hindering terrain not generated by powers or abilities.
Sabretooth can't theme PC it - Polaris is in an open grave and all LoF drawn to him for any reason is blocked. Of course it means that I can't TK any figures because of the requirement that the target be able to see the TK'er, but it prevents PC LoF.
BFC (35): Inferno
At the beginning of your turn, deal 1 damage to each friendly character occupying hindering terrain not generated by powers or abilities.
Just want to make sure it doesn't affect your placement - Deadshot (token 3) has gotten flipped from K17 in my last turn down to K19 in your latest map update. It could have just been slid there by HCUtils when you updated your map link, but I wanted to be sure that you are aware of where Deadshot correctly is and that you're properly placed based on that before I proceed.
BFC (35): Inferno
At he beginning of your turn, deal 1 damage to each friendly character occupying hindering terrain not generated by powers or abilities.
1: Magneto will use his double TK and slam the heavy from M-11 into Deadshot's square. (1,4) 5 is a miss. K-9's heavy will get flung at Deadshot. (1,1) 2 is a critical miss. Sabretooth will take a team prob to reroll that. (1,2) 3 is a miss. Magneto takes 1 for the push.
DarkCorsair's SSoSV
1) Dr. Polaris 111pts (6/7) E19 @@ *Open Grave*
2) Black Hand* (JL) 48pts (4/6) L21 @ *Open Grave*
*w/Automatic Regeneration 12pts
3) V Deadshot (AN) 89pts (5/6) K17 (Stealth)
4) R Deathstroke 40pts (6/6) M20 @
Total: 300 pts
2 LO, 1 HO
BFC (35): Inferno
At he beginning of your turn, deal 1 damage to each friendly character occupying hindering terrain not generated by powers or abilities.