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How did Johnny get there? Can he move past Cap Metro without being effected by the hindering?
4b
1- GL will RS to G-13 on Aquaman. Roll is 5,5 for 3 damage and knockback into the wall for 1 more
JLA (Watchtower)
1) Green Arrow 70 P-8
w/ Darkness Within 15
2) Sargon the Sorcerer 57 J-19 @
w/ A-S-S 2
3) Johnny Quick 50 (4/5) I-19 @
w/ A-S-S 2
4) R Plastic Man 40 O-8
5) R Aquaman 27 (2/6)
w/ Contingency Plan 12
6) LE Clark Kent 23 L-6
Total: 298
Johnny: 1 SA
Plas: 1 AST
JSA
R Green Lantern - 145* (7/7) G13 @@
*w/ Stunning Blow
U Sandman - 59 (7/7) L16
U Captain Metropolis - 40** (2/5) K19 @
**w/ Contingency Plan
V Crimson Avenger - 29 (5/5) N16
BFC: Power Dampening Field
Damage values higher than 3 become 3 instead.
yeah, HSS ignores xharacters for movement, so he can sneak right by. And I made a mistake in tokens, that's supposed to be Plastic Man up there. Aquaman is still in my starting area. Feel free to re do GL's action if you so please
2010, 2013 HCFL Champ, 2016 Colorado State Champion, 2nd Place Team Worlds
HCFL 2018 - United Atlantis
yeah, HSS ignores xharacters for movement, so he can sneak right by. And I made a mistake in tokens, that's supposed to be Plastic Man up there. Aquaman is still in my starting area. Feel free to re do GL's action if you so please
Vagrant is correct. Also, while the diagonal between an opposing character and hindering terrain is indeed hindered for the purpose of LOF it's not for movement.
Regards
Melkhor
From the ashes of Paragon City... it rises!
1-- GL will RS to O13 and use Stunning Blow on Green Arrow. Roll is a 9 for 3 damage and a token
2- Sandman to M-12
3- Crimson Avenger to N-12
JLA (Watchtower)
1) Green Arrow 70 P-8 (4/7) @
w/ Darkness Within 15
2) Sargon the Sorcerer 57 J-19 @
w/ A-S-S 2
3) Johnny Quick 50 (4/5) I-19 @
w/ A-S-S 2
4) R Plastic Man 40 O-8
5) R Aquaman 27
w/ Contingency Plan 12 [#,#]
6) LE Clark Kent 23 L-6
Total: 298
Johnny: 1 SA
Plas: 1 AST
JSA
R Green Lantern - 145* (7/7) O13 @@
*w/ Stunning Blow
U Sandman - 59 (7/7) M12 @
U Captain Metropolis - 40** (2/5) K19
**w/ Contingency Plan
V Crimson Avenger - 29 (5/5) N12 @
Green Lantern: SA[1]
BFC: Power Dampening Field
Damage values higher than 3 become 3 instead.
Map: Museum
MAP LINK DOWN
Some are born great
Some achieve greatness
And some have greatness thrust upon them
1) Plastic Man will walk over to GL, ending in P-12.
2) Aquapants to K-6.
Free) Johnny perplexes up Sargon's attack +1
3) Sargon on Captain Metro, AV 9+1 on DV 15, needs 5 to do 2 and the KO. Rolls 6, Metro is out.
1 SA 1 KO to Sargon. Push to Sargon.
Free) Plas will Perplex down GL's damage to 2.
CP) Token.
JLA (Watchtower)
1) Green Arrow 70 P-8 (4/7)
w/ Darkness Within 15
2) Sargon the Sorcerer 57 (4/5) J-19 @@
w/ A-S-S 2
3) Johnny Quick 50 (4/5) I-19
w/ A-S-S 2
4) R Plastic Man 40 P-12 @
5) R Aquaman 27 K-6 @
w/ Contingency Plan 12 [#,#,#]
6) LE Clark Kent 23 L-6
Total: 298
Johnny: 1 SA
Plas: 1 AST
Sargon: 1 SA 1 KO
JSA
R Green Lantern - 145* (7/7) O13 @@
*w/ Stunning Blow
U Sandman - 59 (7/7) M12 @
U Captain Metropolis - 40** (0/5) KOed
**w/ Contingency Plan
V Crimson Avenger - 29 (5/5) N12 @
Green Lantern: SA[1]
BFC: Power Dampening Field
Damage values higher than 3 become 3 instead.
1) Green Arrow 70 P-8 (4/7)
w/ Darkness Within 15
2) Sargon the Sorcerer 57 (4/5) J-19 @@
w/ A-S-S 2
3) Johnny Quick 50 (4/5) I-19
w/ A-S-S 2
4) R Plastic Man 40 P-12 @
5) R Aquaman 27 K-6 @
w/ Contingency Plan 12 [#,#,#]
6) LE Clark Kent 23 L-6
Total: 298
Johnny: 1 SA
Plas: 1 AST
Sargon: 1 SA 1 KO
JSA
R Green Lantern - 145* (7/7) O13
*w/ Stunning Blow
U Sandman - 59 (7/7) O12 @@
U Captain Metropolis - 40** (0/5) KOed
**w/ Contingency Plan
V Crimson Avenger - 29 (4/5) O7 @@
Green Lantern: SA[1]
BFC: Power Dampening Field
Damage values higher than 3 become 3 instead.
1) Clark Kent will use 'Investigative Reporting' on Crimson Avenger, effectively negating his Combat Reflexes (and Stealth, but that doesn't particularly matter).
2) Green Arrow will take 3 tokens to AV, and Flurry on Crimson Avenger. AV 9+3 on DV 17, needs 5s for damage. Rolls: 9. Sandman PCs: 6.
2 damage to Crimson Avenger. 1 SA Green Arrow, 1 AST Clark, 1 AST Aquaman.
Attack #2: 7. 2 more damage and the KO on Crimson Avenger. 1 SA 1 KO Green Arrow.
3) Johnny HSS to N-12 for an attack on Sandman. AV 10 on DV 17, needs 7. Rolls: 9. Hits for 2.
1 SA Johnny. He stays put.
Free) Perplex down Green Lantern's damage -2 (Plastic Man and Johnny).
JLA (Watchtower)
1) Green Arrow 70 P-8 (4/7) @
w/ Darkness Within 15
2) Sargon the Sorcerer 57 (4/5) J-19
w/ A-S-S 2
3) Johnny Quick 50 (4/5) N-12 @
w/ A-S-S 2
4) R Plastic Man 40 P-12
5) R Aquaman 27 K-6
w/ Contingency Plan 12 []
6) LE Clark Kent 23 L-6 @
Total: 298
Johnny: 2 SA
Plas: 1 AST
Sargon: 1 SA 1 KO
Connor: 2 SA 1 KO
Clark: 1 AST
Aquaman: 1 AST
JSA
R Green Lantern - 145* (7/7) O13
*w/ Stunning Blow
U Sandman - 59 (5/7) O12 @@
U Captain Metropolis - 40** (0/5) KOed
**w/ Contingency Plan
V Crimson Avenger - 29 (0/5) KOed
Green Lantern: SA[1]
BFC: Power Dampening Field
Damage values higher than 3 become 3 instead.
Are there any characters you are trying to get stats for? If not, I concede since their is literally no way I can win. If so, I will only pass and if Sandman has or regains PC, he will only PC a crit hit by you as I can't afford an injury.
Some are born great
Some achieve greatness
And some have greatness thrust upon them
1) Green Arrow 70 P-8 (4/7)
w/ Darkness Within 15
2) Sargon the Sorcerer 57 (4/5) M-13 @
w/ A-S-S 2
3) Johnny Quick 50 (4/5) N-12
w/ A-S-S 2
4) R Plastic Man 40 P-12
5) R Aquaman 27 K-6
w/ Contingency Plan 12 [#]
6) LE Clark Kent 23 O-7 @@
Total: 298
Johnny: 2 SA
Plas: 1 AST
Sargon: 1 SA 1 KO
Connor: 2 SA 1 KO
Clark: 1 AST
Aquaman: 1 AST
JSA
R Green Lantern - 145* (7/7) O13
*w/ Stunning Blow
U Sandman - 59 (5/7) O12
U Captain Metropolis - 40** (0/5) KOed
**w/ Contingency Plan
V Crimson Avenger - 29 (0/5) KOed
Green Lantern: SA[1]
BFC: Power Dampening Field
Damage values higher than 3 become 3 instead.
1) Green Arrow 70 (4/7) P-11 @
w/ Darkness Within 15
2) Sargon the Sorcerer 57 (4/5) M-13
w/ A-S-S 2
3) Johnny Quick 50 (4/5) P-9 @
w/ A-S-S 2
4) R Plastic Man 40 P-12
5) R Aquaman 27 K-6
w/ Contingency Plan 12 [#,#]
6) LE Clark Kent 23 O-7
Total: 298
Johnny: 2 SA
Plas: 1 AST
Sargon: 1 SA 1 KO
Connor: 2 SA 1 KO
Clark: 1 AST
Aquaman: 1 AST
JSA
R Green Lantern - 145* (7/7) O13
*w/ Stunning Blow
U Sandman - 59 (5/7) O12
U Captain Metropolis - 40** (0/5) KOed
**w/ Contingency Plan
V Crimson Avenger - 29 (0/5) KOed
Green Lantern: SA[1]
BFC: Power Dampening Field
Damage values higher than 3 become 3 instead.