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1) Psylocke to K8.
2) Emma on Spoiler. AV 9+1 on DV 14+2. 5,5 for a hit. 2 damage. Knockback to H1 and another point of damage for the KO. 1 SA, 1 KO for Emma.
Token to CP. Cuckoo will PC any successful attack on Emma.
JLA
1.) OR095 Batman 44 (7/7) D-11@
2.) BB103 Diana Prince 43 (5/5) E-7
3.) JL104 Green Lantern 90* (6/6) D-8@
4.) LG001 Spoiler 15 KO
*MUF102 Protected 8
200
Vs
Nation X's Psychic Gals
Build
61 CT079 White Queen (4/5) J3 @@
12 JLF007 Contingency Plan #
40 MU009 Cuckoo I4 (4/5)
74 GX023 Psylocke K8 (6/7) @@
10 Power Gem
197
Turns out the Attack is illegal because the gem grants you stealth.
so here is my turn redone.
Also I really love 200 point games.
6A
Diana will perplex Batman Attack to a 10
1.) Batman on Psylocke
10 Attack on a 17 Defense
Roll 4,3=7 hit for 2
Batman will take the push damage
1 SA to Batman
1 AST to Diana for the +1 to attack that was needed
Free batman will perplex up Hal damage to 4
2.) Hal will Attack Psylocke now!
10 Attack on a 17 defense
roll 5,3=8 hit for 4 and the KO
1 SA Hal
1 KO Hal
1 Ast Batman
Hall will Take the Push
Free Hal will perplex his Defense to 18
JLA
1.) OR095 Batman 44 (6/7) J7@@
2.) BB103 Diana Prince 43 (5/5) E-7
3.) JL104 Green Lantern 90* (5/6) G8@@
4.) LG001 Spoiler 15 KO
*MUF102 Protected 8
200
Vs
Nation X's Psychic Gals
Build
61 CT079 White Queen (4/5) J3
12 JLF007 Contingency Plan ##
40 MU009 Cuckoo I4 (4/5)
74 GX023 Psylocke K8 (0/7)
10 Power Gem
197