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1) Superman picks up Batman and flies to N-21, dropping Batman in M-21.
free) Superman perplexes up his own defense with his SP.
Instructions:
*Theme PC on a case-by-case basis
JLA
1) Superman (8/8)* - N-21 @ (perplexing up own defense)
w/Inside Information
2) Batman (7/7) - M-21
w/Inside Information
Total: 288 pts
*Theme PC Remaining 2/2 - case-by-case basis
vs
Legion of Super-Heroes
1. Wildfire (R Victor Mancha) 96 pts (6/6) I-15
2. E Sun Boy 79 pts (6/6) H-12
3. The White Witch (R Sargon the Sorcerer) 57 pts (5/5) H-14
4. R Cosmic Boy 45 pts (5/5) H-13 @
5. R Live Wire 22 pts (4/4) G-14 @
Total: 299 pts
Dumpster: C-11
HO: G-15, I-15
LO: R-14
BFC: Brightest Day
Characters do not take pushing damage for receiving a second action token to use Regeneration or Support.
1. Sun Boy makes a running shot to K-13 and destroys the wall between J-15 and J-16.
2. Wildfire makes a running shot to I-14 and destroys the wall between N-20 and N-21.
**********
JLA
1) Superman (8/8)* - N-21 @ (perplexing up own defense)
w/Inside Information
2) Batman (7/7) - M-21
w/Inside Information
Total: 288 pts
*Theme PC Remaining 2/2 - case-by-case basis
vs
Legion of Super-Heroes
1. Wildfire (R Victor Mancha) 96 pts (6/6) I-14 @
2. E Sun Boy 79 pts (6/6) K-13 @
3. The White Witch (R Sargon the Sorcerer) 57 pts (5/5) H-14
4. R Cosmic Boy 45 pts (5/5) H-13
5. R Live Wire 22 pts (4/4) G-14
Total: 299 pts
Dumpster: C-11
HO: G-15, I-15
LO: R-14
BFC: Brightest Day
Characters do not take pushing damage for receiving a second action token to use Regeneration or Support.
free) Superman perplexes up his own defense +1 with his SP.
JLA
1) Superman (8/8)* - N-21 (perplexing up own defense)
w/Inside Information
2) Batman (7/7) - J-16 @ (stealth)(Outwitting Sun Boy's attack SP)
w/Inside Information
Total: 288 pts
*Theme PC Remaining 2/2 - case-by-case basis
vs
Legion of Super-Heroes
1. Wildfire (R Victor Mancha) 96 pts (6/6) I-14 @
2. E Sun Boy 79 pts (6/6) K-13 @ (attack SP Outwitted by Batman)
3. The White Witch (R Sargon the Sorcerer) 57 pts (5/5) H-14
4. R Cosmic Boy 45 pts (5/5) H-13
5. R Live Wire 22 pts (4/4) G-14
Total: 299 pts
Dumpster: C-11
HO: G-15, I-15
LO: R-14
BFC: Brightest Day
Characters do not take pushing damage for receiving a second action token to use Regeneration or Support.
2. The White Witch puts up a barrier at H-15, I-14, J-14, and K-15. I think that's good for a DFD.
3. Live Wire flies to J-12, carrying the White Witch to K-12.
Free) All wildcards copy Mystics TA.
**********
JLA
1) Superman (8/8)* - N-21 (perplexing up own defense)
w/Inside Information
2) Batman (7/7) - J-16 @ (stealth)(Outwitting Sun Boy's attack SP)
w/Inside Information
Total: 288 pts
*Theme PC Remaining 2/2 - case-by-case basis
vs
Legion of Super-Heroes
1. Wildfire (R Victor Mancha) 96 pts (6/6) I-12
2. E Sun Boy 79 pts (6/6) K-13 (attack SP Outwitted by Batman)
3. The White Witch (R Sargon the Sorcerer) 57 pts (5/5) K-12 @
4. R Cosmic Boy 45 pts (5/5) H-13 @
5. R Live Wire 22 pts (4/4) J-12 @
Total: 299 pts
White Witch (Sargon): 1 DFD
Dumpster: C-11
HO: G-15, I-15
LO: R-14
BFC: Brightest Day
Characters do not take pushing damage for receiving a second action token to use Regeneration or Support.
free) Superman perplexes up his defense +1 with his SP.
JLA
1) Superman (8/8)* - H-16 @ (perplexing up own defense)
w/Inside Information
2) Batman (7/7) - J-16 (stealth)
w/Inside Information
Total: 288 pts
*Theme PC Remaining 2/2 - case-by-case basis
vs
Legion of Super-Heroes
1. Wildfire (R Victor Mancha) 96 pts (6/6) I-12
2. E Sun Boy 79 pts (6/6) K-13 (attack SP Outwitted by Batman)
3. The White Witch (R Sargon the Sorcerer) 57 pts (5/5) K-12 @
4. R Cosmic Boy 45 pts (5/5) H-13 @
5. R Live Wire 22 pts (4/4) J-12 @
Total: 299 pts
White Witch (Sargon): 1 DFD
Dumpster: C-11
HO: G-15, I-15
LO: R-14
BFC: Brightest Day
Characters do not take pushing damage for receiving a second action token to use Regeneration or Support.
1. Live Wire pushes to fly to F-14, carrying the White Witch to G-14.
2. Wildfire makes a RS to E-16 and attacks Superman with PB. 10 v 16+2. Roll=1,1. White Witch PCs that to 6,5.
Do you want to use Theme PC? Turn paused.
**********
JLA
1) Superman (8/8)* - H-16 @ (perplexing up own defense)
w/Inside Information
2) Batman (7/7) - J-16 (stealth)
w/Inside Information
Total: 288 pts
*Theme PC Remaining 2/2 - case-by-case basis
vs
Legion of Super-Heroes
1. Wildfire (R Victor Mancha) 96 pts (6/6) E-16
2. E Sun Boy 79 pts (6/6) K-13 (attack SP Outwitted by Batman)
3. The White Witch (R Sargon the Sorcerer) 57 pts (5/5) G-14 @
4. R Cosmic Boy 45 pts (5/5) H-13 @
5. R Live Wire 22 pts (3/4) F-14 @@
Total: 299 pts
White Witch (Sargon): 1 DFD
Dumpster: C-11
HO: G-15, I-15
LO: R-14
BFC: Brightest Day
Characters do not take pushing damage for receiving a second action token to use Regeneration or Support.
1. Live Wire pushes to fly to F-14, carrying the White Witch to G-14.
2. Wildfire makes a RS to E-16 and attacks Superman with PB. 10 v 16+2. Roll=1,1. White Witch PCs that to 6,5. Superman takes a token for Theme PC. Re-roll=5,1. Miss. Superman takes 1 click.
3. Sun Boy makes a RS to M-13 and attacks Batman with Pulse Wave. 10 v 17+1. Roll=5,6. Hits for 3 damage. Sun Boy gets 1 SA.
**********
JLA
1) Superman (7/8)* - H-16 @@ (perplexing up own defense)
w/Inside Information
2) Batman (4/7) - J-16 (stealth)
w/Inside Information
Total: 288 pts
*Theme PC Remaining 1/2 - case-by-case basis
vs
Legion of Super-Heroes
1. Wildfire (R Victor Mancha) 96 pts (6/6) E-16 @
2. E Sun Boy 79 pts (6/6) M-13 @
3. The White Witch (R Sargon the Sorcerer) 57 pts (5/5) G-14
4. R Cosmic Boy 45 pts (5/5) H-13
5. R Live Wire 22 pts (3/4) F-14 @@
Total: 299 pts
Sun Boy: 1 SA
White Witch (Sargon): 1 DFD
Dumpster: C-11
HO: G-15, I-15
LO: R-14
BFC: Brightest Day
Characters do not take pushing damage for receiving a second action token to use Regeneration or Support.
free) Batman throws out a smoke cloud with his Dark Knight SP in squares L-12, L-13, L-14, and L-15.
free) Batman perplexes down Sun Boy's defense value by -1.
1) Batman uses Charge and Flurry to run to L-14, attacking Sun Boy (defense -1 from Batman's perplex).
a) Batman targets Sun Boy for the first attack. It's a 9 against a 17-1(Batman perplex), requiring a roll of a 7. And the roll is... 2,1=3, which is a miss.
b) Batman targets Sun Boy for the second attack. It's a 9 against a 17-1(Batman perplex), requiring a roll of a 7. And the roll is... 1,6=7. White Witch will PC that and the reroll is... 5,2=7, which is a hit. Batman deals 3 clicks of damage to Sun Boy. Batman takes 1 click of unavoidable damage due to Mystics. Batman gains 1 SA pt.
free) Superman perplexes up his own defense with his SP.
Instructions:
*Theme PC on a case-by-case basis.
JLA
1) Superman (7/8)* - H-16 (perplexing up own defense)
w/Inside Information
2) Batman (3/7) - L-14 @ (stealth)(smoke cloud L-12, L-13, L-14, and L-15)
w/Inside Information
Total: 288 pts
*Theme PC Remaining 1/2 - case-by-case basis
Batman: 1 SA
vs
Legion of Super-Heroes
1. Wildfire (R Victor Mancha) 96 pts (6/6) E-16 @
2. E Sun Boy 79 pts (3/6) M-13 @
3. The White Witch (R Sargon the Sorcerer) 57 pts (5/5) G-14
4. R Cosmic Boy 45 pts (5/5) H-13
5. R Live Wire 22 pts (3/4) F-14 @@
Total: 299 pts
Sun Boy: 1 SA
White Witch (Sargon): 1 DFD
Dumpster: C-11
HO: G-15, I-15
LO: R-14
BFC: Brightest Day
Characters do not take pushing damage for receiving a second action token to use Regeneration or Support.