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I'll also be working on a "split" list of Caps, Thors and Shellheads I would use in a split. Not sure if I'll use it, but we'll see.
E-mail is lamaur at msn dot com
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JSA Modern (home)
1) R Shazam (OR) 105 pts (8/9) W19
w/ Not So Special 3 pts
2) R Green Lantern 145 pts (7/7) R23 @
3) R Black Adam (SM) 100 pts (5/5) Q23
4) AE Jason Blood/Etrigan 44 pts (4/4) R24
Total: 397
SO:
HO Generator (Red "A") X19
LO Telephone Booth (Yellow "A") W19
HO O22
vs.
Avengers Prime
U Avengers Prime (11/11) 400 pts W9/X9 {20 DV}@
BFC: Pacification When 4 or more damage would be dealt, reduce damage dealt by 1.
1) Black Adam Charges to R21 and destroys blocking terrain at R22
2) Shazam grabs Generator and HSS's to X17, where he'll destroy wall between X16/X17. Shazam grabs Generator again and flies to Q23
3) GL TK's Telephone Booth to R24
Free) Jason takes 1 click from the booth
PC on a CbC basis
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JSA Modern (home)
1) R Shazam (OR) 105 pts (8/9) Q23 @ w/ Generator
w/ Not So Special 3 pts
2) R Green Lantern 145 pts (7/7) R23 @@
3) R Black Adam (SM) 100 pts (5/5) R22 @
4) AE Jason Blood/Etrigan 44 pts (3/4) R24
Total: 397
SO:
HO Generator (Red "A") picked up by Shazam
LO Telephone Booth (Yellow "A") R24
HO O22
vs.
Avengers Prime
U Avengers Prime (11/11) 400 pts W9/X9 {20 DV}@
BFC: Pacification When 4 or more damage would be dealt, reduce damage dealt by 1.
JSA Modern (home)
1) R Shazam (OR) 105 pts (8/9) Q23 @ w/ Generator
w/ Not So Special 3 pts
2) R Green Lantern 145 pts (7/7) R23 @@
3) R Black Adam (SM) 100 pts (5/5) R22 @
4) AE Jason Blood/Etrigan 44 pts (3/4) R24
Total: 397
SO:
HO Generator (Red "A") picked up by Shazam
LO Telephone Booth (Yellow "A") R24
HO O22
vs.
Avengers Prime
U Avengers Prime (11/11) 400 pts W9/X9 {20 DV}
BFC: Pacification When 4 or more damage would be dealt, reduce damage dealt by 1.
No map update on this one, it's just token removal.
JSA 3a)
Free) Jason takes 1 click from the booth and then...
1) Jason turns into Etrigan
Perplex on GL's defense
All clear
PC on a CbC basis for now
-----------
JSA Modern (home)
1) R Shazam (OR) 105 pts (8/9) Q23 w/ Generator
w/ Not So Special 3 pts
2) R Green Lantern 145 pts (7/7) R23
3) R Black Adam (SM) 100 pts (5/5) R22
4) Etrigan 44 pts (3/3) R24 @
Total: 397
SO:
HO Generator (Red "A") picked up by Shazam
LO Telephone Booth (Yellow "A") R24
HO O22
vs.
Avengers Prime
U Avengers Prime (11/11) 400 pts W9/X9 {20 DV}
BFC: Pacification When 4 or more damage would be dealt, reduce damage dealt by 1.
ha040 R Captain America
Team: Avengers
Range: 8
Points: 72
Keywords: Avengers, Martial Artist, S.H.I.E.L.D., Soldier
10
10
18
3
9
10
17
3
9
9
17
3
8
9
17
2
8
9
16
2
7
8
16
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Attack) Deflection Trajectory: Captain America's line of fire is blocked only by walls and indoor blocking terrain.
aw081 V Captain America
Team: Avengers
Range: 6
Points: 115
Keywords: Avengers
10
11
17
3
8
10
17
2
8
10
16
2
8
9
16
2
7
9
15
2
7
8
14
2
6
8
16
2
6
7
16
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
ui092 E Captain America
Team: Avengers
Range: 6
Points: 47
Keywords: Avengers, Martial Artist, S.H.I.E.L.D.
8
9
16
2
7
8
15
2
6
7
14
2
6
6
14
1
5
6
13
1
5
5
12
1
4
5
12
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
mu200 U Iron Man
Team: S.H.I.E.L.D.
Range: 10
Points: 100
Keywords: Avengers, Scientist, S.H.I.E.L.D.
10
11
17
3
10
10
17
3
9
10
16
3
9
9
16
2
8
9
16
2
8
8
16
2
7
8
15
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Defense) Invincible: Damage dealt to Iron Man is reduced to 1.
aw077 E Iron Man
Team: No Affiliation
Range: 10
Points: 135
Archenemy: Iron Monger (Yellow)
Keywords: Armor, West Coast Avengers, Scientist
10
10
17
3
10
9
16
2
10
9
16
2
9
8
16
2
9
8
15
2
8
8
15
2
8
7
14
2
7
7
14
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
cw011 Tony Stark
Team: No Affiliation
Range: 0
Points: 41
Keywords: Avengers, Celebrity, Scientist, S.H.I.E.L.D.
7
9
16
1
6
9
16
1
6
9
15
1
5
8
15
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Speed) Alter Ego: Iron man, Shining Knight: Give Tony Stark a power action that deals no pushing damage and replace this character with CW #024 Iron Man, CW #201 Iron Man, or FF:CW #001 Iron Man on its orange starting line. After actions resolve, even if this power is lost, you may move Iron Man up to 3 squares. This power can't be countered.
ha016 E Thor
Team: No Affiliation
Range: 10
Points: 226
Keywords: Asgardian, Avengers, Deity, Warrior
(Damage) Summon Asgardian Blizzard: Characters with the "standard damage" or "tiny size" symbol can't target characters 7 or more squares away. Modify all other characters' speed values by -2 if they begin an action within 6 squares of Thor.
A) The trio do a Running Shot to X8/W9 and knock out the wall at X9/X10. They'll also perplex up their defense to 20.
-----------
JSA Modern (home)
1) R Shazam (OR) 105 pts (8/9) Q23 w/ Generator
w/ Not So Special 3 pts
2) R Green Lantern 145 pts (7/7) R23
3) R Black Adam (SM) 100 pts (5/5) R22
4) Etrigan 44 pts (3/3) R24 @
Total: 397
SO:
HO Generator (Red "A") picked up by Shazam
LO Telephone Booth (Yellow "A") R24
HO O22
vs.
Avengers Prime
U Avengers Prime (11/11) 400 pts X8/W9 {20 DV}@
BFC: Pacification When 4 or more damage would be dealt, reduce damage dealt by 1.
There's some debate about whether just 2 of the 3 characters could merge back into Avengers Prime. I haven't seen a rules deputy weigh in on it yet. However, for this game I will treat it as all three single figures need to be available for a merge.
If I had known it would be this much trouble I really would have tried to take it back as this was meant fro when I faced the team with Cosmic Spiderman
NO SANTA LEFT BEHIND
Not Just Another Empty Political Slogan
Nah, that's fine. Everyone should learn these nuanced mechanics eventually. I didn't get around to seriously learning about grenades until I subbed for UNSC last game. I really liked the concept, so I pulled a RL trade for the Gears of War set.
Avengers Prime is kind of an exception since its split/merge involves three characters. Nonetheless, we all need to learn the general mechanic since so many characters will be able to use it.