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Nothing "wrong" as such. Just vacation cutting into my internet time
Exiles: Turn 2
1) Holocaust continues his mindless rage, tearing down the memorial brick by brick! He'll blast the blocking terrain at K4. No pushing damage thanks to Willpower
BFC: RALLY Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
BFC: RALLY Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
Ouch! Talk about a horrible opening shot. Oh, and not that it mattered, but Sabretooth actually had a 19 defense against that shot. Spidey's LoF is never blocked, but that doesn't mean he can ignore hindering terrain
And I'm still very much enjoying my vacation in Florida. I'll be here until the 31st of August, but I'll try to get my turns in more regularly.
Exiles: Turn 3
1) Creed, somewhat startled by his unexpected luck, leaps forward to I16
BFC: RALLY Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
1) "ENOUGH! Time for this world, and those pathetic fools who would defend it to face my wrath... and BURN!" Holocaust strides forward majestically to I10-11/J10-11
BFC: RALLY Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
1) CSM grabs Aleta and HSS's to G16 to shoot Holocaust, 12 vs 18. 3, 2 = 5 misses again. (Wasn't this supposed to be a cheese piece???). Ends in D22, dropping Aleta in C22
BFC: RALLY Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
Problem with your turn I'm afraid. On his second click, Spider-Man only has 12 speed. If he's carrying Aleta he's down to 10, and that's not enough to get him all the way to D23 as that requires 12 squares of movement.
Regards
Melkhor
From the ashes of Paragon City... it rises!
Problem with your turn I'm afraid. On his second click, Spider-Man only has 12 speed. If he's carrying Aleta he's down to 10, and that's not enough to get him all the way to D23 as that requires 12 squares of movement.
Correct, sorry. I was so angry by having such a high praised figure missing those *easy* rolls (if ever there are easy rolls) that I forgot about that.
1) "COWARD!" Holocaust yells as he shrugs off the enigma-force powered blast from the rapidly retreating Spider-Man "Come face the Trueborn Son of Apocalypse... or watch your world BURN TO ASHES IN MY WRATH!" Holocaust makes a running shot to I18-19/J18-19 and obliterates the blocking terrain in G21. No pushing damage thanks to Willpower
2) Sabretooth leaps to D23 with a disgusted shake of his head
BFC: RALLY Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
1) CSM picks up Aleta and HSS's to D16 shooting Holocaust, 12 vs 18. 3, 6 = 9 (Aleluiaaaa!) for 4 straight clicks. CSM ends in A12, dropping Aleta in A13.
1 SA CSM
BFC: RALLY Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
1) "You think you can escape the Wrath of Holocaust? FOOLS! I will burn you to ashes from your FEET UP!" Holocaust takes full advantage of his Colossal Stamina to act while he's pushed *and the fact that this is an outdoor map and he has flight (for some reason...) to make a full move running shot with his special power to B12-13/C12-13 (flying straight over the walls and blocking terrain), unleashing a devastating Pulse Wave of pure, nuclear fire! 10 atk. vs 18 and 16 def. Needs an 8 for both and a 6 for Aleta alone. Roll is: (3,1) for a 4 and a total miss! (Right... so it looks like you're not the only one missing then!) He takes a click from the push.
BFC: RALLY Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.