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Ah, I see what you're seeing. So What Ivy’s got is that new Improved Movement thing that they’ve started handing out. So she ignores hindering, but just for movement. A lot of the Batman
At the same time they also introduced symbols for Improved Targeting that would allow a character to do what you were attempting, but I don’t think they’ve actually given that to any characters yet. At least not that I can think of off hand.
Argh, all this stealth and nothing to counter it, it just sucks. Enough whining...pass on Ivy and Joker then.
False Facer A A1
False Facer B @ F1
Mr. Freeze F3
Joker 207 F2
Harley Quinn BA 14 D3
Nightwing BM 8 @ J5 (stealthed)
Bruce Wayne 202a E2
Poison Ivy G2
Composite Superman R E3 (Endurance)
Military Tank (Autopilot) BC2,3
Bat Signals G2, M2
644
Figures used: Arkham Asylum Guards, Beast Boy-Pteradactyl, Batgirl #16, Batman #1, Batman #53, Black Lightning, Blackbat, Bruce Wayne, Calendar Man, Dove, False Facer, Halo, Harley Quinn, Joker, Joker Thug B, KGBeast, Katana, Maul, Mr. Freeze, Nightwing, Poison Ivy, Red Tornado, Roy Raymond, Talia al-Ghul, Two-Face # 210, Voodoo, Zealot
There's plenty of time, cowboy. It's still first turn. Well, second turn now.
Robincycle to P14/15
OMAC turns off his Willpower, moves to K17, takes a push.
I just read the OMAC trade, by the way. May have influenced my choice to play him. It was fun. Not amazing, but fun. Lots of Kirby references, right down to Giffen's art style.
Gordon to J18
Batman to J12
Commissioner Gordon (SOG Contingency Plan +2) @ J18
Renee Montoya I17 (Stealth)
Harvey Bullock J17 (Stealth)
GCPD Officer (SOG1A) K16 (Stealth)
GCPD Detective (SOG4B) I16 (Stealth)
GCPD Sergeant (GOG5A) J16 (Stealth)
Bruce Wayne (BM37B) N23
OMAC @@ K17 (1)
Red Robin (BM206) (Piloting Bike)
Batman (GCSG) @@ J12 (Stealth)(Has PC)
Robincycle (Piloted) @ P14/P15
Suit of Sorrows N17
Sometimes this game makes me feel old. I am hardly up to date with all old OMACs, now there's more? And to be honest while I appreciated the occasional Calendar Man and the overdue upgrades of Black Canary etc, the Batman sets of late have been a bore, I just don't know half these guys (Blackbat? El Gaucho?). The Spidey set, however, has potential. I hope a few figures I've most wanted (Son of Satan and Dr. Druid) make the cut.
Ok...back to the game...I totally do not know what to do here.
Tank moves through the blocking terrain to BC9. I don't know if this is a good move or not.
Here's a different trick for Ivy. Bruce tks her to J10.
Ivy smoke clouds, giving 1 damage to all your GCPD guys.
Joker bat signals her back to H1.
False Facer A to G2.
False Facer A G2
False Facer B F1
Mr. Freeze F3
Joker 207 @ F2
Harley Quinn BA 14 D3
Nightwing BM 8 J5 (stealthed)
Bruce Wayne 202a @ E2
Poison Ivy @ H1
Composite Superman R E3 (Endurance)
Military Tank (Autopilot) @ BC8,9
Bat Signals G2, M2
644
Figures used: Arkham Asylum Guards, Beast Boy-Pteradactyl, Batgirl #16, Batman #1, Batman #53, Black Lightning, Blackbat, Bruce Wayne, Calendar Man, Dove, False Facer, Halo, Harley Quinn, Joker, Joker Thug B, KGBeast, Katana, Maul, Mr. Freeze, Nightwing, Poison Ivy, Red Tornado, Roy Raymond, Talia al-Ghul, Two-Face # 210, Voodoo, Zealot
Neat moves there. The tank just taking out half the building - didn't realize it could do that. And then Ivy, that's just nasty, and you've shown me keeping my figures clustered like that isn't going to be a viable strategy this game.
Officer to K14
Detective to F13
Sergeant to G16
Bullock to G17
Montoya to J14
Gordon to J16
Bruce to K16
Commissioner Gordon (SOG Contingency Plan +3) @@ J16
Renee Montoya @ J14
Harvey Bullock @ G17 (Stealth)
GCPD Officer (SOG1A) @ K14 (1)(Stealth)
GCPD Detective (SOG4B) @ F13 (1)
GCPD Sergeant (GOG5A) @ G16 (1)(Stealth)
Bruce Wayne (BM37B) @ K16 (Stealth)
OMAC @@ K17 (1)
Red Robin (BM206) (Piloting Bike)
Batman (GCSG) J12 (Stealth)(Has PC)
Robincycle (Piloted) P14/P15
Suit of Sorrows N17
I'm of a like mind on he set in general. A few characters that I'm glad to get at last - or to get playable versions of - but a lot of whozzat? It's intrigued me enough that I might pick up Batman Inc to see who all these guys like Nightrunner and El Gaucho are, because they do look kind of fun.
Harley on Detective. Needs 6, rolls 9. Your Batman doesn't have lof so the kos Detective.
Joker dings the Bat signal again to pull Harley back to H2.
KO points: 12
False Facer A G2
False Facer B @ L1
Mr. Freeze F3
Joker 207 @@ F2
Harley Quinn BA 14 @ H2
Nightwing BM 8 J5 (stealthed)
Bruce Wayne 202a E2
Poison Ivy H1
Composite Superman R @ E3 (Endurance)
Military Tank (Autopilot) BC8,9
Bat Signals G2, M2
644
Figures used: Arkham Asylum Guards, Beast Boy-Pteradactyl, Batgirl #16, Batman #1, Batman #53, Black Lightning, Blackbat, Bruce Wayne, Calendar Man, Dove, False Facer, Halo, Harley Quinn, Joker, Joker Thug B, KGBeast, Katana, Maul, Mr. Freeze, Nightwing, Poison Ivy, Red Tornado, Roy Raymond, Talia al-Ghul, Two-Face # 210, Voodoo, Zealot
Which Commish are you using? I see no Commish in SOG?
Bruce perplexes Nightwing's movement to 9. Nightwing charges to
O5 attacking Red Robin. Needs 7, rolls 4. Has flurry: rolls 9. 2 to RR.
Bruce tks Ivy to G10.
Ivy barriers effecting a lot of your guys, let's see. I chose square J15 to do damage from hitting the following all for 1: Renee, Commish and Officer.
False Facer A dings the Bat signal placing Ivy to H1.
False Facer A @ G2
False Facer B L1
Mr. Freeze F3
Joker 207 F2
Harley Quinn BA 14 H2
Nightwing BM 8 @ O5
Bruce Wayne 202a @ E2
Poison Ivy @ H1
Composite Superman R E3 (Endurance)
Military Tank (Autopilot) BC8,9
Bat Signals G2, M2
644
Figures used: Arkham Asylum Guards, Beast Boy-Pteradactyl, Batgirl #16, Batman #1, Batman #53, Black Lightning, Blackbat, Bruce Wayne, Calendar Man, Dove, False Facer, Halo, Harley Quinn, Joker, Joker Thug B, KGBeast, Katana, Maul, Mr. Freeze, Nightwing, Poison Ivy, Red Tornado, Roy Raymond, Talia al-Ghul, Two-Face # 210, Voodoo, Zealot