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3) John Jones attack on Waller with the HO.
-11AV vs 15DV. Need 4.
-Attack roll is..........8. Hit.
-Damage is 5 which is transfered to Mindwarp, which is good enough for the KO!
-1 SA 1 KO John Jones. 1 AST The Bug for the TK. -1DFD to Mindwarp.
Free) John Jones will perplex AV on Blue Beetle. (+1)
Free) Mister Miracle will perplex damage on Blue Beetle. (+1)
4) Blue Beetle ranged attack double target on the Tank (LoF to square M8) and Deathstroke.
-Inside Information kicks in against Deathstroke.
-9AV vs 18DV(17+1HT) on tank.
-11AV vs 18DV(17+1HT) on Deathstroke. Need 7 for 1, 9 for both.
-Attack roll is..............5. Miss on both.
Clear Ice and Booster.
Recap:
JBship's Justice League International
1) U The Bug (Auto) 99pts (12/12) [K17,K19,Q17,Q19] @
2) R John Jones (D10) 90pts (6/6) [M10] @
3) R Mister Miracle 64pts (6/6) [K10] @
4) R Blue Beetle (D10) 55pts (1/5) [Q15] @ {BP Token: @}
w/Inside Information 4pts
5) R Icemaiden (CD) 33pts (5/5) [Q16] {Barrier OW by AW}
6) R Booster Gold (HT) 28pts (2/7) [S7]
7) V Gotham City Detective 27pts (2/5) [R13]
Total 400
STATS:
The Bug: 2 AST
John Jones: 1 SA 1 KO
Blue Beetle: 1 SA 1 KO
1) Tank to MNOP/6-7, dropping Deathstroke in K7 and Waller in K8
Perplex - Grifter to his own range (9)
2) Grifter vs. Beetle/Booster, 10 (+1 Perplex to range) vs. Booster's 10 DV, Beetle's 15 (+1), Enhancement from tank, which moved Deathstroke out of LOF
Roll is 5,3 = 8, hits both. We'll do 1 to Beetle and 2 to Booster for KOs, each. AST to the tank
Quickfire: Grifter vs. Detective, 10 vs. 16 (+1 HT)
Roll is 6,4 = 10, hits for 3, KO
Outwit - Waller on Miracle's Perplex
Clearing
Recap:
JBship's Justice League International
1) U The Bug (Auto) 99pts (12/12) [K17,K19,Q17,Q19] @
2) R John Jones (D10) 90pts (6/6) [M10] @
3) R Mister Miracle 64pts (6/6) [K10] {Perplex OW by AW}@
4) R Blue Beetle (D10) 55pts (0/5) KO!
w/Inside Information 4pts
5) R Icemaiden (CD) 33pts (5/5) [Q16]
6) R Booster Gold (HT) 28pts (0/7) KO!
7) V Gotham City Detective 27pts (0/5) KO!
Total 400
STATS:
The Bug: 2 AST
John Jones: 1 SA 1 KO
Blue Beetle: 1 SA 1 KO
1) The Bug uses TK to place John Jones in Q12.
-No push from BFC.
Free) John Jones uses Perplex on his own damage value.
2) John Jones ranged attack against the Tank.
-11AV vs 17DV. Need 6.
-Attack roll is.........5. Miss.
Looks like all the luck got burned up by the opening salvo.
3) Mister Miracle phases back to Q15.
4) Ice puts up the Barrier at K11,K10,M10,N10 (forgot this was the map with the wrong alphabet. lol)
Recap:
JBship's Justice League International
1) U The Bug (Auto) 99pts (12/12) [K17,K19,Q17,Q19] @@
2) R John Jones (D10) 90pts (6/6) [Q12] @@
3) R Mister Miracle 64pts (6/6) [Q15] {Perplex OW by AW}@@
4) R Blue Beetle (D10) 55pts (0/5) KO!
w/Inside Information 4pts
5) R Icemaiden (CD) 33pts (5/5) [Q16] @
6) R Booster Gold (HT) 28pts (0/7) KO!
7) V Gotham City Detective 27pts (0/5) KO!
Total 400
STATS:
The Bug: 2 AST
John Jones: 1 SA 1 KO
Blue Beetle: 1 SA 1 KO
1) Tank to MNOP/11-12, ignoring Blocking Terrain for its trait, dropping Waller in N13 and Grifter in Q10.
Outwit - Waller on Ice's Barrier
Perplex - Grifter -1 on Bug's Defense (15)
2) Deathstroke vs. Bug, 11 vs. 16 (-1 perplex by Grifter), RS to K11, Psychic Blast/Enhancement,
Roll is 3,4 = 7, hit for 4.
ASTs to Waller and Tank
================
Recap:
JBship's Justice League International
1) U The Bug (Auto) 99pts (8/12) [K17,K19,Q17,Q19] @@
2) R John Jones (D10) 90pts (6/6) [Q12] @@
3) R Mister Miracle 64pts (6/6) [Q15] @@
4) R Blue Beetle (D10) 55pts (0/5) KO!
w/Inside Information 4pts
5) R Icemaiden (CD) 33pts (5/5) [Q16]{Barrier OW by AW} @
6) R Booster Gold (HT) 28pts (0/7) KO!
7) V Gotham City Detective 27pts (0/5) KO!
Total 400
STATS:
The Bug: 2 AST
John Jones: 1 SA 1 KO
Blue Beetle: 1 SA 1 KO
It's funny to say, but the biggest roll of the game wasn't the crit hit on the EE. it was you hitting a 10 when you needed a 9 on Blue Beetle. The crit hit, while impressive to look at, didn't really do anything but get Deathstroke onto a useful click. (Running Shot)
So when you consider that you beat a 50/50 breakaway roll, then rolled and hit needing a 9, the game turned on a shot that had a 13.8% chance of success.
So who is the unlucky one?
JLI Turn 7A:
1) Ice moves to R10.
Free) Mister Miracle uses Perplex on The Bug's DV. (+1)
Free) John Jones uses Perplex on Grifter's Damage value. (-1)
Clear all others.
Recap:
JBship's Justice League International
1) U The Bug (Auto) 99pts (8/12) [K17,K19,Q17,Q19]
2) R John Jones (D10) 90pts (6/6) [Q12]
3) R Mister Miracle 64pts (6/6) [Q15]
4) R Blue Beetle (D10) 55pts (0/5) KO!
w/Inside Information 4pts
5) R Icemaiden (CD) 33pts (5/5) [R10]{Barrier OW by AW} @@
6) R Booster Gold (HT) 28pts (0/7) KO!
7) V Gotham City Detective 27pts (0/5) KO!
Total 400
STATS:
The Bug: 2 AST
John Jones: 1 SA 1 KO
Blue Beetle: 1 SA 1 KO
Yeah, that was definitely a couple big rolls for Deathstroke on that turn. And you're right about the EE damage. I kinda like where it put everyone. It'll be tough getting used to starting games where the tank doesn't have enhancement, Deathstroke's on Stealth and Grifter doesn't have that nifty SP.
Team 7 7A
Leadership - 2
1) Deathstroke vs. Bug, 11 vs. 15 (+1 perplex), PB/RS to K12, enhancement, pushing
Roll is 6,2 = 8, hits for 4. AST to Tank
Outwit - Waller on Miracle's Super Senses
Perplex - Grifter -1 on Miracle's defense
2) Waller vs. Miracle, 10 vs. 18 (+1 HT, -1 perplex by Grifter) Enhancement
Roll is 5,2 = 7, miss
3) Grifter vs. Ice, , enhancement (-1 damage by Jones), 10 vs. 15
Roll is 6,5 = 11, hits for 2
Quickfire: Grifter vs. Ice, , enhancement (-1 damage by Jones), 10 vs. 14
Roll is: 3 + 2 = 5, hits for 2.
2 AST for the tank.
4) Military Tank vs. Bug, 9 vs. 15 (+1 HT)
Roll is 4,1 = 5, miss
{1 damage to the tank for attacking}
===================
Recap:
JBship's Justice League International
1) U The Bug (Auto) 99pts (4/12) [K17,K19,Q17,Q19]
2) R John Jones (D10) 90pts (6/6) [Q12]
3) R Mister Miracle 64pts (6/6) [Q15]
4) R Blue Beetle (D10) 55pts (0/5) KO!
w/Inside Information 4pts
5) R Icemaiden (CD) 33pts (1/5) [R10] @@
6) R Booster Gold (HT) 28pts (0/7) KO!
7) V Gotham City Detective 27pts (0/5) KO!
Total 400
STATS:
The Bug: 2 AST
John Jones: 1 SA 1 KO
Blue Beetle: 1 SA 1 KO
I forgot the Tank had taken a click when I sent this roll, so I needlessly wasted a Perplex on Manhunter's AV. Oh well. At least the 4 hit. (Though in the roll I quoted as needing a 5 because I thought his DV was 17.
JLI Turn 8A:
Free) John Jones perplex his own AV. (+1)
Free) Miracle perplex J.Jones damage (+1).
1) John Jones attack on Tank.
-12AV(11+1Perp) vs 16DV. Need 4.
-Attack roll is.........4. Barely a hit.
-Damage is 4 which is more than enough for the KO!
-1 SA 1 KO John Jones. No AST because I didn't need the damage bump. (Doy)
2) Mister Miracle phases to
Clear Ice.
Recap:
JBship's Justice League International
1) U The Bug (Auto) 99pts (4/12) [K14,K16,Q14,Q16] @
2) R John Jones (D10) 90pts (6/6) [Q12] @
3) R Mister Miracle 64pts (6/6) [R11] @
4) R Blue Beetle (D10) 55pts (0/5) KO!
w/Inside Information 4pts
5) R Icemaiden (CD) 33pts (1/5) [R10]
6) R Booster Gold (HT) 28pts (0/7) KO!
7) V Gotham City Detective 27pts (0/5) KO!
Total 400
STATS:
The Bug: 2 AST
John Jones: 2 SA 2 KO
Blue Beetle: 1 SA 1 KO
FYI, the tank remains stay on the board as an ultra heavy object. Not that any one of us could pick it up. But it will add some hindering terrain that would make a difference. Just wanted to run that by you before we move on, and if it would affect your Miracle placement.
1) Grifter vs. Ice/Miracle, 10 vs. 13/18, +1 damage
Roll is 1,5 = 6, will hit Ice for the KO
Quickfire: Grifter vs. Miracle, 10 vs. 18
Roll is 6,5 = 11 for the hit
Super Senses: 2, hits for 3 damage.
Outwit: Waller on the Bug's Poison
Clearing
======================
Recap:
JBship's Justice League International
1) U The Bug (Auto) 99pts (4/12) [K14,K16,Q14,Q16] {Poison OW by Waller}@
2) R John Jones (D10) 90pts (6/6) [Q12] @
3) R Mister Miracle 64pts (3/6) [R11] @
4) R Blue Beetle (D10) 55pts (0/5) KO!
w/Inside Information 4pts
5) R Icemaiden (CD) 33pts (0/5) [R10]
6) R Booster Gold (HT) 28pts (0/7) KO!
7) V Gotham City Detective 27pts (0/5) KO!
Total 400
STATS:
The Bug: 2 AST
John Jones: 2 SA 2 KO
Blue Beetle: 1 SA 1 KO
I sent a roll for an attack by Miracle which was unneccesary because Jones killed Grifter in one shot. I have to jet right now. I'll post my turn in a little while once I figure out what to do with Miracle.
Go ahead and take 2 turns as my Turn 10A will only be able to clear.
JLI Turn 9A:
Free) John Jones Perplex on his own damage value.
1) John Jones attack against Grifter.
-11AV vs 17DV. Need 6.
-Attack roll is.........5. Miss.
-Miracle PCs that roll to..........8. Hit.
-Super Senses roll is.........4.
-4 damage to Grifter which is good enough for the KO!
-1 SA 1 KO John Jones, 1 AST to Miracle for the PC.
2) The Bug attack against Waller.
-9AV vs 15DV. Need 6.
-Attack roll is.........7. Hit.
-Damage is 1 to Waller. (4/5)
-Bug takes an unavoidable for attacking. (3/12)
-1 SA The Bug.
3) Mister Miracle will phase to R12.
*Miracle will PC the first hit he can see against himself or John Jones only. He will only PC an attack against the Bug if it is the 2nd attack of the turn.
Recap:
JBship's Justice League International
1) U The Bug (Auto) 99pts (3/12) [K14,K16,Q14,Q16] {Poison OW by Waller}@@
2) R John Jones (D10) 90pts (6/6) [Q12] @@
3) R Mister Miracle 64pts (3/6) [R12] @@
4) R Blue Beetle (D10) 55pts (0/5) KO!
w/Inside Information 4pts
5) R Icemaiden (CD) 33pts (0/5) [R10]
6) R Booster Gold (HT) 28pts (0/7) KO!
7) V Gotham City Detective 27pts (0/5) KO!
Total 400
STATS:
The Bug: 1 SA 2 AST
John Jones: 3 SA 3 KO
Mister Miracle: 1 AST
Blue Beetle: 1 SA 1 KO
Also, John Jones has 3 Battlefield Promotion tokens now, but I wouldn't even think of rolling since switching to the E version would mean losing stealth, which is basically the only thing keeping him alive right now. lol
Now if I get 2 or 3 more, and I have a shot at getting the Vet, maybe we'll think about it.