You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
1) MODOK will RS to O-12 going up the stairs to take a shot on Aleta, CP token to movement. AV 11 on DV 16, needs a 5. Rolls: 3. Then PCed to 3. Wow that's bad. Push to MODOK.
Yeah, pop Protected. And yeah, AST, SA for that. Dunno of Moley gets one though.
Free) Peoter copy Hydra.
Free) Perplex up Skull's range to 6.
1) Skull on Uatu, AV 9+2 CP on DV 17-2 Hydra, +1 range from SHIELD. Needs 4. Rolls: 6. SS: 5. Eerrrrrghhhh. Push to Skull.
2) Thinker will attempt to MC on Drax. AV 9 on DV 16, needs a 7. Rolls: 9.
2b) Drax will take a CP token to speed and charge to J-9 grabbing the LO. AV 10 on DV 16, needs 6. Rolls: 4, miss. Eerrrrgghhhh. Thinker takes a feedback. LO destroyed. 1 SA Thinker.
3) MODOK on Drax with Psychic Blast. AV 11 on DV 16, needs 5. Rolls: 10. 4 damage straight to Drax's chops. Push to MODOK. 1 SA MODOK, 1 AST Thinker.
Free) Thinker Perplex up MODOK's defense +1.
Free) OW OW on Mole Man.
CP) Token.
Post roll edit: Realized that Drax doesn't have flight. Main goal was to get him away from MODOK for the Psy Blast, so I'd give him a token to CP to movement and get him to J-9, he'd get a +1 bonus to the attack. Lemme know if you want me to re-roll anything.