You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
BFC: DEEP SHADOWS
Treat all non-blocking terrain as hindering terrain for line of fire purposes. Characters that have range values greater than 6 have range values of 6 instead, and range values can’t be modified to a value more than 6. Powers, abilities, and effects able to affect characters more than 6 squares away instead can only affect characters up to 6 squares away.
1) Kid Flash UWTW to D8 v. Monkey Joe, 9 to 16. 5 + 2; SS=6 for the miss. Monkey Joe is maneuvered to C10. KF finishes his movement at C12.
2) Starfire RS to F11 v. SHIELD Sniper and Monkey Joe, 11 to 14 (hindering) and 17 (hindering). 4 + 2; SS=4. MJ takes 1 and is KOed. Sniper will take 3 and is KOed. Nico takes 2 from EE. 1 SA and 2 KOs Starfire. 1 AST KF for moving Monkey Joe.
3) Beast Boy flies to D17 and Morphs into T-Rex at D17/D18.
Xewutut's Runaways(home)
1) Xavin 75 (6/6) E-21
Swingline 10
2) E Spider-Girl 77 (7/7) D-17 (Copying Skrull TA)
Stunning Blow 10
Armor Piercing 10
Lunge 5
3) U Nico Minoru 84 pts (4/6) D-18
4) R Squirrel Girl 59 pts (6/6) D-22
5) Wasp (Ultimates) 49pts (6/6) E-19
6) R S.H.I.E.L.D. Sniper 11 pts(0/3) KOKO
7)Monkey Joe 0 pts (0/1)
Team Special Object: Telephone Booth D-17
Kinetic Accelerator F-13
Nightwing AST [1]
Beast Boy SA [1] KO [1]
Starfire SA [1] KO [2]
Flash AST [1]
2 LO:E4, K9
1 HO: K19
Total 399
BFC: DEEP SHADOWS
Treat all non-blocking terrain as hindering terrain for line of fire purposes. Characters that have range values greater than 6 have range values of 6 instead, and range values can’t be modified to a value more than 6. Powers, abilities, and effects able to affect characters more than 6 squares away instead can only affect characters up to 6 squares away.
Nightwing AST [1]
Beast Boy SA [1] KO [1]
Starfire SA [1] KO [2]
Flash AST [1]
2 LO:E4, K9
1 HO: K19
Total 399
BFC: DEEP SHADOWS
Treat all non-blocking terrain as hindering terrain for line of fire purposes. Characters that have range values greater than 6 have range values of 6 instead, and range values can’t be modified to a value more than 6. Powers, abilities, and effects able to affect characters more than 6 squares away instead can only affect characters up to 6 squares away.
2) Nightwing Charge to C13 Flurry 1 v. Xavin, 12 to 17.Skrull=1; 4 + 5 for the hit. Xavin takes 4 after Toughness. Flurry 2: Skrull=6; Flurry 2 v. Spider-Girl; Skrull=2; 3 + 5; SS=6. 1 SA Nightwing.
3) Kid Flash UWTW to A12 v. Xavin, 8 to 16. Skrull=3; 4 + 1; PC=1+4 for the miss. Xavin is Maneuvered to A13. Kid Flash continues his movement back to F19. Kid Flash takes 1 for the push.
free) Kid Flash Force Blast v. Wasp=5. Knocked back to D19 and takes 1 for KB damage.
Belt Roll=4; 8/26 Slot 3, +1 and Shared Resources.
Xewutut's Runaways(home)
1) Xavin 75 (2/6) A-13
Swingline 10
2) E Spider-Girl 77 (7/7) D-17 (Copying Skrull TA)
Stunning Blow 10
Armor Piercing 10
Lunge 5
3) U Nico Minoru 84 pts (4/6) D-18
4) R Squirrel Girl 59 pts (6/6) D-22
5) Wasp (Ultimates) 49pts (5/6) E-19
6) R S.H.I.E.L.D. Sniper 11 pts(0/3) KOKO
7)Monkey Joe 0 pts (0/1)
Team Special Object: Telephone Booth D-17
Kinetic Accelerator F-13
Nightwing SA [1] AST [1]
Beast Boy SA [1] KO [1]
Starfire SA [1] KO [2]
Flash AST [1]
2 LO:E4, K9
1 HO: K19
Total 399
BFC: DEEP SHADOWS
Treat all non-blocking terrain as hindering terrain for line of fire purposes. Characters that have range values greater than 6 have range values of 6 instead, and range values can’t be modified to a value more than 6. Powers, abilities, and effects able to affect characters more than 6 squares away instead can only affect characters up to 6 squares away.
1)xavin will take a shot at raven using RCE 10 to a 17 using RCE on damage + 2 need 7 roll = 11 Raven PC roll = 2,6 = 8 still hits for 4 damage to rave and the SA to Xavin
2)Squirrel Girl makes Monkey Joe in E-21
3)Monkey Joe will LC and move to F-20
Nico will take Phasing Teleport
4)Nico will move to D-23
Xewutut's Runaways(home)
1) Xavin 75 (2/6) A-13@
Swingline 10
[1 SA]
2) E Spider-Girl 77 (7/7) D-17 (Copying Skrull TA)
Stunning Blow 10
Armor Piercing 10
Lunge 5
3) U Nico Minoru 84 pts (4/6) D-23@
4) R Squirrel Girl 59 pts (6/6) D-22@
5) Wasp (Ultimates) 49pts (5/6) E-19
6) R S.H.I.E.L.D. Sniper 11 pts(0/3) KOKO
7)Monkey Joe 0 pts (1/1) F-20@
Team Special Object: Telephone Booth D-17
Kinetic Accelerator F-13
Nightwing SA [1] AST [1]
Beast Boy SA [1] KO [1]
Starfire SA [1] KO [2]
Flash AST [1]
2 LO:E4, K9
1 HO: K19
Total 399
BFC: DEEP SHADOWS
Treat all non-blocking terrain as hindering terrain for line of fire purposes. Characters that have range values greater than 6 have range values of 6 instead, and range values can’t be modified to a value more than 6. Powers, abilities, and effects able to affect characters more than 6 squares away instead can only affect characters up to 6 squares away.
Nightwing SA [1] AST [1]
Beast Boy SA [2] KO [1]
Starfire SA [1] KO [2]
Flash AST [1]
2 LO:E4, K9
1 HO: K19
Total 399
BFC: DEEP SHADOWS
Treat all non-blocking terrain as hindering terrain for line of fire purposes. Characters that have range values greater than 6 have range values of 6 instead, and range values can’t be modified to a value more than 6. Powers, abilities, and effects able to affect characters more than 6 squares away instead can only affect characters up to 6 squares away.
2)xavin will take a shot at raven using rce on attack 10 +2 = 12 to a 13 nee not crit miss roll = 6,6 = 12 crit hit TTPC with your choice roll of Starfire or raven = 5,2 = 7 still hits for SA and KO Xavin
3)Spider-Girl will LC to E-23 breakaway roll = 3 passes
clear rest
Xewutut's Runaways(home)
1) Xavin 75 (1/6) A-13@@
Swingline 10
[2 SA] [1 KO]
2) E Spider-Girl 77 (7/7) E-23 (Copying Skrull TA)@
Stunning Blow 10
Armor Piercing 10
Lunge 5
3) U Nico Minoru 84 pts (4/6) D-23
4) R Squirrel Girl 59 pts (6/6) D-22
5) Wasp (Ultimates) 49pts (1/6) E-19@
6) R S.H.I.E.L.D. Sniper 11 pts(0/3) KOKO
7)Monkey Joe 0 pts (1/1) F-20
Team Special Object: Telephone Booth D-17
Kinetic Accelerator F-13
Nightwing SA [1] AST [1]
Beast Boy SA [2] KO [1]
Starfire SA [1] KO [2]
Flash AST [1]
2 LO:E4, K9
1 HO: K19
Total 399
BFC: DEEP SHADOWS
Treat all non-blocking terrain as hindering terrain for line of fire purposes. Characters that have range values greater than 6 have range values of 6 instead, and range values can’t be modified to a value more than 6. Powers, abilities, and effects able to affect characters more than 6 squares away instead can only affect characters up to 6 squares away.
Nightwing SA [1] AST [1]
Beast Boy SA [2] KO [1]
Starfire SA [1] KO [2]
Flash KO [1] AST [1]
2 LO:E4, K9
1 HO: K19
Total 399
BFC: DEEP SHADOWS
Treat all non-blocking terrain as hindering terrain for line of fire purposes. Characters that have range values greater than 6 have range values of 6 instead, and range values can’t be modified to a value more than 6. Powers, abilities, and effects able to affect characters more than 6 squares away instead can only affect characters up to 6 squares away.
Nightwing SA [1] AST [1]
Beast Boy SA [2] KO [1]
Starfire SA [1] KO [2]
Flash KO [1] AST [1]
2 LO:E4, K9
1 HO: K19
Total 399
BFC: DEEP SHADOWS
Treat all non-blocking terrain as hindering terrain for line of fire purposes. Characters that have range values greater than 6 have range values of 6 instead, and range values can’t be modified to a value more than 6. Powers, abilities, and effects able to affect characters more than 6 squares away instead can only affect characters up to 6 squares away.
Nightwing SA [1] AST [1]
Beast Boy SA [2] KO [1]
Starfire SA [2] KO [3]
Flash KO [2] AST [1]
2 LO:E4, K9
1 HO: K19
Total 399
BFC: DEEP SHADOWS
Treat all non-blocking terrain as hindering terrain for line of fire purposes. Characters that have range values greater than 6 have range values of 6 instead, and range values can’t be modified to a value more than 6. Powers, abilities, and effects able to affect characters more than 6 squares away instead can only affect characters up to 6 squares away.
Nightwing SA [1] AST [1]
Beast Boy SA [2] KO [1]
Starfire SA [2] KO [3]
Flash KO [2] AST [1]
2 LO:E4, K9
1 HO: K19
Total 399
BFC: DEEP SHADOWS
Treat all non-blocking terrain as hindering terrain for line of fire purposes. Characters that have range values greater than 6 have range values of 6 instead, and range values can’t be modified to a value more than 6. Powers, abilities, and effects able to affect characters more than 6 squares away instead can only affect characters up to 6 squares away.