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Free) Rick Jones will begin copying the Mystics TA.
Free x3) Scarlet Witch and Rick Jones and Madame Web will all use Perplex on Dr. Strange's AV. (+3)
Free) Astral Strange 7 uses Phasing to move to I18.
Free) Dr. Strange uses 'Concentrate on One Projection' and chooses Living Laser.
Free) Dr. Strange uses Perplex on Living Laser's DV. (-1)
All of that, and I finally get to an action that counts.
1) Dr. Strange makes a ranged attack against Living Laser.
-Shape Change roll is......4.
-13AV (10+3Perp) vs 17DV(18-1Perp). Need 5.
-Attack roll is...........9. Hit.
-Damage is 3 to Living Laser. (3/7)
-1 SA Dr. Strange. No ASTs at all as the 9 would have hit regardless. Crazy.
Free) Astral Strange 6 uses Phasing to move to J13.
Clear Scarlet Witch, Brother Voodoo, and Astral Strange 7.
*Voodoo will again PC any hits he can see as normal.
Recap:
Defenders(home)
1) E Dr. Strange (GG) 196pts (7/8) [L1] @
2) Prime Brother Voodoo 79pts* (5/6) [J18]
3) R Scarlet Witch (CW) 50pts (3/3) [F1]
4) AE Rick Jones 48pts (3/4) [F2] @
5) U Madame Web 24pts (3/3) [M1]
-> 6) R Astral Dr. Strange (GG014a) 13pts (3/3) [J13]
-> 7) R Astral Dr. Strange (GG014a) 13pts (3/3) [I18]
ATA: Howling Commandos 3pts (x1)
Instead, the Dr. will take two tokens, and call you through the Astral! (Ok, that was cheesy)
Defenders Turn 5A:
BoT) The Bomb clicks down to ONE!!!!! (The suspense is killing me.... I hope it lasts!)
Free) Rick Jones uses Perplex on Dr. Strange's movement. (+1)
Avengers TA) Rick Jones moves to A4.
-Push click. (2/4)
1) Scarlet Witch moves to A3.
Free) Dr. Strange uses Perplex on his own movement. (+1)
2) Dr. Strange flies to A2.
-Push click. (6/8)
Free) Dr. Strange uses 'Concentrate on One Projection' and chooses Living Laser.
Free) Dr. Strange uses Outwit on Living Laser's Super Senses.
3) Brother Voodoo makes an attack against Living Laser.
-10AV vs 15DV. need 5.
-Attack roll is......8. Hit. (2,6)
-Damage is 2 to Living Laser. (1/7)
-1 SA Brother Voodoo, 1 AST Dr. Strange for the Outwit of SS.
Free) Brother Voodoo uses Mind Control on Living Laser via his trait.
-11AV vs 13DV. Need anything but a crit miss.
-Attack roll is...........7. Hit.
-Living Laser uses Phasing to move to J10, for a nice front row seat.
-1 SA Brother Voodoo (with a KO to follow soon). 1 AST to Dr. Strange for the Outwit on Super Senses.
4) Madame Web uses her Clairvoyance trait to take a power action and pop up in A1. (Within LoS to Dr. Strange)
Free) Astral Strange 6 uses Phasing to move to K18.
*Brother Voodoo will PC the first successful hit he can see.
Recap:
Defenders(home)
1) E Dr. Strange (GG) 196pts (7/8) [A2] @@
2) Prime Brother Voodoo 79pts* (5/6) [J18] @
3) R Scarlet Witch (CW) 50pts (3/3) [A3] @
4) AE Rick Jones 48pts (2/4) [A4] @@
5) U Madame Web 24pts (3/3) [A1] @
-> 6) R Astral Dr. Strange (GG014a) 13pts (3/3) [K18]
-> 7) R Astral Dr. Strange (GG014a) 13pts (3/3) [I18]
ATA: Howling Commandos 3pts (x1)
Total 400
Stats:
Dr. Strange: 1 SA 2 AST
Brother Voodoo: 2 SA
I did forget the Poison, but to be honest, I really wanted to blow up the Living Laser with the Gamma Bomb. lol
I just got this image of him staring at it like that chick from Saved By the Bell: The College Years staring at the blue light in Independence Day right before it blows her to kingdom come.
Free x2) Rick Jones and Madame Web use Perplex on Dr. Strange's AV. (+2)
Free) Scarlet Witch uses Perplex on Dr. Strange's damage value. (+1)
Free) Astral Strange 6 uses Phasing to move to K24.
Free) Dr. Strange uses 'Concentrate on One Projection' and chooses Red Skull.
1) Dr. Strange uses Psychic Blast on Red Skull.
-11AV (9+2Perp) vs 17DV. Need 6.
-Attack roll is...........6. Hit!
-Damage is 5 to Red Skull. (2/7)
-1 SA Dr. Strange, 1 AST S.Witch for the damage bump. 1 AST Madame Web and Rick Jones for the needed AV bumps.
Aaaand I'll concede. My head wasn't in this match.
Good game sir.
Even with the Gamma Bomb, I had a pretty brutal match-up for you. As much as your team wants to hang back for awhile until you charge up, that Dr. Strange is the master of back row combat. lol
The map definitely didn't hurt me either, as it was much easier to keep Dr. Strange out of Living Laser's huge range.
Good luck next season, whether you keep this team or otherwise!
Even with the Gamma Bomb, I had a pretty brutal match-up for you. As much as your team wants to hang back for awhile until you charge up, that Dr. Strange is the master of back row combat. lol
The map definitely didn't hurt me either, as it was much easier to keep Dr. Strange out of Living Laser's huge range.
Good luck next season, whether you keep this team or otherwise!
I just probably needed to not blitz with Laser at the beginning, not misplace the bomb, actually care about this team and not just play 'I wonder if I can make this strategy work' for a year...
2010, 2013 HCFL Champ, 2016 Colorado State Champion, 2nd Place Team Worlds
HCFL 2018 - United Atlantis