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1. Mole Man pushes to move to C-7 and takes a click.
Free) Mole Man outwits IM/IP's Impervious.
2. Larry attacks IM/IP with BCF.
10 v 18
Turn paused to show positioning.
**********
Msthomps1's Stark Industries
1.) Iron Man and Iron Patriot E 300pt (6/9) F-13 (+3spd - Uru forge)
[SA:1, KO:1]
2.) Captain America 70pt [G14] @
3.) Splitlip 20pt [E14] @
Doombot3.1's Monster Island (home)
1. U Wolverine (M&M) 148 pts (7/7) C-5 @@
2. U Nightmare (ASM) 110 pts (5/5) M-3 @@
3. R Mole Man (GG) 47 pts (4/5) C-7 @@
4. Moe (R Werewolf) 31 pts (3/4) J-3
5. Larry (R Werewolf) 31 pts (3/4) G-13 @
6. Curly (R Werewolf) 31 pts (KO'ed!)
Theme PC (Monster keyword): 2/2
Total: 398 pts
Nightmare: 1 SA
Mole Man: 1 SA (from Turn 2), 1 AST
HO: K-12, A14, L17
LO: G-11, B15
BFC: CRITICAL STRIKE [3]
At the beginning of each of the first player’s turns, place a strike token on this card if there are fewer than six strike tokens on this card. When a friendly character is attacking a single opposing character and the result is a critical hit, you may choose to deal damage normally, or deal damage equal to the number of strike tokens on this card and then remove all strike tokens from this card.
1. Mole Man pushes to move to C-7 and takes a click.
Free) Mole Man outwits IM/IP's Impervious.
2. Larry attacks IM/IP with BCF.
10 v 18
Roll=1,5
Miss
No push damage due to Willpower.
3. Moe moves to K-9.
Werewolves move to Click 2.
**********
Msthomps1's Stark Industries
1.) Iron Man and Iron Patriot E 300pt (6/9) F-13 (+3spd - Uru forge)
[SA:1, KO:1]
2.) Captain America 70pt [G14] @
3.) Splitlip 20pt [E14] @
Doombot3.1's Monster Island (home)
1. U Wolverine (M&M) 148 pts (7/7) C-5
2. U Nightmare (ASM) 110 pts (5/5) M-3
3. R Mole Man (GG) 47 pts (4/5) C-7 @@
4. Moe (R Werewolf) 31 pts (3/4) K-9 @
5. Larry (R Werewolf) 31 pts (3/4) G-13 @@
6. Curly (R Werewolf) 31 pts (KO'ed!)
Theme PC (Monster keyword): 2/2
Total: 398 pts
Nightmare: 1 SA
Mole Man: 1 SA (from Turn 2), 1 AST
HO: K-12, A14, L17
LO: G-11, B15
BFC: CRITICAL STRIKE [3]
At the beginning of each of the first player’s turns, place a strike token on this card if there are fewer than six strike tokens on this card. When a friendly character is attacking a single opposing character and the result is a critical hit, you may choose to deal damage normally, or deal damage equal to the number of strike tokens on this card and then remove all strike tokens from this card.
1.) IM/IP will use the Duo attack ability. Gaining +1dmg from Splitlip's enhancement.
First attack: due to their trait, IM/IP can use two targets during multi-attack, and may make ranged attacks targeting non-adjacent characters while based. They also have sharpshooter, so they can target the adjacent target as well. Targeting Mole Man and Larry. 12 onto 16 (+1 HT) for Mole man and 16 for Larry dealing 5dmg. Needs a 5 for both, or a 4 for Larry; Rolls: 1,6= 7 for a hit on both. TTPC?
Turn paused for TTPC decision.
**********
Msthomps1's Stark Industries
1.) Iron Man and Iron Patriot E 300pt (6/9) F-13 (+3spd - Uru forge)
[SA:1, KO:1]
2.) Captain America 70pt [G14] @
3.) Splitlip 20pt [E14] @
Doombot3.1's Monster Island (home)
1. U Wolverine (M&M) 148 pts (7/7) C-5
2. U Nightmare (ASM) 110 pts (5/5) M-3
3. R Mole Man (GG) 47 pts (4/5) C-7 @@
4. Moe (R Werewolf) 31 pts (3/4) K-9 @
5. Larry (R Werewolf) 31 pts (3/4) G-13 @@
6. Curly (R Werewolf) 31 pts (KO'ed!)
Theme PC (Monster keyword): 2/2
Total: 398 pts
Nightmare: 1 SA
Mole Man: 1 SA (from Turn 2), 1 AST
HO: K-12, A14, L17
LO: G-11, B15
BFC: CRITICAL STRIKE [4]
At the beginning of each of the first player’s turns, place a strike token on this card if there are fewer than six strike tokens on this card. When a friendly character is attacking a single opposing character and the result is a critical hit, you may choose to deal damage normally, or deal damage equal to the number of strike tokens on this card and then remove all strike tokens from this card.
Map:
FLE's Stark Industries -Movie-
HCFL's Thunderbolts: Marvel's Most Wanted!
RPSC's M: Astonishing X-Men
DC: Deathstroke and the Secret Society of Superheroes
Didn't realise MM had stealth. Hold on, that's going to change my turn a bit :/
FLE's Stark Industries -Movie-
HCFL's Thunderbolts: Marvel's Most Wanted!
RPSC's M: Astonishing X-Men
DC: Deathstroke and the Secret Society of Superheroes
Hey, sorry I havent posted. I had to go out of town unexpectedly, and I have no computrr available ans barely have cell service. I'll be back home Tuesday night and can put the turn up. Then Wednesday and thereafter until Christmas we can push out turns quickly.
FLE's Stark Industries -Movie-
HCFL's Thunderbolts: Marvel's Most Wanted!
RPSC's M: Astonishing X-Men
DC: Deathstroke and the Secret Society of Superheroes
1.) Cap will swing at Larry. 10 swinging on a 16, needs a 6 to hit. Roll: 3,1=4, miss. (The EvilDM site is down, so I have to use the HCUtils roller. And of course the attack misses.... -_-) Indom to ignore the push.
2.) IM/IP will attempt to break away, roll: 2. And another failed roll... Thanks a lot HCUtils. You always roll so well for me.
**********
Msthomps1's Stark Industries
1.) Iron Man and Iron Patriot E 300pt (6/9) F-13 @ (+3spd - Uru forge)
[SA:1, KO:1]
2.) Captain America 70pt [G14] @@
3.) Splitlip 20pt [E14]
Doombot3.1's Monster Island (home)
1. U Wolverine (M&M) 148 pts (7/7) C-5
2. U Nightmare (ASM) 110 pts (5/5) M-3
3. R Mole Man (GG) 47 pts (4/5) C-7 @@
4. Moe (R Werewolf) 31 pts (3/4) K-9 @
5. Larry (R Werewolf) 31 pts (3/4) G-13 @@
6. Curly (R Werewolf) 31 pts (KO'ed!)
Theme PC (Monster keyword): 2/2
Total: 398 pts
Nightmare: 1 SA
Mole Man: 1 SA (from Turn 2), 1 AST
HO: K-12, A14, L17
LO: G-11, B15
BFC: CRITICAL STRIKE [4]
At the beginning of each of the first player’s turns, place a strike token on this card if there are fewer than six strike tokens on this card. When a friendly character is attacking a single opposing character and the result is a critical hit, you may choose to deal damage normally, or deal damage equal to the number of strike tokens on this card and then remove all strike tokens from this card.
FLE's Stark Industries -Movie-
HCFL's Thunderbolts: Marvel's Most Wanted!
RPSC's M: Astonishing X-Men
DC: Deathstroke and the Secret Society of Superheroes
2. Wolverine makes a RS to F-5, where he attacks IM/IP with PB.
10 v 18+2 (ESD)
Turn paused to show positioning.
**********
Msthomps1's Stark Industries
1.) Iron Man and Iron Patriot E 300pt (6/9) F-13 @ (+3spd - Uru forge)
[SA:1, KO:1]
2.) Captain America 70pt [G14] @@
3.) Splitlip 20pt [E14]
Doombot3.1's Monster Island (home)
1. U Wolverine (M&M) 148 pts (7/7) F-5
2. U Nightmare (ASM) 110 pts (5/5) E-5 @
3. R Mole Man (GG) 47 pts (4/5) C-7 @@
4. Moe (R Werewolf) 31 pts (3/4) K-9 @
5. Larry (R Werewolf) 31 pts (3/4) G-13 @@
6. Curly (R Werewolf) 31 pts (KO'ed!)
Theme PC (Monster keyword): 2/2
Total: 398 pts
Nightmare: 1 SA
Mole Man: 1 SA (from Turn 2), 1 AST
HO: K-12, A14, L17
LO: G-11, B15
BFC: CRITICAL STRIKE [4]
At the beginning of each of the first player’s turns, place a strike token on this card if there are fewer than six strike tokens on this card. When a friendly character is attacking a single opposing character and the result is a critical hit, you may choose to deal damage normally, or deal damage equal to the number of strike tokens on this card and then remove all strike tokens from this card.
2. Wolverine makes a RS to F-5, where he attacks IM/IP with PB.
10 v 18+2 (ESD)
Roll=3,6
Nightmare PCs to 1,6
Miss
Free) Mole Man outwits IM/IP's Indomitable.
PC Instructions:
In order of priority:
1. Nightmare will first PC a successful attack or breakaway by IM/IP.
2. After any PC by Nightmare, Larry will take a token for Theme PC to re-reroll a successful breakaway by IM/IP, but NOT a successful attack by IM/IP.
For all other situations, PC and/or Theme PC will be on a case-by-case basis.
**********
Msthomps1's Stark Industries
1.) Iron Man and Iron Patriot E 300pt (6/9) F-13 @ (+3spd - Uru forge; Outwitted)
[SA:1, KO:1]
2.) Captain America 70pt [G14] @@
3.) Splitlip 20pt [E14]
Doombot3.1's Monster Island (home)
1. U Wolverine (M&M) 148 pts (7/7) F-5 @
2. U Nightmare (ASM) 110 pts (5/5) E-5 @
3. R Mole Man (GG) 47 pts (4/5) C-7
4. Moe (R Werewolf) 31 pts (3/4) K-9 (SC)
5. Larry (R Werewolf) 31 pts (3/4) G-13 (SC)
6. Curly (R Werewolf) 31 pts (KO'ed!)
Theme PC (Monster keyword): 2/2
Total: 398 pts
Nightmare: 1 SA
Mole Man: 1 SA (from Turn 2), 1 AST
HO: K-12, A14, L17
LO: G-11, B15
BFC: CRITICAL STRIKE [4]
At the beginning of each of the first player’s turns, place a strike token on this card if there are fewer than six strike tokens on this card. When a friendly character is attacking a single opposing character and the result is a critical hit, you may choose to deal damage normally, or deal damage equal to the number of strike tokens on this card and then remove all strike tokens from this card.
1.) IM/IP will push and make a duo attack. Gaining +1dmg from Splitlip's enhancement.
First attack: targeting and destroying the Blocking terrain at J10.
Second attack: Targeting Moe and Larry. SC rolls, Moe: 1, fail. Larry SC: 5, success. Targeting Moe, 12 on a 16 +1(HT). Needs a 5 to hit, roll: 4,1= 5 to hit. SS roll for Moe: 2, fail. Hit and KO. SA and KO to IM/IP, AST to Splitlip for giving the dmg bump for the KO. Takes a click for the push.
2.) Splitlip moves to F12.
Free: IM/IP perplex their own defense +1 (18)
Cap clears.
**IM/IP will use defend to share his defense if Splitlip or Cap are attacked and the value would be higher.
**********
Msthomps1's Stark Industries
1.) Iron Man and Iron Patriot E 300pt (5/9) F-13 @@ (+3spd - Uru forge; Outwitted)
[SA:1, KO:1]
2.) Captain America 70pt [G14]
3.) Splitlip 20pt [F12] @
Doombot3.1's Monster Island (home)
1. U Wolverine (M&M) 148 pts (7/7) F-5 @
2. U Nightmare (ASM) 110 pts (5/5) E-5 @
3. R Mole Man (GG) 47 pts (4/5) C-7
4. Moe (R Werewolf) 31 pts (3/4) K-9 (SC)
5. Larry (R Werewolf) 31 pts (3/4) G-13 (SC)
6. Curly (R Werewolf) 31 pts (KO'ed!)
Theme PC (Monster keyword): 2/2
Total: 398 pts
Nightmare: 1 SA
Mole Man: 1 SA (from Turn 2), 1 AST
HO: K-12, A14, L17
LO: G-11, B15
BFC: CRITICAL STRIKE [5]
At the beginning of each of the first player’s turns, place a strike token on this card if there are fewer than six strike tokens on this card. When a friendly character is attacking a single opposing character and the result is a critical hit, you may choose to deal damage normally, or deal damage equal to the number of strike tokens on this card and then remove all strike tokens from this card.
FLE's Stark Industries -Movie-
HCFL's Thunderbolts: Marvel's Most Wanted!
RPSC's M: Astonishing X-Men
DC: Deathstroke and the Secret Society of Superheroes
1. Wolvie pushes to attack Splitlip with PB.
10 v 17 (via IM/IP's Defend)
Roll=4,4
Hits for 3 damage, and Splitlip is KO'd.
Wolvie gets 1 SA and 1 KO. No push damage because of PC TA.
Larry's Attack is increased by +1, due to his Scent of Blood trait.
Free) Mole Man outwits IM/IP's Inv.
2. Larry attacks IM/IP with BCF.
10+1 v 17+1 (Perplex)
Roll=4,6
BCF roll=3
Nightmare PCs, and BCF re-roll=5
Hits for 5 damage, and IM/IP are KO'd.
Werewolves get 1 SA and 1 KO; Mole Man and Nightmare each get 1 AST.
I assume the Uru Forge is "dropped" in F-13.
3. Mole Man MCs Nightmare
9+3 v 17
Roll=5,2
Hits; Mole Man gets 1 SA.
Free) Nightmare phases to K-11.
4. Nightmare attacks Cap with PB.
10 v 17
Roll=1,4
Miss; no push damage because of PC TA
NOTE: Please disregard the e-mail I sent with Larry using Theme PC to re-roll that attack; I forgot that Larry had already taken an action and couldn't use Theme PC.
Larry reverts to Click 2.
PC Instructions: No PC for a successful attack by Cap against Larry; however, Nightmare will PC a successful breakaway by Cap, and if necessary, Larry will follow with a Theme PC.
**********
Msthomps1's Stark Industries
1.) Iron Man and Iron Patriot E 300pt KOKOKO
[SA:2, KO:2]
2.) Captain America 70pt [G14]
3.) Splitlip 20pt KOKOKO
Doombot3.1's Monster Island (home)
1. U Wolverine (M&M) 148 pts (7/7) F-5 @@
2. U Nightmare (ASM) 110 pts (5/5) K-11 @@
3. R Mole Man (GG) 47 pts (4/5) C-7 @
4. Moe (R Werewolf) 31 pts KOKOKO
5. Larry (R Werewolf) 31 pts (3/4) G-13 @
6. Curly (R Werewolf) 31 pts (KO'ed!)
Theme PC (Monster keyword): 2/2
Total: 398 pts
Wolverine: 1 SA, 1 KO
Nightmare: 1 SA, 1 AST
Mole Man: 2 SA, 2 AST
Werewolves: 1 SA, 1 KO
HO: K-12, A14, L17
LO: G-11, B15
Uru Forge: F-13
BFC: CRITICAL STRIKE [5]
At the beginning of each of the first player’s turns, place a strike token on this card if there are fewer than six strike tokens on this card. When a friendly character is attacking a single opposing character and the result is a critical hit, you may choose to deal damage normally, or deal damage equal to the number of strike tokens on this card and then remove all strike tokens from this card.
Doombot3.1's Monster Island (home)
1. U Wolverine (M&M) 148 pts (7/7) F-5 @@
2. U Nightmare (ASM) 110 pts (5/5) K-11 @@
3. R Mole Man (GG) 47 pts (4/5) C-7 @
4. Moe (R Werewolf) 31 pts KOKOKO
5. Larry (R Werewolf) 31 pts (3/4) G-13 @
6. Curly (R Werewolf) 31 pts (KO'ed!)
Theme PC (Monster keyword): 2/2
Total: 398 pts
Wolverine: 1 SA, 1 KO
Nightmare: 1 SA, 1 AST
Mole Man: 2 SA, 2 AST
Werewolves: 1 SA, 1 KO
HO: K-12, A14, L17
LO: G-11, B15
Uru Forge: F-13
BFC: CRITICAL STRIKE [6]
At the beginning of each of the first player’s turns, place a strike token on this card if there are fewer than six strike tokens on this card. When a friendly character is attacking a single opposing character and the result is a critical hit, you may choose to deal damage normally, or deal damage equal to the number of strike tokens on this card and then remove all strike tokens from this card.
FLE's Stark Industries -Movie-
HCFL's Thunderbolts: Marvel's Most Wanted!
RPSC's M: Astonishing X-Men
DC: Deathstroke and the Secret Society of Superheroes
Doombot3.1's Monster Island (home)
1. U Wolverine (M&M) 148 pts (7/7) F-5
2. U Nightmare (ASM) 110 pts (5/5) K-11
3. R Mole Man (GG) 47 pts (4/5) C-7
4. Moe (R Werewolf) 31 pts KOKOKO
5. Larry (R Werewolf) 31 pts (3/4) G-13 (SC)
6. Curly (R Werewolf) 31 pts (KO'ed!)
Theme PC (Monster keyword): 2/2
Total: 398 pts
Wolverine: 1 SA, 1 KO
Nightmare: 1 SA, 1 AST
Mole Man: 2 SA, 2 AST
Werewolves: 1 SA, 1 KO
HO: K-12, A14, L17
LO: G-11, B15
Uru Forge: F-13
BFC: CRITICAL STRIKE [6]
At the beginning of each of the first player’s turns, place a strike token on this card if there are fewer than six strike tokens on this card. When a friendly character is attacking a single opposing character and the result is a critical hit, you may choose to deal damage normally, or deal damage equal to the number of strike tokens on this card and then remove all strike tokens from this card.
7A
Well since I'm dead next turn anyway, might as well try to get some points..
Actions:
No BFC token since it's capped at 6.
1.) Cap will again try to punch the wolf. 10 on a 16. Shape change: 3, fail. Needs a 6 to hit, roll: 1,6=7, hit. Super Senses, roll: 4, fail. hit and KO. Indom to ignore the push.
**********
Msthomps1's Stark Industries
1.) Iron Man and Iron Patriot E 300pt KOKOKO
[SA:2, KO:2]
2.) Captain America 70pt [G14] @@
[SA:1, KO:1]
3.) Splitlip 20pt KOKOKO
Doombot3.1's Monster Island (home)
1. U Wolverine (M&M) 148 pts (7/7) F-5
2. U Nightmare (ASM) 110 pts (5/5) K-11
3. R Mole Man (GG) 47 pts (4/5) C-7
4. Moe (R Werewolf) 31 pts KOKOKO
5. Larry (R Werewolf) 31 pts (3/4) G-13 (SC)
6. Curly (R Werewolf) 31 pts (KO'ed!)
Theme PC (Monster keyword): 2/2
Total: 398 pts
Wolverine: 1 SA, 1 KO
Nightmare: 1 SA, 1 AST
Mole Man: 2 SA, 2 AST
Werewolves: 1 SA, 1 KO
HO: K-12, A14, L17
LO: G-11, B15
Uru Forge: F-13
BFC: CRITICAL STRIKE [6]
At the beginning of each of the first player’s turns, place a strike token on this card if there are fewer than six strike tokens on this card. When a friendly character is attacking a single opposing character and the result is a critical hit, you may choose to deal damage normally, or deal damage equal to the number of strike tokens on this card and then remove all strike tokens from this card.
FLE's Stark Industries -Movie-
HCFL's Thunderbolts: Marvel's Most Wanted!
RPSC's M: Astonishing X-Men
DC: Deathstroke and the Secret Society of Superheroes