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Booster's flurry is actually on Wolverine, not Aurora. Shes token 5, Wolverine is Token 4, everything else is legit since he hsa the same defense value.
I think Booster Gold could have PC'd another time for his attack roll, his SP just cares if his PC was higher, and it was so it would have granted him another use of it on your turn.
Here is his Second PC reroll on his first attack.
(1,5) so the first attack still would have missed.
Weapon X 4B
Free) Sabretooth AutoRegen:6 He heals 4.
1) Sabretooth will Exploit Batman
10 vs 18 (CR)
Attack Roll is...10+6+3=19 He connects for 3
2) Wolverine Returns fire on Booster Gold
11 vs 16
Attack Roll is...11+3+5=19 Hit
I'm assuming a PC
Booster gold PC Attack Roll is...11+2+2=15 Miss
Cyber TTPC Attack Roll is...11+6+1=18 Hits
Wolverine BCF:2 damage to Booster Gold.
Free) Ringbearer's Inspiration pulls a token off of Fantomex and Aurora
3) Aurora will Running shot to N16 and fire on Batman
10 vs 16
Attack Roll is...10+2+1=13 Fail.
4) Fantomex will RCE targeting Batman, +2 attack
13 vs 16
Attack Roll is...13+3+5=21 Connects and drops the Dark Knight.
Free) Eva will Outwit Booster Gold's Perplex
X-23 and Eva Clear.
X-23 will TTPC a successful attack by Mister Miracle, but no other attacks.
cy0nknight's Justice League International
1) BM052 Booster Gold 98 (7/7) @ L15
w/ Sidestep 10
2) SLOSH026 Mister Miracle 127 (2/7) @ H15
w/ Outsmart 10
3) D10A003 John Jones 90 (7/6) KO
4) SOG003 Black Canary 62 (2/6) @@ G15
5) BM001 Batman 200 (11/10) KO
Yeah Weapon X is going pretty good so far. I like a lot of the dials and most of them are nice and mobile, the only problem is theres a glaring hole in my team builds that is becoming more and more noticable at higher point values. I'm hoenstly really concerned about the 1000 Point battle. The White Lanterns could easily take it.
Weapon X 5B
1) Wolverine attacks booster Gold
11 vs 15
Attack Roll is...11+3+2=16 He connects and drops Gold.
2) Sabretooth L/Cs up to H18
3) EVA Flies to G17
Free) Eva outwits Black Canary's Combat Relfexes.
4) Cyber pushes to attack Black Canary
10 vs 16
Attack Roll is...10+4+5=19 Hit
Blades: 6 Cyber drops Canary
Cyber takes a push.
5) X-23 CCE +2 Attack targeting Mister Miracle
Mister Miracle Shapechange:6 The attack stops in its tracks.
Fantomex and Aurora Clear.
cy0nknight's Justice League International
1) BM052 Booster Gold 98 (8/7) KO
w/ Sidestep 10
2) SLOSH026 Mister Miracle 127 (2/7) H15
w/ Outsmart 10
3) D10A003 John Jones 90 (7/6) KO
4) SOG003 Black Canary 62 (7/6) KO
5) BM001 Batman 200 (11/10) KO
One quick thing...Mister Miracle has the Outsmart Feat, so you'd have had to roll against me to see if Canary's reflexes were countered or not, since Miracle was adjacent to Canary. Don't worry about it now, though. I'm itching to get to Game 6.
Justice League International 6a
1) Mr. Miracle outwits X-23's Combat Reflexes and attacks her, 10 on 14...gets a 3. Wow.
That's my turn.
cy0nknight's Justice League International
1) BM052 Booster Gold 98 (8/7) KO
w/ Sidestep 10
2) SLOSH026 Mister Miracle 127 (2/7) @ H15
w/ Outsmart 10
3) D10A003 John Jones 90 (7/6) KO
4) SOG003 Black Canary 62 (7/6) KO
5) BM001 Batman 200 (11/10) KO
One quick thing...Mister Miracle has the Outsmart Feat, so you'd have had to roll against me to see if Canary's reflexes were countered or not, since Miracle was adjacent to Canary. Don't worry about it now, though. I'm itching to get to Game 6.
Good Call, I totally forgot that protected adjacent characters too. Thankfully Cyber's attack was high enough to hit without the outwit.
Weapon X 6B
1) X-23 will use CCE for +2 damage and attack the object underneat Mister Miracle and blow it up. She takes a pushing click.
Free) Eva will attempt to Outwit Mister Miracle's Super Senses
Eva Outsmart: 4+1=5
Mister Miracle Outsmart: 6+3=9
Outwit Fails
2) Aurora Running shots to K18 and fires on Mister Miracle
Shape Change:2
10 vs 18
Attack Roll is...10+2+1=13 Miss
3) Fantomex RCE targeting Mister Miracle. +1/+1
Shape Change:3
12 vs 18
Attack Roll is...12+1+2=15 And miss.
Wolverine, Sabretooth, Cyber and EVA all clear.
cy0nknight's Justice League International
1) BM052 Booster Gold 98 (8/7) KO
w/ Sidestep 10
2) SLOSH026 Mister Miracle 127 (2/7) @ H15
w/ Outsmart 10
3) D10A003 John Jones 90 (7/6) KO
4) SOG003 Black Canary 62 (7/6) KO
5) BM001 Batman 200 (11/10) KO
Actually he still has Outwit until click 4, so he'll keep his outsmart feat.
Weapon X 7B
Free) Eva outwits Mister Miracles' Super Senses
Eva Outsmart :5+4=9
Mister Miracle Outsmart 3+5=8 Super Senses gets countered.
1) Wolverine Moves to H14
2) Sabretooth attacks Mister Miracle
Shape Change: 6 Sabretooth stops in his tracks.
3) Cyber attacks Mister Miracle
Shape Change: 1
9 vs 18
Attack Roll is...9+5+6=20 He connects
Blades:3 Damage to Mister Miracle.
4) Fantomex Pushes to RCE targeting Mister Miracle +2 Attack
13 vs 17
Attack Roll is...13+6+4=23 He connects for the kill.
cy0nknight's Justice League International
1) BM052 Booster Gold 98 (8/7) KO
w/ Sidestep 10
2) SLOSH026 Mister Miracle 127 (8/7) KO
w/ Outsmart 10
3) D10A003 John Jones 90 (7/6) KO
4) SOG003 Black Canary 62 (7/6) KO
5) BM001 Batman 200 (11/10) KO
And that's for the match! The forces of darkness have manipulated Weapon X and the White Lanterns into facing each other...who will win? Who will get stomped? Stay tuned!