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cj043 R Cosmic Boy
Team: Legion of Superheroes
Range: 0
Points: 45
Keywords: Future, Legion of Super Heroes, Teen
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cj049 R Saturn Girl
Team: Legion of Superheroes
Range: 8
Points: 44
Keywords: Future, Legion of Super Heroes, Teen
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cr024 E Karate Kid
Team: Legion of Superheroes
Range: 0
Points: 63
Keywords: Future, Legion of Super Heroes, Martial Artist, Teen
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ffsm002 R Supergirl
Team: Superman Ally
Range: 7
Points: 100
Keywords: Kryptonian, Metropolis, Legion of Super Heroes
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(Attack) No Holding Back: Supergirl can use Penetrating/Pyschic Blast and the Sharpshooter ability.
cr022 E Dawnstar
Team: Legion of Superheroes
Range: 0
Points: 60
Keywords: Future, Legion of Super Heroes, Teen
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(Speed) Tracker: Dawnstar can use Hypersonic Speed, but only Option 1.
(Attack) Quarry: Before the beginning of the first turn, choose an opposing character; this character is Dawnstar's quarry. Modify by +1 the attack value of Dawnstar and all friendly characters when they are attacking the quarry.
sm022 E Sun Boy
Team: Legion of Superheroes
Range: 7
Points: 79
Keywords: Future, Legion of Super Heroes
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(Attack) Radiant Spectrum: Sun Boy can use Penetrating/Psychic Blast and Pulse Wave.
Manager of the Heroclix Fantasy League's Legion of Super Heroes
asm007 Johnny Blaze
Team: No Affiliation
Range: 4
Points: 50
Keywords: Champions, Heroes for Hire, Legion of Monsters, Midnight Sons
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(Special) The Blood of Innocents: When an opposing character within Johnny Blaze's line of fire KO's another friendly character, you may remove all action tokens from Johnny Blaze and replace him with ASM #046 Ghost Rider on its orange starting line.
(Attack) Alter Ego: Ghost Rider: Give Johnny Blaze a power action that deals no pushing damage and replace this character with ASM #046 Ghost Rider on its orange starting line. This power can't be countered.
(Damage) Helfire Shotgun: When Johnny Blaze makes a ranged combat attack against a single character, you may replace his damage value with 4 minus the number of squares to the target and lock it. If the target has two action tokens, the damage from the attack is penetrating damage.
ul052 R Punisher
Team: No Affiliation
Range: 6
Points: 50
Keywords: Marvel Knights, Police, Soldier
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wkM-008 V Obnoxio the Clown
Team: No Affiliation
Range: 5
Points: 78
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(Special) Professional Mascot: Obnoxio the Clown is a wild card. Obnoxio the Clown does not count for or against a theme team.
(Special) Bag of Tricks: At the beginning of the game, click Obnoxio the Clown to click #1, roll 2d6 and click his dial that many times. Whenever Obnoxio the Clown takes damage, place one Damage token on his character card for each click of damage taken. When Obnoxio the Clown has 7 Damage tokens on this character card, he is KO'd. Whenever Obnoxio the Clown would be healed or if you give an adjacent friendly character a power action, remove a Damage token from Obnoxio the Clown's character card, roll 2d6 and click his dial that many times.
asm015 E Werewolf By Night
Team: No Affiliation
Range: 0
Points: 81
Keywords: Animal, Legion of Monsters, Midnight Sons, Monster, Night Shift
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(Special) Full Moon: At the beginning of your turn, roll a d6 once for all friendly characters with Full Moon trait. On a result of 1-3, Werewolf By Night can use Shape Change. On a result of 4-6, click Werewolf By Night to either click #9 or click #11 and click him to click #3 at the end of the turn or before he takes any damage, whichever comes first.
(Special) Curse of the Werewolf: When an opposing character takes damage from Werewolf By Night's attack, that character possesses Battle Fury as long as Werewolf By Night is on the map.
ggG004r R Giganto, The Mole Monster
Team: No Affiliation
Range: 0
Points: 100
Keywords: Monster
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(Special) Surprise Tunneling: Giganto, The Mole Monster can use Phasing/Teleport if not occupying elevated or water terrain. When he does, his speed value becomes 10 and place debris tokens in the squares he begins and ends his movement in. After his action to use Phasing/Teleport resolves, he can use Quake as a free action.
(Special) Sink the Building: Once per game give Giganto, The Mole Monster a power action if he occupies a square that's adjacent to a printed brown terrain line. That contiguous area of printed blocking terrain becomes hindering terrain instead, and deal each other character occupying a square adjacent to that printed brown line 2 damage.
Legion of Monsters ATA
Keywords: Legion of Monsters
Characters using this team ability can use Plasticity unless adjacent to an opposing character with the Legion of Monsters or Monster keyword.
Manager of the Heroclix Fantasy League's Legion of Super Heroes
1. Dawnstar HSS to G7 and takes a swing at Obnoxio. Shape change roll is a 1. AV 9 vs DV 19. Roll is a 3, 4 for a total miss. She'll finish her move in E6
2. Saturn girl flies to E13
(free) Saturn Girl perplexes up Karate Kid's defense +1
1) R Cosmic Boy (CJ) 45 pts (5/5) B15
2) R Saturn Girl (CJ) 44 pts (4/4) E13 @
3) E Karate Kid 63 pts (6/6) E7
4) R Supergirl (FFSM) 100 pts* (6/6) H14
5) R Dawnstar 60 pts (6/6) E6 @
6) E Sun Boy 79 pts* (6/6) B16
* Not So Special 3 pts
Theme Team rerolls (4/4)
Objects: HO E13, LO B11
Total - 397 pts
Rokk_Krinn's The Legion of Monsters
1) AE Johnny Blaze* 50 pts (1/4)N-5
w/Legion of Monsters ATA 5 pts
2) R Punisher 50 pts (1/5) C-2
3) Obnoxio the Clown 78 pts (4) F7@
Damage Tokens: 0
4) Werewolf By Night 81 pts (1/6) F6@
w/Legion of Monsters ATA 5 pts
5) R Giganto, The Mole Monster 100 pts (1/7) N6N7O6O7
Total: 369 pts, Themed
Theme PC: (3/4 - "Legion of Monsters")
BFC: Brightest Day
Characters do not take pushing damage for receiving a second action token to use Regeneration or Support.