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Don't forget that Legolas takes a click of "feedback damage" from Scorpion's Arachnos TA (it's the same as Mystics)
Arachnos: Turn 3
1) "Surely you'll not let an insult like that stand unanswered?" Diabolique smiles wickedly as she lays a hand on Scorpion's armoured shoulder, channelling the power of the Furies into his massive frame. Diabolique supports Black Scorpion with Covenant of the Furies. 10 atk. vs 14 def. Needs a 4. Roll is: (3,2) for a 5 and a hit. Support roll doesn't matter since he only needs one click. 1 SA for Diabolique
free) "You puny little pointy-eared son of a puta! I'll make you EAT that bow!" Scorpion roars as he yanks out the arrow from his armour, snapping it in his mechanical claw. With a howl of mad, inarticulate fury the armoured behemoth bull-rushes forward, unleashing a brutal blast of energy from his arm-cannon at Ken! Scorpion uses Running Shot as a free action thanks to the Covenant of Furies and moves to B14, shooting Ken. 9 atk. vs 16 def. Needs a 7. Roll is: (4,5) for a 9 and a solid hit! Ken takes 3. 1 SA to Black Scorpion and 1 AST to Diabolique
Caught completely on the wrong foot by the sudden burst of speed from someone so massive and plodding, Ken doesn't even have time to try and block the searing blast of energy as it smashes him to the ground, Diabolique's twisted laughter at the carnage audible even over Scorpion's roar.
2) "Ah... yes, now I've got it. Watch this!" Aeon smirks with self-satisfaction as he finally gets his teleporter adjusted correctly. Dr. Aeon uses Move and Attack to move to D17/C16, punching Ken. 10 (no modifier for the move and attack ability thanks to his trait) atk. vs 15 def. Needs a 5. Roll is: (4,1) for a 5 and just barely a hit! Ken takes 2. 1 SA to Dr. Aeon who finishes his movement in C17/C18
Still struggling to regain his footing after the impact of Scorpion's deadly blast, Ken is once again caught flat-footed as Dr. Aeon appears in a blinding, crackling flash of energy, catching him hard in the ribs with an energy-infused gauntlet. "And that's how it's done!" the triumphant doctor crows.
3) "Day I need a scrawny little nerd like you cleanin' up my work is the day I turn myself into the Phalanx, punk!" Scorpion snaps back, underscoring his words with yet *another* arm-cannon blast at the prone Ken! Black Scorpion shoots Ken! 9 atk. vs 14 def. Needs a 5. Roll is: (1,1) for a 2 and a critical miss! Black Scorpion arm cannon malfunctions and backfires! Scorpion takes 1 from the crit miss and is injured next game!
4) "Blundering oaf!" Nemesis sighs with a shake of his head. "As always, leading from the front is required!" Nemesis strides forward, unleashing pulses of energy at Ken and the Master Chief. Nemesis makes a Running Shot to C11, shooting Ken and Master Chief with Energy Explosion. 10 atk. vs 16 (+2 from deflection) and 14 def. Needs an 8 to hit both and a 4 for Ken alone. A 10 will also catch Legolas in the AoE. Roll is: (4,3) for a 7 which barely misses the Master Chief, but still catches Ken who takes all 3 damage and is KO'ed! 1 SA and 1 KO for Lord Nemesis.
The Master Chief's advanced energy shield is just barely able to absorb the brunt of the incoming blast, but unfortunately for Ken, he has no such protection and is summarily blasted into unconsciousness by the power of Lord Nemesis!
5) "I hope your blood-lust is suitably stoked, Mako, for the time of battle is upon us" Widow envelops herself and the feral mutant in her dead-light, teleporting them both into the midst of the enemy! Widow teleports to G16, placing Mako in H16
Melkhor’s Arachnos
1) R Lord Nemesis (1/7) 87 pts C11 @
2) LE Black Scorpion (2/8) 72 pts B14 @ /wHO
3) LE Ghost Widow (1/5) 54 pts G16 @
4) LE Captain Mako (1/6) 52 pts H16
5) U Diabolique (1/5) 50 pts C9 @
6) V Silver Mantis (1/6) 50 pts E8
7) R Dr. Aeon (1/3) 30 pts C17/C18 @
Lord Nemesis: [1 SA, 1 KO]
Black Scorpion: [1 SA]
Diabolique: [1 SA,1 AST]
Dr. Aeon: [1 SA]
BFC: Skrull Kill Krew
When a character with Plasticity rolls to break away, subtract two from the result (minimum result of 1). When a character using Super Senses or Shape Change rolls a d6, subtract one from the result (minimum result of 1).
1) Master Chief tries to smack Diabolique, 10 on 18...4+4 for 8. Diabolique takes 3 damage (2 plus 1 from the Light Object).
2) Legolas follows Master Chief's lead and attacks Ghost Widow, 10 on 18...5+5 for 10. All it takes is one hit from the elf's bow to send his opponent reeling - and what a hit it is! Ghost Widow takes 3 damage and is knocked back for 3, hitting the cliff at G15 and taking 1 extra damage. Legolas takes 1 for pushing.
3) Gimli stomps the ground with his axe, setting off a Quake to try and finish Widow and Diabolique, 9 on 15 and 16...2+5 for 7. Both ladies are hit for 2 and the KO.
Quote : Originally Posted by Dr. Leonard McCoy
That boy's hurt pretty badly...I'll need some cover, though.
Quote : Originally Posted by Ryu
You focus on healing, Doctor. I'll focus on defeating our enemies.
4) Dr. McCoy moves to H18.
5) Ryu activates his Street Fighter TA and moves to D18, attacking Dr. Aeon, 10 on 16...3+2 for 5, a miss.
Melkhor’s Arachnos
1) R Lord Nemesis (1/7) 87 pts C11 @
2) LE Black Scorpion (2/8) 72 pts B14 @ /wHO
3) LE Ghost Widow (4/5) 54 pts G16 @
4) LE Captain Mako (1/6) 52 pts H16
5) U Diabolique (4/5) 50 pts C9 @
6) V Silver Mantis (1/6) 50 pts E8
7) R Dr. Aeon (1/3) 30 pts C17/C18 @
Lord Nemesis: [1 SA, 1 KO]
Black Scorpion: [1 SA]
Diabolique: [1 SA,1 AST]
Dr. Aeon: [1 SA]
BFC: Skrull Kill Krew
When a character with Plasticity rolls to break away, subtract two from the result (minimum result of 1). When a character using Super Senses or Shape Change rolls a d6, subtract one from the result (minimum result of 1).
Ah... there seems to be some confusion with that turn, it looks like Diabolique and Captain Mako's tokens got swapped around, but as the turn and recap says, it's Mako down there with Widow, not Diabolique (who's chilling back at C9).
Also, Master Chief only has a 9 attack, not 10. Furthermore, Legolas is on his second click (feedback damage from Black Scorpion's Arachnos TA) and only does 2 damage, not 3 and finally, hitting both Widow and Mako will cause more unavoidable feedback damage as well (two for Gimli, in fact if he quakes them both).
The confusion was my fault for getting the tokens swapped so if you want to redo your turn I'm entirely okay with that.
If you want to keep it as is. Legolas should be on click 4, Gimli on click 3, Ghost Widow is KO'ed and Captain Mako is still standing on click 4. How do you want to do this?
Regards
Melkhor
From the ashes of Paragon City... it rises!
Alright, I think that got everything set up right. Legolas is on click 4 after the push and the Arachnos damage, Master Chief is on click 2 after Arachnos damage from Mako, Gimli is on click 3 after Arachnos damage from Widow AND Mako, Widow is KO'ed, Diabolique is back in C9 where she belongs and Mako is on click 4
This is a remarkably bloody fight!
Arachnos: Turn 4
1) "Ah! Get away from me you Neanderthal!" Dr. Aeon shouts as he takes a panicked swing at the World Warrior. 10 atk. vs 16 def. Needs a 6. Roll is: (2,5) for a 7 and a hit! Ryo takes 2. 1 SA and 1 from the push for Dr. Aeon.
Through more luck than skill, one of Aeon's wild, energised hay-makers connect, cracking Ryo's jaw!
2) Howling with inarticulate and utterly frenzied fury, Mako hurls himself at the Master Chief like a living hurricane of claws, fangs and teeth! Mako slashes the Master Chief using blades. 9 atk. vs 16 def. Needs a 7. Roll is: (5,6) for an 11 and a hit! Blades roll is: 2. Aeon isn't quite satisfied with that, so he'll go ahead and tinker a bit with the space-time continuum and see what happens! Aeon PCs Mako's blade roll. Second roll is: 2 oh well... Master Chief takes 2 then. 1 SA to Mako
3) Nemesis considers his options and surprisingly decides to retreat, signalling to Silver Mantis "You, woman, join the fight!" Nemesis moves to C10 and takes 1 from the push
free) "Did you just give ME an order? Screw you freak, you're not the boss of.... wait, did you say attack? FINALLY!" Silver Mantis laughs, bounding across the lava fields, giggling with unholy glee. Silver Mantis activates her Mage Spawn TA and leaps to I15
4) "Hey fish-face, mind if I join your little slash-fest?" Mantis grins wickedly at the frenzying Mako before extending her own cybernetic talons, lashing out at Gimli. Silver Mantis uses Psycho B*tch and Flurries, first attack against Gimli. 10 atk. vs 17 def. Needs a 7. Roll is: (3,1) for a 4 and a total miss. Second attack, also against Gimli, still needs a 7. Roll is: (5,3) for an 8 and a hit for 2 penetrating damage thanks to her special power. 1 SA to Silver Mantis and 1 AST for Nemesis.
"C'mon shorty, don't tell me you used all your best stuff taking care of Ghost #####? You look like the kind of guy who can satisfy more than one woman!" Mantis laughs madly as her talons and spikes dig deeply into Gimli's flesh, tearing and punching through dwarven armour with shocking ease!
5) "Such carnage... such destruction! It's... marvellous, isn't it?" Diabolique smiles, her ghostly face alight with dark desire as she reaches out to Lord Nemesis. Diabolique pushes to support Nemesis with Covenant of the Furies. 10 atk. vs 15 def. Needs a 5. Roll is: (5,6) for an 11 and an easy hit. Support roll still doesn't matter since Nemesis only needs 1. 1 SA and 1 from the push for Diabolique
free) "RAAAAARGH!" Even Lord Nemesis' usual eloquence fails him when his mind is flooded by the primal power of the Covenant of Furies, the wild surge of divine energy combined with the overpowering hunger for vengeance and destruction driving him forward relentlessly! Nemesis makes a Running Shot to B13 as a free action thanks to Covenant of the Furies, shooting at Gimli and Legolas (NOT using Energy Explosion. He might be mad, but he's not THAT mad!). 10 atk. vs 16 and 16 def. Needs a 6 for both of them. Roll is: (4,5) for a 9 and a hit! Super-senses for Legolas is: 6 and even with the BFC giving him a -1 to his roll he still makes it! That, however, means Gimli has to take all 3 to his bearded face and is KO'ed! 1 SA and 1 KO for Lord Nemesis and 1 AST for Diabolique
With impossibly grace and agility Legolas easily ducks Nemesis' incoherent attack, but where elven speed and agility prevailed, dwarven toughness fails to measure up as the devastating blast knocks Gimli out cold!
Black Scorpion clears, cursing his malfunctioning armour.
Dr. Aeon will PC any successful roll he might see
Melkhor’s Arachnos
1) R Lord Nemesis (1/7) 87 pts B13 @@
2) LE Black Scorpion (2/8) 72 pts B14 /wHO (injured next game)
3) LE Ghost Widow (KO/5) 54 pts KO'ed!
4) LE Captain Mako (4/6) 52 pts H16 @
5) U Diabolique (2/5) 50 pts C9 @@
6) V Silver Mantis (1/6) 50 pts I15 @
7) R Dr. Aeon (2/3) 30 pts C17/C18 @@
Lord Nemesis: [2 SA, 2 KO, 1 AST]
Black Scorpion: [1 SA]
Captain Mako: [1 SA]
Diabolique: [2 SA, 2 AST]
Silver Mantis: [1 SA]
Dr. Aeon: [2 SA]
BFC: Skrull Kill Krew
When a character with Plasticity rolls to break away, subtract two from the result (minimum result of 1). When a character using Super Senses or Shape Change rolls a d6, subtract one from the result (minimum result of 1).
BFC: Skrull Kill Krew
When a character with Plasticity rolls to break away, subtract two from the result (minimum result of 1). When a character using Super Senses or Shape Change rolls a d6, subtract one from the result (minimum result of 1).
Turn count is off by one, I just noticed. You had the first turn, so next turn is your turn 6
Arachnos: Turn 5
1) "Fall before the might of Nemesis!" Nemesis brashly proclaims as he strides forward once more, unleashing a series of deadly blasts from his staff. Nemesis uses his Masters of Evil TA to push again, making a Running Shot to E13. From there he shoots Legolas and Ryu (NOT using Energy Explosion). 10 atk. vs 17 and 16 (+2 from deflection) def. Needs an 8 for both and a 7 for Legolas alone. Roll is: (6,1) for a 7 and a hit on Legolas which I'll take. Super-senses for Legolas is: 6 and he gets it... AGAIN! Nemesis takes 1 from the push
2) "Useless piece of junk! I'll just break you all the old-fashioned way!" Scorpion snarls, stomping forward to D17
Everyone else clears.
Dr. Aeon will PC a critical hit or a successful break away roll by Ryu
Melkhor’s Arachnos
1) R Lord Nemesis (2/7) 87 pts E13 @@
2) LE Black Scorpion (2/8) 72 pts D17 @ /wHO (injured next game)
3) LE Ghost Widow (KO/5) 54 pts KO'ed!
4) LE Captain Mako (4/6) 52 pts H16
5) U Diabolique (2/5) 50 pts C9
6) V Silver Mantis (1/6) 50 pts I15
7) R Dr. Aeon (2/3) 30 pts C17/C18
Lord Nemesis: [2 SA, 2 KO, 1 AST]
Black Scorpion: [1 SA]
Captain Mako: [1 SA]
Diabolique: [2 SA, 2 AST]
Silver Mantis: [1 SA]
Dr. Aeon: [2 SA]
BFC: Skrull Kill Krew
When a character with Plasticity rolls to break away, subtract two from the result (minimum result of 1). When a character using Super Senses or Shape Change rolls a d6, subtract one from the result (minimum result of 1).
BFC: Skrull Kill Krew
When a character with Plasticity rolls to break away, subtract two from the result (minimum result of 1). When a character using Super Senses or Shape Change rolls a d6, subtract one from the result (minimum result of 1).
1) "I can't be the only one who's bothered by this heat... maybe it'll be better up there" Dr. Aeon teleports to higher ground, porting to G13/G14
2) "I am rapidly losing patience with this foolish show of resistance!" Nemesis threatens as he retreats back to the waiting Diabolique. "Mantis, show them the displeasure of Lord Nemesis!" Nemesis uses Masters of Evil to move to C10. He takes 1 from the push and activates Silver Mantis' Mage Spawn TA
free) "You don't have to tell me twice... well, you kinda just did, but hey, you know what I meant!" Mantis laughs as she gracefully flips over the assembled heroes, landing in I19 with the free move action from her Mage Spawn TA
3) "The call of the Furies... it is irresistible once first it's felt, is it not?" Diabolique smiles with sinister glee as she embraces Lord Nemesis' towering form in her dark and ancient power once more. Diabolique supports Nemesis with Covenant of the Furies. 9 atk. vs 15 def. Needs a 6. Roll is: (1,3) for a 4 and a miss! Aeon tries to fix that with more meddling and a use of PC. Second roll is: (2,3) for a 5 and STILL a miss!
4) "Hey, more fun for me!" Mantis laughs madly as she sizes Bones up. "C'mon then... let's play doctor!" Silver Mantis flurries McCoy. 10 atk. vs 16 def. Needs a 6. Roll is: (6,5) for an 11 and a hit! McCoy takes 2. Second attack is also against McCoy. 10 atk. vs 15 def. Needs a 5. Roll is: (4,6) for a 10 and a hit! McCoy takes 2 and is KO'ed! 2 SA's and 1 KO for Mantis and 2 AST's for Nemesis
Up close and personal there really isn't much the poor doctor can do against a cybernetically enhanced and utterly deranged maniac like Silver Mantis, the only merciful thing about the brutality that ensures is that it ends swiftly, with McCoy in a bleeding, unconscious heap on the ground.
"Aww... done so soon? But I'm barely getting turned on here!" Mantis whines.
Scorpion roars in frustration and clears. Dr. Aeon will PC any successful attack or break roll he might see.
Melkhor’s Arachnos
1) R Lord Nemesis (3/7) 87 pts C10 @@
2) LE Black Scorpion (2/8) 72 pts D17 /wHO (injured next game)
3) LE Ghost Widow (KO/5) 54 pts KO'ed!
4) LE Captain Mako (KO/6) 52 pts KO'ed!
5) U Diabolique (2/5) 50 pts C9 @
6) V Silver Mantis (1/6) 50 pts I19 @
7) R Dr. Aeon (2/3) 30 pts G13/G14 @
Lord Nemesis: [2 SA, 2 KO, 3 AST]
Black Scorpion: [1 SA]
Captain Mako: [1 SA]
Diabolique: [2 SA, 2 AST]
Silver Mantis: [3 SA, 1 KO]
Dr. Aeon: [2 SA]
Legolas: [3 SA, 1 KO]
Gimli: [1 SA, 1 KO]
McCoy: [1 SA]
Master Chief: [2 SA]
BFC: Skrull Kill Krew
When a character with Plasticity rolls to break away, subtract two from the result (minimum result of 1). When a character using Super Senses or Shape Change rolls a d6, subtract one from the result (minimum result of 1).
Legolas: [3 SA, 1 KO]
Gimli: [1 SA, 1 KO]
McCoy: [1 SA]
Master Chief: [2 SA]
BFC: Skrull Kill Krew
When a character with Plasticity rolls to break away, subtract two from the result (minimum result of 1). When a character using Super Senses or Shape Change rolls a d6, subtract one from the result (minimum result of 1).
That's Mantis, Ryu is fighting, actually, not Diabolique. But his roll of 5 still missed Mantis' 16 def, so it doesn't really change anything
Arachnos: Turn 7
1) "That's right, keep it up!" Scorpion snarls as he yanks another arrow out of his armour. "I'll be picking my teeth with your bow before long!" Bringing his malfunctioning cannon back online, Scorpion doesn't even bother to aim as he unleashes a wild blast! Black Scorpion shoots Ryu. 8 atk. vs 15 def. Needs a 7. Roll is: (6,4) for a 10 and a hit! Ryu takes 2. 1 SA for Scorpion.
2) "This foolish insubordination grows ever more tiresome by the minute. This will END!" Nemesis announces with his usual bombastic flair, firing a blast of kinetic energy from his staff at Master Chief and Legolas. Nemesis uses Masters of Evil to push and shoot Legolas and the Chief. 11 atk. vs 17 and 17 (borrowed from Legolas) def. Needs a 6 for both. Roll is: (2,1) for a 3 and a total miss! Dr. Aeon will, in his continued quest to prove himself useful PC that. Second roll is: (2,4) for a 6 and just barely a hit! Lord Nemesis will split the damage equally, giving 1 click to both target and activate Force Blast. Master Chief has Combat Reflexes so he ignores it, but Legolas is knocked back to H18. 1 SA and 1 from the push for Nemesis and 1 AST for Dr. Aeon.
Even Nemesis' boundless reserves of energy seems to be reaching their limit as the blast only managed to strike home thanks to Dr. Aeon's timely assistance with a minute time-space correction, and even then both Legolas and the Master Chief remains standing, battered and bloodied but not quite beaten yet...
3) "Hey, more playmates, thanks!" Mantis laughs wickedly as the dazed Legolas practically stumbles into her arms. "Let's dance blondie!" Silver Mantis uses her Psycho B*tch special power to Flurry. First attack against Legolas. 10 atk. vs 16 def. Needs a 6. Roll is: (3,6) for a 9 and a hit! Legolas takes 2 and is KO'ed! Second attack is then turned to Ryu. 10 atk. vs 14 def. Needs a 4. Roll is: (6,6) for a 12 and a critical hit! (yikes! Did NOT mean to do that!) Ryu takes 3 and is sent flying into the lava in D19 where he's KO'ed! 2 SA's, 2 KO's and 1 from the push for Mantis. 1 AST for Lord Nemesis.
Once again, Silver Mantis' panting, erratic breath and diabolical laughter rings out over the screams of pain and sounds of wickedly sharp metal slicing into flesh and bone as the insane assassin throws herself at Legolas and Ryu. A series of brutally vicious slashes drives the noble elf to his knees, passed out from the pain and blood loss while a spine-jarring kick sends Ryu flying into the glowing sludge of molten rock!
4) "Now... heed the call of the Furies! Bring down the fate and punishment that this world so richly deserves!" Diabolique cries, once again trying to channel her power into Nemesis' armoured frame. Diabolique supports Nemesis with Covenant of Furies. 9 atk. vs 15 def. Needs a 6. Roll is: (1,1) for a 2 and a critical miss! (Argh... okay... I was just ASKING for that, I suppose... ) Diabolique takes 1 from the push and Nemesis takes 1 from the botched support roll and is injured for the next game!
A dull red glow suffuses Nemesis' body as the power of the Furies begins to take hold.... followed almost immediately by a deafening explosion from *inside* Nemesis armour, black billowing smoke pouring out from cracks, joints and eye-sockets. "*Brzt.*.... error... *click*... error... catastrophic overload..."
Aeon drops his jaw in shock and clears
Melkhor’s Arachnos
1) R Lord Nemesis (5/7) 87 pts C10 @@ (injured next game)
2) LE Black Scorpion (3/8) 72 pts D17 /wHO @ (injured next game)
3) LE Ghost Widow (KO/5) 54 pts KO'ed!
4) LE Captain Mako (KO/6) 52 pts KO'ed!
5) U Diabolique (3/5) 50 pts C9 @@
6) V Silver Mantis (2/6) 50 pts I19 @@
7) R Dr. Aeon (2/3) 30 pts G13/G14
Lord Nemesis: [3 SA, 2 KO, 4 AST]
Black Scorpion: [2 SA]
Captain Mako: [1 SA]
Diabolique: [2 SA, 2 AST]
Silver Mantis: [5 SA, 3 KO]
Dr. Aeon: [2 SA, 1 AST]
Legolas: [4 SA, 1 KO]
Gimli: [1 SA, 1 KO]
McCoy: [1 SA]
Master Chief: [2 SA]
BFC: Skrull Kill Krew
When a character with Plasticity rolls to break away, subtract two from the result (minimum result of 1). When a character using Super Senses or Shape Change rolls a d6, subtract one from the result (minimum result of 1).
Melkhor’s Arachnos
1) R Lord Nemesis (5/7) 87 pts C10 @@ (injured next game)
2) LE Black Scorpion (3/8) 72 pts D17 /wHO @ (injured next game)
3) LE Ghost Widow (KO/5) 54 pts KO'ed!
4) LE Captain Mako (KO/6) 52 pts KO'ed!
5) U Diabolique (3/5) 50 pts C9 @@
6) V Silver Mantis (2/6) 50 pts I19 @@
7) R Dr. Aeon (2/3) 30 pts G13/G14
Lord Nemesis: [3 SA, 2 KO, 4 AST]
Black Scorpion: [2 SA]
Captain Mako: [1 SA]
Diabolique: [2 SA, 2 AST]
Silver Mantis: [5 SA, 3 KO]
Dr. Aeon: [2 SA, 1 AST]
Legolas: [4 SA, 1 KO]
Gimli: [1 SA, 1 KO]
McCoy: [1 SA]
Master Chief: [2 SA]
BFC: Skrull Kill Krew
When a character with Plasticity rolls to break away, subtract two from the result (minimum result of 1). When a character using Super Senses or Shape Change rolls a d6, subtract one from the result (minimum result of 1).
1) "That... wasn't a good noise... at all!" Aeon teleports down to F12/E13
Everyone else clears.
Dr. Aeon will *only* PC a critical hit by Master Chief
Melkhor’s Arachnos
1) R Lord Nemesis (5/7) 87 pts C10 (injured next game)
2) LE Black Scorpion (3/8) 72 pts D17 /wHO (injured next game)
3) LE Ghost Widow (KO/5) 54 pts KO'ed!
4) LE Captain Mako (KO/6) 52 pts KO'ed!
5) U Diabolique (3/5) 50 pts C9
6) V Silver Mantis (2/6) 50 pts I19
7) R Dr. Aeon (2/3) 30 pts F12/E13
Lord Nemesis: [3 SA, 2 KO, 4 AST]
Black Scorpion: [2 SA]
Captain Mako: [1 SA]
Diabolique: [2 SA, 2 AST]
Silver Mantis: [5 SA, 3 KO]
Dr. Aeon: [2 SA, 1 AST]
Legolas: [4 SA, 1 KO]
Gimli: [1 SA, 1 KO]
McCoy: [1 SA]
Master Chief: [2 SA]
BFC: Skrull Kill Krew
When a character with Plasticity rolls to break away, subtract two from the result (minimum result of 1). When a character using Super Senses or Shape Change rolls a d6, subtract one from the result (minimum result of 1).
1) Master Chief flips Silver Mantis the bird and attacks her, 11 on 19...5+1 for a 6. Master Chief will use Lucky Break to re-roll that 1...the 1 becomes a 4, so the final roll is 5+4 for a 9. Mantis takes 3, and Master Chief takes 1 for the push and the KO. Lucky Break is removed from the game.
Melkhor’s Arachnos
1) R Lord Nemesis (5/7) 87 pts C10 (injured next game)
2) LE Black Scorpion (3/8) 72 pts D17 /wHO (injured next game)
3) LE Ghost Widow (KO/5) 54 pts KO'ed!
4) LE Captain Mako (KO/6) 52 pts KO'ed!
5) U Diabolique (3/5) 50 pts C9
6) V Silver Mantis (5/6) 50 pts I19
7) R Dr. Aeon (2/3) 30 pts F12/E13
Lord Nemesis: [3 SA, 2 KO, 4 AST]
Black Scorpion: [2 SA]
Captain Mako: [1 SA]
Diabolique: [2 SA, 2 AST]
Silver Mantis: [5 SA, 3 KO]
Dr. Aeon: [2 SA, 1 AST]
Legolas: [4 SA, 1 KO]
Gimli: [1 SA, 1 KO]
McCoy: [1 SA]
Master Chief: [3 SA]
BFC: Skrull Kill Krew
When a character with Plasticity rolls to break away, subtract two from the result (minimum result of 1). When a character using Super Senses or Shape Change rolls a d6, subtract one from the result (minimum result of 1).
Ghost Widow 54 pts 5 XP (T)
Captain Mako 52 pts 5 XP (T)
Arythea 100 pts 10 XP
Kang 87 pts 150 XP
Siren 50 pts 45 XP
Roulette 35 pts 0XP
Loki 30 pts 40 XP
Za'rax'as 50 pts 55 XP
Black Scorpion 72 pts 30 XP (T)
Team Feat: Invigorate 10 pts
RP: 40
Upgrades following this match:
R Kang cashes in no less than 112 XP to upgrade directly to his 199 point V Kang the Conqueror version
V Za'rax'as cashes in 50 XP for the Feat Lunge
Regards
Melkhor
From the ashes of Paragon City... it rises!