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1. Iron Man pushes to fly to I-7, carrying Scarlet Witch to H-8.
No push damage because of
Free) Scarlet Witch perplexes her Defense by +1.
Free) Sharon perplexes her Speed by +1.
2. Sharon moves to E-6.
Free) Cap moves to H-7.
3. Tony pushes to move to G-5.
No push damage because of Willpower.
**********
Recap:
Justice League of America
1) E Green Lantern (TT) 110 [H19]
2) R Superboy (SLoSH) 100 [I20] @ w/UHO
w/Contingency Plan 12 (3 token)
3) V Batman (D10) 63 [J20]
4) LE Diana Prince (BB) 43 [H20]
5) R Red Tornado (CD) 42 [J19] @
6) R Green Arrow (CJ) 29 [G19]
Total 399
Theme Prob: (4/4)
vs.
Avengers
1. E Iron Man (iim001ae) 150 pts (1/6) I-7 @@
2. E Scarlet Witch (FFCW) 75 pts (1/5) H-8
3. R Captain America* (HoT) 72 pts (1/6) H-7 @
* with Protected, 8 pts
4. E Tony Stark (IM3) 50 pts (1/4) G-5 @@
5. U Sharon Carter (CW) 45 pts (2/5) E-6 @
Objects: Kinetic Accelerator, Phone Booth, HO
Total: 400 pts
Theme PC: 4/4
Before the beginning of each player's first turn, that player chooses a team symbol possessed by an opposing character. The first opposing character with that team symbol that is defeated is worth additional victory points equal to half of that character's point value.
1) Superboy uses Running Shot.
-Fly to I18, target and destroy the wall between H11/H12.
-No push due to Indomitable.
2) Green Lantern uses TK to move Superboy back to I20.
Free x2) Diana and GL will both Perplex Green Lantern's DV up. (+2)
Clear Red Tornado.
Recap:
Justice League of America
1) E Green Lantern (TT) 110 [H19] @ {+2 DV}
2) R Superboy (SLoSH) 100 [I20] @@ w/UHO
w/Contingency Plan 12 (3 token)
3) V Batman (D10) 63 [J20]
4) LE Diana Prince (BB) 43 [H20]
5) R Red Tornado (CD) 42 [J19]
6) R Green Arrow (CJ) 29 [G19]
Total 399
Theme Prob: (4/4)
vs.
Avengers
1. E Iron Man (iim001ae) 150 pts (1/6) I-7 @@
2. E Scarlet Witch (FFCW) 75 pts (1/5) H-8
3. R Captain America* (HoT) 72 pts (1/6) H-7 @
* with Protected, 8 pts
4. E Tony Stark (IM3) 50 pts (1/4) G-5 @@
5. U Sharon Carter (CW) 45 pts (2/5) E-6 @
Objects: Kinetic Accelerator, Phone Booth, HO
Total: 400 pts
Theme PC: 4/4
Before the beginning of each player's first turn, that player chooses a team symbol possessed by an opposing character. The first opposing character with that team symbol that is defeated is worth additional victory points equal to half of that character's point value.
Recap:
Justice League of America
1) E Green Lantern (TT) 110 [H19] @ {+2 DV}
2) R Superboy (SLoSH) 100 [I20] @@ w/UHO
w/Contingency Plan 12 (3 token)
3) V Batman (D10) 63 [J20]
4) LE Diana Prince (BB) 43 [H20]
5) R Red Tornado (CD) 42 [J19]
6) R Green Arrow (CJ) 29 [G19]
Total 399
Theme Prob: (4/4)
vs.
Avengers
1. E Iron Man (iim001ae) 150 pts (1/6) I-7
2. E Scarlet Witch (FFCW) 75 pts (1/5) H-8
3. R Captain America* (HoT) 72 pts (1/6) H-7
* with Protected, 8 pts
4. E Tony Stark (IM3) 50 pts (1/4) G-5
5. U Sharon Carter (CW) 45 pts (2/5) E-6
Objects: Kinetic Accelerator, Phone Booth, HO
Total: 400 pts
Theme PC: 4/4
Before the beginning of each player's first turn, that player chooses a team symbol possessed by an opposing character. The first opposing character with that team symbol that is defeated is worth additional victory points equal to half of that character's point value.
Freex2) Diana and Hal will Perplex up Hal's defense again. (+2)
All clear.
Recap:
Justice League of America
1) E Green Lantern (TT) 110 [H19] {+2 DV}
2) R Superboy (SLoSH) 100 [I20] w/UHO
w/Contingency Plan 12 (3 token)
3) V Batman (D10) 63 [J20]
4) LE Diana Prince (BB) 43 [H20]
5) R Red Tornado (CD) 42 [J19]
6) R Green Arrow (CJ) 29 [G19]
Total 399
Theme Prob: (4/4)
vs.
Avengers
1. E Iron Man (iim001ae) 150 pts (1/6) I-7
2. E Scarlet Witch (FFCW) 75 pts (1/5) H-8
3. R Captain America* (HoT) 72 pts (1/6) H-7
* with Protected, 8 pts
4. E Tony Stark (IM3) 50 pts (1/4) G-5
5. U Sharon Carter (CW) 45 pts (2/5) E-6
Objects: Kinetic Accelerator, Phone Booth, HO
Total: 400 pts
Theme PC: 4/4
Before the beginning of each player's first turn, that player chooses a team symbol possessed by an opposing character. The first opposing character with that team symbol that is defeated is worth additional victory points equal to half of that character's point value.
1. Iron Man flies to J-10, carrying Scarlet Witch to J-11.
2. Tony moves to G-10.
3. Sharon moves to G-11.
Free) Cap makes a RS, moving to H-11.
+1 Damage via Tony's Enhancement.
From H-11, Cap attacks Hal and Red Tornado (LOF via his Attack SP).
10+2 v 17+2 (Perplex)/16+3 (ESD, hindering)
Turn paused to show positioning.
**********
Recap:
Justice League of America
1) E Green Lantern (TT) 110 [H19] {+2 DV}
2) R Superboy (SLoSH) 100 [I20] w/UHO
w/Contingency Plan 12 (3 token)
3) V Batman (D10) 63 [J20]
4) LE Diana Prince (BB) 43 [H20]
5) R Red Tornado (CD) 42 [J19]
6) R Green Arrow (CJ) 29 [G19]
Total 399
Theme Prob: (4/4)
vs.
Avengers
1. E Iron Man (iim001ae) 150 pts (1/6) J-10 @
2. E Scarlet Witch (FFCW) 75 pts (1/5) J-11
3. R Captain America* (HoT) 72 pts (1/6) H-11
* with Protected, 8 pts
4. E Tony Stark (IM3) 50 pts (1/4) G-10 @
5. U Sharon Carter (CW) 45 pts (2/5) G-11 @
Objects: Kinetic Accelerator, Phone Booth, HO
Total: 400 pts
Theme PC: 4/4
Before the beginning of each player's first turn, that player chooses a team symbol possessed by an opposing character. The first opposing character with that team symbol that is defeated is worth additional victory points equal to half of that character's point value.
1. Iron Man flies to J-10, carrying Scarlet Witch to J-11.
2. Tony moves to G-10.
3. Sharon moves to G-11.
4. Cap makes a RS, moving to H-11.
+1 Damage via Tony's Enhancement.
From H-11, Cap attacks Hal and Red Tornado (LOF via his Attack SP).
10+2 v 17+2 (Perplex)/16+3 (ESD, hindering)
Roll=4,4
No LOF for Theme PC.
3 damage to Hal, reduced to 2 by Toughness; 1 damage to Red Tornado.
Knockback for Hal is blocked by Diana; Red Tornado is knocked back to K-20.
Cap gets 1 SA; Tony and Sharon each get 1 AST.
Sharon will always use her trait to provide adjacent characters with Stealth, unless otherwise stated.
For next turn, Cap will not use Theme PC; all other theme PC decisions will be on a case by case basis.
**********
Recap:
Justice League of America
1) E Green Lantern (TT) 110 (3/5) [H19] {+2 DV}
2) R Superboy (SLoSH) 100 [I20] w/UHO
w/Contingency Plan 12 (3 token)
3) V Batman (D10) 63 [J20]
4) LE Diana Prince (BB) 43 [H20]
5) R Red Tornado (CD) 42 (2/6) K-20
6) R Green Arrow (CJ) 29 [G19]
Total 399
Theme Prob: (4/4)
vs.
Avengers
1. E Iron Man (iim001ae) 150 pts (1/6) J-10 @
2. E Scarlet Witch (FFCW) 75 pts (1/5) J-11
3. R Captain America* (HoT) 72 pts (1/6) H-11 @
* with Protected, 8 pts
4. E Tony Stark (IM3) 50 pts (1/4) G-10 @
5. U Sharon Carter (CW) 45 pts (2/5) G-11 @
Objects: Kinetic Accelerator, Phone Booth, HO
Total: 400 pts
Theme PC: 4/4
Before the beginning of each player's first turn, that player chooses a team symbol possessed by an opposing character. The first opposing character with that team symbol that is defeated is worth additional victory points equal to half of that character's point value.
Free x2) Diana and GL will Perplex up Superboy's damage. (+2)
1) Superboy uses Running Shot, taking all 3 CP tokens to his AV. (+3)
-Fly to G18, carrying Diana and setting her down in H18.
-Targeting Captain America with Energy Explosion. (via Supes TA)
-13AV (10+3CP) vs 20DV(18+2ES/D). Need 7.
Free x2) Diana and GL will Perplex up Superboy's damage. (+2)
1) Superboy uses Running Shot, taking all 3 CP tokens to his AV. (+3)
-Fly to G18, carrying Diana and setting her down in H18.
-Targeting Captain America with Energy Explosion. (via Supes TA)
-13AV (10+3CP) vs 20DV(18+2ES/D). Need 7.
-Attack roll is............4. (1,3) Miss.
-Green Arrow uses Theme PC..........CRITICAL MISS!!!!
-Diana uses Theme PC............7. (4,3) Hit.
Captain has chosen not to use Theme PC. That leaves only Iron Man as being able to use a Theme PC in this case.
Free x2) Diana and GL will Perplex up Superboy's damage. (+2)
1) Superboy uses Running Shot, taking all 3 CP tokens to his AV. (+3)
-Fly to G18, carrying Diana and setting her down in H18.
-Targeting Captain America with Energy Explosion. (via Supes TA)
-13AV (10+3CP) vs 20DV(18+2ES/D). Need 7.
-Attack roll is............4. (1,3) Miss.
-Green Arrow uses Theme PC..........CRITICAL MISS!!!!
-Diana uses Theme PC............7. (4,3) Hit.
-Iron Man uses Theme PC..........6. (2,4) Miss.
-Green Lantern uses Theme PC.........3. Miss.
-No push on Iron Man due to Willpower.
2) Red Tornado flies 9 squares to I11.
3) Green Lantern uses the GLC TA and picks up Diana and Green Arrow and flies to H13.
-Drop Diana in H12.
-Drop Arrow in G12.
-No push due to Willpower.
EoT) Token onto Contingency Plan.
*Last Theme PC will be case-by-case at this point.
Recap:
Justice League of America
1) E Green Lantern (TT) 110 (3/5) [H13] @@
2) R Superboy (SLoSH) 100 [G18] @ w/UHO
w/Contingency Plan 12 (1 token)
3) V Batman (D10) 63 [J20]
4) LE Diana Prince (BB) 43 [H12] @
5) R Red Tornado (CD) 42 (2/6) [I11]
6) R Green Arrow (CJ) 29 [G12] @
Total 399
Theme Prob: (1/4)
vs.
Avengers
1. E Iron Man (iim001ae) 150 pts (1/6) J-10 @@
2. E Scarlet Witch (FFCW) 75 pts (1/5) J-11
3. R Captain America* (HoT) 72 pts (1/6) H-11 @
* with Protected, 8 pts
4. E Tony Stark (IM3) 50 pts (1/4) G-10 @
5. U Sharon Carter (CW) 45 pts (2/5) G-11 @
Objects: Kinetic Accelerator, Phone Booth, HO
Total: 400 pts
Theme PC: 3/4
Before the beginning of each player's first turn, that player chooses a team symbol possessed by an opposing character. The first opposing character with that team symbol that is defeated is worth additional victory points equal to half of that character's point value.
1. Scarlet Witch attacks Red Tornado.
9 v 15
Roll=1,6
No Theme PC per instructions.
Hits for 3 damage.
Scarlet Witch gets 1 SA.
Free) Sharon perplexes her Attack by +1.
2. Sharon pushes to attack Diana.
9+1 v 17+2 (CR)
Sharon gets a lucky break and rolls 3,6
No LOF for Theme PC.
Hits for 2 damage.
Sharon gets 1 SA; no push damage because of Willpower.
3. Tony pushes to move to J-9.
Free) Iron Man outwits Superboy's (IT: ignores blocking)
PC Instructions for next turn:
If Red Tornado does something successful, Scarlet Witch will PC it. In the unlikely event that Scarlet Witch can see someone other than Red Tornado, PC will be on a case by case basis.
Theme PC and Protected will be on a case by case basis.
**********
Recap:
Justice League of America
1) E Green Lantern (TT) 110 (3/5) [H13] @@
2) R Superboy (SLoSH) 100 [G18] @ w/UHO
w/Contingency Plan 12 (1 token)
3) V Batman (D10) 63 [J20]
4) LE Diana Prince (BB) 43 (3/5) [H12] @
5) R Red Tornado (CD) 42 (5/6) [I11] @
6) R Green Arrow (CJ) 29 [G12] @
Total 399
Theme Prob: (1/4)
vs.
Avengers
1. E Iron Man (iim001ae) 150 pts (1/6) J-10
2. E Scarlet Witch (FFCW) 75 pts (1/5) J-11 @
3. R Captain America* (HoT) 72 pts (1/6) H-11
* with Protected, 8 pts
4. E Tony Stark (IM3) 50 pts (1/4) J-9 @@
5. U Sharon Carter (CW) 45 pts (2/5) G-11 @@
Objects: Kinetic Accelerator, Phone Booth, HO
Total: 400 pts
Theme PC: 3/4
Scarlet Witch: 1 SA
Cap: 1 SA
Tony: 1 AST
Sharon: 1 SA, 1 AST
Before the beginning of each player's first turn, that player chooses a team symbol possessed by an opposing character. The first opposing character with that team symbol that is defeated is worth additional victory points equal to half of that character's point value.
1) Red Tornado makes a close combat attack against the wall between I11 and I12.
-I could roll for it just to make Scarlet Witch burn the PC, but that would be pointless.
-Push click. (6/6)
Free) Green Lantern uses Perplex on Superboy's AV. (+1)
2) Superboy makes a ranged attack, targeting Iron Man and using Energy Explosion.
-11AV(10+1Perp) vs 17DV. Need 6.
-Attack roll is..........CRITICAL MISS!!!!!!
-Batman uses the last Theme PC..........CRITICAL MISS AGAIN!!!!!!!
-Clark takes 2. (3/5)
Perfect plan. Perfectly awful dice. lol Ah well. Try not to hit him too hard will ya?
3) Batman takes a move action to I12.
-No push due to Willpower.
Clear Diana, Arrow and Lantern.
Recap:
Justice League of America
1) E Green Lantern (TT) 110 (3/5) [H13] @@
2) R Superboy (SLoSH) 100 (3/5) [G18] @ w/UHO
w/Contingency Plan 12 (2 token)
3) V Batman (D10) 63 [I12] @@
4) LE Diana Prince (BB) 43 (3/5) [H12]
5) R Red Tornado (CD) 42 (6/6) [I11] @@
6) R Green Arrow (CJ) 29 [G12]
Total 399
Theme Prob: (0/4)
vs.
Avengers
1. E Iron Man (iim001ae) 150 pts (1/6) J-10
2. E Scarlet Witch (FFCW) 75 pts (1/5) J-11 @
3. R Captain America* (HoT) 72 pts (1/6) H-11
* with Protected, 8 pts
4. E Tony Stark (IM3) 50 pts (1/4) J-9 @@
5. U Sharon Carter (CW) 45 pts (2/5) G-11 @@
Objects: Kinetic Accelerator, Phone Booth, HO
Total: 400 pts
Theme PC: 3/4
Scarlet Witch: 1 SA
Cap: 1 SA
Tony: 1 AST
Sharon: 1 SA, 1 AST
Before the beginning of each player's first turn, that player chooses a team symbol possessed by an opposing character. The first opposing character with that team symbol that is defeated is worth additional victory points equal to half of that character's point value.