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iim001b Silver Centurion
Team: No Affiliation
Range: 8
Points: 161
Keywords: Armor, Avengers, Scientist, Stark Industries
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18
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(Special) Pulse Bolt Torpedo: Once per game, give Silver Centurion a power action to put a Torpedo special terrain marker on the map in an adjacent square. When the Torpedo is on this map, you may give Silver Centurion a free action, put an Acceleration token on this card and then move the Torpedo equal to the number of Acceleration tokens on this card as if it were a character with "wing symbol" and Improved Movement: Ignores Characters. At the beginning or end of your turn, if the marker's square is occupied by an opposing character, you must remove the marker from the map and make a close combat attack roll against that character with an attack value of 11 and a damage value equal to the number of Acceleration tokens on this card, maximum 7.
(Special) Heat, Acid, and Radiation-Shielded: Silver Centurion ignores damage dealt by Penetrating/Psychic Blast, Poison, and Pulse Wave. This power can't be ignored.
slosh044 V Darkseid
Team: No Affiliation
Range: 10
Points: 350
Keywords: Apokolips, Ruler, Warrior
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19
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(Improved) Omega Effect: Improved Targeting: Ignores Hindering Terrain, Ignores Outside Blocking Terrain, Ignores Characters, May make a ranged combat attack while adjacent to an opposing character.
(Special) For Darkseid!: Friendly characters with the Apokolips keyword and not named Darkseid modify their attack and damage values by +1 when they have one action token.
(Special) Lord of Apokolips: When Darkseid is dealt penetrating damage, it can be reduced. If Darkseid didn't use Outwit during your last turn, his powers can't be countered.
(Speed) Boom Tube Technology: If Darkseid has no action tokens, he can use Running Shot and Improved Movement: Ignores Characters. If he has one action token, he can use Phasing/Teleport, and when he does, he may be given a ranged combat attack as a free action after actions resolve.
(Damage) Bow Before Darkseid: Darkseid can use Outwit and Leadership. When he uses Leadership, he may remove 2 action tokens from an adjacent friendly character instead of 1 and if he does, that character is dealt 1 unavoidable damage at the end of the turn.
DP Headpool is a 38 points figure that ignores poison, can use poison and can take a beating.
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IMMORATAL ZOMBIE HEAD THAT EVERYONE WANTS: Headpool ignores other characters' Poison and all but 1 damage that would be dealt to him. This power can't be countered or ignored.